Virtua Fighter 5 REVO · v1.10 · Region: South America
fuuchanakira
Characters played — VF5's own record
| Akira | 36 | 4,791 | 2,387 | 2,404 | 49.8% |
|---|---|---|---|---|---|
| Kage | 32 | 804 | 420 | 384 | 52.2% |
| Jean | 30 | 621 | 329 | 292 | 53.0% |
| Jeffry | 30 | 539 | 269 | 270 | 49.9% |
| Goh | 26 | 368 | 174 | 194 | 47.3% |
| Lau | 27 | 81 | 44 | 37 | 54.3% |
| Lion | 27 | 78 | 40 | 38 | 51.3% |
| Shun | 27 | 64 | 34 | 30 | 53.1% |
| Jacky | 26 | 2 | 1 | 1 | 50.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 131 | 57 | 74 | 43.5% | -2.3 |
|---|---|---|---|---|---|
| Jacky | 122 | 60 | 62 | 49.2% | +1.9 |
| Wolf | 92 | 50 | 42 | 54.4% | +9.2 |
| Lion | 83 | 33 | 50 | 39.8% | -1.6 |
| Jean | 77 | 32 | 45 | 41.6% | -4.6 |
| Sarah | 75 | 33 | 42 | 44.0% | -2.4 |
| Vanessa | 75 | 36 | 39 | 48.0% | -0.8 |
| Pai | 68 | 32 | 36 | 47.1% | -1.1 |
| Aoi | 59 | 29 | 30 | 49.1% | +4.7 |
| Goh | 52 | 27 | 25 | 51.9% | +1.6 |
| Lau | 51 | 18 | 33 | 35.3% | -8.4 |
| Shun | 51 | 28 | 23 | 54.9% | +6.9 |
| Kage | 45 | 21 | 24 | 46.7% | -4.8 |
| Jeffry | 43 | 22 | 21 | 51.2% | +2.4 |
| El Blaze | 29 | 15 | 14 | 51.7% | +1.2 |
| Eileen | 28 | 13 | 15 | 46.4% | -4.8 |
| Brad | 26 | 13 | 13 | 50.0% | +7.9 |
| Taka | 20 | 10 | 10 | 50.0% | +1.3 |
| Lei Fei | 15 | 5 | 10 | 33.3% | -7.8 |
| Dural | 7 | 2 | 5 | 28.6% | -19.8 |
0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 154 | 76 | 78 | 49.4% | +2.9 |
|---|---|---|---|---|---|
| Half Fence | 127 | 62 | 65 | 48.8% | +2.1 |
| Rectangle | 127 | 64 | 63 | 50.4% | +5.7 |
| Open | 113 | 52 | 61 | 46.0% | -2.6 |
| Single Wall | 113 | 43 | 70 | 38.0% | -8.6 |
| Full Fence | 106 | 57 | 49 | 53.8% | +6.9 |
| Low Fence | 102 | 54 | 48 | 52.9% | +4.1 |
| Breakable Half Fence | 101 | 38 | 63 | 37.6% | -8.3 |
| Octagon | 100 | 46 | 54 | 46.0% | +0.8 |
| Full Fence and Open | 62 | 24 | 38 | 38.7% | -7.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 715 | 48.0% | 46.2% | +1.7 |
| No walls | 328 | 45.4% | 47.7% | -2.3 |
Walls against open: +4.0 points (95% range -2.4 to +10.5), p 0.216 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 34) | 44 | 17 | 27 | 38.6% |
|---|---|---|---|---|
| くろね@のびしろF (Rank 35) | 26 | 11 | 15 | 42.3% |
| ぼっさん (Rank 35) | 23 | 13 | 10 | 56.5% |
| ジークリオン (Rank 34) | 22 | 8 | 14 | 36.4% |
| nanami.madogiwa (Rank 33) | 19 | 7 | 12 | 36.8% |
| montanmo (Rank 36) | 18 | 6 | 12 | 33.3% |
| okb@j>おーけーびー (Rank 29) | 16 | 10 | 6 | 62.5% |
| takeyan5608 (Rank 34) | 16 | 7 | 9 | 43.8% |
| LSt_14 (Rank 32) | 14 | 7 | 7 | 50.0% |
| けいすけ新宿 (Rank 33) | 14 | 8 | 6 | 57.1% |
| AlicerLandeel (Rank 31) | 13 | 7 | 6 | 53.9% |
| acebreaker (Rank 33) | 13 | 4 | 9 | 30.8% |
| gans.sk602 (Rank 32) | 13 | 4 | 9 | 30.8% |
| lapislazuli (Rank 36) | 13 | 3 | 10 | 23.1% |
| お~ちゃん (Rank 33) | 13 | 4 | 9 | 30.8% |
| ヒ・ジハー (Rank 35) | 12 | 6 | 6 | 50.0% |
| フンバルト・ヘーデル (Rank 30) | 12 | 7 | 5 | 58.3% |
| 貧乏リオン/binboulion (Rank 36) | 12 | 5 | 7 | 41.7% |
| AMUSEUM (Rank 32) | 11 | 5 | 6 | 45.5% |
| AcidNine-JPN (Rank 27) | 11 | 5 | 6 | 45.5% |
| あっしゅさんとごち昌 (Rank 32) | 11 | 6 | 5 | 54.5% |
| ぷこ (Rank 36) | 11 | 2 | 9 | 18.2% |
| タピる。 (Rank 36) | 11 | 6 | 5 | 54.5% |
| 방가방가 (Rank 29) | 11 | 3 | 8 | 27.3% |
| イイダ (Rank 29) | 10 | 5 | 5 | 50.0% |
Most played opponents, most recent first
| LSt_14 (Rank 32) | 2026/09/08 | 14 | 7 | 7 | 50.0% |
|---|---|---|---|---|---|
| nanami.madogiwa (Rank 33) | 2026/09/07 | 19 | 7 | 12 | 36.8% |
| ヘニオ (Rank 34) | 2026/08/30 | 44 | 17 | 27 | 38.6% |
| gans.sk602 (Rank 32) | 2026/08/23 | 13 | 4 | 9 | 30.8% |
| イイダ (Rank 29) | 2026/08/19 | 10 | 5 | 5 | 50.0% |
| takeyan5608 (Rank 34) | 2026/07/28 | 16 | 7 | 9 | 43.8% |
| ぼっさん (Rank 35) | 2026/07/26 | 23 | 13 | 10 | 56.5% |
| フンバルト・ヘーデル (Rank 30) | 2026/07/26 | 12 | 7 | 5 | 58.3% |
| くろね@のびしろF (Rank 35) | 2026/07/26 | 26 | 11 | 15 | 42.3% |
| けいすけ新宿 (Rank 33) | 2026/07/20 | 14 | 8 | 6 | 57.1% |
| okb@j>おーけーびー (Rank 29) | 2026/07/17 | 16 | 10 | 6 | 62.5% |
| AMUSEUM (Rank 32) | 2026/07/14 | 11 | 5 | 6 | 45.5% |
| AlicerLandeel (Rank 31) | 2026/06/26 | 13 | 7 | 6 | 53.9% |
| ヒ・ジハー (Rank 35) | 2026/06/25 | 12 | 6 | 6 | 50.0% |
| lapislazuli (Rank 36) | 2026/06/19 | 13 | 3 | 10 | 23.1% |
| ぷこ (Rank 36) | 2026/06/19 | 11 | 2 | 9 | 18.2% |
| あっしゅさんとごち昌 (Rank 32) | 2026/06/19 | 11 | 6 | 5 | 54.5% |
| montanmo (Rank 36) | 2026/06/15 | 18 | 6 | 12 | 33.3% |
| タピる。 (Rank 36) | 2026/06/12 | 11 | 6 | 5 | 54.5% |
| ジークリオン (Rank 34) | 2026/06/09 | 22 | 8 | 14 | 36.4% |
| acebreaker (Rank 33) | 2026/06/03 | 13 | 4 | 9 | 30.8% |
| 방가방가 (Rank 29) | 2026/05/28 | 11 | 3 | 8 | 27.3% |
| お~ちゃん (Rank 33) | 2026/05/27 | 13 | 4 | 9 | 30.8% |
| 貧乏リオン/binboulion (Rank 36) | 2026/05/23 | 12 | 5 | 7 | 41.7% |
| AcidNine-JPN (Rank 27) | 2026/05/19 | 11 | 5 | 6 | 45.5% |
Round openings
Every character
| Rimon Chouchu66P into Jouho Touken6P | 388 | 8.3% |
|---|---|---|
| backdash into evade down | 214 | 4.6% |
| evade up into crouch dash forward | 136 | 2.9% |
| Senzankou66P+K into throwP+G | 114 | 2.4% |
| guardG into evade down | 112 | 2.4% |
| crouch dash back into evade down | 111 | 2.4% |
| guardG into evade up | 104 | 2.2% |
| backdash into Jouho Senshou46P | 101 | 2.2% |
| crouch dash back into Jouho Touken6P | 99 | 2.1% |
| evade up into crouch dash back | 90 | 1.9% |
| forward movement into punchP | 78 | 1.7% |
| crouch dash back into forward dash | 61 | 1.3% |
| guardG into Souka Housui3P+K | 59 | 1.3% |
| Rimon Chouchu66P | 57 | 1.2% |
| evade up into Sokutai3K | 56 | 1.2% |
702 further openings account for the other 2,894 rounds.
Akira
| Rimon Chouchu66P into Jouho Touken6P | 388 | 13.7% |
|---|---|---|
| backdash into evade down | 135 | 4.8% |
| Senzankou66P+K into throwP+G | 114 | 4.0% |
| backdash into Jouho Senshou46P | 101 | 3.6% |
| crouch dash back into Jouho Touken6P | 99 | 3.5% |
| crouch dash back into evade down | 96 | 3.4% |
| evade up into crouch dash forward | 62 | 2.2% |
| crouch dash back into forward dash | 60 | 2.1% |
| guardG into Souka Housui3P+K | 59 | 2.1% |
| Rimon Chouchu66P | 57 | 2.0% |
| evade up into Sokutai3K | 56 | 2.0% |
| Jouho Senshou46P into forward movement | 55 | 1.9% |
| evade down into Rimon Chouchu66P | 50 | 1.8% |
| guardG into Jouho Touken6P | 45 | 1.6% |
| evade up into crouch dash back | 43 | 1.5% |
235 further openings account for the other 1,411 rounds.
Jean
| Gyaku Seikenzuki66P into Yoko'enpi6P | 35 | 5.7% |
|---|---|---|
| guardG into evade up | 35 | 5.7% |
| evade up into crouch dash forward | 33 | 5.3% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 32 | 5.2% |
| forward movement into punchP | 25 | 4.0% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 23 | 3.7% |
| evade up into Chudan Mawashigeri3K | 19 | 3.1% |
| backdash into evade down | 18 | 2.9% |
| evade up into crouch dash back | 16 | 2.6% |
| guardG into evade down | 14 | 2.3% |
| Yoko'enpi6P | 13 | 2.1% |
| guardG into Chudan Mawashigeri3K | 13 | 2.1% |
| guardG into Harai'uke (Deflect)4P+K+G | 12 | 1.9% |
| crouch dash back into evade down | 9 | 1.5% |
| evade up into Tate'enpi~Tenkai Hizageri33PK | 8 | 1.3% |
153 further openings account for the other 312 rounds.
Kage
| guardG into evade down | 35 | 6.1% |
|---|---|---|
| Hiji'uchi6P | 28 | 4.9% |
| Rasen4P | 26 | 4.5% |
| Ryu'eikyaku66K into forward kick6K | 23 | 4.0% |
| evade up into Nakageri3K | 22 | 3.8% |
| backdash into evade down | 18 | 3.1% |
| evade up into crouch dash forward | 18 | 3.1% |
| guardG into Fusenjin3P | 18 | 3.1% |
| Engetsugeri9K+G | 16 | 2.8% |
| forward movement into punchP | 15 | 2.6% |
| guardG into Nakageri3K | 15 | 2.6% |
| evade up into crouch dash back | 13 | 2.3% |
| evade down into crouch dash back | 12 | 2.1% |
| guardG into Senpujin2P+K | 12 | 2.1% |
| evade down into Nakageri3K | 11 | 1.9% |
135 further openings account for the other 291 rounds.
Jeffry
| backdash into evade down | 29 | 7.6% |
|---|---|---|
| guardG into evade down | 21 | 5.5% |
| guardG into evade up | 17 | 4.4% |
| guardG into Low Knuckle2P | 13 | 3.4% |
| Low Knuckle2P | 12 | 3.1% |
| Ducking Low2K+G | 11 | 2.9% |
| Dash Elbow66P into Dash Elbow Upper66PP | 10 | 2.6% |
| evade up into crouch dash back | 9 | 2.4% |
| evade down into crouch dash back | 8 | 2.1% |
| evade up into crouch dash forward | 8 | 2.1% |
| backdash into Full Swing Double Hammer41236P+K | 7 | 1.8% |
| guardG into throwP+G | 7 | 1.8% |
| Knee Attack6K | 6 | 1.6% |
| Toe Kick2K | 6 | 1.6% |
| forward movement into Double KnucklePP | 6 | 1.6% |
107 further openings account for the other 213 rounds.
Goh
| Soukyu46P into forward movement | 5 | 5.8% |
|---|---|---|
| backdash into evade down | 5 | 5.8% |
| Hiji'ate6P | 4 | 4.6% |
| evade up into Maegeri3K | 4 | 4.6% |
| evade up into crouch dash forward | 4 | 4.6% |
| evade up into crouch dash back | 3 | 3.5% |
| guardG into evade up | 3 | 3.5% |
| Karura4P+K | 2 | 2.3% |
| Tsukikage6K | 2 | 2.3% |
| backdash into evade up | 2 | 2.3% |
| crouch dash back into Batousatsu3KP | 2 | 2.3% |
| evade up into Karigeri1K | 2 | 2.3% |
| forward movement into punchP | 2 | 2.3% |
| Garyu66K | 1 | 1.1% |
| Garyu66K into kickK | 1 | 1.1% |
45 further openings account for the other 45 rounds.
Shun
| guardG into Fukuchougeki2P | 5 | 7.3% |
|---|---|---|
| guardG into Gyou'in Haishu3P | 5 | 7.3% |
| Gyou'in Haishu3P | 4 | 5.9% |
| Gyou'in Haishu3P into guardG | 4 | 5.9% |
| Haisenchu1P | 3 | 4.4% |
| evade up into crouch dash back | 3 | 4.4% |
| guardG into Tenshin Souchushou6P+K | 3 | 4.4% |
| backdash into Kasen Gyou'in6P+K+G | 2 | 2.9% |
| backdash into evade down | 2 | 2.9% |
| evade up into Gyoushintai3K | 2 | 2.9% |
| evade up into crouch dash forward | 2 | 2.9% |
| forward movement into punchP | 2 | 2.9% |
| guardG | 2 | 2.9% |
| guardG into backdash | 2 | 2.9% |
| guardG into evade up | 2 | 2.9% |
25 further openings account for the other 25 rounds.
Lion
| evade up into crouch dash forward | 8 | 13.1% |
|---|---|---|
| guardG into evade down | 5 | 8.2% |
| backdash into Souji SenpuP+K | 4 | 6.6% |
| backdash into Kishitsu Kasensou43P | 3 | 4.9% |
| evade down into backdash | 3 | 4.9% |
| evade up into evade down | 3 | 4.9% |
| forward movement into punchP | 3 | 4.9% |
| Katousui2P | 2 | 3.3% |
| backdash into evade down | 2 | 3.3% |
| evade up into Koushutai44K | 2 | 3.3% |
| guardG | 2 | 3.3% |
| Banchu6P into Banchu Renkanshu6PP | 1 | 1.6% |
| Dantai3K | 1 | 1.6% |
| Dantai3K into guardG | 1 | 1.6% |
| In'you4P into Ni In'you4PP | 1 | 1.6% |
20 further openings account for the other 20 rounds.
Lau
| evade up into Senchutai3K | 4 | 9.8% |
|---|---|---|
| evade up into crouch dash back | 3 | 7.3% |
| guardG into evade up | 3 | 7.3% |
| Chugeki6P into Hou'ou Soushou6PP | 2 | 4.9% |
| backdash into Kensou4P | 2 | 4.9% |
| evade down into Senchutai3K | 2 | 4.9% |
| guardG into evade down | 2 | 4.9% |
| Chugeki6P | 1 | 2.4% |
| Hi'en Tenshinshou44P into kickK | 1 | 2.4% |
| Kosoushou46P into forward movement | 1 | 2.4% |
| RenshouPP into Renshou Senputai3PPK | 1 | 2.4% |
| Souko Sensou66P+K | 1 | 2.4% |
| backdash into evade down | 1 | 2.4% |
| backdash into guardG | 1 | 2.4% |
| backdash into throwP+G | 1 | 2.4% |
15 further openings account for the other 15 rounds.
Jacky
| backdash into evade down | 4 | 30.8% |
|---|---|---|
| backdash into Bil Jee6P+K | 2 | 15.4% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 1 | 7.7% |
| Slant Back Knuckle1P into guardG | 1 | 7.7% |
| backdash into Body Blow3P+K | 1 | 7.7% |
| backdash into Long Stride Back Knuckle4P+K | 1 | 7.7% |
| evade down into Middle Kick3K | 1 | 7.7% |
| evade up into Bil Jee6P+K | 1 | 7.7% |
| guardG into Low Spin Kick1K+G | 1 | 7.7% |
