VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

弱者

Career matches4,952
Career win rate50.6%
Round win rate51.6%
Peak rank34
Distinct opponents338
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky343,7581,8961,86250.5%
Brad2959430329151.0%
Lion3027615012654.4%
El Blaze27147757251.0%
Pai2545192642.2%
Jean2541182343.9%
Sarah2733201360.6%
Eileen252291340.9%
Goh2012860.0%
Aoi1331023.1%
Vanessa3030.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira120754562.5%+10.7
Wolf99534653.5%+3.5
Jacky73393453.4%-0.4
Sarah55282750.9%-0.7
Shun54342063.0%+13.5
Kage49212842.9%-5.3
Pai49232646.9%-1.8
Jeffry48301862.5%+8.1
Goh41212051.2%-1.3
Lau40182245.0%-2.8
Lion39221756.4%+4.7
Aoi38172144.7%-6.1
Jean38191950.0%+3.1
Brad28141450.0%-4.5
Vanessa2241818.2%-32.2
El Blaze1751229.4%-17.6
Dural147750.0%-1.4
Eileen1431121.4%-35.0
Lei Fei1441028.6%-23.6
Taka147750.0%-3.5

0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence105515448.6%+0.0
Breakable Full Fence101495248.5%-4.1
Single Wall98514752.0%+1.9
Rectangle95455047.4%-3.5
Breakable Half Fence81404149.4%-3.4
Open80394148.8%-1.9
Low Fence79394049.4%-0.6
Half Fence76413554.0%+0.1
Octagon74413355.4%+1.7
Full Fence and Open32191359.4%+7.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls53250.2%51.7%-1.5
No walls25750.2%50.3%-0.1

Walls against open: -1.4 points (95% range -9.0 to +6.2), p 0.714 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

akira__9633 (Rank 33)116554.5%
striker0123 (Rank 31)117463.6%
鳩男 (Rank 29)116554.5%
BANANA (Rank 30)109190.0%
yamaneko (Rank 32)104640.0%
ma_hime1007 (Rank 34)96366.7%
Koutei (Rank 32)84450.0%
Wonda15426 (Rank 28)82625.0%
キネマ (Rank 30)82625.0%
Butcher_po75 (Rank 29)72528.6%
SHUSHUSHU (Rank 29)73442.9%
gimoring (Rank 29)72528.6%
m01ch1 (Rank 30)75271.4%
nikuzuki (Rank 26)75271.4%
ありがとナス (Rank 27)73442.9%
かつ丼 (Rank 35)72528.6%
Akama-HALO (Rank 29)63350.0%
STARZOOBOO (Rank 28)63350.0%
Varsity0326 (Rank 27)65183.3%
misoazy (Rank 29)65183.3%
openpen (Rank 31)65183.3%
sentakuya_k (Rank 30)63350.0%
くろなぎ (Rank 29)64266.7%
天一 (Rank 33)65183.3%
太鼓の別人@夏Bonus無し (Rank 32)62433.3%

Most played opponents, most recent first

gimoring (Rank 29)2026/09/1572528.6%
ma_hime1007 (Rank 34)2026/09/1596366.7%
太鼓の別人@夏Bonus無し (Rank 32)2026/09/0862433.3%
鳩男 (Rank 29)2026/09/08116554.5%
ありがとナス (Rank 27)2026/08/2773442.9%
sentakuya_k (Rank 30)2026/08/2763350.0%
misoazy (Rank 29)2026/08/2765183.3%
striker0123 (Rank 31)2026/08/27117463.6%
openpen (Rank 31)2026/08/2765183.3%
akira__9633 (Rank 33)2026/08/25116554.5%
yamaneko (Rank 32)2026/08/25104640.0%
Varsity0326 (Rank 27)2026/08/2565183.3%
Koutei (Rank 32)2026/08/2584450.0%
m01ch1 (Rank 30)2026/08/1875271.4%
かつ丼 (Rank 35)2026/08/1872528.6%
Akama-HALO (Rank 29)2026/08/1863350.0%
SHUSHUSHU (Rank 29)2026/08/0473442.9%
Butcher_po75 (Rank 29)2026/08/0472528.6%
BANANA (Rank 30)2026/07/28109190.0%
Wonda15426 (Rank 28)2026/07/2882625.0%
くろなぎ (Rank 29)2026/07/2364266.7%
キネマ (Rank 30)2026/07/2382625.0%
天一 (Rank 33)2026/06/2765183.3%
nikuzuki (Rank 26)2026/06/2775271.4%
STARZOOBOO (Rank 28)2026/05/0763350.0%

Round openings

Every character

forward movement into punchP39911.4%
crouch dash forward into evade down36810.5%
evade down into guardG2627.5%
crouch dash forward into punchP1424.1%
crouch dash forward into guardG1313.8%
Middle Smash6P882.5%
punchP752.1%
crouch dash back into evade down742.1%
guardG712.0%
evade down into punchP681.9%
backdash into evade down651.9%
crouch into Low Spin Kick581.7%
crouch dash forward into throwP+G491.4%
backdash into guardG330.9%
crouch dash forward into Smash Straight3P320.9%

519 further openings account for the other 1,580 rounds.

Jacky

forward movement into punchP22011.9%
crouch dash forward into evade down1729.3%
evade down into guardG1417.7%
Middle Smash6P884.8%
crouch dash forward into guardG784.2%
crouch dash forward into punchP764.1%
crouch dash back into evade down613.3%
crouch into Low Spin Kick1K+G553.0%
backdash into evade down392.1%
punchP331.8%
crouch dash forward into Smash Straight3P321.7%
evade down into punchP321.7%
guardG321.7%
crouch dash back into Beat KnuckleP+K281.5%
forward movement into Punch High KickPK251.4%

206 further openings account for the other 729 rounds.

Lion

forward movement into punchP8212.8%
crouch dash forward into evade down517.9%
evade down into guardG446.8%
crouch dash forward into punchP264.0%
Banchu6P243.7%
punchP243.7%
evade down into punchP213.3%
crouch dash forward into guardG182.8%
backdash into Touku Rigou Bantaitetsu46K+G172.6%
guardG152.3%
backdash into Sentai4K132.0%
crouch into Shicchi Soutai3K+G132.0%
backdash into evade down111.7%
crouch dash forward into Sen'inshou3P91.4%
backdash into back kick+guard4K+G81.2%

151 further openings account for the other 267 rounds.

Brad

crouch dash forward into evade down6112.5%
forward movement into punchP398.0%
evade down into guardG357.2%
crouch dash forward into punchP183.7%
Sway Back4P+K+G into BreakdownP+K173.5%
guardG132.7%
crouch dash forward into guardG122.5%
evade down into punchP122.5%
forward movement into Jab StraightPP122.5%
crouch dash forward into Sit Jab2P112.2%
Elbow Hook6P102.0%
backdash into guardG102.0%
punchP102.0%
Middle Spin Kick66K into Ten Kao6K81.6%
crouch dash forward into throwP+G81.6%

114 further openings account for the other 212 rounds.

El Blaze

crouch dash forward into evade down4620.9%
forward movement into punchP3616.4%
evade down into guardG198.6%
crouch dash forward into punchP156.8%
crouch dash forward into guardG94.1%
crouch dash forward into throwP+G83.6%
crouch dash forward62.7%
guardG52.3%
evade up into crouch dash forward41.8%
forward dash into guardG41.8%
Shadow Strike6P31.4%
backdash into evade down31.4%
crouch dash forward into Short Upper3P31.4%
crouch into Low Drop Kick1K+G31.4%
Volcano Upper4P+K20.9%

46 further openings account for the other 54 rounds.

Jean

crouch dash forward into evade down1613.2%
evade down into guardG129.9%
crouch into Nozuchi1P+K97.4%
backdash into Nozuchi1P+K65.0%
Yoko'enpi6P54.1%
crouch dash forward into Tate'enpi33P43.3%
backdash into evade down32.5%
backdash into evade up32.5%
crouch dash forward into guardG32.5%
evade down into Shitamaeken2P32.5%
Oihiji4P+K21.6%
backdash into guardG21.6%
crouch dash back into Yamakuzushi6K21.6%
crouch dash back into evade down21.6%
crouch dash forward into Kousenshu4KP21.6%

41 further openings account for the other 47 rounds.

Sarah

crouch dash forward into evade down1012.3%
forward movement into punchP89.9%
crouch dash forward into guardG67.4%
Rising Elbow6P56.2%
crouch dash forward33.7%
crouch into Dragon Smash Cannon1K33.7%
evade down33.7%
evade down into guardG33.7%
backdash into evade up22.5%
crouch into Low Spin Kick3K+G22.5%
crouch into Valkyrie Low1K+G22.5%
evade down into forward dash22.5%
evade up into crouch dash forward22.5%
punchP22.5%
punchP into Punch High KickPK22.5%

26 further openings account for the other 26 rounds.

Pai

crouch dash forward into evade down813.6%
forward movement into punchP813.6%
crouch dash forward into Souanshou3P+K58.5%
Senchuken6P35.1%
crouch dash forward into punchP35.1%
backdash into Ensei Soushouheki4P23.4%
backdash into evade down23.4%
crouch dash forward into guardG23.4%
crouch dash forward into throwP+G23.4%
evade down into Bajou Kaikyuu236P23.4%
evade down into guardG23.4%
Chouho Soukasui66P+K into punchP11.7%
Rikensui1P11.7%
Senchuken6P into backdash11.7%
Souanshou3P+K11.7%

16 further openings account for the other 16 rounds.

Eileen

evade down into guardG614.3%
forward movement into punchP511.9%
crouch dash forward into evade down49.5%
crouch dash forward into guardG37.1%
guardG37.1%
Touku Geimentai4K+G24.8%
crouch dash forward into punchP24.8%
Enkou Kenka46P12.4%
Honshin Kousoutai3K+G12.4%
Soumensou4P into Kasettai2K12.4%
Soumensou4P into kickK12.4%
backdash into Goku Senshin (Deflect)4P+K+G12.4%
backdash into Touku Geimentai4K+G12.4%
crouch dash back into Douchu6P12.4%
crouch dash forward into Hikou Hagetsu33P12.4%

9 further openings account for the other 9 rounds.