Virtua Fighter 5 REVO · v1.10 · Region: Asia
白澤
Characters played — VF5's own record
| Sarah | 37 | 3,052 | 1,592 | 1,460 | 52.2% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jean | 27 | 16 | 11 | 59.3% | -0.5 |
|---|---|---|---|---|---|
| Goh | 24 | 16 | 8 | 66.7% | +8.0 |
| Jacky | 21 | 14 | 7 | 66.7% | +9.2 |
| Lau | 21 | 12 | 9 | 57.1% | +0.3 |
| Akira | 17 | 11 | 6 | 64.7% | +10.5 |
| Shun | 17 | 11 | 6 | 64.7% | +11.0 |
| Jeffry | 15 | 7 | 8 | 46.7% | -14.2 |
| Lion | 15 | 9 | 6 | 60.0% | +4.7 |
| Aoi | 14 | 4 | 10 | 28.6% | -27.1 |
| Sarah | 14 | 10 | 4 | 71.4% | +12.3 |
| Brad | 13 | 8 | 5 | 61.5% | +0.2 |
| Kage | 13 | 5 | 8 | 38.5% | -18.8 |
| Wolf | 13 | 8 | 5 | 61.5% | +3.0 |
| Pai | 12 | 6 | 6 | 50.0% | -10.6 |
| Lei Fei | 7 | 4 | 3 | 57.1% | +2.1 |
| Taka | 6 | 3 | 3 | 50.0% | +0.7 |
| Vanessa | 6 | 2 | 4 | 33.3% | -22.7 |
| Dural | 5 | 4 | 1 | 80.0% | +11.5 |
| Eileen | 5 | 3 | 2 | 60.0% | -1.7 |
| El Blaze | 3 | 2 | 1 | 66.7% | +7.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 44 | 23 | 21 | 52.3% | -5.0 |
|---|---|---|---|---|---|
| Rectangle | 37 | 22 | 15 | 59.5% | +1.0 |
| Full Fence | 33 | 18 | 15 | 54.5% | -5.4 |
| Breakable Full Fence | 31 | 18 | 13 | 58.1% | +0.5 |
| Breakable Half Fence | 27 | 18 | 9 | 66.7% | +8.1 |
| Half Fence | 26 | 15 | 11 | 57.7% | -2.6 |
| Open | 21 | 8 | 13 | 38.1% | -21.2 |
| Octagon | 17 | 10 | 7 | 58.8% | +5.7 |
| Full Fence and Open | 12 | 7 | 5 | 58.3% | +4.9 |
| Low Fence | 10 | 8 | 2 | 80.0% | +22.8 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 171 | 59.1% | 58.4% | +0.7 |
| No walls | 75 | 52.0% | 57.0% | -5.0 |
Walls against open: +5.7 points (95% range -7.8 to +19.1), p 0.409 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 大谷 小平 (Rank 34) | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|
| Gz-KYO (Rank 33) | 5 | 4 | 1 | 80.0% |
| Koutei (Rank 30) | 5 | 4 | 1 | 80.0% |
| interceptor (Rank 35) | 5 | 3 | 2 | 60.0% |
| maruneru-_-khs (Rank 32) | 5 | 3 | 2 | 60.0% |
| ぁ やごろ (Rank 37) | 5 | 3 | 2 | 60.0% |
| B軍団 (Rank 35) | 4 | 1 | 3 | 25.0% |
| DJG10159 (Rank 37) | 4 | 4 | 0 | 100.0% |
| joechou222 (Rank 35) | 4 | 3 | 1 | 75.0% |
| mikumoJacky (Rank 33) | 4 | 2 | 2 | 50.0% |
| mosakiti-555 (Rank 30) | 4 | 4 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 32) | 4 | 3 | 1 | 75.0% |
| ★闘将拉麵男★ (Rank 35) | 4 | 1 | 3 | 25.0% |
| VLW_PS (Rank 35) | 3 | 1 | 2 | 33.3% |
| crazy_brat_girl (Rank 36) | 3 | 2 | 1 | 66.7% |
| hayaya889 (Rank 33) | 3 | 2 | 1 | 66.7% |
| nidaimebannai (Rank 39) | 3 | 1 | 2 | 33.3% |
| openpen (Rank 30) | 3 | 3 | 0 | 100.0% |
| つがさん (Rank 34) | 3 | 1 | 2 | 33.3% |
| ガウショ (Rank 38) | 3 | 1 | 2 | 33.3% |
| タイヨウ (Rank 30) | 3 | 3 | 0 | 100.0% |
| 備長炭火焼-鳥禅- (Rank 38) | 3 | 2 | 1 | 66.7% |
| 天一 (Rank 33) | 3 | 2 | 1 | 66.7% |
| 究極無敵 (Rank 38) | 3 | 2 | 1 | 66.7% |
| 타우끼/taukee (Rank 36) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| B軍団 (Rank 35) | 2026/08/03 | 4 | 1 | 3 | 25.0% |
|---|---|---|---|---|---|
| 타우끼/taukee (Rank 36) | 2026/08/02 | 3 | 1 | 2 | 33.3% |
| nidaimebannai (Rank 39) | 2026/07/29 | 3 | 1 | 2 | 33.3% |
| DJG10159 (Rank 37) | 2026/07/28 | 4 | 4 | 0 | 100.0% |
| ★闘将拉麵男★ (Rank 35) | 2026/07/27 | 4 | 1 | 3 | 25.0% |
| joechou222 (Rank 35) | 2026/07/25 | 4 | 3 | 1 | 75.0% |
| mikumoJacky (Rank 33) | 2026/07/25 | 4 | 2 | 2 | 50.0% |
| 備長炭火焼-鳥禅- (Rank 38) | 2026/07/24 | 3 | 2 | 1 | 66.7% |
| 究極無敵 (Rank 38) | 2026/07/24 | 3 | 2 | 1 | 66.7% |
| ぁ やごろ (Rank 37) | 2026/07/23 | 5 | 3 | 2 | 60.0% |
| interceptor (Rank 35) | 2026/07/21 | 5 | 3 | 2 | 60.0% |
| VLW_PS (Rank 35) | 2026/07/21 | 3 | 1 | 2 | 33.3% |
| Gz-KYO (Rank 33) | 2026/07/20 | 5 | 4 | 1 | 80.0% |
| ガウショ (Rank 38) | 2026/07/19 | 3 | 1 | 2 | 33.3% |
| 大谷 小平 (Rank 34) | 2026/07/10 | 6 | 3 | 3 | 50.0% |
| つがさん (Rank 34) | 2026/07/10 | 3 | 1 | 2 | 33.3% |
| Koutei (Rank 30) | 2026/07/10 | 5 | 4 | 1 | 80.0% |
| maruneru-_-khs (Rank 32) | 2026/07/10 | 5 | 3 | 2 | 60.0% |
| openpen (Rank 30) | 2026/07/09 | 3 | 3 | 0 | 100.0% |
| ∈挙動不審∋ (Rank 32) | 2026/07/04 | 4 | 3 | 1 | 75.0% |
| hayaya889 (Rank 33) | 2026/06/29 | 3 | 2 | 1 | 66.7% |
| 天一 (Rank 33) | 2026/06/24 | 3 | 2 | 1 | 66.7% |
| mosakiti-555 (Rank 30) | 2026/06/21 | 4 | 4 | 0 | 100.0% |
| crazy_brat_girl (Rank 36) | 2026/03/30 | 3 | 2 | 1 | 66.7% |
| タイヨウ (Rank 30) | 2026/03/28 | 3 | 3 | 0 | 100.0% |
Round openings
Sarah
| backdash into Crescent Heel4K+G | 331 | 30.4% |
|---|---|---|
| kickK into punchP | 219 | 20.1% |
| kickK | 62 | 5.7% |
| Snap Side Chop3P into Setup Combination3PK | 44 | 4.0% |
| evade up into crouch dash forward | 44 | 4.0% |
| Round Kick8K+G | 27 | 2.5% |
| crouch into Leg Slicer2K+G | 19 | 1.7% |
| evade down | 15 | 1.4% |
| Quick Knee6K into Quick Knee Straight6KP | 14 | 1.3% |
| backdash into guardG | 14 | 1.3% |
| backdash into Serpent Smash Cannon2P+KK | 12 | 1.1% |
| guardG | 12 | 1.1% |
| backdash | 11 | 1.0% |
| evade down into guardG | 11 | 1.0% |
| kickK into High Kick StraightKP | 11 | 1.0% |
102 further openings account for the other 244 rounds.
