Virtua Fighter 5 REVO · v1.10 · Region: Asia
ドメス
Characters played — VF5's own record
| Akira | 39 | 1,042 | 620 | 422 | 59.5% |
|---|---|---|---|---|---|
| Jacky | — | 198 | 129 | 69 | 65.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 6 | 2 | 4 | 33.3% | -25.6 |
|---|---|---|---|---|---|
| Aoi | 3 | 2 | 1 | 66.7% | +7.8 |
| Taka | 3 | 1 | 2 | 33.3% | -5.0 |
| Akira | 2 | 1 | 1 | 50.0% | +0.8 |
| Brad | 2 | 2 | 0 | 100.0% | +46.6 |
| Lau | 2 | 1 | 1 | 50.0% | -3.0 |
| Wolf | 2 | 2 | 0 | 100.0% | +46.6 |
| Jean | 1 | 1 | 0 | 100.0% | +36.3 |
| Lion | 1 | 1 | 0 | 100.0% | +39.5 |
| Pai | 1 | 0 | 1 | 0.0% | -50.3 |
| Sarah | 1 | 0 | 1 | 0.0% | -43.0 |
| Vanessa | 1 | 0 | 1 | 0.0% | -43.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 8 | 3 | 5 | 37.5% | -22.0 |
|---|---|---|---|---|---|
| Breakable Full Fence | 4 | 1 | 3 | 25.0% | -23.3 |
| Half Fence | 4 | 3 | 1 | 75.0% | +28.6 |
| Single Wall | 3 | 2 | 1 | 66.7% | +15.0 |
| Full Fence | 2 | 1 | 1 | 50.0% | -7.3 |
| Open | 2 | 2 | 0 | 100.0% | +46.6 |
| Low Fence | 1 | 1 | 0 | 100.0% | +49.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 18 | 44.4% | 50.9% | -6.4 |
| No walls | 6 | 83.3% | 54.6% | +28.7 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| H-CUBE 駅まえ (Rank 39) | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|
| カシン★T-ARASHI (Rank 42) | 3 | 1 | 2 | 33.3% |
| ,부정평가97%前연합뉴스사장. (Rank 38) | 2 | 2 | 0 | 100.0% |
| METALX (Rank 39) | 2 | 1 | 1 | 50.0% |
| マックボンボン (Rank 38) | 2 | 2 | 0 | 100.0% |
| 究極無敵 (Rank 38) | 2 | 2 | 0 | 100.0% |
| Saibo_season2 (Rank 38) | 1 | 0 | 1 | 0.0% |
| Source-chaude-Pa (Rank 40) | 1 | 0 | 1 | 0.0% |
| cyomiko (Rank 41) | 1 | 0 | 1 | 0.0% |
| lost-growth6050 (Rank 39) | 1 | 1 | 0 | 100.0% |
| montanmo (Rank 37) | 1 | 1 | 0 | 100.0% |
| たあぼさん (Rank 36) | 1 | 0 | 1 | 0.0% |
| アドリブ使い (Rank 36) | 1 | 1 | 0 | 100.0% |
| ロドリゴサンチェス (Rank 41) | 1 | 1 | 0 | 100.0% |
| 愛蒔らぶりVT (Rank 41) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| ロドリゴサンチェス (Rank 41) | 2026/06/23 | 1 | 1 | 0 | 100.0% |
|---|---|---|---|---|---|
| METALX (Rank 39) | 2026/06/23 | 2 | 1 | 1 | 50.0% |
| たあぼさん (Rank 36) | 2026/06/22 | 1 | 0 | 1 | 0.0% |
| アドリブ使い (Rank 36) | 2026/06/22 | 1 | 1 | 0 | 100.0% |
| Saibo_season2 (Rank 38) | 2026/06/22 | 1 | 0 | 1 | 0.0% |
| 愛蒔らぶりVT (Rank 41) | 2026/06/22 | 1 | 0 | 1 | 0.0% |
| lost-growth6050 (Rank 39) | 2026/06/22 | 1 | 1 | 0 | 100.0% |
| montanmo (Rank 37) | 2026/06/22 | 1 | 1 | 0 | 100.0% |
| cyomiko (Rank 41) | 2026/06/22 | 1 | 0 | 1 | 0.0% |
| Source-chaude-Pa (Rank 40) | 2026/06/22 | 1 | 0 | 1 | 0.0% |
| ,부정평가97%前연합뉴스사장. (Rank 38) | 2026/06/22 | 2 | 2 | 0 | 100.0% |
| マックボンボン (Rank 38) | 2026/06/22 | 2 | 2 | 0 | 100.0% |
| 究極無敵 (Rank 38) | 2026/06/22 | 2 | 2 | 0 | 100.0% |
| H-CUBE 駅まえ (Rank 39) | 2026/06/22 | 5 | 1 | 4 | 20.0% |
| カシン★T-ARASHI (Rank 42) | 2026/06/22 | 3 | 1 | 2 | 33.3% |
Round openings
Akira
| crouch dash back into Jouho Touken6P | 12 | 11.3% |
|---|---|---|
| Rimon Chouchu66P into forward dash | 10 | 9.4% |
| Senzankou66P+K into throwP+G | 10 | 9.4% |
| backdash into evade up | 8 | 7.5% |
| guardG into throwP+G | 5 | 4.7% |
| backdash into Jouho Senshou46P | 4 | 3.8% |
| crouch dash back into throwP+G | 4 | 3.8% |
| forward dash into Rimon Chouchu66P | 4 | 3.8% |
| crouch dash back into backdash | 3 | 2.8% |
| forward dash into Jouho Touken6P | 3 | 2.8% |
| Koboku214P | 2 | 1.9% |
| Rimon Chouchu66P | 2 | 1.9% |
| Rimon Chouchu66P into crouch dash forward | 2 | 1.9% |
| backdash | 2 | 1.9% |
| crouch dash back into Koboku214P | 2 | 1.9% |
31 further openings account for the other 33 rounds.
