VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jean

せいりゅう

Career matches3,294
Career win rate52.8%
Round win rate52.0%
Peak rank30
Distinct opponents193
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean301,27768459353.6%
Goh3093147545651.0%
Brad2872637834852.1%
Jacky2736020215856.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira76413554.0%+2.8
Wolf69383155.1%-2.9
Jacky61372460.7%+7.9
Aoi57292850.9%-4.3
Sarah40241660.0%+14.9
Shun38152339.5%-15.6
Jeffry35191654.3%-5.9
Jean32181456.2%+4.9
Pai29111837.9%-14.3
Goh24131154.2%-1.5
Kage2417770.8%+10.5
El Blaze1713476.5%+25.4
Lau1331023.1%-32.2
Brad116554.5%+4.6
Eileen103730.0%-23.1
Taka104640.0%-11.3
Vanessa105550.0%+1.2
Lei Fei96366.7%+15.0
Lion85362.5%+23.6
Dural1010.0%-40.6

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon71413057.8%+3.9
Half Fence69422760.9%+13.5
Open64343053.1%-1.3
Low Fence63372658.7%+4.6
Breakable Full Fence57312654.4%+0.7
Full Fence56322457.1%-0.6
Rectangle55243143.6%-10.3
Single Wall47262155.3%+3.5
Breakable Half Fence43182541.9%-7.3
Full Fence and Open28141450.0%-9.9

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls35153.6%52.8%+0.7
No walls17455.7%53.8%+1.9

Walls against open: -1.2 points (95% range -10.3 to +7.9), p 0.796 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

M&E (Rank 24)31171454.8%
BANANA (Rank 30)158753.3%
☆瞳氷☆ (Rank 24)128466.7%
orz (Rank 29)105550.0%
パニガーレ (Rank 24)107370.0%
カプリッチョ (Rank 26)97277.8%
dalmax72 (Rank 24)84450.0%
豆次郎 (Rank 22)84450.0%
GWO (Rank 25)75271.4%
juste (Rank 29)72528.6%
pallmtree (Rank 29)72528.6%
こて (Rank 27)75271.4%
トローリロートル (Rank 25)76185.7%
Rosagigantea (Rank 28)64266.7%
chimichama (Rank 21)65183.3%
cs2skoda (Rank 23)63350.0%
gimoring (Rank 29)64266.7%
hahaha (Rank 29)660100.0%
hitokabe2003 (Rank 24)64266.7%
jiwoonpk (Rank 33)62433.3%
mebachiko (Rank 23)62433.3%
μ (Rank 25)62433.3%
うさぎ帝国 (Rank 24)660100.0%
ゅろぽ (Rank 26)63350.0%
鳶飛戾天,魚躍於淵 (Rank 27)64266.7%

Most played opponents, most recent first

M&E (Rank 24)2026/09/1931171454.8%
パニガーレ (Rank 24)2026/09/19107370.0%
mebachiko (Rank 23)2026/09/1762433.3%
BANANA (Rank 30)2026/09/14158753.3%
カプリッチョ (Rank 26)2026/09/1497277.8%
GWO (Rank 25)2026/09/1475271.4%
dalmax72 (Rank 24)2026/09/1484450.0%
juste (Rank 29)2026/09/1372528.6%
cs2skoda (Rank 23)2026/09/1363350.0%
gimoring (Rank 29)2026/09/1364266.7%
トローリロートル (Rank 25)2026/09/0776185.7%
ゅろぽ (Rank 26)2026/09/0763350.0%
hahaha (Rank 29)2026/09/07660100.0%
鳶飛戾天,魚躍於淵 (Rank 27)2026/09/0664266.7%
orz (Rank 29)2026/09/06105550.0%
jiwoonpk (Rank 33)2026/09/0662433.3%
Rosagigantea (Rank 28)2026/09/0664266.7%
pallmtree (Rank 29)2026/08/2472528.6%
こて (Rank 27)2026/08/1775271.4%
μ (Rank 25)2026/08/0462433.3%
hitokabe2003 (Rank 24)2026/07/2764266.7%
豆次郎 (Rank 22)2026/07/2784450.0%
☆瞳氷☆ (Rank 24)2026/07/27128466.7%
うさぎ帝国 (Rank 24)2026/07/26660100.0%
chimichama (Rank 21)2026/07/0665183.3%

Round openings

Every character

forward movement into punchP30913.3%
throwP+G1396.0%
backdash into throwP+G1215.2%
Shitamaeken2P934.0%
backdash into evade down833.6%
backdash into Karura4P+K512.2%
Slant Back Knuckle1P into Rage Kick1PK451.9%
Shitamaeken2P into forward dash431.9%
backdash into guardG371.6%
forward dash into throwP+G371.6%
crouch dash forward into guardG301.3%
Squat Straight2P291.2%
Sune'uchi2P281.2%
forward dash into Yoko'enpi6P271.2%
crouch dash back into guardG241.0%

403 further openings account for the other 1,224 rounds.

Jean

forward movement into punchP16113.8%
Shitamaeken2P938.0%
throwP+G776.6%
backdash into throwP+G695.9%
backdash into evade down453.9%
Shitamaeken2P into forward dash433.7%
forward dash into throwP+G302.6%
forward dash into Yoko'enpi6P272.3%
backdash into guardG201.7%
forward movement into Kyoshin KourikenPKP191.6%
Shitamaeken2P into backdash181.5%
backdash into evade up181.5%
forward movement into Maeken~Joudan MawashigeriPK181.5%
backdash into Kake'uchi~Maekeri'age46PK171.5%
crouch dash forward into guardG161.4%

166 further openings account for the other 497 rounds.

Jacky

forward movement into punchP6012.7%
Slant Back Knuckle1P into Rage Kick1PK459.5%
Squat Straight2P296.1%
backdash into evade down214.4%
evade down163.4%
Squat Straight2P into forward dash132.8%
backdash into throwP+G122.5%
Squat Straight2P into backdash112.3%
backdash into Spin Heel Sword4K+G102.1%
crouch dash back into guardG102.1%
throwP+G102.1%
forward dash into Rage Kick1PK91.9%
Squat Straight2P into forward movement81.7%
backdash into guardG71.5%
crouch dash back into Beat & Back KnuckleP+KP61.3%

121 further openings account for the other 206 rounds.

Goh

forward movement into punchP7216.2%
backdash into Karura4P+K5111.5%
throwP+G439.7%
Sune'uchi2P286.3%
backdash into throwP+G245.4%
backdash into evade down143.2%
backdash into Kyousengeri46K92.0%
crouch dash forward into Ni'oudaoshi3K+G92.0%
Sune'uchi2P into backdash81.8%
Sune'uchi2P into throwP+G81.8%
backdash into Shouzuka Okuri1P+K81.8%
backdash into guardG81.8%
crouch dash back into Ni'oudaoshi3K+G51.1%
crouch dash forward into guardG51.1%
Soukyu46P40.9%

89 further openings account for the other 147 rounds.

Brad

backdash into offensive move208.5%
backdash into Sway Back4P+K+G187.6%
backdash into throwP+G166.8%
forward movement into punchP166.8%
forward dash into Sharp Shoot1P135.5%
Sit Jab2P into forward dash114.7%
backdash into Sharp Shoot1P104.2%
throwP+G93.8%
Sit Jab2P83.4%
crouch dash forward into guardG73.0%
Sit Jab2P into backdash62.5%
crouch dash back into guardG62.5%
forward dash into crouch52.1%
forward dash into throwP+G52.1%
Spine Whip4P into Lumpini Combination4PK41.7%

61 further openings account for the other 82 rounds.