VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Kage

kunsei0429

Career matches944
Career win rate58.9%
Round win rate54.2%
Peak rank35
Distinct opponents80
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage3549629919760.3%
Jacky2938421616856.2%
Akira2664412364.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jean38241463.2%+3.7
Akira27171063.0%+4.7
Jeffry24121250.0%-7.5
Brad169756.2%-5.2
Lion1551033.3%-25.2
Aoi139469.2%+9.2
Wolf126650.0%-6.4
Lei Fei105550.0%-11.1
Goh97277.8%+17.6
Sarah93633.3%-25.7
Shun94544.4%-16.8
Dural85362.5%+3.5
El Blaze87187.5%+35.4
Pai64266.7%+21.6
Taka64266.7%+16.7
Kage53260.0%-3.0
Jacky43175.0%+10.4
Lau43175.0%+12.4
Vanessa110100.0%+42.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence34191555.9%-5.0
Octagon29141548.3%-11.5
Open2920969.0%+11.1
Low Fence25151060.0%+0.6
Half Fence24121250.0%-10.0
Breakable Full Fence2091145.0%-17.4
Single Wall2013765.0%+13.2
Rectangle1913668.4%+12.5
Breakable Half Fence1811761.1%+4.1
Full Fence and Open220100.0%+51.2

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls14454.2%58.9%-4.7
No walls7464.9%57.7%+7.2

Walls against open: -11.9 points (95% range -26.1 to +2.2), p 0.097 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

獣王(設定2) (Rank 32)2026/09/2332166.7%
クロサギ@はなちゃん (Rank 31)2026/09/2284450.0%
orz (Rank 30)2026/09/2254180.0%
abcdkazu1986 (Rank 36)2026/09/1732166.7%
PuzzG/ぱず爺 (Rank 36)2026/09/1732166.7%
lapislazuli (Rank 36)2026/09/1727141351.9%
ハンニャ (Rank 39)2026/09/1753260.0%
무파ZeroBlue (Rank 35)2026/09/1465183.3%
KumadaP (Rank 36)2026/09/1472528.6%
타우끼/taukee (Rank 36)2026/09/1432166.7%
マンジャロ打ちたい (Rank 35)2026/09/1464266.7%
be-shedded (Rank 30)2026/09/1385362.5%
cass+terra (Rank 32)2026/09/1331233.3%
あぽろん (Rank 33)2026/09/1332166.7%
onigiryy_14 (Rank 35)2026/09/1332166.7%
NORESPECT (Rank 35)2026/09/1151420.0%
REDdog.狂犬 (Rank 33)2026/09/1153260.0%
マクシミリアン15世 (Rank 32)2026/09/0986275.0%
juste (Rank 32)2026/09/0831233.3%
ミルク警察 (Rank 32)2026/09/0832166.7%
eastrun (Rank 30)2026/09/0632166.7%
まさの (Rank 34)2026/09/0431233.3%
りゅうのすけ (Rank 32)2026/09/0332166.7%
mikkunn3277 (Rank 23)2026/08/23550100.0%
委員ちょ (Rank 21)2026/08/18330100.0%

Round openings

Every character

Ura Tsumujigeri44K11913.7%
Jizuridan2P394.5%
evade up333.8%
evade up into kickK333.8%
Hiji'uchi6P303.5%
backdash into evade up293.4%
backdash into Slide Shuffle (Deflect)4P+K+G242.8%
backdash into Gen'you4K+G232.7%
throwP+G222.5%
Rasen4P into Rasen Urageri4PK212.4%
Squat Straight2P202.3%
Jizuridan2P into backdash151.7%
backdash151.7%
backdash into kickK151.7%
punchP into crouch dash forward141.6%

176 further openings account for the other 414 rounds.

Counted from 211 of the 224 matches played. The rest were not pulled for openings.

Kage

Ura Tsumujigeri44K11918.0%
Jizuridan2P395.9%
evade up314.7%
Hiji'uchi6P304.5%
evade up into kickK284.2%
backdash into Gen'you4K+G233.5%
Rasen4P into Rasen Urageri4PK213.2%
backdash into evade up172.6%
Jizuridan2P into backdash152.3%
evade up into Senpujin2P+K132.0%
punchP into crouch dash forward132.0%
Hiji'uchi6P into crouch dash forward121.8%
backdash121.8%
throwP+G111.7%
backdash into Kodachinuki4K91.4%

123 further openings account for the other 269 rounds.

Jacky

backdash into Slide Shuffle (Deflect)4P+K+G2412.1%
Squat Straight2P2010.1%
backdash into evade up126.0%
punchP into Punch High KickPK115.5%
throwP+G115.5%
backdash into kickK63.0%
backdash into Long Stride Back Knuckle4P+K52.5%
backdash into guardG52.5%
evade up into kickK52.5%
Slide Shuffle (Deflect)4P+K+G into crouch dash forward42.0%
backdash into Standing Knee Kick4K42.0%
guardG into throwP+G42.0%
Beat KnuckleP+K into Beat & Back KnuckleP+KP31.5%
backdash31.5%
backward movement into evade up31.5%

58 further openings account for the other 79 rounds.

Counted from 49 of the 61 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P240.0%
Yakuho Chouchu666P into forward dash120.0%
backdash into kickK120.0%
evade up into Fukko3K+GP+K120.0%

Counted from 1 of the 2 matches played. The rest were not pulled for openings.