VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Pai

くしゃみ

Career matches2,109
Career win rate52.6%
Round win rate50.2%
Peak rank33
Distinct opponents161
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai331,65386678752.4%
Jacky2739522117456.0%
Brad262191242.9%
Kage261861233.3%
Goh251541126.7%
Jeffry2673442.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira41182343.9%-11.7
Jacky37181948.6%+1.4
Shun2517868.0%+19.5
Wolf25111444.0%-2.4
Aoi2316769.6%+15.4
El Blaze23101343.5%+2.2
Sarah2316769.6%+19.3
Goh2281436.4%-17.2
Lau2171433.3%-12.5
Jean1911857.9%+3.7
Jeffry1661037.5%-6.1
Kage169756.2%-2.4
Vanessa1661037.5%-12.2
Brad145935.7%-13.7
Lei Fei147750.0%+2.3
Lion125741.7%-0.6
Pai116554.5%+5.8
Dural84450.0%+3.8
Eileen330100.0%+58.5
Taka31233.3%-21.3

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall48202841.7%-9.0
Breakable Half Fence47212644.7%-4.3
Full Fence43212248.8%-5.3
Half Fence37172046.0%-0.8
Octagon3425973.5%+26.1
Rectangle34161847.1%+0.8
Full Fence and Open33191457.6%+2.3
Open33171651.5%-1.2
Breakable Full Fence28111739.3%-8.0
Low Fence28151353.6%+9.2

1 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls22349.8%48.8%+1.0
No walls10947.7%49.3%-1.6

Walls against open: +2.6 points (95% range -9.3 to +14.5), p 0.670 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

orz (Rank 30)127558.3%
けいすけ新宿 (Rank 33)84450.0%
a-week-away (Rank 29)74357.1%
yamaneko (Rank 33)73442.9%
xXsoul-childXx (Rank 27)64266.7%
え~る (Rank 31)64266.7%
ふぇに (Rank 33)62433.3%
ウシジマ (Rank 30)62433.3%
a39611619 (Rank 22)53260.0%
windowkhs (Rank 26)52340.0%
伍の人 (Rank 28)52340.0%
獣王(設定2) (Rank 30)550100.0%
BANANA (Rank 30)440100.0%
CELIS (Rank 27)42250.0%
MikuMartineau (Rank 32)41325.0%
chibo (Rank 23)42250.0%
tomoky714 (Rank 30)41325.0%
twinsshine (Rank 28)43175.0%
あなたのかみさま (Rank 23)43175.0%
おるが@のびしろF (Rank 30)4040.0%
ガリバー (Rank 32)41325.0%
ガンオンやりたひ (Rank 30)42250.0%
タイヨウ (Rank 30)43175.0%
モルト (Rank 29)42250.0%
寿司眼鉄 (Rank 30)4040.0%

Most played opponents, most recent first

twinsshine (Rank 28)2026/09/1743175.0%
ふぇに (Rank 33)2026/09/1562433.3%
yamaneko (Rank 33)2026/09/1573442.9%
BANANA (Rank 30)2026/09/14440100.0%
獣王(設定2) (Rank 30)2026/09/05550100.0%
おるが@のびしろF (Rank 30)2026/08/284040.0%
a-week-away (Rank 29)2026/08/2574357.1%
a39611619 (Rank 22)2026/08/2253260.0%
ガリバー (Rank 32)2026/08/1841325.0%
chibo (Rank 23)2026/08/0342250.0%
けいすけ新宿 (Rank 33)2026/08/0384450.0%
ガンオンやりたひ (Rank 30)2026/08/0242250.0%
ウシジマ (Rank 30)2026/07/2862433.3%
tomoky714 (Rank 30)2026/07/2741325.0%
え~る (Rank 31)2026/07/2064266.7%
orz (Rank 30)2026/07/10127558.3%
xXsoul-childXx (Rank 27)2026/06/1664266.7%
タイヨウ (Rank 30)2026/06/1643175.0%
伍の人 (Rank 28)2026/06/0552340.0%
CELIS (Rank 27)2026/05/3042250.0%
windowkhs (Rank 26)2026/05/2852340.0%
モルト (Rank 29)2026/05/1942250.0%
寿司眼鉄 (Rank 30)2026/05/194040.0%
あなたのかみさま (Rank 23)2026/05/0943175.0%
MikuMartineau (Rank 32)2026/04/2141325.0%

Round openings

Every character

crouch into down-back kick1K1016.7%
Hi'en Tankyaku9K835.5%
guardG795.2%
Dash Hammer Kick66K573.8%
forward movement into punchP543.6%
Ensei Haijinkyaku7K+G503.3%
crouch into Souka Rensui3PP432.8%
crouch into Renka Sentai2KK372.4%
Ryoushou6P+K into evade down352.3%
Tenshin Oushoushou46P+K322.1%
guardG into Hi'en Tankyaku9K291.9%
Souanshou3P+K271.8%
Honshin Soukyaku1K+G221.4%
Meishouho4P+K+G into punchP181.2%
crouch into Ensei Haikyaku4K181.2%

334 further openings account for the other 830 rounds.

Pai

crouch into down-back kick1K1018.9%
Hi'en Tankyaku9K837.3%
forward movement into punchP514.5%
Ensei Haijinkyaku7K+G504.4%
guardG504.4%
crouch into Souka Rensui3PP433.8%
crouch into Renka Sentai2KK373.3%
Ryoushou6P+K into evade down353.1%
Tenshin Oushoushou46P+K322.8%
guardG into Hi'en Tankyaku9K292.6%
Souanshou3P+K272.4%
Honshin Soukyaku1K+G221.9%
Meishouho4P+K+G into punchP181.6%
crouch into Ensei Haikyaku4K181.6%
Enshi Soushou66P161.4%

193 further openings account for the other 523 rounds.

Jacky

Dash Hammer Kick66K5720.2%
guardG227.8%
Low Spin Kick1K+G165.7%
backward movement into Groin Kick6K+G113.9%
Head Hook Kick3K+G72.5%
Bil Jee6P+K into forward movement62.1%
Middle Spin Kick46K+G62.1%
forward dash into throwP+G62.1%
Double Dragon9K51.8%
High Angle Upper Kick6K51.8%
backdash into Middle Spin Kick46K+G51.8%
guardG into Beat Spin KickP+KK51.8%
guardG into Middle Kick3K51.8%
Middle Kick3K41.4%
Middle Smash6P41.4%

78 further openings account for the other 118 rounds.

Goh

backward movement into Hiji'ate6P613.3%
Kurogane Kudaki66P48.9%
Karura4P+K36.7%
guardG36.7%
backdash24.4%
crouch into Sokkotsu Kudaki1K+G24.4%
BasaraP+K+G into Kokuryusatsu Ichi46P+K12.2%
Kumite Harai (Deflect)4P+K+G12.2%
Ropputsubushi6P+K into Raikou3P12.2%
Ropputsubushi6P+K into punchP12.2%
Sune'uchi2P12.2%
Tsukikage6K into kickK12.2%
Zukotsuwari9P+K into evade up12.2%
backdash into Garyu66K12.2%
backdash into Karura4P+K12.2%

16 further openings account for the other 16 rounds.

Brad

Jaguar Tail2K+G414.3%
guardG310.7%
Elbow Hook6P into Elbow Hook~Screw High Kick6PK27.1%
Sawk Klab6P+K27.1%
guardG into Elbow Hook~Screw High Kick6PK27.1%
Dtee Sawk Dtrohng4P+K13.6%
Further Low1K+G13.6%
Pap Sawk Kao46K+G13.6%
Shovel Hook2P+K into forward movement13.6%
back kick+guard4K+G13.6%
backdash13.6%
backdash into Shovel Hook2P+K13.6%
crouch into Dtee Sawk Combination3PP13.6%
forward movement into guardG13.6%
guardG into Jackal Straight46P+K13.6%

5 further openings account for the other 5 rounds.

Kage

crouch into Nakageri3K213.3%
Engetsugeri9K+G16.7%
Fujinkyaku46K+G16.7%
Gen'you4K+G16.7%
Hagakure-ryu In Raijingeki46P+K16.7%
Hagakure-ryu In Shippujin4P+K+G16.7%
Hagakure-ryu In Shippujin4P+K+G into Hagakure-ryu In FujinP16.7%
Kasumi Yaiba66P+K16.7%
Tsumujigeri2K+G16.7%
backward movement into Fusen Renkyaku6K+G16.7%
crouch into Shippuzan3PP16.7%
crouch into down-back kick+guard1K+G16.7%
guardG into Engetsugeri9K+G16.7%
guardG into evade down16.7%

Jeffry

Elbow Butt6P110.0%
Side Kick3K110.0%
Toe Kick2K into Toe Kick Hammer2KP110.0%
backdash into Heel Drop6K+G110.0%
crouch into Side Kick3K110.0%
forward movement into punchP110.0%
guardG110.0%
guardG into Drop Anchor1K+G110.0%
guardG into Knee Attack6K110.0%
guardG into Side Kick3K110.0%