Virtua Fighter 5 REVO · v1.10
せいりゅう
Characters played — VF5's own record
| Jean | 30 | 1,277 | 684 | 593 | 53.6% |
|---|---|---|---|---|---|
| Goh | 30 | 931 | 475 | 456 | 51.0% |
| Brad | 28 | 726 | 378 | 348 | 52.1% |
| Jacky | 27 | 360 | 202 | 158 | 56.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 76 | 41 | 35 | 54.0% | +2.8 |
|---|---|---|---|---|---|
| Wolf | 69 | 38 | 31 | 55.1% | -2.9 |
| Jacky | 61 | 37 | 24 | 60.7% | +7.9 |
| Aoi | 57 | 29 | 28 | 50.9% | -4.3 |
| Sarah | 40 | 24 | 16 | 60.0% | +14.9 |
| Shun | 38 | 15 | 23 | 39.5% | -15.6 |
| Jeffry | 35 | 19 | 16 | 54.3% | -5.9 |
| Jean | 32 | 18 | 14 | 56.2% | +4.9 |
| Pai | 29 | 11 | 18 | 37.9% | -14.3 |
| Goh | 24 | 13 | 11 | 54.2% | -1.5 |
| Kage | 24 | 17 | 7 | 70.8% | +10.5 |
| El Blaze | 17 | 13 | 4 | 76.5% | +25.4 |
| Lau | 13 | 3 | 10 | 23.1% | -32.2 |
| Brad | 11 | 6 | 5 | 54.5% | +4.6 |
| Eileen | 10 | 3 | 7 | 30.0% | -23.1 |
| Taka | 10 | 4 | 6 | 40.0% | -11.3 |
| Vanessa | 10 | 5 | 5 | 50.0% | +1.2 |
| Lei Fei | 9 | 6 | 3 | 66.7% | +15.0 |
| Lion | 8 | 5 | 3 | 62.5% | +23.6 |
| Dural | 1 | 0 | 1 | 0.0% | -40.6 |
0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 71 | 41 | 30 | 57.8% | +3.9 |
|---|---|---|---|---|---|
| Half Fence | 69 | 42 | 27 | 60.9% | +13.5 |
| Open | 64 | 34 | 30 | 53.1% | -1.3 |
| Low Fence | 63 | 37 | 26 | 58.7% | +4.6 |
| Breakable Full Fence | 57 | 31 | 26 | 54.4% | +0.7 |
| Full Fence | 56 | 32 | 24 | 57.1% | -0.6 |
| Rectangle | 55 | 24 | 31 | 43.6% | -10.3 |
| Single Wall | 47 | 26 | 21 | 55.3% | +3.5 |
| Breakable Half Fence | 43 | 18 | 25 | 41.9% | -7.3 |
| Full Fence and Open | 28 | 14 | 14 | 50.0% | -9.9 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 351 | 53.6% | 52.8% | +0.7 |
| No walls | 174 | 55.7% | 53.8% | +1.9 |
Walls against open: -1.2 points (95% range -10.3 to +7.9), p 0.796 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| M&E (Rank 24) | 31 | 17 | 14 | 54.8% |
|---|---|---|---|---|
| BANANA (Rank 30) | 15 | 8 | 7 | 53.3% |
| ☆瞳氷☆ (Rank 24) | 12 | 8 | 4 | 66.7% |
| orz (Rank 29) | 10 | 5 | 5 | 50.0% |
| パニガーレ (Rank 24) | 10 | 7 | 3 | 70.0% |
| カプリッチョ (Rank 26) | 9 | 7 | 2 | 77.8% |
| dalmax72 (Rank 24) | 8 | 4 | 4 | 50.0% |
| 豆次郎 (Rank 22) | 8 | 4 | 4 | 50.0% |
| GWO (Rank 25) | 7 | 5 | 2 | 71.4% |
| juste (Rank 29) | 7 | 2 | 5 | 28.6% |
| pallmtree (Rank 29) | 7 | 2 | 5 | 28.6% |
| こて (Rank 27) | 7 | 5 | 2 | 71.4% |
| トローリロートル (Rank 25) | 7 | 6 | 1 | 85.7% |
| Rosagigantea (Rank 28) | 6 | 4 | 2 | 66.7% |
| chimichama (Rank 21) | 6 | 5 | 1 | 83.3% |
| cs2skoda (Rank 23) | 6 | 3 | 3 | 50.0% |
| gimoring (Rank 29) | 6 | 4 | 2 | 66.7% |
| hahaha (Rank 29) | 6 | 6 | 0 | 100.0% |
| hitokabe2003 (Rank 24) | 6 | 4 | 2 | 66.7% |
| jiwoonpk (Rank 33) | 6 | 2 | 4 | 33.3% |
| mebachiko (Rank 23) | 6 | 2 | 4 | 33.3% |
| μ (Rank 25) | 6 | 2 | 4 | 33.3% |
| うさぎ帝国 (Rank 24) | 6 | 6 | 0 | 100.0% |
| ゅろぽ (Rank 26) | 6 | 3 | 3 | 50.0% |
| 鳶飛戾天,魚躍於淵 (Rank 27) | 6 | 4 | 2 | 66.7% |
Most played opponents, most recent first
| M&E (Rank 24) | 2026/09/19 | 31 | 17 | 14 | 54.8% |
|---|---|---|---|---|---|
| パニガーレ (Rank 24) | 2026/09/19 | 10 | 7 | 3 | 70.0% |
| mebachiko (Rank 23) | 2026/09/17 | 6 | 2 | 4 | 33.3% |
| BANANA (Rank 30) | 2026/09/14 | 15 | 8 | 7 | 53.3% |
| カプリッチョ (Rank 26) | 2026/09/14 | 9 | 7 | 2 | 77.8% |
| GWO (Rank 25) | 2026/09/14 | 7 | 5 | 2 | 71.4% |
| dalmax72 (Rank 24) | 2026/09/14 | 8 | 4 | 4 | 50.0% |
| juste (Rank 29) | 2026/09/13 | 7 | 2 | 5 | 28.6% |
| cs2skoda (Rank 23) | 2026/09/13 | 6 | 3 | 3 | 50.0% |
| gimoring (Rank 29) | 2026/09/13 | 6 | 4 | 2 | 66.7% |
| トローリロートル (Rank 25) | 2026/09/07 | 7 | 6 | 1 | 85.7% |
| ゅろぽ (Rank 26) | 2026/09/07 | 6 | 3 | 3 | 50.0% |
| hahaha (Rank 29) | 2026/09/07 | 6 | 6 | 0 | 100.0% |
| 鳶飛戾天,魚躍於淵 (Rank 27) | 2026/09/06 | 6 | 4 | 2 | 66.7% |
| orz (Rank 29) | 2026/09/06 | 10 | 5 | 5 | 50.0% |
| jiwoonpk (Rank 33) | 2026/09/06 | 6 | 2 | 4 | 33.3% |
| Rosagigantea (Rank 28) | 2026/09/06 | 6 | 4 | 2 | 66.7% |
| pallmtree (Rank 29) | 2026/08/24 | 7 | 2 | 5 | 28.6% |
| こて (Rank 27) | 2026/08/17 | 7 | 5 | 2 | 71.4% |
| μ (Rank 25) | 2026/08/04 | 6 | 2 | 4 | 33.3% |
| hitokabe2003 (Rank 24) | 2026/07/27 | 6 | 4 | 2 | 66.7% |
| 豆次郎 (Rank 22) | 2026/07/27 | 8 | 4 | 4 | 50.0% |
| ☆瞳氷☆ (Rank 24) | 2026/07/27 | 12 | 8 | 4 | 66.7% |
| うさぎ帝国 (Rank 24) | 2026/07/26 | 6 | 6 | 0 | 100.0% |
| chimichama (Rank 21) | 2026/07/06 | 6 | 5 | 1 | 83.3% |
Round openings
Every character
| forward movement into punchP | 309 | 13.3% |
|---|---|---|
| throwP+G | 139 | 6.0% |
| backdash into throwP+G | 121 | 5.2% |
| Shitamaeken2P | 93 | 4.0% |
| backdash into evade down | 83 | 3.6% |
| backdash into Karura4P+K | 51 | 2.2% |
| Slant Back Knuckle1P into Rage Kick1PK | 45 | 1.9% |
| Shitamaeken2P into forward dash | 43 | 1.9% |
| backdash into guardG | 37 | 1.6% |
| forward dash into throwP+G | 37 | 1.6% |
| crouch dash forward into guardG | 30 | 1.3% |
| Squat Straight2P | 29 | 1.2% |
| Sune'uchi2P | 28 | 1.2% |
| forward dash into Yoko'enpi6P | 27 | 1.2% |
| crouch dash back into guardG | 24 | 1.0% |
403 further openings account for the other 1,224 rounds.
Jean
| forward movement into punchP | 161 | 13.8% |
|---|---|---|
| Shitamaeken2P | 93 | 8.0% |
| throwP+G | 77 | 6.6% |
| backdash into throwP+G | 69 | 5.9% |
| backdash into evade down | 45 | 3.9% |
| Shitamaeken2P into forward dash | 43 | 3.7% |
| forward dash into throwP+G | 30 | 2.6% |
| forward dash into Yoko'enpi6P | 27 | 2.3% |
| backdash into guardG | 20 | 1.7% |
| forward movement into Kyoshin KourikenPKP | 19 | 1.6% |
| Shitamaeken2P into backdash | 18 | 1.5% |
| backdash into evade up | 18 | 1.5% |
| forward movement into Maeken~Joudan MawashigeriPK | 18 | 1.5% |
| backdash into Kake'uchi~Maekeri'age46PK | 17 | 1.5% |
| crouch dash forward into guardG | 16 | 1.4% |
166 further openings account for the other 497 rounds.
Jacky
| forward movement into punchP | 60 | 12.7% |
|---|---|---|
| Slant Back Knuckle1P into Rage Kick1PK | 45 | 9.5% |
| Squat Straight2P | 29 | 6.1% |
| backdash into evade down | 21 | 4.4% |
| evade down | 16 | 3.4% |
| Squat Straight2P into forward dash | 13 | 2.8% |
| backdash into throwP+G | 12 | 2.5% |
| Squat Straight2P into backdash | 11 | 2.3% |
| backdash into Spin Heel Sword4K+G | 10 | 2.1% |
| crouch dash back into guardG | 10 | 2.1% |
| throwP+G | 10 | 2.1% |
| forward dash into Rage Kick1PK | 9 | 1.9% |
| Squat Straight2P into forward movement | 8 | 1.7% |
| backdash into guardG | 7 | 1.5% |
| crouch dash back into Beat & Back KnuckleP+KP | 6 | 1.3% |
121 further openings account for the other 206 rounds.
Goh
| forward movement into punchP | 72 | 16.2% |
|---|---|---|
| backdash into Karura4P+K | 51 | 11.5% |
| throwP+G | 43 | 9.7% |
| Sune'uchi2P | 28 | 6.3% |
| backdash into throwP+G | 24 | 5.4% |
| backdash into evade down | 14 | 3.2% |
| backdash into Kyousengeri46K | 9 | 2.0% |
| crouch dash forward into Ni'oudaoshi3K+G | 9 | 2.0% |
| Sune'uchi2P into backdash | 8 | 1.8% |
| Sune'uchi2P into throwP+G | 8 | 1.8% |
| backdash into Shouzuka Okuri1P+K | 8 | 1.8% |
| backdash into guardG | 8 | 1.8% |
| crouch dash back into Ni'oudaoshi3K+G | 5 | 1.1% |
| crouch dash forward into guardG | 5 | 1.1% |
| Soukyu46P | 4 | 0.9% |
89 further openings account for the other 147 rounds.
Brad
| backdash into offensive move | 20 | 8.5% |
|---|---|---|
| backdash into Sway Back4P+K+G | 18 | 7.6% |
| backdash into throwP+G | 16 | 6.8% |
| forward movement into punchP | 16 | 6.8% |
| forward dash into Sharp Shoot1P | 13 | 5.5% |
| Sit Jab2P into forward dash | 11 | 4.7% |
| backdash into Sharp Shoot1P | 10 | 4.2% |
| throwP+G | 9 | 3.8% |
| Sit Jab2P | 8 | 3.4% |
| crouch dash forward into guardG | 7 | 3.0% |
| Sit Jab2P into backdash | 6 | 2.5% |
| crouch dash back into guardG | 6 | 2.5% |
| forward dash into crouch | 5 | 2.1% |
| forward dash into throwP+G | 5 | 2.1% |
| Spine Whip4P into Lumpini Combination4PK | 4 | 1.7% |
61 further openings account for the other 82 rounds.
