VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jeffry

こなもん

Career matches5,183
Career win rate56.5%
Round win rate51.5%
Peak rank40
Distinct opponents198
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry403,4931,8191,67452.1%
Shun3641225216061.2%
Sarah3636622414261.2%
Aoi1671175070.1%
Taka331631164771.2%
Jacky341601174373.1%
Akira30138865262.3%
Brad31117803768.4%
Pai3194662870.2%
Kage282923679.3%
El Blaze261510566.7%
Goh26129375.0%
Lion2686275.0%
Eileen53260.0%
Lau2632166.7%
Wolf261010.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage49252451.0%-0.9
Jacky44291565.9%+12.4
Akira41202148.8%-0.0
Goh40211952.5%-3.9
Lion37162143.2%-9.8
Aoi35181751.4%+0.7
Lau34171750.0%+1.0
Wolf31181358.1%+5.5
Jean28171160.7%+1.5
Jeffry2721677.8%+24.6
Shun26101638.5%-14.4
Brad2091145.0%-4.8
El Blaze20101050.0%-2.8
Taka2011955.0%-3.5
Eileen1961331.6%-16.1
Sarah1915479.0%+25.0
Lei Fei1661037.5%-11.1
Pai127558.3%-2.1
Vanessa105550.0%-10.8
Dural3030.0%-49.3

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence64234135.9%-19.1
Rectangle64323250.0%+0.8
Breakable Half Fence63283544.4%-5.8
Full Fence56332358.9%+9.4
Low Fence51242747.1%-7.1
Single Wall49292059.2%+2.2
Half Fence46291763.0%+11.7
Octagon41291270.7%+16.1
Open41231856.1%-2.0
Full Fence and Open2314960.9%+12.2

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls33452.1%51.4%+0.7
No walls14153.9%56.0%-2.1

Walls against open: +2.8 points (95% range -7.7 to +13.3), p 0.600 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

コナモン@konamon4119 (Rank 27)2026/09/1696366.7%
ごちももも (Rank 33)2026/09/1096366.7%
asahijacky (Rank 28)2026/09/0753260.0%
tu-kun0223 (Rank 34)2026/09/0773442.9%
sarurou-youtube (Rank 35)2026/09/0783537.5%
panda1496 (Rank 42)2026/09/05111109.1%
使われジュニア。 (Rank 40)2026/09/0583537.5%
デネ (Rank 41)2026/09/0583537.5%
空き缶。 (Rank 41)2026/09/0353260.0%
うるヲ参拾 (Rank 38)2026/08/3197277.8%
ぱお (Rank 39)2026/08/3173442.9%
ちぃつが (Rank 41)2026/08/3024111345.8%
Wallaby360 (Rank 36)2026/08/2884450.0%
滝太郎(Takitarou) (Rank 30)2026/08/2843175.0%
あむざん (Rank 41)2026/08/2461516.7%
ken1chin (Rank 40)2026/08/2443175.0%
全身ボロボロポックリ (Rank 43)2026/08/03106460.0%
乱世の奸雄 (Rank 38)2026/07/1764266.7%
ハマラウ (Rank 42)2026/07/1773442.9%
hanabilei (Rank 41)2026/07/17135838.5%
養老 (Rank 42)2026/06/2051420.0%
亜希 (Rank 42)2026/06/1153260.0%
interceptor (Rank 42)2026/05/306060.0%
★闘将拉麵男★ (Rank 40)2026/05/1763350.0%
がちばん (Rank 41)2026/04/2272528.6%

Round openings

Every character

backdash into evade up25211.6%
backdash into evade down1406.5%
crouch dash back into guardG1014.7%
evade up into crouch dash forward964.4%
evade down into guardG914.2%
crouch dash back into evade down793.6%
evade up into forward dash632.9%
forward movement into punchP622.9%
crouch into Side Kick3K532.4%
crouch dash forward into guardG502.3%
backward movement into evade up371.7%
crouch dash forward into Toe Kick2K321.5%
evade down into Toe Kick2K301.4%
backward movement into guardG291.3%
evade down into crouch dash forward291.3%

381 further openings account for the other 1,025 rounds.

Jeffry

backdash into evade up16812.6%
backdash into evade down816.1%
evade down into guardG705.3%
crouch dash back into guardG604.5%
forward movement into punchP554.1%
crouch into Side Kick3K534.0%
evade up into forward dash493.7%
crouch dash back into evade down463.5%
evade up into crouch dash forward463.5%
crouch dash forward into guardG443.3%
crouch dash forward into Toe Kick2K322.4%
evade down into Toe Kick2K302.3%
backward movement into Toe Kick2K221.6%
backdash into throwP+G211.6%
backward movement into evade up201.5%

168 further openings account for the other 533 rounds.

Brad

backdash into evade up2913.2%
crouch dash back into guardG188.2%
evade up into crouch dash forward146.4%
evade down into guardG125.5%
Dtee Sawk Dtrohng4P+K115.0%
backdash into evade down83.6%
backward movement into evade up83.6%
crouch dash back into evade down83.6%
backward movement into guardG73.2%
Sharp Shoot1P into punchP62.7%
evade down into crouch dash forward52.3%
evade up into evade down52.3%
evade up into forward dash52.3%
Sharp Shoot1P31.4%
backdash into throwP+G31.4%

60 further openings account for the other 78 rounds.

Akira

Rimon Chouchu66P into Jouho Touken6P1712.1%
backdash into evade up128.6%
backdash into evade down96.4%
crouch dash back into evade down85.7%
crouch dash back into Koboku214P75.0%
crouch dash back into guardG75.0%
evade down into guardG53.6%
forward dash into Jouho Touken6P53.6%
crouch dash forward into Rimon Chouchu66P42.9%
evade up into crouch dash forward42.9%
Rimon Chouchu66P32.1%
crouch dash forward into Jouho Touken6P32.1%
evade down into Jouho Touken6P32.1%
forward dash into Rimon Chouchu66P32.1%
guardG into evade down32.1%

42 further openings account for the other 47 rounds.

Sarah

kickK into punchP2015.6%
backdash into evade down1612.5%
backdash into evade up1310.2%
evade up into crouch dash forward129.4%
evade up into forward dash64.7%
Leg Slicer2K+G43.1%
Long Snap Side Chop3P+K into Serpent Toe Kick2P+K43.1%
evade down into crouch dash forward43.1%
Long Snap Side Chop3P+K32.3%
crouch dash forward into evade down32.3%
crouch dash forward into guardG32.3%
forward movement into punchP32.3%
backdash into Crescent Heel4K+G21.6%
backdash into punchP21.6%
crouch dash forward into kickK21.6%

27 further openings account for the other 31 rounds.

Jacky

backdash into evade down2021.7%
backdash into evade up99.8%
Low Spin Kick1K+G66.5%
backward movement into evade down55.4%
crouch dash back into evade down55.4%
crouch dash back into guardG55.4%
evade up into crouch dash forward55.4%
crouch dash back into evade up44.3%
crouch dash back into Spin Heel Sword4K+G33.3%
Low Spin Kick1K+G into Lightning Kick 12K+G22.2%
Low Spin Kick1K+G into Spinning KickK+G22.2%
crouch dash back into Beat & Back KnuckleP+KP22.2%
Low Spin Kick1K+G into Spin Heel Sword4K+G11.1%
Middle Kick3K11.1%
Middle Kick3K into Middle Kick~Jab3KP11.1%

21 further openings account for the other 21 rounds.

Shun

Haisenchu1P813.1%
backward movement into Kasen Chugeki6P711.5%
crouch dash back into Gyou'in Haishu3P69.8%
crouch dash back into evade down46.6%
crouch dash back into Kasen Chugeki6P34.9%
crouch dash back into guardG34.9%
evade up into crouch dash forward34.9%
Getsuga Gakushu46P into evade down23.3%
Haisenchu1P into guardG23.3%
backdash into evade up23.3%
evade down into crouch23.3%
guardG into Haisenchu1P23.3%
Gyou'in Haishu3P into backward movement11.6%
Kasen Chugeki6P into evade down11.6%
Koushinhi4P+K+G11.6%

14 further openings account for the other 14 rounds.

Kage

Tsumujigeri2K+G1626.7%
Rasen4P into crouch dash forward46.7%
crouch dash back into guardG35.0%
Furikakato OtoshiK+G into Tsumujigeri2K+G23.3%
backward movement into evade down23.3%
crouch dash back into Furikakato OtoshiK+G23.3%
guardG into Tsumujigeri2K+G23.3%
Hiji'uchi6P into kickK11.7%
Nakageri3K11.7%
Rasen4P into backward movement11.7%
Rasen4P into kickK11.7%
Sokuten44P+K+G11.7%
backdash into evade down11.7%
backward movement into Nagiharai6P+K11.7%
backward movement into evade up11.7%

21 further openings account for the other 21 rounds.

Pai

evade up into Souanshou3P+K1016.7%
evade up into crouch dash forward915.0%
backdash into evade up813.3%
backdash into Souanshou3P+K610.0%
backdash into evade down35.0%
crouch dash back into Honrakukyaku46K+G23.3%
crouch dash back into Souanshou3P+K23.3%
crouch dash back into evade down23.3%
Sensaitai2K into Renka Sentai2KK11.7%
Souanshou3P+K11.7%
backdash into Hi'en Tenshi2P+K11.7%
backdash into Honrakukyaku46K+G11.7%
backward movement into guardG11.7%
crouch dash back into Ensei SenpukyakuK+G11.7%
crouch dash back into Kochoukyaku4K+G11.7%

11 further openings account for the other 11 rounds.

Taka

backdash into evade up519.2%
kickK415.4%
backdash into Kachi'age33P+K311.5%
Shita Harite2P27.7%
backdash into evade down27.7%
evade up into crouch dash forward27.7%
Shita Harite2P into backward movement13.9%
backdash into Dohyouwari43P13.9%
backdash into Mageryu46P13.9%
backward movement into evade up13.9%
crouch dash back into Hiji'ate6P13.9%
crouch dash back into Mageryu46P13.9%
crouch dash back into kickK13.9%
crouch dash back into punchP13.9%

Lion

Juchou Senshou8P+K422.2%
backdash into evade up316.7%
backward movement into evade up211.1%
crouch into Dantai3K211.1%
Dantai3K into kickK15.6%
Juchou Senshou8P+K into Souji SenpuP+K15.6%
Koushutai44K into Souji SenpuP+K15.6%
Ryusei Koushugeki (Deflect)214P into punchP15.6%
crouch dash back into Tourou Teihozen (Deflect)4P+K+G15.6%
evade down into Banchu Renkanshu6PP15.6%
offensive move into HakotsushuP+K+G15.6%

El Blaze

crouch dash back into guardG330.0%
crouch dash back into evade down220.0%
backdash into evade up110.0%
backdash into punchP110.0%
crouch dash back into Demon's Tail9P+KK110.0%
crouch dash back into Straight6P+K110.0%
forward dash into Volcano Upper4P+K110.0%

Goh

backdash into evade up225.0%
backward movement into evade up225.0%
backdash into Sune Kudaki43P112.5%
backward movement into Sune'uchi2P112.5%
crouch dash back into Sune'uchi2P112.5%
forward movement into punchP112.5%

Lau

Fukko Kensou1P337.5%
Chisoutai2K+G112.5%
Chugeki6P into backward movement112.5%
crouch dash back into Senkyaku Chushou3KP112.5%
crouch dash back into evade down112.5%
crouch dash back into guardG112.5%

Wolf

backdash into Short Shoulder46P+K112.5%
backdash into guardG112.5%
backward movement into guardG112.5%
crouch dash back into Short Shoulder46P+K112.5%
crouch dash back into evade down112.5%
evade down into Low Hammer2P112.5%
evade down into guardG112.5%
guardG into Arrow Knuckle3P112.5%