VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Kage

clumsyman

Career matches2,070
Career win rate54.0%
Round win rate59.4%
Peak rank33
Distinct opponents47
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage331,75592882752.9%
Brad24013610456.7%
Lion3075542172.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2013765.0%-6.1
Wolf1511473.3%+8.4
Jacky126650.0%-23.1
Pai124833.3%-31.0
Sarah109190.0%+26.2
Brad98188.9%+24.8
Shun97277.8%+7.0
Goh84450.0%-1.5
Jean83537.5%-23.0
Jeffry54180.0%+11.8
Kage54180.0%+10.8
Lion42250.0%-11.3
Dural220100.0%+44.8
Lei Fei220100.0%+27.8
Aoi110100.0%+23.8
Lau110100.0%+24.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence2214863.6%-4.8
Octagon2012860.0%-8.3
Breakable Half Fence1413192.9%+26.5
Breakable Full Fence1210283.3%+18.1
Single Wall129375.0%+5.0
Half Fence119281.8%+18.5
Low Fence84450.0%-15.4
Open84450.0%-0.3
Rectangle73442.9%-23.6
Full Fence and Open31233.3%-27.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls8670.9%67.1%+3.8
No walls2860.7%63.0%-2.3

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

MikuMartineau (Rank 32)83537.5%
sentakuya_k (Rank 30)76185.7%
anzenpai (Rank 33)62433.3%
Koromo (Rank 32)54180.0%
わばし (Rank 30)53260.0%
ゲッパー (Rank 38)51420.0%
銀 (Rank 28)550100.0%
Jacky_Chan (Rank 28)440100.0%
MAR-KUN888 (Rank 32)440100.0%
Sinabro (Rank 30)32166.7%
Teruo_1114 (Rank 29)32166.7%
jieraiya39 (Rank 28)330100.0%
ma_hime1007 (Rank 30)32166.7%
specialweek3250 (Rank 33)3030.0%
tomi79_1820 (Rank 29)32166.7%
くろね@のびしろF (Rank 33)31233.3%
バジ松 (Rank 29)31233.3%
HIGE (Rank 31)220100.0%
NAKAMU-ONRI1 (Rank 26)220100.0%
gonta_hawkfield (Rank 31)21150.0%
ken3000wo (Rank 35)220100.0%
paoya0423 (Rank 35)21150.0%
yubinpapas (Rank 27)220100.0%
ヘニオ (Rank 30)220100.0%
要你命3000 (Rank 26)21150.0%

Most played opponents, most recent first

yubinpapas (Rank 27)2026/08/23220100.0%
銀 (Rank 28)2026/08/23550100.0%
バジ松 (Rank 29)2026/08/2331233.3%
gonta_hawkfield (Rank 31)2026/08/2321150.0%
Jacky_Chan (Rank 28)2026/08/23440100.0%
sentakuya_k (Rank 30)2026/08/2376185.7%
specialweek3250 (Rank 33)2026/08/233030.0%
Sinabro (Rank 30)2026/08/2332166.7%
ゲッパー (Rank 38)2026/08/2251420.0%
tomi79_1820 (Rank 29)2026/08/2232166.7%
jieraiya39 (Rank 28)2026/08/22330100.0%
Teruo_1114 (Rank 29)2026/08/2232166.7%
NAKAMU-ONRI1 (Rank 26)2026/08/22220100.0%
要你命3000 (Rank 26)2026/08/2221150.0%
HIGE (Rank 31)2026/06/14220100.0%
わばし (Rank 30)2026/06/1453260.0%
MAR-KUN888 (Rank 32)2026/06/14440100.0%
MikuMartineau (Rank 32)2026/06/0683537.5%
くろね@のびしろF (Rank 33)2026/06/0631233.3%
ken3000wo (Rank 35)2026/05/22220100.0%
anzenpai (Rank 33)2026/05/2262433.3%
paoya0423 (Rank 35)2026/05/2221150.0%
ヘニオ (Rank 30)2026/05/22220100.0%
Koromo (Rank 32)2026/05/2254180.0%
ma_hime1007 (Rank 30)2026/05/2232166.7%

Round openings

Every character

forward movement into punchP7515.5%
Banchu6P5010.3%
backdash into evade down5010.3%
backward movement into Nagiharai6P+K387.9%
forward movement into Rensui SoushuPPP+K173.5%
crouch dash forward into guardG163.3%
Hiji'uchi6P142.9%
backdash into evade up142.9%
crouch dash forward into evade down132.7%
Hagakure-ryu In Raijingeki46P+K102.1%
crouch dash forward into throwP+G102.1%
backdash into Furikakato OtoshiK+G91.9%
backdash into crouch dash forward81.7%
guardG into evade down81.7%
backdash into throwP+G71.4%

71 further openings account for the other 144 rounds.

Kage

backward movement into Nagiharai6P+K3815.6%
forward movement into punchP239.4%
backdash into evade down187.4%
Hiji'uchi6P145.7%
backdash into evade up124.9%
crouch dash forward into guardG124.9%
Hagakure-ryu In Raijingeki46P+K104.1%
crouch dash forward into evade down104.1%
backdash into Furikakato OtoshiK+G93.7%
crouch dash forward into throwP+G93.7%
backdash into crouch dash forward72.9%
crouch dash forward into Jizuridan2P72.9%
Hagakure-ryu In Raijingeki46P+K into punchP62.5%
forward dash into forward kick6K62.5%
Ryu'eikyaku66K41.6%

40 further openings account for the other 59 rounds.

Lion

forward movement into punchP5221.8%
Banchu6P5020.9%
backdash into evade down3213.4%
forward movement into Rensui SoushuPPP+K177.1%
crouch into Katousui2P72.9%
forward movement into Koushu RensuiPP62.5%
guardG into evade down62.5%
Banchu6P into forward dash41.7%
backdash into punchP41.7%
backdash into throwP+G41.7%
crouch dash forward into guardG41.7%
evade down into guardG41.7%
punchP41.7%
backdash into Sentai4K31.3%
crouch dash forward into evade down31.3%

29 further openings account for the other 39 rounds.