VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Lau

VF_oji

Career matches538
Career win rate60.8%
Round win rate53.0%
Peak rank30
Distinct opponents117
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau3051731220560.4%
Shun221812666.7%
Wolf21330100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira33221166.7%+5.3
Jeffry25151060.0%+3.9
Jacky24121250.0%-7.4
Goh2081240.0%-13.8
Shun2012860.0%+9.1
Brad1910952.6%+1.5
Wolf178947.1%-9.8
Jean168850.0%-3.2
Kage169756.2%+10.0
Aoi126650.0%-2.1
Sarah127558.3%+7.2
Lau114736.4%-22.4
Lei Fei75271.4%+16.2
Pai73442.9%-11.3
Eileen53260.0%+4.2
Taka52340.0%-4.7
Dural43175.0%+24.5
El Blaze220100.0%+40.9
Lion220100.0%+35.6
Vanessa1010.0%-68.6

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence38241463.2%+13.2
Open35191654.3%+0.6
Breakable Half Fence32161650.0%-0.8
Rectangle32181456.2%+0.4
Full Fence27131448.1%-9.1
Single Wall26141253.9%-0.6
Half Fence23121152.2%-5.6
Breakable Full Fence1916384.2%+28.9
Octagon145935.7%-28.4
Full Fence and Open73442.9%-12.4

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls14754.4%55.9%-1.5
No walls9957.6%53.2%+4.4

Walls against open: -5.8 points (95% range -19.1 to +7.5), p 0.389 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

BAKUDAN-A-1974 (Rank 31)61516.7%
souchou_hakahori (Rank 27)64266.7%
UMAGON (Rank 29)52340.0%
class-wiz (Rank 27)54180.0%
jiwoonpk (Rank 30)53260.0%
toruko_ss500 (Rank 31)53260.0%
ロストマン (Rank 30)51420.0%
南部の釣れないルアー (Rank 30)54180.0%
WeeWeeW (Rank 27)42250.0%
XsT (Rank 27)43175.0%
anche47 (Rank 26)41325.0%
ba(袈裟) (Rank 30)41325.0%
poco/ぽこ (Rank 27)41325.0%
tanechin (Rank 27)43175.0%
umintyu-99 (Rank 21)440100.0%
きてぃ☆ (Rank 30)4040.0%
ちょいそる (Rank 33)43175.0%
무파ZeroBlue (Rank 30)440100.0%
kadorto (Rank 24)32166.7%
kobaman (Rank 27)31233.3%
remiuyu (Rank 29)32166.7%
takamo_white (Rank 33)31233.3%
いちかわ なおなか (Rank 27)31233.3%
りてりん (Rank 33)31233.3%
タイヨウ (Rank 30)32166.7%

Most played opponents, most recent first

jiwoonpk (Rank 30)2026/06/1953260.0%
りてりん (Rank 33)2026/06/1931233.3%
kadorto (Rank 24)2026/06/0332166.7%
ちょいそる (Rank 33)2026/06/0343175.0%
remiuyu (Rank 29)2026/06/0332166.7%
tanechin (Rank 27)2026/05/2743175.0%
무파ZeroBlue (Rank 30)2026/05/27440100.0%
BAKUDAN-A-1974 (Rank 31)2026/05/2761516.7%
takamo_white (Rank 33)2026/05/2731233.3%
きてぃ☆ (Rank 30)2026/05/214040.0%
class-wiz (Rank 27)2026/05/2154180.0%
toruko_ss500 (Rank 31)2026/05/2153260.0%
UMAGON (Rank 29)2026/05/2052340.0%
タイヨウ (Rank 30)2026/05/2032166.7%
anche47 (Rank 26)2026/05/1641325.0%
WeeWeeW (Rank 27)2026/05/1642250.0%
poco/ぽこ (Rank 27)2026/05/1341325.0%
souchou_hakahori (Rank 27)2026/05/1264266.7%
ロストマン (Rank 30)2026/05/1251420.0%
いちかわ なおなか (Rank 27)2026/05/1231233.3%
ba(袈裟) (Rank 30)2026/05/1241325.0%
XsT (Rank 27)2026/05/0943175.0%
kobaman (Rank 27)2026/05/0931233.3%
南部の釣れないルアー (Rank 30)2026/05/0954180.0%
umintyu-99 (Rank 21)2026/04/21440100.0%

Round openings

Every character

Souko Sensou66P+K454.3%
crouch into Renkanshou3PPP444.2%
guardG into evade down343.2%
evade down into guardG333.1%
Koryu Tenshinkyaku6K+G262.5%
crouch dash forward into guardG262.5%
crouch dash back into Saishikkyaku4K252.4%
forward movement into punchP242.3%
crouch into RenshouPP222.1%
crouch dash forward into evade down201.9%
crouch into Senchutai3K201.9%
Fukko Kensou1P181.7%
evade up into crouch dash forward171.6%
Kosoushou46P161.5%
crouch dash back into RenshouPP161.5%

256 further openings account for the other 668 rounds.

Lau

Souko Sensou66P+K454.6%
crouch into Renkanshou3PPP444.5%
evade down into guardG303.0%
guardG into evade down282.8%
Koryu Tenshinkyaku6K+G262.6%
crouch dash back into Saishikkyaku4K252.5%
crouch dash forward into guardG252.5%
forward movement into punchP242.4%
crouch into RenshouPP222.2%
crouch into Senchutai3K202.0%
Fukko Kensou1P181.8%
crouch dash forward into evade down181.8%
Kosoushou46P161.6%
crouch dash back into RenshouPP161.6%
crouch dash back into Sako Soushou4P+K161.6%

226 further openings account for the other 613 rounds.

Shun

Gyou'in Haishu3P918.0%
guardG into evade down48.0%
Gyou'in Haishu3P into guardG36.0%
evade down into guardG36.0%
evade down into Gyou'in Haishu3P24.0%
evade up into crouch24.0%
evade up into guardG24.0%
forward movement into RengekiPP24.0%
Asen Kaikyaku44K12.0%
Gyou'in Haishu3P into forward dash12.0%
Haisenchu1P12.0%
Tenshin Souchushou6P+K12.0%
crouch dash back into Tenshin Kashitai1K+G12.0%
crouch dash forward into evade down12.0%
crouch dash forward into guardG12.0%

16 further openings account for the other 16 rounds.

Wolf

forward movement into Elbow Butt4P316.7%
guardG into evade down211.1%
throwP+G211.1%
Body Blow6P15.6%
Body Blow6P into Dragonfish Blow6PP15.6%
R.A.W. AvengerP+K+G into throwP+G15.6%
Short Shoulder46P+K15.6%
backdash15.6%
crouch dash forward into evade down15.6%
evade up into crouch dash forward15.6%
forward dash into Face Lift Kick3K15.6%
guardG into Drop Kick9K15.6%
guardG into crouch15.6%
guardG into evade up15.6%