VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Kage

EZO-KAGE

Career matches2,993
Career win rate50.2%
Round win rate51.2%
Peak rank30
Distinct opponents92
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage302,9931,5041,48950.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2491537.5%-13.0
Jacky1871138.9%-12.8
Wolf1610662.5%+9.9
Aoi1512380.0%+28.1
Sarah135838.5%-10.8
Lau126650.0%+6.2
Kage94544.4%+5.2
Pai91811.1%-41.3
Lion84450.0%-5.0
Shun74357.1%-0.4
Brad62433.3%-22.1
Goh64266.7%+16.4
Jean62433.3%-3.5
Jeffry64266.7%+22.1
El Blaze53260.0%+12.8
Lei Fei53260.0%+11.9
Vanessa42250.0%-2.8
Eileen330100.0%+44.3
Taka110100.0%+42.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open27141351.9%+2.1
Single Wall23131056.5%+9.3
Breakable Half Fence21101147.6%-2.7
Full Fence2171433.3%-15.4
Rectangle1811761.1%+13.5
Breakable Full Fence148657.1%+4.1
Full Fence and Open134930.8%-19.2
Low Fence138561.5%+14.4
Octagon94544.4%-3.3
Half Fence83537.5%-17.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls9147.3%49.8%-2.5
No walls6355.6%49.1%+6.4

Walls against open: -8.9 points (95% range -25.0 to +7.1), p 0.274 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Light (Rank 29)2026/07/2021150.0%
よもぎる (Rank 29)2026/07/2031233.3%
fdjskjfsdls (Rank 28)2026/07/2031233.3%
龍仙人【鬼手仏心】 (Rank 27)2026/06/1043175.0%
TAPIOKA (Rank 28)2026/06/0732166.7%
ひざくん☆中能登VF部 (Rank 30)2026/06/074040.0%
カプリッチョ (Rank 26)2026/05/1054180.0%
hayate (Rank 28)2026/05/10330100.0%
ワクワク (Rank 31)2026/05/1031233.3%
ばねばば (Rank 30)2026/05/1031233.3%
セロニアス (Rank 30)2026/04/2232166.7%
mmmsm (Rank 27)2026/04/2241325.0%
Toragoto (Rank 26)2026/04/08220100.0%
USUSU (Rank 30)2026/04/0863350.0%
a_h_i_k_o (Rank 28)2026/04/0883537.5%
HavocWingPLZG (Rank 25)2026/04/0832166.7%
すずきあゆむ (Rank 27)2026/04/0832166.7%
BigBoin (Rank 31)2026/04/0831233.3%
Koromo (Rank 32)2026/04/082020.0%
へるる (Rank 26)2026/03/282020.0%
Grimaster (Rank 30)2026/03/282020.0%
マグロ親方 (Rank 31)2026/03/2831233.3%
RunneR (Rank 36)2026/03/2732166.7%
fwnd1396 (Rank 31)2026/03/2752340.0%
もち田 (Rank 32)2026/03/2721150.0%

Round openings

Kage

forward movement into punchP10214.2%
backdash into evade down8511.8%
Ryubisen44K+G669.2%
forward movement into ResshouPP496.8%
Ryu'eikyaku66K395.4%
Jizuridan2P243.4%
backdash into Gen'you4K+G212.9%
forward dash into Fusenjin3P192.6%
backdash into Fusenjin3P182.5%
Nakageri3K into Nirenkyaku3KK152.1%
backdash into evade up131.8%
Hagakure-ryu In Raijingeki46P+K111.5%
Rasen4P into Rasen Urageri4PK111.5%
backdash into Kodachinuki4K111.5%
punchP into ResshouPP91.3%

109 further openings account for the other 224 rounds.