VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

Emperor_vf

Career matches1,905
Career win rate66.0%
Round win rate57.5%
Peak rank38
Distinct opponents115
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau3770444625863.4%
Kage3850432218263.9%
Jacky3647232314968.4%
Sarah32125893671.2%
Akira32100782278.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky29181162.1%-1.2
Lau25151060.0%-5.3
Akira23121152.2%-8.4
Kage1812666.7%+12.9
Jean1412285.7%+21.4
Jeffry136746.1%-19.9
Aoi1210283.3%+18.2
El Blaze115645.5%-19.7
Sarah116554.5%-12.4
Lion105550.0%-15.8
Vanessa108280.0%+22.4
Brad75271.4%+15.5
Goh74357.1%-3.7
Lei Fei74357.1%-3.6
Shun73442.9%-5.2
Dural63350.0%-20.4
Taka54180.0%+19.2
Wolf53260.0%-2.6
Pai440100.0%+43.4
Eileen32166.7%-4.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence32201262.5%-0.7
Open2924582.8%+21.1
Breakable Half Fence2516964.0%+4.1
Rectangle2391439.1%-26.2
Breakable Full Fence2216672.7%+11.8
Octagon2291340.9%-24.2
Half Fence1812666.7%+4.3
Low Fence1812666.7%+6.4
Full Fence and Open149564.3%+7.0
Single Wall127558.3%-2.0

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls14257.7%62.3%-4.5
No walls5972.9%62.4%+10.5

Walls against open: -15.0 points (95% range -30.0 to +0.0), p 0.050 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

kagesada (Rank 38)2026/09/2342250.0%
躑躅 (Rank 36)2026/09/1497277.8%
무파ZeroBlue (Rank 35)2026/09/1453260.0%
へっぽこラウ (Rank 35)2026/09/13440100.0%
ENGLID (Rank 37)2026/08/313030.0%
Bird-Tat (Rank 33)2026/08/3164266.7%
黒シャツ (Rank 33)2026/08/3032166.7%
入れ込むかもしれない (Rank 31)2026/08/3031233.3%
Fibonacci (Rank 41)2026/08/2431233.3%
ぱりぱり (Rank 39)2026/07/3031233.3%
漂泊の民回線ジプシー (Rank 34)2026/07/30108280.0%
ふぇに (Rank 34)2026/07/2663350.0%
けいすけ新宿 (Rank 33)2026/07/2631233.3%
gans.sk602 (Rank 31)2026/07/26440100.0%
ニトロ (Rank 32)2026/07/2142250.0%
ヘニオ (Rank 31)2026/07/2153260.0%
★闘将拉麵男★ (Rank 34)2026/07/0652340.0%
もっこり (Rank 34)2026/06/22330100.0%
tamaneen (Rank 31)2026/06/2231233.3%
イイクルーン (Rank 35)2026/06/224040.0%
BigBoin (Rank 31)2026/06/20330100.0%
LEO (Rank 34)2026/05/1054180.0%
nanami.madogiwa (Rank 34)2026/05/0731233.3%
D A I (Rank 35)2026/05/0532166.7%
おむすび山▲かずkaz_kcj (Rank 36)2026/05/0531233.3%

Round openings

Every character

backdash into evade down495.5%
backward movement into Nagiharai6P+K414.6%
crouch dash back into Sunebarai4P+KP404.5%
backdash into Hagakure-ryu In Fujingeki46P+KP343.8%
backdash into evade up323.6%
punchP into Hagakure-ryu You Jumonji KamaeP+K+G283.1%
Souchuken2P into evade down273.0%
forward movement into punchP273.0%
punchP into Sokudan1P232.6%
backdash into Nagiharai6P+K222.5%
Jizuridan2P into Fusenjin3P182.0%
Rasen4P into Rasen Urageri4PK161.8%
crouch dash back into Dragon Combination: Another 11P+KK161.8%
punchP161.8%
punchP into ResshouPP161.8%

199 further openings account for the other 486 rounds.

Counted from 220 of the 227 matches played. The rest were not pulled for openings.

Kage

backward movement into Nagiharai6P+K418.6%
crouch dash back into Sunebarai4P+KP408.4%
backdash into Hagakure-ryu In Fujingeki46P+KP347.1%
backdash into evade down326.7%
punchP into Hagakure-ryu You Jumonji KamaeP+K+G285.9%
punchP into Sokudan1P234.8%
backdash into Nagiharai6P+K224.6%
Jizuridan2P into Fusenjin3P183.8%
Rasen4P into Rasen Urageri4PK163.4%
punchP into ResshouPP163.4%
Hiji'uchi6P into backward movement122.5%
Yokoshutou4P+K into Sunebarai4P+KP122.5%
forward movement into punchP122.5%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP112.3%
backdash into Sunebarai4P+KP112.3%

69 further openings account for the other 150 rounds.

Counted from 118 of the 125 matches played. The rest were not pulled for openings.

Lau

Souchuken2P into evade down2712.4%
RenshouPP into Renshou Senputai3PPK136.0%
punchP into punch+kick+guardP+K+G136.0%
backdash into evade down125.5%
punchP94.2%
backdash into Koryu Tenshinkyaku6K+G83.7%
Souchuken2P into crouch dash forward73.2%
backdash into evade up73.2%
backdash into Junho Renshou33PP62.8%
punchP into Kensou4P62.8%
punchP into RenkentaiPK62.8%
RenshouPP into Renkanshou3PPP52.3%
Sako Soushou4P+K into Tenshin EngekishouP+K52.3%
Souchuken2P into crouch52.3%
backward movement into Chugeki6P52.3%

51 further openings account for the other 83 rounds.

Jacky

crouch dash back into Dragon Combination: Another 11P+KK1612.0%
crouch dash forward into Low Spin Kick1K+G1511.3%
forward movement into punchP118.3%
backdash into evade up96.8%
Middle Smash Back Knuckle6PP into Middle Back Knuckle Spin6PPK75.3%
punchP into Punch High KickPK53.8%
Squat Straight2P into Smash Straight3P43.0%
crouch dash forward into Step-in Middle Kick66K+G43.0%
punchP into Standing Knee Kick4K43.0%
Low Spin Kick1K+G32.3%
backdash into Spin Heel Sword4K+G32.3%
punchP into Jab StraightPP32.3%
Middle Smash Back Knuckle6PP into Rib CrushPP6PPP21.5%
Middle Smash6P into Middle Smash Sword6PK21.5%
Slide Shuffle (Deflect)4P+K+G into crouch dash forward21.5%

35 further openings account for the other 43 rounds.

Akira

backdash into evade up510.0%
crouch dash back into Jouho Touken6P510.0%
punchP510.0%
Housui2P into evade down36.0%
Rimon Chouchu66P into backward movement36.0%
Rimon Chouchu66P24.0%
Rimon Chouchu66P into forward dash24.0%
Rimon Chouchu66P into throwP+G24.0%
backward movement into Koboku214P24.0%
Jouho Senshou46P12.0%
Koboku214P12.0%
Rimon Chouchu66P into backdash12.0%
Rimon Chouchu66P into evade down12.0%
Youhou33P12.0%
backdash into Jouho Touken6P12.0%

15 further openings account for the other 15 rounds.

Sarah

Rising Elbow6P into Elbow Side Chop6PP323.1%
backdash into Crescent Heel4K+G215.4%
backdash into evade down215.4%
Squat Straight2P into Long Snap Side Chop3P+K17.7%
Squat Straight2P into backward movement17.7%
backdash into Stiletto66K17.7%
punchP into Punch High KickPK17.7%
punchP into Switch Kick4K17.7%
punchP into kickK17.7%