Virtua Fighter 5 REVO · v1.10 · Region: Asia
弱者
Characters played — VF5's own record
| Jacky | 34 | 3,758 | 1,896 | 1,862 | 50.5% |
|---|---|---|---|---|---|
| Brad | 29 | 594 | 303 | 291 | 51.0% |
| Lion | 30 | 276 | 150 | 126 | 54.4% |
| El Blaze | 27 | 147 | 75 | 72 | 51.0% |
| Pai | 25 | 45 | 19 | 26 | 42.2% |
| Jean | 25 | 41 | 18 | 23 | 43.9% |
| Sarah | 27 | 33 | 20 | 13 | 60.6% |
| Eileen | 25 | 22 | 9 | 13 | 40.9% |
| Goh | — | 20 | 12 | 8 | 60.0% |
| Aoi | — | 13 | 3 | 10 | 23.1% |
| Vanessa | — | 3 | 0 | 3 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 120 | 75 | 45 | 62.5% | +10.7 |
|---|---|---|---|---|---|
| Wolf | 99 | 53 | 46 | 53.5% | +3.5 |
| Jacky | 73 | 39 | 34 | 53.4% | -0.4 |
| Sarah | 55 | 28 | 27 | 50.9% | -0.7 |
| Shun | 54 | 34 | 20 | 63.0% | +13.5 |
| Kage | 49 | 21 | 28 | 42.9% | -5.3 |
| Pai | 49 | 23 | 26 | 46.9% | -1.8 |
| Jeffry | 48 | 30 | 18 | 62.5% | +8.1 |
| Goh | 41 | 21 | 20 | 51.2% | -1.3 |
| Lau | 40 | 18 | 22 | 45.0% | -2.8 |
| Lion | 39 | 22 | 17 | 56.4% | +4.7 |
| Aoi | 38 | 17 | 21 | 44.7% | -6.1 |
| Jean | 38 | 19 | 19 | 50.0% | +3.1 |
| Brad | 28 | 14 | 14 | 50.0% | -4.5 |
| Vanessa | 22 | 4 | 18 | 18.2% | -32.2 |
| El Blaze | 17 | 5 | 12 | 29.4% | -17.6 |
| Dural | 14 | 7 | 7 | 50.0% | -1.4 |
| Eileen | 14 | 3 | 11 | 21.4% | -35.0 |
| Lei Fei | 14 | 4 | 10 | 28.6% | -23.6 |
| Taka | 14 | 7 | 7 | 50.0% | -3.5 |
0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 105 | 51 | 54 | 48.6% | +0.0 |
|---|---|---|---|---|---|
| Breakable Full Fence | 101 | 49 | 52 | 48.5% | -4.1 |
| Single Wall | 98 | 51 | 47 | 52.0% | +1.9 |
| Rectangle | 95 | 45 | 50 | 47.4% | -3.5 |
| Breakable Half Fence | 81 | 40 | 41 | 49.4% | -3.4 |
| Open | 80 | 39 | 41 | 48.8% | -1.9 |
| Low Fence | 79 | 39 | 40 | 49.4% | -0.6 |
| Half Fence | 76 | 41 | 35 | 54.0% | +0.1 |
| Octagon | 74 | 41 | 33 | 55.4% | +1.7 |
| Full Fence and Open | 32 | 19 | 13 | 59.4% | +7.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 532 | 50.2% | 51.7% | -1.5 |
| No walls | 257 | 50.2% | 50.3% | -0.1 |
Walls against open: -1.4 points (95% range -9.0 to +6.2), p 0.714 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| akira__9633 (Rank 33) | 11 | 6 | 5 | 54.5% |
|---|---|---|---|---|
| striker0123 (Rank 31) | 11 | 7 | 4 | 63.6% |
| 鳩男 (Rank 29) | 11 | 6 | 5 | 54.5% |
| BANANA (Rank 30) | 10 | 9 | 1 | 90.0% |
| yamaneko (Rank 32) | 10 | 4 | 6 | 40.0% |
| ma_hime1007 (Rank 34) | 9 | 6 | 3 | 66.7% |
| Koutei (Rank 32) | 8 | 4 | 4 | 50.0% |
| Wonda15426 (Rank 28) | 8 | 2 | 6 | 25.0% |
| キネマ (Rank 30) | 8 | 2 | 6 | 25.0% |
| Butcher_po75 (Rank 29) | 7 | 2 | 5 | 28.6% |
| SHUSHUSHU (Rank 29) | 7 | 3 | 4 | 42.9% |
| gimoring (Rank 29) | 7 | 2 | 5 | 28.6% |
| m01ch1 (Rank 30) | 7 | 5 | 2 | 71.4% |
| nikuzuki (Rank 26) | 7 | 5 | 2 | 71.4% |
| ありがとナス (Rank 27) | 7 | 3 | 4 | 42.9% |
| かつ丼 (Rank 35) | 7 | 2 | 5 | 28.6% |
| Akama-HALO (Rank 29) | 6 | 3 | 3 | 50.0% |
| STARZOOBOO (Rank 28) | 6 | 3 | 3 | 50.0% |
| Varsity0326 (Rank 27) | 6 | 5 | 1 | 83.3% |
| misoazy (Rank 29) | 6 | 5 | 1 | 83.3% |
| openpen (Rank 31) | 6 | 5 | 1 | 83.3% |
| sentakuya_k (Rank 30) | 6 | 3 | 3 | 50.0% |
| くろなぎ (Rank 29) | 6 | 4 | 2 | 66.7% |
| 天一 (Rank 33) | 6 | 5 | 1 | 83.3% |
| 太鼓の別人@夏Bonus無し (Rank 32) | 6 | 2 | 4 | 33.3% |
Most played opponents, most recent first
| gimoring (Rank 29) | 2026/09/15 | 7 | 2 | 5 | 28.6% |
|---|---|---|---|---|---|
| ma_hime1007 (Rank 34) | 2026/09/15 | 9 | 6 | 3 | 66.7% |
| 太鼓の別人@夏Bonus無し (Rank 32) | 2026/09/08 | 6 | 2 | 4 | 33.3% |
| 鳩男 (Rank 29) | 2026/09/08 | 11 | 6 | 5 | 54.5% |
| ありがとナス (Rank 27) | 2026/08/27 | 7 | 3 | 4 | 42.9% |
| sentakuya_k (Rank 30) | 2026/08/27 | 6 | 3 | 3 | 50.0% |
| misoazy (Rank 29) | 2026/08/27 | 6 | 5 | 1 | 83.3% |
| striker0123 (Rank 31) | 2026/08/27 | 11 | 7 | 4 | 63.6% |
| openpen (Rank 31) | 2026/08/27 | 6 | 5 | 1 | 83.3% |
| akira__9633 (Rank 33) | 2026/08/25 | 11 | 6 | 5 | 54.5% |
| yamaneko (Rank 32) | 2026/08/25 | 10 | 4 | 6 | 40.0% |
| Varsity0326 (Rank 27) | 2026/08/25 | 6 | 5 | 1 | 83.3% |
| Koutei (Rank 32) | 2026/08/25 | 8 | 4 | 4 | 50.0% |
| m01ch1 (Rank 30) | 2026/08/18 | 7 | 5 | 2 | 71.4% |
| かつ丼 (Rank 35) | 2026/08/18 | 7 | 2 | 5 | 28.6% |
| Akama-HALO (Rank 29) | 2026/08/18 | 6 | 3 | 3 | 50.0% |
| SHUSHUSHU (Rank 29) | 2026/08/04 | 7 | 3 | 4 | 42.9% |
| Butcher_po75 (Rank 29) | 2026/08/04 | 7 | 2 | 5 | 28.6% |
| BANANA (Rank 30) | 2026/07/28 | 10 | 9 | 1 | 90.0% |
| Wonda15426 (Rank 28) | 2026/07/28 | 8 | 2 | 6 | 25.0% |
| くろなぎ (Rank 29) | 2026/07/23 | 6 | 4 | 2 | 66.7% |
| キネマ (Rank 30) | 2026/07/23 | 8 | 2 | 6 | 25.0% |
| 天一 (Rank 33) | 2026/06/27 | 6 | 5 | 1 | 83.3% |
| nikuzuki (Rank 26) | 2026/06/27 | 7 | 5 | 2 | 71.4% |
| STARZOOBOO (Rank 28) | 2026/05/07 | 6 | 3 | 3 | 50.0% |
Round openings
Every character
| forward movement into punchP | 399 | 11.4% |
|---|---|---|
| crouch dash forward into evade down | 368 | 10.5% |
| evade down into guardG | 262 | 7.5% |
| crouch dash forward into punchP | 142 | 4.1% |
| crouch dash forward into guardG | 131 | 3.8% |
| Middle Smash6P | 88 | 2.5% |
| punchP | 75 | 2.1% |
| crouch dash back into evade down | 74 | 2.1% |
| guardG | 71 | 2.0% |
| evade down into punchP | 68 | 1.9% |
| backdash into evade down | 65 | 1.9% |
| crouch into Low Spin Kick | 58 | 1.7% |
| crouch dash forward into throwP+G | 49 | 1.4% |
| backdash into guardG | 33 | 0.9% |
| crouch dash forward into Smash Straight3P | 32 | 0.9% |
519 further openings account for the other 1,580 rounds.
Jacky
| forward movement into punchP | 220 | 11.9% |
|---|---|---|
| crouch dash forward into evade down | 172 | 9.3% |
| evade down into guardG | 141 | 7.7% |
| Middle Smash6P | 88 | 4.8% |
| crouch dash forward into guardG | 78 | 4.2% |
| crouch dash forward into punchP | 76 | 4.1% |
| crouch dash back into evade down | 61 | 3.3% |
| crouch into Low Spin Kick1K+G | 55 | 3.0% |
| backdash into evade down | 39 | 2.1% |
| punchP | 33 | 1.8% |
| crouch dash forward into Smash Straight3P | 32 | 1.7% |
| evade down into punchP | 32 | 1.7% |
| guardG | 32 | 1.7% |
| crouch dash back into Beat KnuckleP+K | 28 | 1.5% |
| forward movement into Punch High KickPK | 25 | 1.4% |
206 further openings account for the other 729 rounds.
Lion
| forward movement into punchP | 82 | 12.8% |
|---|---|---|
| crouch dash forward into evade down | 51 | 7.9% |
| evade down into guardG | 44 | 6.8% |
| crouch dash forward into punchP | 26 | 4.0% |
| Banchu6P | 24 | 3.7% |
| punchP | 24 | 3.7% |
| evade down into punchP | 21 | 3.3% |
| crouch dash forward into guardG | 18 | 2.8% |
| backdash into Touku Rigou Bantaitetsu46K+G | 17 | 2.6% |
| guardG | 15 | 2.3% |
| backdash into Sentai4K | 13 | 2.0% |
| crouch into Shicchi Soutai3K+G | 13 | 2.0% |
| backdash into evade down | 11 | 1.7% |
| crouch dash forward into Sen'inshou3P | 9 | 1.4% |
| backdash into back kick+guard4K+G | 8 | 1.2% |
151 further openings account for the other 267 rounds.
Brad
| crouch dash forward into evade down | 61 | 12.5% |
|---|---|---|
| forward movement into punchP | 39 | 8.0% |
| evade down into guardG | 35 | 7.2% |
| crouch dash forward into punchP | 18 | 3.7% |
| Sway Back4P+K+G into BreakdownP+K | 17 | 3.5% |
| guardG | 13 | 2.7% |
| crouch dash forward into guardG | 12 | 2.5% |
| evade down into punchP | 12 | 2.5% |
| forward movement into Jab StraightPP | 12 | 2.5% |
| crouch dash forward into Sit Jab2P | 11 | 2.2% |
| Elbow Hook6P | 10 | 2.0% |
| backdash into guardG | 10 | 2.0% |
| punchP | 10 | 2.0% |
| Middle Spin Kick66K into Ten Kao6K | 8 | 1.6% |
| crouch dash forward into throwP+G | 8 | 1.6% |
114 further openings account for the other 212 rounds.
El Blaze
| crouch dash forward into evade down | 46 | 20.9% |
|---|---|---|
| forward movement into punchP | 36 | 16.4% |
| evade down into guardG | 19 | 8.6% |
| crouch dash forward into punchP | 15 | 6.8% |
| crouch dash forward into guardG | 9 | 4.1% |
| crouch dash forward into throwP+G | 8 | 3.6% |
| crouch dash forward | 6 | 2.7% |
| guardG | 5 | 2.3% |
| evade up into crouch dash forward | 4 | 1.8% |
| forward dash into guardG | 4 | 1.8% |
| Shadow Strike6P | 3 | 1.4% |
| backdash into evade down | 3 | 1.4% |
| crouch dash forward into Short Upper3P | 3 | 1.4% |
| crouch into Low Drop Kick1K+G | 3 | 1.4% |
| Volcano Upper4P+K | 2 | 0.9% |
46 further openings account for the other 54 rounds.
Jean
| crouch dash forward into evade down | 16 | 13.2% |
|---|---|---|
| evade down into guardG | 12 | 9.9% |
| crouch into Nozuchi1P+K | 9 | 7.4% |
| backdash into Nozuchi1P+K | 6 | 5.0% |
| Yoko'enpi6P | 5 | 4.1% |
| crouch dash forward into Tate'enpi33P | 4 | 3.3% |
| backdash into evade down | 3 | 2.5% |
| backdash into evade up | 3 | 2.5% |
| crouch dash forward into guardG | 3 | 2.5% |
| evade down into Shitamaeken2P | 3 | 2.5% |
| Oihiji4P+K | 2 | 1.6% |
| backdash into guardG | 2 | 1.6% |
| crouch dash back into Yamakuzushi6K | 2 | 1.6% |
| crouch dash back into evade down | 2 | 1.6% |
| crouch dash forward into Kousenshu4KP | 2 | 1.6% |
41 further openings account for the other 47 rounds.
Sarah
| crouch dash forward into evade down | 10 | 12.3% |
|---|---|---|
| forward movement into punchP | 8 | 9.9% |
| crouch dash forward into guardG | 6 | 7.4% |
| Rising Elbow6P | 5 | 6.2% |
| crouch dash forward | 3 | 3.7% |
| crouch into Dragon Smash Cannon1K | 3 | 3.7% |
| evade down | 3 | 3.7% |
| evade down into guardG | 3 | 3.7% |
| backdash into evade up | 2 | 2.5% |
| crouch into Low Spin Kick3K+G | 2 | 2.5% |
| crouch into Valkyrie Low1K+G | 2 | 2.5% |
| evade down into forward dash | 2 | 2.5% |
| evade up into crouch dash forward | 2 | 2.5% |
| punchP | 2 | 2.5% |
| punchP into Punch High KickPK | 2 | 2.5% |
26 further openings account for the other 26 rounds.
Pai
| crouch dash forward into evade down | 8 | 13.6% |
|---|---|---|
| forward movement into punchP | 8 | 13.6% |
| crouch dash forward into Souanshou3P+K | 5 | 8.5% |
| Senchuken6P | 3 | 5.1% |
| crouch dash forward into punchP | 3 | 5.1% |
| backdash into Ensei Soushouheki4P | 2 | 3.4% |
| backdash into evade down | 2 | 3.4% |
| crouch dash forward into guardG | 2 | 3.4% |
| crouch dash forward into throwP+G | 2 | 3.4% |
| evade down into Bajou Kaikyuu236P | 2 | 3.4% |
| evade down into guardG | 2 | 3.4% |
| Chouho Soukasui66P+K into punchP | 1 | 1.7% |
| Rikensui1P | 1 | 1.7% |
| Senchuken6P into backdash | 1 | 1.7% |
| Souanshou3P+K | 1 | 1.7% |
16 further openings account for the other 16 rounds.
Eileen
| evade down into guardG | 6 | 14.3% |
|---|---|---|
| forward movement into punchP | 5 | 11.9% |
| crouch dash forward into evade down | 4 | 9.5% |
| crouch dash forward into guardG | 3 | 7.1% |
| guardG | 3 | 7.1% |
| Touku Geimentai4K+G | 2 | 4.8% |
| crouch dash forward into punchP | 2 | 4.8% |
| Enkou Kenka46P | 1 | 2.4% |
| Honshin Kousoutai3K+G | 1 | 2.4% |
| Soumensou4P into Kasettai2K | 1 | 2.4% |
| Soumensou4P into kickK | 1 | 2.4% |
| backdash into Goku Senshin (Deflect)4P+K+G | 1 | 2.4% |
| backdash into Touku Geimentai4K+G | 1 | 2.4% |
| crouch dash back into Douchu6P | 1 | 2.4% |
| crouch dash forward into Hikou Hagetsu33P | 1 | 2.4% |
9 further openings account for the other 9 rounds.
