Virtua Fighter 5 REVO · v1.10 · Region: Asia
OSBAN-JP
Characters played — VF5's own record
| Jean | 35 | 2,008 | 1,038 | 970 | 51.7% |
|---|---|---|---|---|---|
| Goh | 35 | 1,613 | 835 | 778 | 51.8% |
| El Blaze | 38 | 1,068 | 626 | 442 | 58.6% |
| Kage | 36 | 653 | 371 | 282 | 56.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 12 | 2 | 10 | 16.7% | -34.5 |
|---|---|---|---|---|---|
| Lau | 12 | 6 | 6 | 50.0% | +0.9 |
| Akira | 9 | 5 | 4 | 55.6% | +11.8 |
| Goh | 9 | 5 | 4 | 55.6% | +12.2 |
| Jeffry | 9 | 4 | 5 | 44.4% | -14.2 |
| Lion | 8 | 3 | 5 | 37.5% | -16.1 |
| Wolf | 7 | 6 | 1 | 85.7% | +35.7 |
| Lei Fei | 4 | 4 | 0 | 100.0% | +44.2 |
| Sarah | 4 | 2 | 2 | 50.0% | -1.9 |
| Jean | 3 | 2 | 1 | 66.7% | +11.6 |
| Vanessa | 3 | 2 | 1 | 66.7% | +5.6 |
| Kage | 2 | 2 | 0 | 100.0% | +43.5 |
| Shun | 2 | 0 | 2 | 0.0% | -46.8 |
| Pai | 1 | 0 | 1 | 0.0% | -51.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 14 | 6 | 8 | 42.9% | -4.4 |
|---|---|---|---|---|---|
| Single Wall | 14 | 11 | 3 | 78.6% | +28.1 |
| Breakable Full Fence | 11 | 5 | 6 | 45.5% | +0.7 |
| Open | 11 | 3 | 8 | 27.3% | -25.7 |
| Rectangle | 11 | 8 | 3 | 72.7% | +18.7 |
| Full Fence | 9 | 3 | 6 | 33.3% | -16.3 |
| Octagon | 6 | 4 | 2 | 66.7% | +15.8 |
| Low Fence | 4 | 1 | 3 | 25.0% | -25.5 |
| Full Fence and Open | 3 | 1 | 2 | 33.3% | -17.1 |
| Breakable Half Fence | 2 | 1 | 1 | 50.0% | -13.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 53 | 50.9% | 49.7% | +1.2 |
| No walls | 29 | 51.7% | 52.2% | -0.5 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Umemon2026 (Rank 35) | 7 | 2 | 5 | 28.6% |
|---|---|---|---|---|
| interceptor (Rank 40) | 7 | 4 | 3 | 57.1% |
| ★闘将拉麵男★ (Rank 34) | 6 | 2 | 4 | 33.3% |
| ヘニオ (Rank 33) | 6 | 3 | 3 | 50.0% |
| エル・シエロ (Rank 35) | 5 | 1 | 4 | 20.0% |
| おるが@のびしろF (Rank 34) | 4 | 1 | 3 | 25.0% |
| くるくる坊主 (Rank 31) | 4 | 4 | 0 | 100.0% |
| ぬっき~@ ☆狼☆ (Rank 34) | 4 | 3 | 1 | 75.0% |
| BigBoin (Rank 30) | 3 | 2 | 1 | 66.7% |
| くりたろう (Rank 34) | 3 | 1 | 2 | 33.3% |
| テクノモデル (Rank 35) | 3 | 0 | 3 | 0.0% |
| 838861銀行 (Rank 32) | 2 | 1 | 1 | 50.0% |
| MikuMartineau (Rank 29) | 2 | 2 | 0 | 100.0% |
| fukuchan_tenjin (Rank 33) | 2 | 1 | 1 | 50.0% |
| ふぇに (Rank 33) | 2 | 0 | 2 | 0.0% |
| めがじぇね (Rank 40) | 2 | 1 | 1 | 50.0% |
| サンドイッチ (Rank 35) | 2 | 0 | 2 | 0.0% |
| デネ (Rank 37) | 2 | 2 | 0 | 100.0% |
| ドランクン//Konpay (Rank 38) | 2 | 0 | 2 | 0.0% |
| ハティーン (Rank 38) | 2 | 2 | 0 | 100.0% |
| 太鼓の別人/TaikoStrike (Rank 32) | 2 | 2 | 0 | 100.0% |
| 黄金の右フック (Rank 33) | 2 | 2 | 0 | 100.0% |
| pinturicchio (Rank 31) | 1 | 1 | 0 | 100.0% |
| うるヲ参拾 (Rank 37) | 1 | 1 | 0 | 100.0% |
| モルト (Rank 30) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| ドランクン//Konpay (Rank 38) | 2026/08/28 | 2 | 0 | 2 | 0.0% |
|---|---|---|---|---|---|
| ふぇに (Rank 33) | 2026/06/30 | 2 | 0 | 2 | 0.0% |
| 黄金の右フック (Rank 33) | 2026/06/30 | 2 | 2 | 0 | 100.0% |
| 838861銀行 (Rank 32) | 2026/06/30 | 2 | 1 | 1 | 50.0% |
| interceptor (Rank 40) | 2026/06/04 | 7 | 4 | 3 | 57.1% |
| ぬっき~@ ☆狼☆ (Rank 34) | 2026/06/04 | 4 | 3 | 1 | 75.0% |
| BigBoin (Rank 30) | 2026/05/19 | 3 | 2 | 1 | 66.7% |
| MikuMartineau (Rank 29) | 2026/05/19 | 2 | 2 | 0 | 100.0% |
| テクノモデル (Rank 35) | 2026/05/19 | 3 | 0 | 3 | 0.0% |
| ヘニオ (Rank 33) | 2026/05/19 | 6 | 3 | 3 | 50.0% |
| エル・シエロ (Rank 35) | 2026/05/19 | 5 | 1 | 4 | 20.0% |
| くりたろう (Rank 34) | 2026/05/19 | 3 | 1 | 2 | 33.3% |
| fukuchan_tenjin (Rank 33) | 2026/05/19 | 2 | 1 | 1 | 50.0% |
| pinturicchio (Rank 31) | 2026/05/16 | 1 | 1 | 0 | 100.0% |
| おるが@のびしろF (Rank 34) | 2026/04/21 | 4 | 1 | 3 | 25.0% |
| くるくる坊主 (Rank 31) | 2026/04/21 | 4 | 4 | 0 | 100.0% |
| 太鼓の別人/TaikoStrike (Rank 32) | 2026/04/21 | 2 | 2 | 0 | 100.0% |
| Umemon2026 (Rank 35) | 2026/04/20 | 7 | 2 | 5 | 28.6% |
| サンドイッチ (Rank 35) | 2026/04/20 | 2 | 0 | 2 | 0.0% |
| ★闘将拉麵男★ (Rank 34) | 2026/04/16 | 6 | 2 | 4 | 33.3% |
| モルト (Rank 30) | 2026/04/16 | 1 | 1 | 0 | 100.0% |
| うるヲ参拾 (Rank 37) | 2026/04/14 | 1 | 1 | 0 | 100.0% |
| デネ (Rank 37) | 2026/04/14 | 2 | 2 | 0 | 100.0% |
| めがじぇね (Rank 40) | 2026/04/14 | 2 | 1 | 1 | 50.0% |
| ハティーン (Rank 38) | 2026/04/14 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| backward movement into guardG | 27 | 8.0% |
|---|---|---|
| Yoko'enpi6P | 24 | 7.1% |
| Hiji'ate6P | 20 | 6.0% |
| evade down into guardG | 19 | 5.7% |
| Gyaku Seikenzuki66P | 14 | 4.2% |
| backdash into Kake'uchi46P | 14 | 4.2% |
| backward movement into evade down | 12 | 3.6% |
| guardG into evade down | 11 | 3.3% |
| evade down into evade up | 10 | 3.0% |
| backdash into evade up | 9 | 2.7% |
| backward movement into backdash | 7 | 2.1% |
| forward movement into punchP | 7 | 2.1% |
| Shadow Strike6P | 6 | 1.8% |
| Shitamaeken2P | 6 | 1.8% |
| guardG | 6 | 1.8% |
95 further openings account for the other 144 rounds.
Jean
| Yoko'enpi6P | 24 | 15.3% |
|---|---|---|
| Gyaku Seikenzuki66P | 14 | 8.9% |
| backdash into Kake'uchi46P | 14 | 8.9% |
| backward movement into guardG | 11 | 7.0% |
| backward movement into evade down | 7 | 4.5% |
| evade down into evade up | 7 | 4.5% |
| Shitamaeken2P | 6 | 3.8% |
| evade down into guardG | 6 | 3.8% |
| backdash into evade up | 4 | 2.5% |
| forward dash into Yoko'enpi6P | 4 | 2.5% |
| guardG into evade down | 4 | 2.5% |
| backward movement into Shitamaeken2P | 3 | 1.9% |
| backward movement into Yoko'enpi6P | 3 | 1.9% |
| backward movement into throwP+G | 3 | 1.9% |
| Shitanagi Shutou1P into evade down | 2 | 1.3% |
37 further openings account for the other 45 rounds.
Goh
| Hiji'ate6P | 20 | 16.9% |
|---|---|---|
| backward movement into guardG | 12 | 10.2% |
| evade down into guardG | 9 | 7.6% |
| forward movement into punchP | 7 | 5.9% |
| backward movement into backdash | 5 | 4.2% |
| Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP | 4 | 3.4% |
| guardG into evade down | 4 | 3.4% |
| Kokuryusatsu Ichi46P+K | 3 | 2.5% |
| backward movement into evade down | 3 | 2.5% |
| backward movement into kickK | 3 | 2.5% |
| punchP into crouch | 3 | 2.5% |
| Soukyu46P | 2 | 1.7% |
| Sune Kudaki43P | 2 | 1.7% |
| Sune'uchi2P | 2 | 1.7% |
| backdash into evade up | 2 | 1.7% |
33 further openings account for the other 37 rounds.
El Blaze
| Shadow Strike6P | 6 | 11.3% |
|---|---|---|
| Shadow Spear6K into forward movement | 4 | 7.5% |
| Straight6P+K | 4 | 7.5% |
| backward movement into guardG | 4 | 7.5% |
| evade down into guardG | 4 | 7.5% |
| backdash into evade up | 3 | 5.7% |
| up-back kick+guard7K+G | 3 | 5.7% |
| Rolling Low Knuckle1P into guardG | 2 | 3.8% |
| backward movement into evade down | 2 | 3.8% |
| guardG into evade down | 2 | 3.8% |
| up, up-back kick+guard87K+G | 2 | 3.8% |
| Fake Roll41236P into forward movement | 1 | 1.9% |
| Shadow Lance66K into forward dash | 1 | 1.9% |
| backdash into evade down | 1 | 1.9% |
| backward movement into Shadow Lance66K | 1 | 1.9% |
13 further openings account for the other 13 rounds.
