VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

fuuchanakira

Career matches7,348
Career win rate50.3%
Round win rate48.6%
Peak rank36
Distinct opponents256
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira364,7912,3872,40449.8%
Kage3280442038452.2%
Jean3062132929253.0%
Jeffry3053926927049.9%
Goh2636817419447.3%
Lau2781443754.3%
Lion2778403851.3%
Shun2764343053.1%
Jacky2621150.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira131577443.5%-2.3
Jacky122606249.2%+1.9
Wolf92504254.4%+9.2
Lion83335039.8%-1.6
Jean77324541.6%-4.6
Sarah75334244.0%-2.4
Vanessa75363948.0%-0.8
Pai68323647.1%-1.1
Aoi59293049.1%+4.7
Goh52272551.9%+1.6
Lau51183335.3%-8.4
Shun51282354.9%+6.9
Kage45212446.7%-4.8
Jeffry43222151.2%+2.4
El Blaze29151451.7%+1.2
Eileen28131546.4%-4.8
Brad26131350.0%+7.9
Taka20101050.0%+1.3
Lei Fei1551033.3%-7.8
Dural72528.6%-19.8

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence154767849.4%+2.9
Half Fence127626548.8%+2.1
Rectangle127646350.4%+5.7
Open113526146.0%-2.6
Single Wall113437038.0%-8.6
Full Fence106574953.8%+6.9
Low Fence102544852.9%+4.1
Breakable Half Fence101386337.6%-8.3
Octagon100465446.0%+0.8
Full Fence and Open62243838.7%-7.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls71548.0%46.2%+1.7
No walls32845.4%47.7%-2.3

Walls against open: +4.0 points (95% range -2.4 to +10.5), p 0.216 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

LSt_14 (Rank 32)2026/09/08147750.0%
nanami.madogiwa (Rank 33)2026/09/071971236.8%
ヘニオ (Rank 34)2026/08/3044172738.6%
gans.sk602 (Rank 32)2026/08/23134930.8%
イイダ (Rank 29)2026/08/19105550.0%
takeyan5608 (Rank 34)2026/07/28167943.8%
ぼっさん (Rank 35)2026/07/2623131056.5%
フンバルト・ヘーデル (Rank 30)2026/07/26127558.3%
くろね@のびしろF (Rank 35)2026/07/2626111542.3%
けいすけ新宿 (Rank 33)2026/07/20148657.1%
okb@j>おーけーびー (Rank 29)2026/07/171610662.5%
AMUSEUM (Rank 32)2026/07/14115645.5%
AlicerLandeel (Rank 31)2026/06/26137653.9%
ヒ・ジハー (Rank 35)2026/06/25126650.0%
lapislazuli (Rank 36)2026/06/191331023.1%
ぷこ (Rank 36)2026/06/19112918.2%
あっしゅさんとごち昌 (Rank 32)2026/06/19116554.5%
montanmo (Rank 36)2026/06/151861233.3%
タピる。 (Rank 36)2026/06/12116554.5%
ジークリオン (Rank 34)2026/06/092281436.4%
acebreaker (Rank 33)2026/06/03134930.8%
방가방가 (Rank 29)2026/05/28113827.3%
お~ちゃん (Rank 33)2026/05/27134930.8%
貧乏リオン/binboulion (Rank 36)2026/05/23125741.7%
AcidNine-JPN (Rank 27)2026/05/19115645.5%

Round openings

Every character

Rimon Chouchu66P into Jouho Touken6P3888.3%
backdash into evade down2144.6%
evade up into crouch dash forward1362.9%
Senzankou66P+K into throwP+G1142.4%
guardG into evade down1122.4%
crouch dash back into evade down1112.4%
guardG into evade up1042.2%
backdash into Jouho Senshou46P1012.2%
crouch dash back into Jouho Touken6P992.1%
evade up into crouch dash back901.9%
forward movement into punchP781.7%
crouch dash back into forward dash611.3%
guardG into Souka Housui3P+K591.3%
Rimon Chouchu66P571.2%
evade up into Sokutai3K561.2%

702 further openings account for the other 2,894 rounds.

Akira

Rimon Chouchu66P into Jouho Touken6P38813.7%
backdash into evade down1354.8%
Senzankou66P+K into throwP+G1144.0%
backdash into Jouho Senshou46P1013.6%
crouch dash back into Jouho Touken6P993.5%
crouch dash back into evade down963.4%
evade up into crouch dash forward622.2%
crouch dash back into forward dash602.1%
guardG into Souka Housui3P+K592.1%
Rimon Chouchu66P572.0%
evade up into Sokutai3K562.0%
Jouho Senshou46P into forward movement551.9%
evade down into Rimon Chouchu66P501.8%
guardG into Jouho Touken6P451.6%
evade up into crouch dash back431.5%

235 further openings account for the other 1,411 rounds.

Jean

Gyaku Seikenzuki66P into Yoko'enpi6P355.7%
guardG into evade up355.7%
evade up into crouch dash forward335.3%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK325.2%
forward movement into punchP254.0%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP233.7%
evade up into Chudan Mawashigeri3K193.1%
backdash into evade down182.9%
evade up into crouch dash back162.6%
guardG into evade down142.3%
Yoko'enpi6P132.1%
guardG into Chudan Mawashigeri3K132.1%
guardG into Harai'uke (Deflect)4P+K+G121.9%
crouch dash back into evade down91.5%
evade up into Tate'enpi~Tenkai Hizageri33PK81.3%

153 further openings account for the other 312 rounds.

Kage

guardG into evade down356.1%
Hiji'uchi6P284.9%
Rasen4P264.5%
Ryu'eikyaku66K into forward kick6K234.0%
evade up into Nakageri3K223.8%
backdash into evade down183.1%
evade up into crouch dash forward183.1%
guardG into Fusenjin3P183.1%
Engetsugeri9K+G162.8%
forward movement into punchP152.6%
guardG into Nakageri3K152.6%
evade up into crouch dash back132.3%
evade down into crouch dash back122.1%
guardG into Senpujin2P+K122.1%
evade down into Nakageri3K111.9%

135 further openings account for the other 291 rounds.

Jeffry

backdash into evade down297.6%
guardG into evade down215.5%
guardG into evade up174.4%
guardG into Low Knuckle2P133.4%
Low Knuckle2P123.1%
Ducking Low2K+G112.9%
Dash Elbow66P into Dash Elbow Upper66PP102.6%
evade up into crouch dash back92.4%
evade down into crouch dash back82.1%
evade up into crouch dash forward82.1%
backdash into Full Swing Double Hammer41236P+K71.8%
guardG into throwP+G71.8%
Knee Attack6K61.6%
Toe Kick2K61.6%
forward movement into Double KnucklePP61.6%

107 further openings account for the other 213 rounds.

Goh

Soukyu46P into forward movement55.8%
backdash into evade down55.8%
Hiji'ate6P44.6%
evade up into Maegeri3K44.6%
evade up into crouch dash forward44.6%
evade up into crouch dash back33.5%
guardG into evade up33.5%
Karura4P+K22.3%
Tsukikage6K22.3%
backdash into evade up22.3%
crouch dash back into Batousatsu3KP22.3%
evade up into Karigeri1K22.3%
forward movement into punchP22.3%
Garyu66K11.1%
Garyu66K into kickK11.1%

45 further openings account for the other 45 rounds.

Shun

guardG into Fukuchougeki2P57.3%
guardG into Gyou'in Haishu3P57.3%
Gyou'in Haishu3P45.9%
Gyou'in Haishu3P into guardG45.9%
Haisenchu1P34.4%
evade up into crouch dash back34.4%
guardG into Tenshin Souchushou6P+K34.4%
backdash into Kasen Gyou'in6P+K+G22.9%
backdash into evade down22.9%
evade up into Gyoushintai3K22.9%
evade up into crouch dash forward22.9%
forward movement into punchP22.9%
guardG22.9%
guardG into backdash22.9%
guardG into evade up22.9%

25 further openings account for the other 25 rounds.

Lion

evade up into crouch dash forward813.1%
guardG into evade down58.2%
backdash into Souji SenpuP+K46.6%
backdash into Kishitsu Kasensou43P34.9%
evade down into backdash34.9%
evade up into evade down34.9%
forward movement into punchP34.9%
Katousui2P23.3%
backdash into evade down23.3%
evade up into Koushutai44K23.3%
guardG23.3%
Banchu6P into Banchu Renkanshu6PP11.6%
Dantai3K11.6%
Dantai3K into guardG11.6%
In'you4P into Ni In'you4PP11.6%

20 further openings account for the other 20 rounds.

Lau

evade up into Senchutai3K49.8%
evade up into crouch dash back37.3%
guardG into evade up37.3%
Chugeki6P into Hou'ou Soushou6PP24.9%
backdash into Kensou4P24.9%
evade down into Senchutai3K24.9%
guardG into evade down24.9%
Chugeki6P12.4%
Hi'en Tenshinshou44P into kickK12.4%
Kosoushou46P into forward movement12.4%
RenshouPP into Renshou Senputai3PPK12.4%
Souko Sensou66P+K12.4%
backdash into evade down12.4%
backdash into guardG12.4%
backdash into throwP+G12.4%

15 further openings account for the other 15 rounds.

Jacky

backdash into evade down430.8%
backdash into Bil Jee6P+K215.4%
Dash Hammer Kick66K into High Angle Upper Kick6K17.7%
Slant Back Knuckle1P into guardG17.7%
backdash into Body Blow3P+K17.7%
backdash into Long Stride Back Knuckle4P+K17.7%
evade down into Middle Kick3K17.7%
evade up into Bil Jee6P+K17.7%
guardG into Low Spin Kick1K+G17.7%