Virtua Fighter 5 REVO · v1.10 · Region: Asia
Emperor_vf
Characters played — VF5's own record
| Lau | 37 | 704 | 446 | 258 | 63.4% |
|---|---|---|---|---|---|
| Kage | 38 | 504 | 322 | 182 | 63.9% |
| Jacky | 36 | 472 | 323 | 149 | 68.4% |
| Sarah | 32 | 125 | 89 | 36 | 71.2% |
| Akira | 32 | 100 | 78 | 22 | 78.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 29 | 18 | 11 | 62.1% | -1.2 |
|---|---|---|---|---|---|
| Lau | 25 | 15 | 10 | 60.0% | -5.3 |
| Akira | 23 | 12 | 11 | 52.2% | -8.4 |
| Kage | 18 | 12 | 6 | 66.7% | +12.9 |
| Jean | 14 | 12 | 2 | 85.7% | +21.4 |
| Jeffry | 13 | 6 | 7 | 46.1% | -19.9 |
| Aoi | 12 | 10 | 2 | 83.3% | +18.2 |
| El Blaze | 11 | 5 | 6 | 45.5% | -19.7 |
| Sarah | 11 | 6 | 5 | 54.5% | -12.4 |
| Lion | 10 | 5 | 5 | 50.0% | -15.8 |
| Vanessa | 10 | 8 | 2 | 80.0% | +22.4 |
| Brad | 7 | 5 | 2 | 71.4% | +15.5 |
| Goh | 7 | 4 | 3 | 57.1% | -3.7 |
| Lei Fei | 7 | 4 | 3 | 57.1% | -3.6 |
| Shun | 7 | 3 | 4 | 42.9% | -5.2 |
| Dural | 6 | 3 | 3 | 50.0% | -20.4 |
| Taka | 5 | 4 | 1 | 80.0% | +19.2 |
| Wolf | 5 | 3 | 2 | 60.0% | -2.6 |
| Pai | 4 | 4 | 0 | 100.0% | +43.4 |
| Eileen | 3 | 2 | 1 | 66.7% | -4.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 32 | 20 | 12 | 62.5% | -0.7 |
|---|---|---|---|---|---|
| Open | 29 | 24 | 5 | 82.8% | +21.1 |
| Breakable Half Fence | 25 | 16 | 9 | 64.0% | +4.1 |
| Rectangle | 23 | 9 | 14 | 39.1% | -26.2 |
| Breakable Full Fence | 22 | 16 | 6 | 72.7% | +11.8 |
| Octagon | 22 | 9 | 13 | 40.9% | -24.2 |
| Half Fence | 18 | 12 | 6 | 66.7% | +4.3 |
| Low Fence | 18 | 12 | 6 | 66.7% | +6.4 |
| Full Fence and Open | 14 | 9 | 5 | 64.3% | +7.0 |
| Single Wall | 12 | 7 | 5 | 58.3% | -2.0 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 142 | 57.7% | 62.3% | -4.5 |
| No walls | 59 | 72.9% | 62.4% | +10.5 |
Walls against open: -15.0 points (95% range -30.0 to +0.0), p 0.050 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 漂泊の民回線ジプシー (Rank 34) | 10 | 8 | 2 | 80.0% |
|---|---|---|---|---|
| 躑躅 (Rank 36) | 9 | 7 | 2 | 77.8% |
| Bird-Tat (Rank 33) | 6 | 4 | 2 | 66.7% |
| ふぇに (Rank 34) | 6 | 3 | 3 | 50.0% |
| LEO (Rank 34) | 5 | 4 | 1 | 80.0% |
| ★闘将拉麵男★ (Rank 34) | 5 | 2 | 3 | 40.0% |
| ヘニオ (Rank 31) | 5 | 3 | 2 | 60.0% |
| 무파ZeroBlue (Rank 35) | 5 | 3 | 2 | 60.0% |
| gans.sk602 (Rank 31) | 4 | 4 | 0 | 100.0% |
| kagesada (Rank 38) | 4 | 2 | 2 | 50.0% |
| へっぽこラウ (Rank 35) | 4 | 4 | 0 | 100.0% |
| イイクルーン (Rank 35) | 4 | 0 | 4 | 0.0% |
| ニトロ (Rank 32) | 4 | 2 | 2 | 50.0% |
| BigBoin (Rank 31) | 3 | 3 | 0 | 100.0% |
| D A I (Rank 35) | 3 | 2 | 1 | 66.7% |
| ENGLID (Rank 37) | 3 | 0 | 3 | 0.0% |
| Fibonacci (Rank 41) | 3 | 1 | 2 | 33.3% |
| nanami.madogiwa (Rank 34) | 3 | 1 | 2 | 33.3% |
| tamaneen (Rank 31) | 3 | 1 | 2 | 33.3% |
| おむすび山▲かずkaz_kcj (Rank 36) | 3 | 1 | 2 | 33.3% |
| けいすけ新宿 (Rank 33) | 3 | 1 | 2 | 33.3% |
| ぱりぱり (Rank 39) | 3 | 1 | 2 | 33.3% |
| もっこり (Rank 34) | 3 | 3 | 0 | 100.0% |
| 入れ込むかもしれない (Rank 31) | 3 | 1 | 2 | 33.3% |
| 黒シャツ (Rank 33) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| kagesada (Rank 38) | 2026/09/23 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| 躑躅 (Rank 36) | 2026/09/14 | 9 | 7 | 2 | 77.8% |
| 무파ZeroBlue (Rank 35) | 2026/09/14 | 5 | 3 | 2 | 60.0% |
| へっぽこラウ (Rank 35) | 2026/09/13 | 4 | 4 | 0 | 100.0% |
| ENGLID (Rank 37) | 2026/08/31 | 3 | 0 | 3 | 0.0% |
| Bird-Tat (Rank 33) | 2026/08/31 | 6 | 4 | 2 | 66.7% |
| 黒シャツ (Rank 33) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| 入れ込むかもしれない (Rank 31) | 2026/08/30 | 3 | 1 | 2 | 33.3% |
| Fibonacci (Rank 41) | 2026/08/24 | 3 | 1 | 2 | 33.3% |
| ぱりぱり (Rank 39) | 2026/07/30 | 3 | 1 | 2 | 33.3% |
| 漂泊の民回線ジプシー (Rank 34) | 2026/07/30 | 10 | 8 | 2 | 80.0% |
| ふぇに (Rank 34) | 2026/07/26 | 6 | 3 | 3 | 50.0% |
| けいすけ新宿 (Rank 33) | 2026/07/26 | 3 | 1 | 2 | 33.3% |
| gans.sk602 (Rank 31) | 2026/07/26 | 4 | 4 | 0 | 100.0% |
| ニトロ (Rank 32) | 2026/07/21 | 4 | 2 | 2 | 50.0% |
| ヘニオ (Rank 31) | 2026/07/21 | 5 | 3 | 2 | 60.0% |
| ★闘将拉麵男★ (Rank 34) | 2026/07/06 | 5 | 2 | 3 | 40.0% |
| もっこり (Rank 34) | 2026/06/22 | 3 | 3 | 0 | 100.0% |
| tamaneen (Rank 31) | 2026/06/22 | 3 | 1 | 2 | 33.3% |
| イイクルーン (Rank 35) | 2026/06/22 | 4 | 0 | 4 | 0.0% |
| BigBoin (Rank 31) | 2026/06/20 | 3 | 3 | 0 | 100.0% |
| LEO (Rank 34) | 2026/05/10 | 5 | 4 | 1 | 80.0% |
| nanami.madogiwa (Rank 34) | 2026/05/07 | 3 | 1 | 2 | 33.3% |
| D A I (Rank 35) | 2026/05/05 | 3 | 2 | 1 | 66.7% |
| おむすび山▲かずkaz_kcj (Rank 36) | 2026/05/05 | 3 | 1 | 2 | 33.3% |
Round openings
Every character
| backdash into evade down | 49 | 5.5% |
|---|---|---|
| backward movement into Nagiharai6P+K | 41 | 4.6% |
| crouch dash back into Sunebarai4P+KP | 40 | 4.5% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 34 | 3.8% |
| backdash into evade up | 32 | 3.6% |
| punchP into Hagakure-ryu You Jumonji KamaeP+K+G | 28 | 3.1% |
| Souchuken2P into evade down | 27 | 3.0% |
| forward movement into punchP | 27 | 3.0% |
| punchP into Sokudan1P | 23 | 2.6% |
| backdash into Nagiharai6P+K | 22 | 2.5% |
| Jizuridan2P into Fusenjin3P | 18 | 2.0% |
| Rasen4P into Rasen Urageri4PK | 16 | 1.8% |
| crouch dash back into Dragon Combination: Another 11P+KK | 16 | 1.8% |
| punchP | 16 | 1.8% |
| punchP into ResshouPP | 16 | 1.8% |
199 further openings account for the other 486 rounds.
Counted from 220 of the 227 matches played. The rest were not pulled for openings.
Kage
| backward movement into Nagiharai6P+K | 41 | 8.6% |
|---|---|---|
| crouch dash back into Sunebarai4P+KP | 40 | 8.4% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 34 | 7.1% |
| backdash into evade down | 32 | 6.7% |
| punchP into Hagakure-ryu You Jumonji KamaeP+K+G | 28 | 5.9% |
| punchP into Sokudan1P | 23 | 4.8% |
| backdash into Nagiharai6P+K | 22 | 4.6% |
| Jizuridan2P into Fusenjin3P | 18 | 3.8% |
| Rasen4P into Rasen Urageri4PK | 16 | 3.4% |
| punchP into ResshouPP | 16 | 3.4% |
| Hiji'uchi6P into backward movement | 12 | 2.5% |
| Yokoshutou4P+K into Sunebarai4P+KP | 12 | 2.5% |
| forward movement into punchP | 12 | 2.5% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 11 | 2.3% |
| backdash into Sunebarai4P+KP | 11 | 2.3% |
69 further openings account for the other 150 rounds.
Counted from 118 of the 125 matches played. The rest were not pulled for openings.
Lau
| Souchuken2P into evade down | 27 | 12.4% |
|---|---|---|
| RenshouPP into Renshou Senputai3PPK | 13 | 6.0% |
| punchP into punch+kick+guardP+K+G | 13 | 6.0% |
| backdash into evade down | 12 | 5.5% |
| punchP | 9 | 4.2% |
| backdash into Koryu Tenshinkyaku6K+G | 8 | 3.7% |
| Souchuken2P into crouch dash forward | 7 | 3.2% |
| backdash into evade up | 7 | 3.2% |
| backdash into Junho Renshou33PP | 6 | 2.8% |
| punchP into Kensou4P | 6 | 2.8% |
| punchP into RenkentaiPK | 6 | 2.8% |
| RenshouPP into Renkanshou3PPP | 5 | 2.3% |
| Sako Soushou4P+K into Tenshin EngekishouP+K | 5 | 2.3% |
| Souchuken2P into crouch | 5 | 2.3% |
| backward movement into Chugeki6P | 5 | 2.3% |
51 further openings account for the other 83 rounds.
Jacky
| crouch dash back into Dragon Combination: Another 11P+KK | 16 | 12.0% |
|---|---|---|
| crouch dash forward into Low Spin Kick1K+G | 15 | 11.3% |
| forward movement into punchP | 11 | 8.3% |
| backdash into evade up | 9 | 6.8% |
| Middle Smash Back Knuckle6PP into Middle Back Knuckle Spin6PPK | 7 | 5.3% |
| punchP into Punch High KickPK | 5 | 3.8% |
| Squat Straight2P into Smash Straight3P | 4 | 3.0% |
| crouch dash forward into Step-in Middle Kick66K+G | 4 | 3.0% |
| punchP into Standing Knee Kick4K | 4 | 3.0% |
| Low Spin Kick1K+G | 3 | 2.3% |
| backdash into Spin Heel Sword4K+G | 3 | 2.3% |
| punchP into Jab StraightPP | 3 | 2.3% |
| Middle Smash Back Knuckle6PP into Rib CrushPP6PPP | 2 | 1.5% |
| Middle Smash6P into Middle Smash Sword6PK | 2 | 1.5% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 2 | 1.5% |
35 further openings account for the other 43 rounds.
Akira
| backdash into evade up | 5 | 10.0% |
|---|---|---|
| crouch dash back into Jouho Touken6P | 5 | 10.0% |
| punchP | 5 | 10.0% |
| Housui2P into evade down | 3 | 6.0% |
| Rimon Chouchu66P into backward movement | 3 | 6.0% |
| Rimon Chouchu66P | 2 | 4.0% |
| Rimon Chouchu66P into forward dash | 2 | 4.0% |
| Rimon Chouchu66P into throwP+G | 2 | 4.0% |
| backward movement into Koboku214P | 2 | 4.0% |
| Jouho Senshou46P | 1 | 2.0% |
| Koboku214P | 1 | 2.0% |
| Rimon Chouchu66P into backdash | 1 | 2.0% |
| Rimon Chouchu66P into evade down | 1 | 2.0% |
| Youhou33P | 1 | 2.0% |
| backdash into Jouho Touken6P | 1 | 2.0% |
15 further openings account for the other 15 rounds.
Sarah
| Rising Elbow6P into Elbow Side Chop6PP | 3 | 23.1% |
|---|---|---|
| backdash into Crescent Heel4K+G | 2 | 15.4% |
| backdash into evade down | 2 | 15.4% |
| Squat Straight2P into Long Snap Side Chop3P+K | 1 | 7.7% |
| Squat Straight2P into backward movement | 1 | 7.7% |
| backdash into Stiletto66K | 1 | 7.7% |
| punchP into Punch High KickPK | 1 | 7.7% |
| punchP into Switch Kick4K | 1 | 7.7% |
| punchP into kickK | 1 | 7.7% |
