Virtua Fighter 5 REVO · v1.10
q-6211
Characters played — VF5's own record
| Lei Fei | 31 | 341 | 232 | 109 | 68.0% |
|---|---|---|---|---|---|
| Vanessa | 27 | 42 | 29 | 13 | 69.0% |
| Wolf | 26 | 17 | 8 | 9 | 47.1% |
| El Blaze | 21 | 7 | 5 | 2 | 71.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 18 | 14 | 4 | 77.8% | +16.4 |
|---|---|---|---|---|---|
| Wolf | 18 | 10 | 8 | 55.6% | -8.3 |
| Pai | 14 | 6 | 8 | 42.9% | -14.8 |
| Akira | 12 | 9 | 3 | 75.0% | +12.2 |
| Shun | 11 | 8 | 3 | 72.7% | +3.2 |
| Aoi | 10 | 6 | 4 | 60.0% | -10.8 |
| Eileen | 10 | 3 | 7 | 30.0% | -32.6 |
| Lau | 10 | 6 | 4 | 60.0% | +5.4 |
| Sarah | 9 | 6 | 3 | 66.7% | +4.8 |
| Vanessa | 8 | 6 | 2 | 75.0% | +16.0 |
| Jacky | 6 | 3 | 3 | 50.0% | -10.6 |
| El Blaze | 5 | 3 | 2 | 60.0% | +3.8 |
| Kage | 5 | 2 | 3 | 40.0% | -18.5 |
| Jeffry | 4 | 3 | 1 | 75.0% | +22.2 |
| Lei Fei | 4 | 4 | 0 | 100.0% | +31.6 |
| Jean | 3 | 1 | 2 | 33.3% | -20.1 |
| Dural | 2 | 2 | 0 | 100.0% | +33.0 |
| Lion | 2 | 1 | 1 | 50.0% | -12.7 |
| Brad | 1 | 1 | 0 | 100.0% | +26.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 27 | 17 | 10 | 63.0% | +1.0 |
|---|---|---|---|---|---|
| Breakable Full Fence | 20 | 15 | 5 | 75.0% | +14.7 |
| Octagon | 16 | 11 | 5 | 68.8% | +4.4 |
| Low Fence | 15 | 8 | 7 | 53.3% | -9.3 |
| Open | 15 | 8 | 7 | 53.3% | -8.6 |
| Breakable Half Fence | 13 | 6 | 7 | 46.1% | -12.6 |
| Full Fence and Open | 11 | 5 | 6 | 45.5% | -12.2 |
| Half Fence | 11 | 5 | 6 | 45.5% | -11.7 |
| Rectangle | 11 | 10 | 1 | 90.9% | +20.1 |
| Full Fence | 9 | 8 | 1 | 88.9% | +28.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 80 | 68.8% | 62.6% | +6.1 |
| No walls | 57 | 57.9% | 61.7% | -3.9 |
Walls against open: +10.0 points (95% range -6.1 to +26.1), p 0.224 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Akishin-0313 (Rank 30) | 6 | 4 | 2 | 66.7% |
|---|---|---|---|---|
| NIROCK (Rank 31) | 6 | 1 | 5 | 16.7% |
| frog-23jd (Rank 25) | 4 | 3 | 1 | 75.0% |
| きてぃ☆ (Rank 30) | 4 | 3 | 1 | 75.0% |
| ま~く (Rank 33) | 4 | 1 | 3 | 25.0% |
| CAT (Rank 25) | 3 | 3 | 0 | 100.0% |
| HiHo-HiHo_daho (Rank 30) | 3 | 1 | 2 | 33.3% |
| Tangent_arc1993 (Rank 29) | 3 | 2 | 1 | 66.7% |
| simusimu500 (Rank 29) | 3 | 1 | 2 | 33.3% |
| tamaneen (Rank 33) | 3 | 2 | 1 | 66.7% |
| μ (Rank 25) | 3 | 2 | 1 | 66.7% |
| ばねばば (Rank 32) | 3 | 2 | 1 | 66.7% |
| 影虎 (Rank 33) | 3 | 2 | 1 | 66.7% |
| 神無月夏美Vtuber (Rank 25) | 3 | 2 | 1 | 66.7% |
| 釜猫 (Rank 26) | 3 | 3 | 0 | 100.0% |
| GC-Ajiyoshi (Rank 27) | 2 | 2 | 0 | 100.0% |
| be-Shedded (Rank 28) | 2 | 2 | 0 | 100.0% |
| gimoring (Rank 26) | 2 | 2 | 0 | 100.0% |
| hibiki1030 (Rank 33) | 2 | 0 | 2 | 0.0% |
| siesuu (Rank 27) | 2 | 2 | 0 | 100.0% |
| takazindon (Rank 28) | 2 | 1 | 1 | 50.0% |
| tubaki_ok (Rank 29) | 2 | 1 | 1 | 50.0% |
| カプリッチョ (Rank 26) | 2 | 2 | 0 | 100.0% |
| ターム (Rank 23) | 2 | 2 | 0 | 100.0% |
| 伍の人 (Rank 30) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| NIROCK (Rank 31) | 2026/08/03 | 6 | 1 | 5 | 16.7% |
|---|---|---|---|---|---|
| きてぃ☆ (Rank 30) | 2026/08/03 | 4 | 3 | 1 | 75.0% |
| takazindon (Rank 28) | 2026/08/03 | 2 | 1 | 1 | 50.0% |
| hibiki1030 (Rank 33) | 2026/07/28 | 2 | 0 | 2 | 0.0% |
| μ (Rank 25) | 2026/07/28 | 3 | 2 | 1 | 66.7% |
| simusimu500 (Rank 29) | 2026/07/27 | 3 | 1 | 2 | 33.3% |
| GC-Ajiyoshi (Rank 27) | 2026/07/27 | 2 | 2 | 0 | 100.0% |
| HiHo-HiHo_daho (Rank 30) | 2026/07/27 | 3 | 1 | 2 | 33.3% |
| gimoring (Rank 26) | 2026/07/27 | 2 | 2 | 0 | 100.0% |
| tubaki_ok (Rank 29) | 2026/07/27 | 2 | 1 | 1 | 50.0% |
| CAT (Rank 25) | 2026/07/27 | 3 | 3 | 0 | 100.0% |
| tamaneen (Rank 33) | 2026/07/27 | 3 | 2 | 1 | 66.7% |
| ま~く (Rank 33) | 2026/07/27 | 4 | 1 | 3 | 25.0% |
| 影虎 (Rank 33) | 2026/07/27 | 3 | 2 | 1 | 66.7% |
| Akishin-0313 (Rank 30) | 2026/07/26 | 6 | 4 | 2 | 66.7% |
| ばねばば (Rank 32) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| Tangent_arc1993 (Rank 29) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| siesuu (Rank 27) | 2026/07/26 | 2 | 2 | 0 | 100.0% |
| 伍の人 (Rank 30) | 2026/07/26 | 2 | 0 | 2 | 0.0% |
| be-Shedded (Rank 28) | 2026/07/20 | 2 | 2 | 0 | 100.0% |
| 釜猫 (Rank 26) | 2026/07/20 | 3 | 3 | 0 | 100.0% |
| 神無月夏美Vtuber (Rank 25) | 2026/07/20 | 3 | 2 | 1 | 66.7% |
| frog-23jd (Rank 25) | 2026/07/20 | 4 | 3 | 1 | 75.0% |
| カプリッチョ (Rank 26) | 2026/07/19 | 2 | 2 | 0 | 100.0% |
| ターム (Rank 23) | 2026/07/19 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 72 | 12.0% |
|---|---|---|
| forward movement into Renkan MahosuiPPP | 57 | 9.5% |
| crouch dash forward into guardG | 55 | 9.2% |
| backdash into evade down | 30 | 5.0% |
| evade up into crouch dash forward | 21 | 3.5% |
| backdash into offensive move | 12 | 2.0% |
| Offensive Style: backdash into evade up | 11 | 1.8% |
| Defensive Style: backdash into evade up | 10 | 1.7% |
| backward movement into evade up | 9 | 1.5% |
| crouch dash forward into Sayu ShoukenPP | 9 | 1.5% |
| forward movement into Sayu ShoukenPP | 9 | 1.5% |
| Offensive Style: backdash into evade down | 8 | 1.3% |
| backdash into Hai Shiki2P+K+G | 7 | 1.2% |
| crouch dash forward into Kakushu Suigeki6P | 7 | 1.2% |
| Defensive Style: crouch dash forward into guardG | 6 | 1.0% |
177 further openings account for the other 278 rounds.
Lei Fei
| backdash into evade up | 58 | 13.3% |
|---|---|---|
| forward movement into Renkan MahosuiPPP | 57 | 13.1% |
| crouch dash forward into guardG | 48 | 11.0% |
| backdash into evade down | 26 | 6.0% |
| evade up into crouch dash forward | 18 | 4.1% |
| backdash into offensive move | 12 | 2.8% |
| crouch dash forward into Sayu ShoukenPP | 9 | 2.1% |
| forward movement into Sayu ShoukenPP | 9 | 2.1% |
| backward movement into evade up | 8 | 1.8% |
| backdash into Hai Shiki2P+K+G | 7 | 1.6% |
| crouch dash forward into Kakushu Suigeki6P | 7 | 1.6% |
| backdash into Kaisei Tento1P+K | 6 | 1.4% |
| Dantai4K | 4 | 0.9% |
| Kochouheki (Deflect)236P+K | 4 | 0.9% |
| Souryu Shukkai43P+K | 4 | 0.9% |
105 further openings account for the other 159 rounds.
Vanessa
| Offensive Style: backdash into evade up | 11 | 9.9% |
|---|---|---|
| Defensive Style: backdash into evade up | 10 | 9.0% |
| Offensive Style: backdash into evade down | 8 | 7.2% |
| Defensive Style: crouch dash forward into guardG | 6 | 5.4% |
| Defensive Style: Stinger Low Blow | 5 | 4.5% |
| Defensive Style: Bone Crush Middle | 4 | 3.6% |
| Defensive Style: backdash into Low Spin Slicer2K+G | 3 | 2.7% |
| Defensive Style: backdash into crouch dash forward | 3 | 2.7% |
| Defensive Style: Wind Elbow | 2 | 1.8% |
| Defensive Style: Wind Elbow into forward movement | 2 | 1.8% |
| Defensive Style: backdash into Wind Elbow4P+K | 2 | 1.8% |
| Defensive Style: crouch dash forward into Stinger Low Blow1P+K | 2 | 1.8% |
| Defensive Style: forward movement into punchP | 2 | 1.8% |
| Offensive Style: backdash into crouch dash forward | 2 | 1.8% |
| Offensive Style: crouch dash forward into guardG | 2 | 1.8% |
45 further openings account for the other 47 rounds.
Wolf
| backdash into evade up | 14 | 27.4% |
|---|---|---|
| crouch dash forward into guardG | 6 | 11.8% |
| backdash into evade down | 3 | 5.9% |
| evade up into crouch dash forward | 3 | 5.9% |
| Low Drop Kick62K | 2 | 3.9% |
| backdash into Quick Shoulder66P+K | 2 | 3.9% |
| backdash into throwP+G | 2 | 3.9% |
| forward movement into punchP | 2 | 3.9% |
| backdash into Arrow Knuckle3P | 1 | 2.0% |
| backdash into Gasp Kneel Palm Bomb6P+K | 1 | 2.0% |
| backdash into Heavy Middle Kick3K+G | 1 | 2.0% |
| backdash into Kenka Kick1K+G | 1 | 2.0% |
| backdash into crouch dash forward | 1 | 2.0% |
| backward movement into evade up | 1 | 2.0% |
| crouch dash forward into Low Drop Kick62K | 1 | 2.0% |
10 further openings account for the other 10 rounds.
El Blaze
| backdash into evade down | 1 | 33.3% |
|---|---|---|
| crouch dash forward into guardG | 1 | 33.3% |
| evade up into Shadow Spear6K | 1 | 33.3% |
