VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

Fibonacci

Career matches11,989
Career win rate51.3%
Round win rate50.0%
Peak rank42
Distinct opponents279
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun4211,9406,1275,81351.3%
Kage3349183136.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira134696551.5%-2.1
Jacky127616648.0%-2.7
Brad111624955.9%+5.2
Lau106624458.5%+4.9
Kage97514652.6%+1.8
Lion77374048.0%+0.5
Wolf73353848.0%-5.5
Shun71413057.8%+4.9
Goh63293446.0%-6.4
Vanessa61293247.5%-0.7
Pai60362460.0%+6.7
Lei Fei57302752.6%+1.7
El Blaze56292751.8%-0.3
Jeffry43291467.4%+8.1
Taka3993023.1%-23.3
Jean37191851.4%+0.3
Aoi36211558.3%+10.3
Sarah27141351.9%-2.5
Eileen26111542.3%-7.6
Dural3030.0%-66.5

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence160857553.1%+2.9
Octagon139746553.2%+1.5
Low Fence138766255.1%+3.5
Full Fence135756055.6%+2.1
Single Wall134666849.2%-0.6
Half Fence126715556.4%+4.2
Open121616050.4%+1.0
Rectangle120615950.8%-1.4
Breakable Full Fence116546246.5%-6.3
Full Fence and Open65303546.1%-9.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls79652.8%52.1%+0.6
No walls39351.7%50.5%+1.2

Walls against open: -0.5 points (95% range -6.5 to +5.5), p 0.859 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

宇治のシズラヒモビッ (Rank 43)2026/09/15114736.4%
藪からBOY (Rank 41)2026/09/15124833.3%
shenron0321 (Rank 41)2026/09/151221016.7%
司馬 威太郎 (Rank 39)2026/09/131412285.7%
きっちょむ (Rank 41)2026/09/07179852.9%
Tokkovanessa_VF (Rank 42)2026/09/06114736.4%
ちび太[1先] (Rank 43)2026/09/061751229.4%
STAGEW(ON)@스테이지원 (Rank 40)2026/09/06157846.7%
tu-kun0223 (Rank 40)2026/09/06114736.4%
ZRX-1100 (Rank 39)2026/08/301710758.8%
lesser-pram7 (Rank 41)2026/08/301911857.9%
manatsu_7 (Rank 42)2026/08/302061430.0%
ドナドナ7 (Rank 42)2026/08/30149564.3%
umiyama_kai (Rank 40)2026/08/241510566.7%
鮫島sirzima (Rank 41)2026/08/241221016.7%
KA-GO (Rank 41)2026/08/221951426.3%
kagesada (Rank 41)2026/08/04146842.9%
mahiro_725 (Rank 39)2026/08/04149564.3%
アルチャチャ (Rank 40)2026/08/031321115.4%
jinmenusagi (Rank 42)2026/07/063392427.3%
いえす (Rank 40)2026/06/22179852.9%
キルア (Rank 42)2026/06/18136746.1%
paudar1026 (Rank 41)2026/06/15147750.0%
テクノモデル (Rank 36)2026/06/14148657.1%
k-wofs (Rank 41)2026/06/04118372.7%

Round openings

Every character

backdash into evade up3566.9%
crouch dash back into Gyou'in Haishu3P2224.3%
guardG2214.3%
crouch dash forward into guardG1993.8%
backward movement into Kasen Chugeki6P1963.8%
Haisenchu1P1903.7%
crouch dash forward into punchP1683.2%
guardG into evade up1613.1%
crouch dash back into guardG1412.7%
crouch into Haisenchu1P1332.6%
crouch dash forward into throwP+G1172.2%
backdash into Haisenchu1P1102.1%
guardG into throwP+G971.9%
backdash into Gyou'in Haishu3P841.6%
Getsuga Gakushu46P into RengekiPP811.6%

373 further openings account for the other 2,715 rounds.

Counted from 1,302 of the 1,304 matches played. The rest were not pulled for openings.

Shun

backdash into evade up3546.9%
crouch dash back into Gyou'in Haishu3P2224.3%
guardG2184.2%
crouch dash forward into guardG1993.9%
backward movement into Kasen Chugeki6P1963.8%
Haisenchu1P1903.7%
crouch dash forward into punchP1683.2%
guardG into evade up1593.1%
crouch dash back into guardG1402.7%
crouch into Haisenchu1P1332.6%
crouch dash forward into throwP+G1172.3%
backdash into Haisenchu1P1102.1%
guardG into throwP+G961.9%
backdash into Gyou'in Haishu3P841.6%
Getsuga Gakushu46P into RengekiPP811.6%

358 further openings account for the other 2,696 rounds.

Counted from 1,295 of the 1,297 matches played. The rest were not pulled for openings.

Kage

guardG310.7%
backdash into Rasen Fujin3KP27.1%
backdash into evade up27.1%
guardG into evade up27.1%
guardG into punchP27.1%
Ryubisen44K+G13.6%
backdash into Jizuridan2P13.6%
backdash into ResshouPP13.6%
backdash into Ryubisen44K+G13.6%
crouch dash back into Nakageri3K13.6%
crouch dash back into Senpujin2P+K13.6%
crouch dash back into Tsumujigeri2K+G13.6%
crouch dash back into guardG13.6%
crouch dash back into punchP13.6%
crouch dash forward into Jizuridan2P13.6%

7 further openings account for the other 7 rounds.