Virtua Fighter 5 REVO · v1.10 · Region: Asia
GOGOPEKAaa
Characters played — VF5's own record
| Jeffry | 36 | 2,252 | 1,153 | 1,099 | 51.2% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jeffry | 51 | 30 | 21 | 58.8% | +18.1 |
|---|---|---|---|---|---|
| Kage | 38 | 10 | 28 | 26.3% | -9.9 |
| Shun | 33 | 13 | 20 | 39.4% | -5.8 |
| Jacky | 28 | 14 | 14 | 50.0% | +0.5 |
| Akira | 25 | 13 | 12 | 52.0% | -4.8 |
| Goh | 25 | 6 | 19 | 24.0% | -14.8 |
| Jean | 25 | 15 | 10 | 60.0% | +19.1 |
| Sarah | 23 | 15 | 8 | 65.2% | +13.4 |
| Lion | 15 | 7 | 8 | 46.7% | +9.3 |
| Wolf | 13 | 5 | 8 | 38.5% | -13.5 |
| Lau | 12 | 6 | 6 | 50.0% | -0.3 |
| Aoi | 11 | 3 | 8 | 27.3% | -11.9 |
| Brad | 11 | 3 | 8 | 27.3% | -11.6 |
| El Blaze | 9 | 5 | 4 | 55.6% | +3.7 |
| Lei Fei | 8 | 3 | 5 | 37.5% | -8.7 |
| Pai | 8 | 5 | 3 | 62.5% | +17.4 |
| Dural | 7 | 1 | 6 | 14.3% | -33.0 |
| Vanessa | 7 | 1 | 6 | 14.3% | -22.5 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 46 | 18 | 28 | 39.1% | -6.9 |
|---|---|---|---|---|---|
| Open | 44 | 21 | 23 | 47.7% | +0.4 |
| Breakable Full Fence | 43 | 16 | 27 | 37.2% | -2.9 |
| Single Wall | 38 | 16 | 22 | 42.1% | -4.3 |
| Rectangle | 33 | 12 | 21 | 36.4% | -7.5 |
| Octagon | 30 | 19 | 11 | 63.3% | +20.4 |
| Full Fence | 29 | 14 | 15 | 48.3% | +1.6 |
| Breakable Half Fence | 28 | 12 | 16 | 42.9% | +5.4 |
| Low Fence | 21 | 15 | 6 | 71.4% | +19.7 |
| Full Fence and Open | 19 | 5 | 14 | 26.3% | -15.8 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 209 | 43.5% | 42.9% | +0.6 |
| No walls | 103 | 50.5% | 48.0% | +2.5 |
Walls against open: -1.9 points (95% range -15.1 to +11.3), p 0.778 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ふかふか (Rank 37) | 35 | 9 | 26 | 25.7% |
|---|---|---|---|---|
| PuzzG/ぱず爺 (Rank 35) | 24 | 6 | 18 | 25.0% |
| がちばん (Rank 35) | 24 | 17 | 7 | 70.8% |
| banpal/バンパル (Rank 36) | 11 | 7 | 4 | 63.6% |
| あぽろん (Rank 35) | 11 | 3 | 8 | 27.3% |
| くりたろう (Rank 37) | 11 | 5 | 6 | 45.5% |
| interceptor (Rank 35) | 10 | 1 | 9 | 10.0% |
| ゲッパー (Rank 36) | 10 | 3 | 7 | 30.0% |
| BANANA (Rank 29) | 9 | 8 | 1 | 88.9% |
| 攻擊型整人武器 (Rank 35) | 8 | 2 | 6 | 25.0% |
| gans.sk602 (Rank 31) | 7 | 4 | 3 | 57.1% |
| USUSU (Rank 30) | 6 | 3 | 3 | 50.0% |
| るりじゃいき (Rank 35) | 6 | 4 | 2 | 66.7% |
| ヘニオ (Rank 30) | 6 | 6 | 0 | 100.0% |
| ジンベエ (Rank 34) | 5 | 1 | 4 | 20.0% |
| PON (Rank 35) | 4 | 2 | 2 | 50.0% |
| lapislazuli (Rank 36) | 4 | 4 | 0 | 100.0% |
| marir1115 (Rank 35) | 4 | 1 | 3 | 25.0% |
| powdershadow72 (Rank 36) | 4 | 1 | 3 | 25.0% |
| 〔ネ単〕-ZEN- (Rank 33) | 4 | 1 | 3 | 25.0% |
| ぬっき~@ 超小心者 (Rank 34) | 4 | 2 | 2 | 50.0% |
| らうらう (Rank 36) | 4 | 1 | 3 | 25.0% |
| アセスルファムK (Rank 37) | 4 | 0 | 4 | 0.0% |
| 浅川サナタ@ようつべ (Rank 31) | 4 | 2 | 2 | 50.0% |
| 무파ZeroBlue (Rank 33) | 4 | 0 | 4 | 0.0% |
Most played opponents, most recent first
| 〔ネ単〕-ZEN- (Rank 33) | 2026/08/05 | 4 | 1 | 3 | 25.0% |
|---|---|---|---|---|---|
| gans.sk602 (Rank 31) | 2026/08/05 | 7 | 4 | 3 | 57.1% |
| interceptor (Rank 35) | 2026/08/05 | 10 | 1 | 9 | 10.0% |
| PuzzG/ぱず爺 (Rank 35) | 2026/08/04 | 24 | 6 | 18 | 25.0% |
| banpal/バンパル (Rank 36) | 2026/07/10 | 11 | 7 | 4 | 63.6% |
| るりじゃいき (Rank 35) | 2026/07/10 | 6 | 4 | 2 | 66.7% |
| ジンベエ (Rank 34) | 2026/07/09 | 5 | 1 | 4 | 20.0% |
| 무파ZeroBlue (Rank 33) | 2026/07/08 | 4 | 0 | 4 | 0.0% |
| powdershadow72 (Rank 36) | 2026/07/08 | 4 | 1 | 3 | 25.0% |
| ふかふか (Rank 37) | 2026/07/06 | 35 | 9 | 26 | 25.7% |
| ゲッパー (Rank 36) | 2026/06/22 | 10 | 3 | 7 | 30.0% |
| がちばん (Rank 35) | 2026/06/22 | 24 | 17 | 7 | 70.8% |
| marir1115 (Rank 35) | 2026/06/21 | 4 | 1 | 3 | 25.0% |
| ぬっき~@ 超小心者 (Rank 34) | 2026/06/20 | 4 | 2 | 2 | 50.0% |
| 浅川サナタ@ようつべ (Rank 31) | 2026/06/20 | 4 | 2 | 2 | 50.0% |
| らうらう (Rank 36) | 2026/05/22 | 4 | 1 | 3 | 25.0% |
| ヘニオ (Rank 30) | 2026/05/22 | 6 | 6 | 0 | 100.0% |
| BANANA (Rank 29) | 2026/05/20 | 9 | 8 | 1 | 88.9% |
| アセスルファムK (Rank 37) | 2026/05/20 | 4 | 0 | 4 | 0.0% |
| 攻擊型整人武器 (Rank 35) | 2026/05/20 | 8 | 2 | 6 | 25.0% |
| lapislazuli (Rank 36) | 2026/05/20 | 4 | 4 | 0 | 100.0% |
| USUSU (Rank 30) | 2026/04/08 | 6 | 3 | 3 | 50.0% |
| PON (Rank 35) | 2026/03/28 | 4 | 2 | 2 | 50.0% |
| くりたろう (Rank 37) | 2026/03/28 | 11 | 5 | 6 | 45.5% |
| あぽろん (Rank 35) | 2026/03/28 | 11 | 3 | 8 | 27.3% |
Round openings
Jeffry
| Dash Elbow66P into Dash Elbow Upper66PP | 133 | 9.4% |
|---|---|---|
| forward movement into punchP | 127 | 9.0% |
| backdash into Double Hammer Down43P | 118 | 8.3% |
| Knee Push4K into Knee Push Wild Hook4KP | 66 | 4.7% |
| forward movement into Body CrushP+K | 52 | 3.7% |
| backdash into backward movement | 44 | 3.1% |
| backdash into Rising Hammer43PP | 37 | 2.6% |
| guardG into evade up | 32 | 2.3% |
| Knee Push4K | 29 | 2.0% |
| Ducking Low2K+G | 25 | 1.8% |
| backdash into Tsunami Beat3K+G | 25 | 1.8% |
| Body CrushP+K | 23 | 1.6% |
| guardG | 23 | 1.6% |
| kickK into punchP | 22 | 1.6% |
| backdash into guardG | 21 | 1.5% |
183 further openings account for the other 641 rounds.
