VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Pai

IIOld2Play

Career matches7,664
Career win rate50.0%
Round win rate47.5%
Peak rank30
Distinct opponents52
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai307,6643,8303,83450.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2491537.5%-4.0
Goh23111247.8%+1.6
Jacky1971236.8%-10.4
Lau147750.0%+11.7
Sarah114736.4%-12.3
Shun114736.4%-6.9
Jeffry104640.0%+2.0
Brad87187.5%+50.7
Wolf81712.5%-33.3
Lion73442.9%+1.0
Jean53260.0%+17.4
Pai52340.0%-1.4
Kage3030.0%-40.9
Vanessa32166.7%+25.0
El Blaze2020.0%-52.2
Aoi110100.0%+62.0
Eileen110100.0%+62.7
Lei Fei110100.0%+62.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall26151157.7%+18.2
Low Fence2091145.0%+1.0
Full Fence189950.0%+8.1
Rectangle145935.7%-10.1
Breakable Half Fence137653.9%+15.9
Full Fence and Open136746.1%+1.0
Half Fence124833.3%-8.0
Breakable Full Fence113827.3%-17.7
Octagon94544.4%+3.1
Open72528.6%-14.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls7741.6%42.3%-0.7
No walls5349.1%43.1%+6.0

Walls against open: -6.7 points (95% range -25.5 to +12.2), p 0.488 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

GreenJacky (Rank 30)2026/09/1751420.0%
jinjin (Rank 32)2026/09/1652340.0%
twwwere (Rank 32)2026/09/1552340.0%
MELTBUTTER (Rank 30)2026/09/1594544.4%
gonta_hawkfield (Rank 30)2026/09/153030.0%
KillBill (Rank 31)2026/08/2531233.3%
LEEGOSEGA (Rank 33)2026/08/252020.0%
versus (Rank 31)2026/08/1742250.0%
Hi:D (Rank 30)2026/08/1775271.4%
babystar0919 (Rank 31)2026/07/3032166.7%
ji-ru_11 (Rank 30)2026/07/2662433.3%
무파ZeroBlue (Rank 32)2026/07/2572528.6%
oblmom (Rank 27)2026/07/2443175.0%
posakira (Rank 32)2026/07/243030.0%
elf4sale (Rank 32)2026/07/2463350.0%
PinMen (Rank 30)2026/07/2352340.0%
silients (Rank 32)2026/07/2363350.0%
改悪 (Rank 30)2026/07/2231233.3%
ps-splitsecond (Rank 30)2026/07/2064266.7%
REDdog.狂犬 (Rank 30)2026/07/2073442.9%
OnelnCh007 (Rank 32)2026/07/084040.0%
danimura (Rank 32)2026/07/0443175.0%
사비타 (Rank 31)2026/06/2965183.3%
ultraman81 (Rank 30)2026/06/2941325.0%
NORESPECT (Rank 32)2026/06/0951420.0%

Round openings

Pai

Ensei Haijinkyaku7K+G8413.2%
Senchuken6P589.1%
crouch into Honshin Soukyaku1K+G436.8%
crouch dash back386.0%
Meishouho4P+K+G into Ensei SenpukyakuK+G253.9%
Hi'en Tankyaku9K243.8%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK223.5%
crouch dash back into evade down203.1%
Souanshou3P+K142.2%
Meishouho4P+K+G132.0%
backdash into guardG132.0%
Soukasui3P into backward movement121.9%
crouch dash back into kickK111.7%
backdash101.6%
crouch dash forward into Souanshou3P+K91.4%

126 further openings account for the other 240 rounds.