VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

tumu

Career matches5,788
Career win rate57.3%
Round win rate51.9%
Peak rank42
Distinct opponents257
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau423,6782,0231,65555.0%
Shun3855732822958.9%
Akira3642325916461.2%
Wolf3338222315958.4%
Jacky3433320412961.3%
Lion362371657269.6%
Jeffry331781166265.2%
El Blaze33000

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira104683665.4%+10.9
Jacky76383850.0%-2.7
Lau66313547.0%-4.9
Shun62332953.2%+2.7
El Blaze56282850.0%+1.4
Kage49252451.0%-1.4
Lion49301961.2%+10.6
Jeffry47291861.7%+5.4
Lei Fei45232251.1%-2.5
Brad44242054.5%-4.2
Pai44212347.7%-5.2
Sarah42202247.6%-9.7
Goh38172144.7%-10.5
Wolf34181652.9%-3.8
Aoi26131350.0%-3.1
Eileen25101540.0%-16.7
Vanessa23131056.5%+3.1
Jean1611568.8%+14.3
Taka139469.2%+13.9
Dural21150.0%+1.6

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence104505448.1%-5.6
Full Fence98544455.1%+1.6
Open92524056.5%+3.6
Breakable Full Fence88493955.7%+2.9
Single Wall84513360.7%+5.4
Octagon83434051.8%-1.1
Breakable Half Fence80473358.8%+3.2
Rectangle77383949.4%-4.0
Full Fence and Open66323448.5%-4.7
Half Fence55302554.5%+0.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls48154.3%53.7%+0.6
No walls28054.6%53.9%+0.7

Walls against open: -0.1 points (95% range -7.4 to +7.1), p 0.970 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

いくお (Rank 42)2026/09/182171433.3%
expensive-sand (Rank 39)2026/09/1484450.0%
jikacho-Gigas (Rank 42)2026/09/1497277.8%
ス~パ~オヤツマ~ン (Rank 41)2026/09/14137653.9%
カルティカ (Rank 41)2026/09/1393633.3%
ぱりぱり (Rank 40)2026/09/13117463.6%
合算のよい竿渡り (Rank 41)2026/09/13105550.0%
デネ (Rank 41)2026/09/1384450.0%
STAGEW(ON)@스테이지원 (Rank 42)2026/09/11108280.0%
あむざん (Rank 43)2026/09/101551033.3%
lesser-pram7 (Rank 40)2026/09/1094544.4%
ドナドナ7 (Rank 40)2026/09/0583537.5%
村長~災禍の中心~ (Rank 39)2026/09/0393633.3%
めがじぇね (Rank 42)2026/09/03128466.7%
堂島様 (Rank 43)2026/09/02168850.0%
mahiro_725 (Rank 38)2026/08/30108280.0%
pesonkun0519 (Rank 41)2026/08/29137653.9%
ぁ     やごろ (Rank 36)2026/08/2496366.7%
ikkyusaaan (Rank 40)2026/08/231511473.3%
shenron0321 (Rank 41)2026/08/2173442.9%
cyomiko (Rank 41)2026/08/2182625.0%
ハティーン (Rank 41)2026/08/2196366.7%
スモーカー大佐 (Rank 33)2026/08/02105550.0%
banjar (Rank 38)2026/07/0887187.5%
ビルちゃん (Rank 40)2026/06/04147750.0%

Round openings

Every character

backdash into evade down3038.6%
evade up into crouch dash forward1484.2%
backdash into throwP+G1183.4%
crouch dash forward into throwP+G912.6%
forward movement into punchP842.4%
backdash into Kosoushou46P742.1%
evade up into throwP+G742.1%
backdash into Genchi Senpukyaku8K+G732.1%
backdash into Sako Soushou4P+K722.0%
backdash into guardG641.8%
backdash into Junho Chushou33P631.8%
backdash into Honshin Hekiken1P+K621.8%
backdash into evade up611.7%
Fukko Kensou1P into backdash541.5%
Fukko Kensou1P531.5%

455 further openings account for the other 2,111 rounds.

Lau

backdash into evade down2808.7%
evade up into crouch dash forward1203.7%
backdash into throwP+G1103.4%
crouch dash forward into throwP+G892.8%
backdash into Kosoushou46P742.3%
backdash into Genchi Senpukyaku8K+G732.3%
forward movement into punchP732.3%
backdash into Sako Soushou4P+K722.2%
evade up into throwP+G642.0%
backdash into Junho Chushou33P631.9%
backdash into Honshin Hekiken1P+K621.9%
backdash into guardG591.8%
Fukko Kensou1P into backdash541.7%
Fukko Kensou1P531.6%
backdash into evade up531.6%

358 further openings account for the other 1,926 rounds.

Lion

evade up into crouch dash forward1811.8%
backdash into evade down95.9%
forward movement into punchP95.9%
evade up into throwP+G74.6%
backdash into Senshippo66P64.0%
backdash into throwP+G64.0%
backdash into Sentai4K53.3%
backdash into evade up42.6%
Banchu6P32.0%
backdash into Dantai3K32.0%
backdash into Fujinkyaku66K32.0%
backdash into Touku Gekishou9P32.0%
backdash into crouch dash forward32.0%
backdash into forward dash32.0%
evade up into Zaban Shuhou33P+K32.0%

54 further openings account for the other 67 rounds.

Jacky

backdash into evade down613.0%
backdash into Dash Hammer Kick66K36.5%
evade up into crouch dash forward36.5%
Jab StraightPP into Jab Double StraightPPP24.3%
backdash into forward dash24.3%
forward movement into punchP24.3%
Dash Hammer Kick66K12.2%
Slant Back Knuckle1P into Double Spinning KickKK12.2%
Spinning Back Knuckle4P into Double Back Knuckle4PP12.2%
backdash into Body Blow3P+K12.2%
backdash into Middle Spin Kick46K+G12.2%
backdash into Slant Back Knuckle1P12.2%
backdash into evade up12.2%
backdash into forward movement12.2%
backdash into guardG12.2%

19 further openings account for the other 19 rounds.

Jeffry

backdash into Overblow Shoulder66P+K410.5%
evade up into crouch dash forward410.5%
backdash into evade down37.9%
backdash into evade up37.9%
evade up into Tsunami Beat3K+G37.9%
evade up into throwP+G25.3%
forward movement into Double KnucklePP25.3%
Elbow Butt6P12.6%
backdash into Dash Elbow66P12.6%
backdash into Dash Elbow Upper66PP12.6%
backdash into Double KnucklePP12.6%
backdash into Full Swing Double Hammer41236P+K12.6%
backdash into Tsunami Beat3K+G12.6%
backdash into crouch12.6%
backdash into guardG12.6%

9 further openings account for the other 9 rounds.

Wolf

evade up into Low Hammer2P211.1%
evade up into crouch dash forward211.1%
Arrow Knuckle3P into forward dash15.6%
backdash into guardG15.6%
crouch dash back into evade down15.6%
crouch dash back into punchP15.6%
crouch dash back into throwP+G15.6%
crouch dash forward into Arrow Knuckle3P15.6%
crouch dash forward into evade down15.6%
evade down into Screw Lariat63214PP15.6%
evade down into throwP+G15.6%
evade up into Arrow Knuckle3P15.6%
evade up into Heavy Toe Kick4K+G15.6%
evade up into Low Drop Kick62K15.6%
forward dash into Face Lift Kick3K15.6%

1 further openings account for the other 1 rounds.

Akira

backdash into evade down423.5%
Ekishou3P into guardG15.9%
backdash into Goko Shutsudou3K+GP15.9%
backdash into Souka Housui3P+K15.9%
backdash into Tetsuzankou (Hontei Goko Hazankou)3K+GPP+K15.9%
backdash into forward dash15.9%
backdash into throwP+G15.9%
crouch dash back into Souka Housui3P+K15.9%
crouch dash back into forward dash15.9%
crouch dash back into guardG15.9%
crouch dash forward into Souka Housui3P+K15.9%
crouch dash forward into guardG15.9%
evade up into Youhou33P15.9%
evade up into crouch dash forward15.9%

Shun

Gyou'in Haishu3P into Honshin TankaP+K111.1%
Kasen Chugeki6P into Honshin TankaP+K111.1%
backdash into crouch111.1%
backdash into crouch dash forward111.1%
backdash into evade down111.1%
backdash into throwP+G111.1%
evade up into throwP+G111.1%
guardG111.1%
punchP111.1%

Not counted here: El Blaze. Their matches were not pulled for openings.