Virtua Fighter 5 REVO · v1.10 · Region: Asia
clumsyman
Characters played — VF5's own record
| Kage | 33 | 1,755 | 928 | 827 | 52.9% |
|---|---|---|---|---|---|
| Brad | — | 240 | 136 | 104 | 56.7% |
| Lion | 30 | 75 | 54 | 21 | 72.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 20 | 13 | 7 | 65.0% | -6.1 |
|---|---|---|---|---|---|
| Wolf | 15 | 11 | 4 | 73.3% | +8.4 |
| Jacky | 12 | 6 | 6 | 50.0% | -23.1 |
| Pai | 12 | 4 | 8 | 33.3% | -31.0 |
| Sarah | 10 | 9 | 1 | 90.0% | +26.2 |
| Brad | 9 | 8 | 1 | 88.9% | +24.8 |
| Shun | 9 | 7 | 2 | 77.8% | +7.0 |
| Goh | 8 | 4 | 4 | 50.0% | -1.5 |
| Jean | 8 | 3 | 5 | 37.5% | -23.0 |
| Jeffry | 5 | 4 | 1 | 80.0% | +11.8 |
| Kage | 5 | 4 | 1 | 80.0% | +10.8 |
| Lion | 4 | 2 | 2 | 50.0% | -11.3 |
| Dural | 2 | 2 | 0 | 100.0% | +44.8 |
| Lei Fei | 2 | 2 | 0 | 100.0% | +27.8 |
| Aoi | 1 | 1 | 0 | 100.0% | +23.8 |
| Lau | 1 | 1 | 0 | 100.0% | +24.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 22 | 14 | 8 | 63.6% | -4.8 |
|---|---|---|---|---|---|
| Octagon | 20 | 12 | 8 | 60.0% | -8.3 |
| Breakable Half Fence | 14 | 13 | 1 | 92.9% | +26.5 |
| Breakable Full Fence | 12 | 10 | 2 | 83.3% | +18.1 |
| Single Wall | 12 | 9 | 3 | 75.0% | +5.0 |
| Half Fence | 11 | 9 | 2 | 81.8% | +18.5 |
| Low Fence | 8 | 4 | 4 | 50.0% | -15.4 |
| Open | 8 | 4 | 4 | 50.0% | -0.3 |
| Rectangle | 7 | 3 | 4 | 42.9% | -23.6 |
| Full Fence and Open | 3 | 1 | 2 | 33.3% | -27.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 86 | 70.9% | 67.1% | +3.8 |
| No walls | 28 | 60.7% | 63.0% | -2.3 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| MikuMartineau (Rank 32) | 8 | 3 | 5 | 37.5% |
|---|---|---|---|---|
| sentakuya_k (Rank 30) | 7 | 6 | 1 | 85.7% |
| anzenpai (Rank 33) | 6 | 2 | 4 | 33.3% |
| Koromo (Rank 32) | 5 | 4 | 1 | 80.0% |
| わばし (Rank 30) | 5 | 3 | 2 | 60.0% |
| ゲッパー (Rank 38) | 5 | 1 | 4 | 20.0% |
| 銀 (Rank 28) | 5 | 5 | 0 | 100.0% |
| Jacky_Chan (Rank 28) | 4 | 4 | 0 | 100.0% |
| MAR-KUN888 (Rank 32) | 4 | 4 | 0 | 100.0% |
| Sinabro (Rank 30) | 3 | 2 | 1 | 66.7% |
| Teruo_1114 (Rank 29) | 3 | 2 | 1 | 66.7% |
| jieraiya39 (Rank 28) | 3 | 3 | 0 | 100.0% |
| ma_hime1007 (Rank 30) | 3 | 2 | 1 | 66.7% |
| specialweek3250 (Rank 33) | 3 | 0 | 3 | 0.0% |
| tomi79_1820 (Rank 29) | 3 | 2 | 1 | 66.7% |
| くろね@のびしろF (Rank 33) | 3 | 1 | 2 | 33.3% |
| バジ松 (Rank 29) | 3 | 1 | 2 | 33.3% |
| HIGE (Rank 31) | 2 | 2 | 0 | 100.0% |
| NAKAMU-ONRI1 (Rank 26) | 2 | 2 | 0 | 100.0% |
| gonta_hawkfield (Rank 31) | 2 | 1 | 1 | 50.0% |
| ken3000wo (Rank 35) | 2 | 2 | 0 | 100.0% |
| paoya0423 (Rank 35) | 2 | 1 | 1 | 50.0% |
| yubinpapas (Rank 27) | 2 | 2 | 0 | 100.0% |
| ヘニオ (Rank 30) | 2 | 2 | 0 | 100.0% |
| 要你命3000 (Rank 26) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| yubinpapas (Rank 27) | 2026/08/23 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| 銀 (Rank 28) | 2026/08/23 | 5 | 5 | 0 | 100.0% |
| バジ松 (Rank 29) | 2026/08/23 | 3 | 1 | 2 | 33.3% |
| gonta_hawkfield (Rank 31) | 2026/08/23 | 2 | 1 | 1 | 50.0% |
| Jacky_Chan (Rank 28) | 2026/08/23 | 4 | 4 | 0 | 100.0% |
| sentakuya_k (Rank 30) | 2026/08/23 | 7 | 6 | 1 | 85.7% |
| specialweek3250 (Rank 33) | 2026/08/23 | 3 | 0 | 3 | 0.0% |
| Sinabro (Rank 30) | 2026/08/23 | 3 | 2 | 1 | 66.7% |
| ゲッパー (Rank 38) | 2026/08/22 | 5 | 1 | 4 | 20.0% |
| tomi79_1820 (Rank 29) | 2026/08/22 | 3 | 2 | 1 | 66.7% |
| jieraiya39 (Rank 28) | 2026/08/22 | 3 | 3 | 0 | 100.0% |
| Teruo_1114 (Rank 29) | 2026/08/22 | 3 | 2 | 1 | 66.7% |
| NAKAMU-ONRI1 (Rank 26) | 2026/08/22 | 2 | 2 | 0 | 100.0% |
| 要你命3000 (Rank 26) | 2026/08/22 | 2 | 1 | 1 | 50.0% |
| HIGE (Rank 31) | 2026/06/14 | 2 | 2 | 0 | 100.0% |
| わばし (Rank 30) | 2026/06/14 | 5 | 3 | 2 | 60.0% |
| MAR-KUN888 (Rank 32) | 2026/06/14 | 4 | 4 | 0 | 100.0% |
| MikuMartineau (Rank 32) | 2026/06/06 | 8 | 3 | 5 | 37.5% |
| くろね@のびしろF (Rank 33) | 2026/06/06 | 3 | 1 | 2 | 33.3% |
| ken3000wo (Rank 35) | 2026/05/22 | 2 | 2 | 0 | 100.0% |
| anzenpai (Rank 33) | 2026/05/22 | 6 | 2 | 4 | 33.3% |
| paoya0423 (Rank 35) | 2026/05/22 | 2 | 1 | 1 | 50.0% |
| ヘニオ (Rank 30) | 2026/05/22 | 2 | 2 | 0 | 100.0% |
| Koromo (Rank 32) | 2026/05/22 | 5 | 4 | 1 | 80.0% |
| ma_hime1007 (Rank 30) | 2026/05/22 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| forward movement into punchP | 75 | 15.5% |
|---|---|---|
| Banchu6P | 50 | 10.3% |
| backdash into evade down | 50 | 10.3% |
| backward movement into Nagiharai6P+K | 38 | 7.9% |
| forward movement into Rensui SoushuPPP+K | 17 | 3.5% |
| crouch dash forward into guardG | 16 | 3.3% |
| Hiji'uchi6P | 14 | 2.9% |
| backdash into evade up | 14 | 2.9% |
| crouch dash forward into evade down | 13 | 2.7% |
| Hagakure-ryu In Raijingeki46P+K | 10 | 2.1% |
| crouch dash forward into throwP+G | 10 | 2.1% |
| backdash into Furikakato OtoshiK+G | 9 | 1.9% |
| backdash into crouch dash forward | 8 | 1.7% |
| guardG into evade down | 8 | 1.7% |
| backdash into throwP+G | 7 | 1.4% |
71 further openings account for the other 144 rounds.
Kage
| backward movement into Nagiharai6P+K | 38 | 15.6% |
|---|---|---|
| forward movement into punchP | 23 | 9.4% |
| backdash into evade down | 18 | 7.4% |
| Hiji'uchi6P | 14 | 5.7% |
| backdash into evade up | 12 | 4.9% |
| crouch dash forward into guardG | 12 | 4.9% |
| Hagakure-ryu In Raijingeki46P+K | 10 | 4.1% |
| crouch dash forward into evade down | 10 | 4.1% |
| backdash into Furikakato OtoshiK+G | 9 | 3.7% |
| crouch dash forward into throwP+G | 9 | 3.7% |
| backdash into crouch dash forward | 7 | 2.9% |
| crouch dash forward into Jizuridan2P | 7 | 2.9% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 6 | 2.5% |
| forward dash into forward kick6K | 6 | 2.5% |
| Ryu'eikyaku66K | 4 | 1.6% |
40 further openings account for the other 59 rounds.
Lion
| forward movement into punchP | 52 | 21.8% |
|---|---|---|
| Banchu6P | 50 | 20.9% |
| backdash into evade down | 32 | 13.4% |
| forward movement into Rensui SoushuPPP+K | 17 | 7.1% |
| crouch into Katousui2P | 7 | 2.9% |
| forward movement into Koushu RensuiPP | 6 | 2.5% |
| guardG into evade down | 6 | 2.5% |
| Banchu6P into forward dash | 4 | 1.7% |
| backdash into punchP | 4 | 1.7% |
| backdash into throwP+G | 4 | 1.7% |
| crouch dash forward into guardG | 4 | 1.7% |
| evade down into guardG | 4 | 1.7% |
| punchP | 4 | 1.7% |
| backdash into Sentai4K | 3 | 1.3% |
| crouch dash forward into evade down | 3 | 1.3% |
29 further openings account for the other 39 rounds.
