VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lau

STU48箱推し@三輪道場

Career matches1,636
Career win rate58.2%
Round win rate52.5%
Peak rank36
Distinct opponents287
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau361,10963847157.5%
Jacky312151318460.9%
Lion29130715954.6%
Sarah3092593364.1%
Kage2744251956.8%
Brad262114766.7%
Pai26158753.3%
Wolf2643175.0%
Akira2621150.0%
Jean2621150.0%
Lei Fei26220100.0%
Goh26000

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira86384844.2%-11.5
Wolf73452861.6%+6.1
Jacky61303149.2%-6.5
Lion43251858.1%+7.6
Jean41202148.8%-7.4
Kage41241758.5%+2.6
Aoi39221756.4%+6.1
Shun35171848.6%-10.6
Lau34181652.9%+1.9
Jeffry31201164.5%+12.1
Goh2922775.9%+21.5
Pai2921872.4%+14.8
Sarah29171258.6%+3.4
El Blaze20101050.0%-6.5
Brad1981142.1%-16.2
Lei Fei125741.7%-8.1
Taka125741.7%-15.5
Vanessa95455.6%-4.4
Eileen75271.4%+10.7
Dural53260.0%-5.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon85503558.8%+1.9
Breakable Half Fence79483160.8%+4.8
Breakable Full Fence78364246.1%-7.5
Half Fence70373352.9%-1.9
Full Fence66422463.6%+11.9
Single Wall66402660.6%+4.0
Low Fence58292950.0%-2.7
Rectangle52272551.9%-2.8
Open49232646.9%-6.6
Full Fence and Open26141253.9%-3.6

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls43055.8%54.9%+1.0
No walls17353.2%54.4%-1.2

Walls against open: +2.1 points (95% range -7.5 to +11.8), p 0.662 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

orz (Rank 29)2026/09/17119281.8%
うをん (Rank 30)2026/09/17137653.9%
makoto_666_x (Rank 28)2026/09/1464266.7%
kazukun-taka (Rank 38)2026/09/1451420.0%
オージ (Rank 30)2026/09/1451420.0%
AOEアオイ (Rank 33)2026/09/14129375.0%
ケツバッターA (Rank 33)2026/09/1497277.8%
pazwolf (Rank 38)2026/09/13134930.8%
あぽろん (Rank 37)2026/09/1353260.0%
ヘニオ (Rank 34)2026/08/31116554.5%
koiketyan (Rank 27)2026/08/2495455.6%
★闘将拉麵男★ (Rank 36)2026/08/2452340.0%
こたろ~の遊び場 (Rank 31)2026/08/2454180.0%
会長さん (Rank 31)2026/08/1864266.7%
akiki-99-shadow (Rank 31)2026/08/1862433.3%
オムレツハンター© (Rank 32)2026/08/18550100.0%
jizou_guile (Rank 34)2026/05/2552340.0%
okb@j>おーけーびー (Rank 28)2026/05/2586275.0%
黒鵜なぎ@Vtuber (Rank 31)2026/05/25660100.0%
聖☆奈♡♡ (Rank 25)2026/05/2563350.0%
MikuMartineau (Rank 31)2026/05/2551420.0%
くろね@のびしろF (Rank 33)2026/05/1853260.0%
ctraum (Rank 34)2026/05/0752340.0%
Bird-Tat (Rank 32)2026/03/3052340.0%
CRY-xxBABYxx (Rank 33)2026/03/3064266.7%

Round openings

Every character

backdash into guardG2489.4%
forward dash into guardG1575.9%
backdash into Honten Rakutoutai46K+G1435.4%
backdash into Kensou4P1425.4%
crouch into Fukko Kensou1P1194.5%
backdash into backward movement953.6%
backdash into Kosoushou46P752.8%
evade down into guardG642.4%
backdash into Honshin Hekiken1P+K582.2%
Jab StraightPP into Jab Double StraightPPP481.8%
backdash into evade down441.7%
guardG into evade down441.7%
Kosoushou46P411.6%
backdash into Spin Heel Sword4K+G381.4%
backdash into Switch Kick4K361.4%

365 further openings account for the other 1,293 rounds.

Lau

backdash into Honten Rakutoutai46K+G1439.1%
backdash into Kensou4P1429.1%
backdash into guardG1318.4%
crouch into Fukko Kensou1P1197.6%
forward dash into guardG1016.5%
backdash into Kosoushou46P754.8%
backdash into Honshin Hekiken1P+K583.7%
backdash into backward movement422.7%
Kosoushou46P412.6%
Souko Sensou66P+K312.0%
crouch into Renkanshou3PPP312.0%
crouch into Honshin Hekiken1P+K291.9%
backdash into Fukko Kensou1P231.5%
crouch into down-back kick1K231.5%
guardG into evade down231.5%

172 further openings account for the other 552 rounds.

Jacky

backdash into guardG8613.4%
Jab StraightPP into Jab Double StraightPPP487.5%
backdash into backward movement416.4%
backdash into Spin Heel Sword4K+G385.9%
evade down into guardG304.7%
forward dash into guardG294.5%
backdash into Standing Knee Kick4K274.2%
punchP into Jab StraightPP243.7%
backdash into evade down193.0%
backdash into punchP162.5%
evade down into punchP132.0%
backdash into Low Spin Kick1K+G121.9%
backdash into Long Stride Back Knuckle4P+K101.6%
backdash into Spinning Back Knuckle4P101.6%
Dash Hammer Kick66K91.4%

110 further openings account for the other 229 rounds.

Sarah

backdash into Switch Kick4K3614.2%
backdash into Crescent Heel4K+G3112.2%
Hide Side Kick (Deflect)P+K228.7%
backdash into guardG228.7%
backdash into Hide Side Kick (Deflect)P+K166.3%
forward dash into guardG145.5%
forward dash into forward movement104.0%
crouch into Leg Slicer2K+G83.2%
backdash62.4%
backdash into backward movement62.4%
evade down into guardG52.0%
guardG into evade down52.0%
backdash into Leg Slicer2K+G41.6%
backdash into Sharpsword Combo44KK41.6%
Stiletto66K31.2%

43 further openings account for the other 61 rounds.

Kage

backdash into Rasen4P1017.9%
backdash into evade down916.1%
backdash into Gen'you4K+G814.3%
backdash into guardG35.4%
guardG into evade down35.4%
backdash into Kodachinuki4K23.6%
backdash into Tenshin Agokudaki4KKK23.6%
evade down into guardG23.6%
Engetsugeri9K+G into evade up11.8%
backdash into Engetsugeri9K+G11.8%
backdash into Fujinkyaku46K+G11.8%
backdash into Jibashiri1K11.8%
backdash into Rakujin Gaeri44P11.8%
backdash into Rasen Urageri4PK11.8%
backdash into Ura Tsumujigeri44K11.8%

10 further openings account for the other 10 rounds.

Lion

backdash into Kishitsu Kasensou43P612.2%
backdash into Touku Rigou Bantaitetsu46K+G612.2%
forward dash into guardG612.2%
backdash into Sentai4K48.2%
backdash into backward movement36.1%
Tourou Teihozen (Deflect)4P+K+G into Souji SenpuP+K24.1%
backdash into crouch24.1%
evade down into guardG24.1%
Attai2K into Tousentai2KK+G12.0%
Taizan Soukoushu4P+K12.0%
backdash into Dantai3K12.0%
backdash into Koushutai44K12.0%
backdash into Sekkeishu2P+K+G12.0%
backdash into evade down12.0%
backdash into guardG12.0%

11 further openings account for the other 11 rounds.

Brad

backdash into Stop Kick4K628.6%
Middle Spin Kick66K29.5%
Sway Back4P+K+G into Mighty Knee UpperK29.5%
backdash into Middle Kick3K14.8%
backdash into Sharp Shoot1P14.8%
backdash into Ten Kao~Sawk Kun6KP14.8%
backdash into Turn Savate44K14.8%
backdash into guardG14.8%
evade down into guardG14.8%
forward dash into Ten Kao6K14.8%
forward dash into guardG14.8%
forward movement into Sway Back4P+K+G14.8%
guardG into evade up14.8%
no input14.8%

Wolf

backdash into Short Shoulder46P+K317.6%
backdash into evade down211.8%
guardG into evade down211.8%
backdash into Body Blow6P15.9%
backdash into Elbow Butt4P15.9%
backdash into Heavy Middle Kick3K+G15.9%
backdash into Jab StraightPP15.9%
backdash into backward movement15.9%
forward dash into Rolling Back Elbow6PP+K15.9%
forward dash into guardG15.9%
guardG15.9%
punchP into Hammer KickPK15.9%
punchP into Jab StraightPP15.9%

Pai

backdash into guardG320.0%
forward dash into guardG320.0%
crouch into Ensei Haikyaku4K213.3%
backdash into Senkyaku Chushou3KP16.7%
backdash into evade down16.7%
crouch dash back into Rikensui1P16.7%
crouch dash back into guardG16.7%
evade up into guardG16.7%
forward dash into RenshouPP16.7%
guardG into evade down16.7%

Lei Fei

backdash into Senpukyaku66K+G18.3%
backdash into backward movement18.3%
backdash into crouch18.3%
backdash into guardG18.3%
backdash into offensive move18.3%
backward movement into evade down18.3%
evade down into backdash18.3%
evade down into guardG18.3%
forward dash into guardG18.3%
guardG18.3%
offensive move18.3%
offensive move into kickK18.3%

Jean

backdash into Shitanagi Shutou1P225.0%
Getsuku Shouken46P+K into KagizukiPPP112.5%
Gyaku Seikenzuki66P112.5%
backdash into evade down112.5%
evade down into guardG112.5%
punchP into Maeken~Joudan MawashigeriPK112.5%
punchP into forward dash112.5%

Akira

Rimon Chouchu66P240.0%
backdash into Koboku214P120.0%
evade down into backdash120.0%
evade down into crouch dash forward120.0%

Goh

guardG into evade down250.0%
backdash into Soukyu46P125.0%
backdash into crouch125.0%