Virtua Fighter 5 REVO · v1.10 · Region: Asia
sg_0077
Characters played — VF5's own record
| Eileen | 40 | 3,795 | 1,979 | 1,816 | 52.1% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 25 | 15 | 10 | 60.0% | +7.3 |
|---|---|---|---|---|---|
| Goh | 13 | 9 | 4 | 69.2% | +15.9 |
| Kage | 11 | 4 | 7 | 36.4% | -24.2 |
| Brad | 10 | 4 | 6 | 40.0% | -23.8 |
| Vanessa | 10 | 5 | 5 | 50.0% | +0.1 |
| Lion | 7 | 3 | 4 | 42.9% | -18.1 |
| Akira | 4 | 3 | 1 | 75.0% | +22.7 |
| El Blaze | 4 | 2 | 2 | 50.0% | -2.3 |
| Wolf | 3 | 2 | 1 | 66.7% | +5.5 |
| Dural | 2 | 1 | 1 | 50.0% | -14.8 |
| Jacky | 2 | 1 | 1 | 50.0% | -4.7 |
| Taka | 2 | 1 | 1 | 50.0% | -8.3 |
| Aoi | 1 | 1 | 0 | 100.0% | +29.8 |
| Eileen | 1 | 1 | 0 | 100.0% | +53.1 |
| Pai | 1 | 1 | 0 | 100.0% | +51.0 |
| Sarah | 1 | 1 | 0 | 100.0% | +38.1 |
| Shun | 1 | 1 | 0 | 100.0% | +41.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 15 | 12 | 3 | 80.0% | +28.7 |
|---|---|---|---|---|---|
| Breakable Half Fence | 13 | 9 | 4 | 69.2% | +14.6 |
| Octagon | 13 | 5 | 8 | 38.5% | -19.6 |
| Full Fence | 12 | 6 | 6 | 50.0% | -10.7 |
| Single Wall | 11 | 3 | 8 | 27.3% | -32.8 |
| Breakable Full Fence | 8 | 5 | 3 | 62.5% | +4.4 |
| Half Fence | 5 | 2 | 3 | 40.0% | -21.6 |
| Low Fence | 5 | 4 | 1 | 80.0% | +32.9 |
| Open | 4 | 2 | 2 | 50.0% | -1.9 |
| Full Fence and Open | 2 | 1 | 1 | 50.0% | -4.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 66 | 59.1% | 57.2% | +1.9 |
| No walls | 20 | 45.0% | 53.6% | -8.6 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| expensive-sand (Rank 41) | 10 | 5 | 5 | 50.0% |
|---|---|---|---|---|
| ★闘将拉麵男★ (Rank 38) | 10 | 8 | 2 | 80.0% |
| GP (Rank 40) | 8 | 4 | 4 | 50.0% |
| 漂泊の民回線ジプシー (Rank 38) | 6 | 4 | 2 | 66.7% |
| 愛蒔らぶり (Rank 41) | 4 | 3 | 1 | 75.0% |
| Sleipnir-kzm (Rank 38) | 3 | 1 | 2 | 33.3% |
| W_takahashi_LJ (Rank 38) | 3 | 1 | 2 | 33.3% |
| mudanadoryokuzki (Rank 36) | 3 | 2 | 1 | 66.7% |
| shenron0321 (Rank 41) | 3 | 1 | 2 | 33.3% |
| zakiyamaBR (Rank 40) | 3 | 1 | 2 | 33.3% |
| ケツバッターE (Rank 41) | 3 | 2 | 1 | 66.7% |
| チャベス (Rank 37) | 3 | 2 | 1 | 66.7% |
| BommyKnocker (Rank 36) | 2 | 0 | 2 | 0.0% |
| Gabaso_enemy (Rank 37) | 2 | 1 | 1 | 50.0% |
| gucchi_1222 (Rank 42) | 2 | 2 | 0 | 100.0% |
| id02812522 (Rank 37) | 2 | 1 | 1 | 50.0% |
| nidaimebannai (Rank 38) | 2 | 0 | 2 | 0.0% |
| umiyama_kai (Rank 39) | 2 | 1 | 1 | 50.0% |
| カンダタ (Rank 39) | 2 | 0 | 2 | 0.0% |
| 硬め濃いめ少なめお米 (Rank 42) | 2 | 1 | 1 | 50.0% |
| 藪からBOY (Rank 41) | 2 | 2 | 0 | 100.0% |
| Itau5963 (Rank 41) | 1 | 0 | 1 | 0.0% |
| ハナノコルンルン (Rank 40) | 1 | 1 | 0 | 100.0% |
| モブ太郎 (Rank 42) | 1 | 0 | 1 | 0.0% |
| 超ボタン連打マ~ン (Rank 36) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| Itau5963 (Rank 41) | 2026/09/13 | 1 | 0 | 1 | 0.0% |
|---|---|---|---|---|---|
| ケツバッターE (Rank 41) | 2026/09/13 | 3 | 2 | 1 | 66.7% |
| モブ太郎 (Rank 42) | 2026/09/13 | 1 | 0 | 1 | 0.0% |
| ハナノコルンルン (Rank 40) | 2026/09/13 | 1 | 1 | 0 | 100.0% |
| W_takahashi_LJ (Rank 38) | 2026/09/13 | 3 | 1 | 2 | 33.3% |
| zakiyamaBR (Rank 40) | 2026/09/13 | 3 | 1 | 2 | 33.3% |
| カンダタ (Rank 39) | 2026/09/13 | 2 | 0 | 2 | 0.0% |
| expensive-sand (Rank 41) | 2026/09/13 | 10 | 5 | 5 | 50.0% |
| BommyKnocker (Rank 36) | 2026/09/13 | 2 | 0 | 2 | 0.0% |
| チャベス (Rank 37) | 2026/09/13 | 3 | 2 | 1 | 66.7% |
| id02812522 (Rank 37) | 2026/09/13 | 2 | 1 | 1 | 50.0% |
| mudanadoryokuzki (Rank 36) | 2026/09/13 | 3 | 2 | 1 | 66.7% |
| 藪からBOY (Rank 41) | 2026/09/09 | 2 | 2 | 0 | 100.0% |
| 硬め濃いめ少なめお米 (Rank 42) | 2026/09/09 | 2 | 1 | 1 | 50.0% |
| gucchi_1222 (Rank 42) | 2026/09/09 | 2 | 2 | 0 | 100.0% |
| 愛蒔らぶり (Rank 41) | 2026/09/09 | 4 | 3 | 1 | 75.0% |
| umiyama_kai (Rank 39) | 2026/09/09 | 2 | 1 | 1 | 50.0% |
| nidaimebannai (Rank 38) | 2026/09/09 | 2 | 0 | 2 | 0.0% |
| 漂泊の民回線ジプシー (Rank 38) | 2026/09/09 | 6 | 4 | 2 | 66.7% |
| GP (Rank 40) | 2026/06/24 | 8 | 4 | 4 | 50.0% |
| 超ボタン連打マ~ン (Rank 36) | 2026/06/24 | 1 | 0 | 1 | 0.0% |
| Gabaso_enemy (Rank 37) | 2026/06/24 | 2 | 1 | 1 | 50.0% |
| shenron0321 (Rank 41) | 2026/06/24 | 3 | 1 | 2 | 33.3% |
| ★闘将拉麵男★ (Rank 38) | 2026/06/24 | 10 | 8 | 2 | 80.0% |
| Sleipnir-kzm (Rank 38) | 2026/06/21 | 3 | 1 | 2 | 33.3% |
Round openings
Eileen
| Kousokuhon7K+G | 42 | 10.5% |
|---|---|---|
| backdash into evade up | 42 | 10.5% |
| throwP+G | 28 | 7.0% |
| forward movement into punchP | 24 | 6.0% |
| Hikou Senshi66K into Hikou Niki6K | 16 | 4.0% |
| backdash into evade down | 14 | 3.5% |
| Hikou Senshi66K into forward movement | 13 | 3.3% |
| crouch dash forward into Enkou Toutou3P+K | 12 | 3.0% |
| guardG into evade down | 12 | 3.0% |
| evade down into forward dash | 8 | 2.0% |
| backdash into Enkou Kenka46P | 7 | 1.8% |
| crouch into Fukushinshou2P | 7 | 1.8% |
| guardG into throwP+G | 7 | 1.8% |
| Fukushinshou2P | 6 | 1.5% |
| backdash into guardG | 6 | 1.5% |
93 further openings account for the other 155 rounds.
