VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Jacky

プリおじ

Career matches5,261
Career win rate51.8%
Round win rate48.8%
Peak rank34
Distinct opponents209
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky344,1082,0662,04250.3%
Aoi1,15365949457.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jeffry60342656.7%+10.3
Kage58283048.3%+3.5
Akira56272948.2%-3.0
Goh40221855.0%+9.9
Sarah38162242.1%-8.3
Jacky37162143.2%-2.2
El Blaze34142041.2%-6.5
Lau32122037.5%-9.8
Wolf31171454.8%+4.4
Pai29131644.8%-1.3
Shun24131154.2%+3.1
Jean22121054.5%+2.2
Lei Fei2181338.1%-5.9
Aoi179852.9%+4.1
Vanessa156940.0%-4.4
Brad147750.0%-1.3
Lion112918.2%-23.3
Taka102820.0%-15.4
Eileen95455.6%+12.5
Dural330100.0%+47.2

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall70323845.7%-0.6
Breakable Full Fence69383155.1%+8.1
Half Fence66323448.5%+2.4
Rectangle58253343.1%-2.7
Octagon56282850.0%+2.9
Breakable Half Fence53262749.1%-1.4
Low Fence52302257.7%+9.7
Open49173234.7%-11.7
Full Fence39102925.6%-22.0
Full Fence and Open33171651.5%-0.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls34146.6%47.3%-0.7
No walls17146.2%46.8%-0.6

Walls against open: -0.0 points (95% range -9.5 to +9.4), p 0.994 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

獣王(設定2) (Rank 32)2026/09/2262433.3%
orz (Rank 30)2026/09/22660100.0%
タイヨウ (Rank 31)2026/09/2276185.7%
n-nova06 (Rank 33)2026/09/1451420.0%
fixed-star_61 (Rank 35)2026/09/1473442.9%
LEO (Rank 35)2026/09/1363350.0%
白い妖精 (Rank 32)2026/09/1354180.0%
akaten25 (Rank 33)2026/09/13550100.0%
타우끼/taukee (Rank 36)2026/09/1382625.0%
nidaimebannai (Rank 36)2026/09/1271614.3%
mossan_opa2 (Rank 34)2026/09/1254180.0%
うをん (Rank 31)2026/09/1263350.0%
影虎 (Rank 33)2026/09/0852340.0%
ふぇに (Rank 35)2026/09/0761516.7%
asari0727 (Rank 29)2026/09/0654180.0%
フェイス (Rank 35)2026/09/0671614.3%
takapiron1021 (Rank 36)2026/09/05157846.7%
ヘニオ (Rank 32)2026/08/2951420.0%
ニトロ (Rank 34)2026/08/2474357.1%
tacchi_ZO-3 (Rank 37)2026/08/2452340.0%
shima---n (Rank 31)2026/08/2486275.0%
takapiko-no (Rank 29)2026/07/2554180.0%
りてりん (Rank 34)2026/07/1962433.3%
anzenpai (Rank 33)2026/05/0552340.0%
ぷこ (Rank 30)2026/03/2995455.6%

Round openings

Jacky

throwP+G1808.4%
backdash into throwP+G1637.6%
backdash into guardG1587.4%
crouch into Squat Straight2P1265.9%
forward movement into punchP1185.5%
forward movement into Jab StraightPP1044.9%
backdash into evade down914.3%
evade up into throwP+G874.1%
backdash into evade up854.0%
backdash into Dash Hammer Kick66K733.4%
crouch dash forward into throwP+G653.0%
forward movement into Jab Double StraightPPP371.7%
backdash into High Angle Upper Kick6K341.6%
backdash into Rage Kick1PK341.6%
forward movement into Punch High KickPK341.6%

183 further openings account for the other 749 rounds.

Counted from 528 of the 561 matches played. The rest were not pulled for openings.