Virtua Fighter 5 REVO · v1.10 · Region: North America
suzunari0823
Characters played — VF5's own record
| Lion | 31 | 369 | 249 | 120 | 67.5% |
|---|---|---|---|---|---|
| Jean | — | 77 | 49 | 28 | 63.6% |
| Sarah | — | 39 | 24 | 15 | 61.5% |
| Kage | — | 9 | 3 | 6 | 33.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 7 | 4 | 3 | 57.1% | -13.4 |
|---|---|---|---|---|---|
| Aoi | 6 | 2 | 4 | 33.3% | -18.6 |
| Jeffry | 5 | 2 | 3 | 40.0% | -27.1 |
| Akira | 3 | 2 | 1 | 66.7% | +20.4 |
| Vanessa | 3 | 2 | 1 | 66.7% | +10.2 |
| Wolf | 3 | 2 | 1 | 66.7% | +0.4 |
| Kage | 2 | 2 | 0 | 100.0% | +49.7 |
| Brad | 1 | 1 | 0 | 100.0% | +49.3 |
| Eileen | 1 | 1 | 0 | 100.0% | +53.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 9 | 5 | 4 | 55.6% | -1.3 |
|---|---|---|---|---|---|
| Rectangle | 8 | 3 | 5 | 37.5% | -21.8 |
| Breakable Half Fence | 5 | 4 | 1 | 80.0% | +30.3 |
| Open | 3 | 2 | 1 | 66.7% | -3.5 |
| Full Fence | 2 | 1 | 1 | 50.0% | -17.5 |
| Full Fence and Open | 2 | 2 | 0 | 100.0% | +45.5 |
| Half Fence | 1 | 1 | 0 | 100.0% | +35.0 |
| Low Fence | 1 | 0 | 1 | 0.0% | -68.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 25 | 56.0% | 56.4% | -0.4 |
| No walls | 4 | 50.0% | 68.9% | -18.9 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| dio5860 (Rank 27) | 5 | 3 | 2 | 60.0% |
|---|---|---|---|---|
| SRGM_rui.jp (Rank 32) | 3 | 2 | 1 | 66.7% |
| delicioso (Rank 31) | 3 | 2 | 1 | 66.7% |
| けいすけ新宿 (Rank 30) | 3 | 2 | 1 | 66.7% |
| もっちゅりん (Rank 32) | 3 | 1 | 2 | 33.3% |
| ワクワク (Rank 33) | 3 | 1 | 2 | 33.3% |
| Agnes_bell (Rank 29) | 2 | 1 | 1 | 50.0% |
| snowlovin (Rank 32) | 2 | 2 | 0 | 100.0% |
| 八事ジェフリー (Rank 30) | 2 | 2 | 0 | 100.0% |
| 無想花心剣 (Rank 29) | 2 | 0 | 2 | 0.0% |
| anija193 (Rank 33) | 1 | 1 | 0 | 100.0% |
| masabon734 (Rank 28) | 1 | 1 | 0 | 100.0% |
| orz (Rank 28) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| snowlovin (Rank 32) | 2026/06/06 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| anija193 (Rank 33) | 2026/06/06 | 1 | 1 | 0 | 100.0% |
| Agnes_bell (Rank 29) | 2026/06/06 | 2 | 1 | 1 | 50.0% |
| ワクワク (Rank 33) | 2026/03/28 | 3 | 1 | 2 | 33.3% |
| 無想花心剣 (Rank 29) | 2026/03/28 | 2 | 0 | 2 | 0.0% |
| delicioso (Rank 31) | 2026/03/28 | 3 | 2 | 1 | 66.7% |
| けいすけ新宿 (Rank 30) | 2026/03/28 | 3 | 2 | 1 | 66.7% |
| 八事ジェフリー (Rank 30) | 2026/03/28 | 2 | 2 | 0 | 100.0% |
| orz (Rank 28) | 2026/03/28 | 1 | 0 | 1 | 0.0% |
| dio5860 (Rank 27) | 2026/03/28 | 5 | 3 | 2 | 60.0% |
| SRGM_rui.jp (Rank 32) | 2026/03/28 | 3 | 2 | 1 | 66.7% |
| もっちゅりん (Rank 32) | 2026/03/28 | 3 | 1 | 2 | 33.3% |
| masabon734 (Rank 28) | 2026/03/28 | 1 | 1 | 0 | 100.0% |
Round openings
Lion
| backward movement into forward punch+kick6P+K | 23 | 17.8% |
|---|---|---|
| Juchou Senshou8P+K | 20 | 15.5% |
| Sentai4K into Sentai Shumen4KP | 10 | 7.8% |
| backdash into back kick+guard4K+G | 7 | 5.4% |
| crouch into Senkyutai1K | 7 | 5.4% |
| Fujintai1K+G into Fujin Sougan1K+GP | 6 | 4.7% |
| Shicchi Soutai3K+G | 5 | 3.9% |
| Dantai3K into forward dash | 4 | 3.1% |
| Heimonkyaku6K | 4 | 3.1% |
| Ukoushin46P+K | 3 | 2.3% |
| Dantai3K into guardG | 2 | 1.6% |
| In'you4P into Ni In'you4PP | 2 | 1.6% |
| Senkyutai1K | 2 | 1.6% |
| Taizan Soukoushu4P+K | 2 | 1.6% |
| Ukoushin46P+K into throwP+G | 2 | 1.6% |
28 further openings account for the other 30 rounds.
