Virtua Fighter 5 REVO · v1.10 · Region: Asia
yorosikosan
Characters played — VF5's own record
| Lion | 42 | 1,970 | 1,107 | 863 | 56.2% |
|---|---|---|---|---|---|
| Jacky | 38 | 274 | 167 | 107 | 61.0% |
| Jeffry | 41 | 180 | 132 | 48 | 73.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 34 | 22 | 12 | 64.7% | +2.2 |
|---|---|---|---|---|---|
| Lau | 29 | 15 | 14 | 51.7% | -10.5 |
| Vanessa | 25 | 13 | 12 | 52.0% | -8.7 |
| Aoi | 21 | 14 | 7 | 66.7% | +5.1 |
| Brad | 19 | 9 | 10 | 47.4% | -4.8 |
| Lion | 18 | 13 | 5 | 72.2% | +13.6 |
| Goh | 17 | 11 | 6 | 64.7% | +2.1 |
| Jacky | 17 | 8 | 9 | 47.1% | -17.8 |
| Sarah | 17 | 9 | 8 | 52.9% | -6.0 |
| Lei Fei | 15 | 8 | 7 | 53.3% | -2.1 |
| Kage | 14 | 11 | 3 | 78.6% | +24.2 |
| Wolf | 12 | 9 | 3 | 75.0% | +19.3 |
| Jeffry | 11 | 8 | 3 | 72.7% | +9.0 |
| Shun | 10 | 6 | 4 | 60.0% | -9.9 |
| Pai | 9 | 6 | 3 | 66.7% | +6.0 |
| El Blaze | 8 | 4 | 4 | 50.0% | -9.0 |
| Jean | 5 | 3 | 2 | 60.0% | -2.0 |
| Eileen | 3 | 2 | 1 | 66.7% | +4.3 |
| Taka | 3 | 2 | 1 | 66.7% | +3.0 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 40 | 18 | 22 | 45.0% | -17.7 |
|---|---|---|---|---|---|
| Open | 37 | 22 | 15 | 59.5% | -2.6 |
| Breakable Half Fence | 33 | 21 | 12 | 63.6% | +5.8 |
| Breakable Full Fence | 29 | 18 | 11 | 62.1% | +2.3 |
| Rectangle | 29 | 19 | 10 | 65.5% | +7.4 |
| Full Fence | 27 | 15 | 12 | 55.6% | -8.8 |
| Half Fence | 26 | 17 | 9 | 65.4% | +1.0 |
| Low Fence | 23 | 17 | 6 | 73.9% | +17.6 |
| Single Wall | 20 | 15 | 5 | 75.0% | +15.4 |
| Full Fence and Open | 7 | 3 | 4 | 42.9% | -15.7 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 184 | 58.7% | 60.7% | -2.1 |
| No walls | 80 | 67.5% | 60.3% | +7.2 |
Walls against open: -9.2 points (95% range -22.4 to +3.9), p 0.170 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| pesonkun0519 (Rank 41) | 10 | 5 | 5 | 50.0% |
|---|---|---|---|---|
| おさげ (Rank 44) | 10 | 4 | 6 | 40.0% |
| manatsu_7 (Rank 42) | 9 | 3 | 6 | 33.3% |
| マハリータまるこ (Rank 40) | 9 | 6 | 3 | 66.7% |
| CrossGorgonzola (Rank 40) | 7 | 6 | 1 | 85.7% |
| id02812522 (Rank 37) | 7 | 2 | 5 | 28.6% |
| LEEGOSEGA (Rank 38) | 6 | 4 | 2 | 66.7% |
| ヘニオ (Rank 34) | 6 | 4 | 2 | 66.7% |
| 周大人 (Rank 42) | 6 | 2 | 4 | 33.3% |
| 拳児 (Rank 38) | 6 | 4 | 2 | 66.7% |
| 究極無敵 (Rank 38) | 6 | 4 | 2 | 66.7% |
| NO-NAMENANASI774 (Rank 35) | 5 | 2 | 3 | 40.0% |
| hattori1357 (Rank 35) | 5 | 4 | 1 | 80.0% |
| ぁ やごろ (Rank 36) | 5 | 4 | 1 | 80.0% |
| のりシオン (Rank 41) | 5 | 3 | 2 | 60.0% |
| 硬め濃いめ少なめお米 (Rank 42) | 5 | 4 | 1 | 80.0% |
| HiHo-HiHo_daho (Rank 33) | 4 | 3 | 1 | 75.0% |
| jinmenusagi (Rank 42) | 4 | 2 | 2 | 50.0% |
| zakiyamaBR (Rank 35) | 4 | 2 | 2 | 50.0% |
| こまがわ (Rank 39) | 4 | 2 | 2 | 50.0% |
| みんなのたらみ (Rank 41) | 4 | 1 | 3 | 25.0% |
| めがじぇね (Rank 43) | 4 | 2 | 2 | 50.0% |
| RunneR (Rank 40) | 4 | 4 | 0 | 100.0% |
| nidaimebannai (Rank 38) | 3 | 3 | 0 | 100.0% |
| ス~パ~オヤツマ~ン (Rank 42) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| ぁ やごろ (Rank 36) | 2026/09/23 | 5 | 4 | 1 | 80.0% |
|---|---|---|---|---|---|
| マハリータまるこ (Rank 40) | 2026/09/23 | 9 | 6 | 3 | 66.7% |
| こまがわ (Rank 39) | 2026/09/23 | 4 | 2 | 2 | 50.0% |
| CrossGorgonzola (Rank 40) | 2026/09/23 | 7 | 6 | 1 | 85.7% |
| nidaimebannai (Rank 38) | 2026/09/23 | 3 | 3 | 0 | 100.0% |
| id02812522 (Rank 37) | 2026/09/22 | 7 | 2 | 5 | 28.6% |
| hattori1357 (Rank 35) | 2026/09/14 | 5 | 4 | 1 | 80.0% |
| ヘニオ (Rank 34) | 2026/09/08 | 6 | 4 | 2 | 66.7% |
| RunneR (Rank 40) | 2026/09/08 | 4 | 4 | 0 | 100.0% |
| 究極無敵 (Rank 38) | 2026/09/08 | 6 | 4 | 2 | 66.7% |
| おさげ (Rank 44) | 2026/09/08 | 10 | 4 | 6 | 40.0% |
| みんなのたらみ (Rank 41) | 2026/09/07 | 4 | 1 | 3 | 25.0% |
| NO-NAMENANASI774 (Rank 35) | 2026/09/07 | 5 | 2 | 3 | 40.0% |
| LEEGOSEGA (Rank 38) | 2026/09/07 | 6 | 4 | 2 | 66.7% |
| HiHo-HiHo_daho (Rank 33) | 2026/09/07 | 4 | 3 | 1 | 75.0% |
| 拳児 (Rank 38) | 2026/09/07 | 6 | 4 | 2 | 66.7% |
| ス~パ~オヤツマ~ン (Rank 42) | 2026/09/07 | 3 | 1 | 2 | 33.3% |
| manatsu_7 (Rank 42) | 2026/09/07 | 9 | 3 | 6 | 33.3% |
| 硬め濃いめ少なめお米 (Rank 42) | 2026/09/04 | 5 | 4 | 1 | 80.0% |
| のりシオン (Rank 41) | 2026/09/04 | 5 | 3 | 2 | 60.0% |
| jinmenusagi (Rank 42) | 2026/09/04 | 4 | 2 | 2 | 50.0% |
| pesonkun0519 (Rank 41) | 2026/09/04 | 10 | 5 | 5 | 50.0% |
| 周大人 (Rank 42) | 2026/08/30 | 6 | 2 | 4 | 33.3% |
| めがじぇね (Rank 43) | 2026/08/30 | 4 | 2 | 2 | 50.0% |
| zakiyamaBR (Rank 35) | 2026/08/02 | 4 | 2 | 2 | 50.0% |
Round openings
Every character
| backdash into evade down | 152 | 15.2% |
|---|---|---|
| backdash into evade up | 100 | 10.0% |
| Katousui2P | 98 | 9.8% |
| crouch dash back into guardG | 88 | 8.8% |
| backdash into kickK | 28 | 2.8% |
| backdash into throwP+G | 18 | 1.8% |
| Squat Straight2P | 17 | 1.7% |
| backdash into Ukoushin46P+K | 17 | 1.7% |
| backdash into guardG | 17 | 1.7% |
| guardG into evade down | 17 | 1.7% |
| Low Knuckle2P | 13 | 1.3% |
| backdash into backward movement | 13 | 1.3% |
| backdash into punchP | 11 | 1.1% |
| evade down into crouch dash forward | 11 | 1.1% |
| evade down into forward dash | 10 | 1.0% |
185 further openings account for the other 389 rounds.
Counted from 244 of the 287 matches played. The rest were not pulled for openings.
Lion
| Katousui2P | 98 | 15.5% |
|---|---|---|
| backdash into evade down | 79 | 12.5% |
| crouch dash back into guardG | 58 | 9.2% |
| backdash into evade up | 47 | 7.4% |
| backdash into kickK | 18 | 2.9% |
| backdash into Ukoushin46P+K | 17 | 2.7% |
| backdash into guardG | 14 | 2.2% |
| backdash into backward movement | 11 | 1.7% |
| backdash into throwP+G | 11 | 1.7% |
| guardG into evade down | 11 | 1.7% |
| backdash into In'you4P | 8 | 1.3% |
| backdash into Sentai4K | 8 | 1.3% |
| backdash into punchP | 7 | 1.1% |
| evade down into Dantai3K | 7 | 1.1% |
| evade down into crouch dash forward | 7 | 1.1% |
104 further openings account for the other 231 rounds.
Jacky
| backdash into evade down | 48 | 19.3% |
|---|---|---|
| backdash into evade up | 32 | 12.8% |
| Squat Straight2P | 17 | 6.8% |
| crouch dash back into guardG | 16 | 6.4% |
| backdash into Slide Shuffle (Deflect)4P+K+G | 7 | 2.8% |
| backdash into Dash Hammer Kick66K | 6 | 2.4% |
| backdash into kickK | 6 | 2.4% |
| guardG into evade down | 6 | 2.4% |
| backdash into Middle Kick3K | 5 | 2.0% |
| backdash into Spinning KickK+G | 5 | 2.0% |
| backdash into throwP+G | 5 | 2.0% |
| forward dash into Low Spin Kick1K+G | 5 | 2.0% |
| backdash into Step-in Middle Kick66K+G | 4 | 1.6% |
| evade down into crouch dash forward | 4 | 1.6% |
| backdash into High Angle Upper Kick6K | 3 | 1.2% |
58 further openings account for the other 80 rounds.
Counted from 61 of the 71 matches played. The rest were not pulled for openings.
Jeffry
| backdash into evade down | 25 | 21.2% |
|---|---|---|
| backdash into evade up | 21 | 17.8% |
| crouch dash back into guardG | 14 | 11.9% |
| Low Knuckle2P | 13 | 11.0% |
| backdash into Dash Elbow66P | 4 | 3.4% |
| backdash into kickK | 4 | 3.4% |
| backdash into Knuckle KickPK | 3 | 2.5% |
| backdash into Drop Anchor1K+G | 2 | 1.7% |
| backdash into Overblow Shoulder66P+K | 2 | 1.7% |
| backdash into guardG | 2 | 1.7% |
| backdash into throwP+G | 2 | 1.7% |
| backward movement into backdash | 2 | 1.7% |
| Overblow Shoulder66P+K | 1 | 0.8% |
| backdash into Double Knuckle~UpperPPP | 1 | 0.8% |
| backdash into Ducking Low2K+G | 1 | 0.8% |
21 further openings account for the other 21 rounds.
Counted from 29 of the 62 matches played. The rest were not pulled for openings.
