VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Lau

interceptor

Career matches27,416
Career win rate57.8%
Round win rate55.3%
Peak rank42
Distinct opponents797
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau427,0784,0553,02357.3%
Akira426,7724,1012,67160.6%
Goh385,8093,0622,74752.7%
Kage424,3302,5461,78458.8%
Dural421,9531,22972462.9%
Wolf3595453541956.1%
Taka3652031820261.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky57133923259.4%+2.2
Akira51334217166.7%+6.8
Brad44224519755.4%+1.5
Lau40822618255.4%+0.4
Jeffry28815613254.2%-8.7
Lion26713613150.9%-3.7
Kage2411528963.1%+6.0
Taka23310712645.9%-7.4
El Blaze21811310551.8%-6.8
Lei Fei2031287563.0%+3.4
Aoi1861186863.4%-1.5
Shun1821117161.0%+3.4
Wolf1791136663.1%-3.3
Pai1781037557.9%-3.5
Jean165976858.8%-2.6
Goh1631016262.0%+1.9
Sarah139865361.9%-0.3
Vanessa137835460.6%+0.6
Eileen120724860.0%+2.8
Dural52322061.5%-0.2

0 of 20 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 20 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open55332323058.4%+0.4
Half Fence49728920858.1%-0.2
Octagon49529719860.0%+0.2
Breakable Half Fence47728119658.9%+0.4
Single Wall47228119159.5%+1.0
Rectangle47023923150.9%-5.6
Breakable Full Fence46226519757.4%-1.3
Full Fence45426718758.8%+2.0
Low Fence44428216263.5%+2.2
Full Fence and Open28816612257.6%-1.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2,85557.4%58.1%-0.7
No walls1,46960.3%59.3%+1.0

Walls against open: -1.7 points (95% range -4.8 to +1.4), p 0.279 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ctraum (Rank 38)2026/08/0546232350.0%
VF12360-PC (Rank 38)2026/08/0536191752.8%
Mochi/かしわもち (Rank 38)2026/08/0545232251.1%
かえる (Rank 38)2026/08/0595425344.2%
LEEGOSEGA (Rank 37)2026/08/0435181751.4%
NORESPECT (Rank 35)2026/08/0446232350.0%
nassy-0106 (Rank 38)2026/08/0438201852.6%
reiya---0602 (Rank 36)2026/08/0433151845.5%
しょべるん (Rank 38)2026/08/0255282750.9%
JKSTW(SEGAWORLD大亞店) (Rank 33)2026/07/303128390.3%
atototto1000 (Rank 37)2026/07/3041251661.0%
mudanadoryokuzki (Rank 38)2026/07/25113694461.1%
marchan-87 (Rank 35)2026/07/2335171848.6%
zephyr_dural (Rank 30)2026/07/233328584.8%
五寸釘くん (Rank 35)2026/07/2249292059.2%
GP (Rank 36)2026/07/2275255033.3%
Sleipnir-kzm (Rank 37)2026/07/1932191359.4%
타우끼/taukee (Rank 35)2026/07/1738172144.7%
hikabun (Rank 39)2026/07/1535122334.3%
Mo_superb (Rank 36)2026/07/134233978.6%
siroiro_16bit (Rank 39)2026/06/2973383552.0%
LinearMixedModel (Rank 38)2026/06/2131112035.5%
Alias-ks77 (Rank 36)2026/06/1958401869.0%
guigui8393 (Rank 37)2026/06/0658263244.8%
ダンシングまるこ (Rank 38)2026/06/0452292355.8%

Round openings

Every character

forward movement into punchP6853.5%
backdash into evade up5602.9%
evade up into crouch dash forward4962.5%
Rimon Chouchu66P4702.4%
forward dash into forward punch+kick6P+K4312.2%
backdash into evade down3571.8%
crouch dash forward into Youhou33P3461.8%
Souka Housui3P+K2931.5%
kickK2771.4%
forward dash into Jouho Touken6P2621.3%
forward dash into throwP+G2541.3%
backdash into Chouzan Housui46P+K2381.2%
evade down into crouch dash forward2301.2%
crouch dash back into Karura4P+K2081.1%
guardG1961.0%

1,390 further openings account for the other 14,361 rounds.

Counted from 4,882 of the 4,885 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P4706.0%
forward dash into forward punch+kick6P+K4295.4%
crouch dash forward into Youhou33P3464.4%
Souka Housui3P+K2933.7%
backdash into evade up2803.5%
forward dash into Jouho Touken6P2623.3%
evade up into crouch dash forward2593.3%
backdash into Chouzan Housui46P+K2383.0%
forward movement into punchP2092.6%
backdash into evade down2042.6%
Rimon Chouchu66P into forward dash1842.3%
Jouho Touken6P1552.0%
Sokutai3K1361.7%
Geimon Tessen46P+K+G1351.7%
evade up into Youhou33P1341.7%

376 further openings account for the other 4,158 rounds.

Counted from 1,969 of the 1,970 matches played. The rest were not pulled for openings.

Goh

kickK2626.5%
crouch dash back into Karura4P+K2085.2%
backdash into Karura4P+K1944.8%
forward movement into punchP1914.8%
Ni'oudaoshi3K+G1704.2%
backward movement into Hiji'ate6P1674.2%
forward dash into throwP+G1563.9%
Maegeri3K into Batousatsu3KP1313.3%
Raikou3P into Denkou3PP1052.6%
evade up into crouch dash forward982.5%
Sune'uchi2P902.2%
backdash into evade up892.2%
Hiji'ate6P761.9%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G711.8%
Garyu66K701.8%

306 further openings account for the other 1,919 rounds.

Counted from 980 of the 981 matches played. The rest were not pulled for openings.

Lau

Souko Sensou66P+K1855.4%
Senchutai3K1604.7%
Fukko Kensou1P1394.1%
RenshouPP into Renshou Senputai3PPK1273.7%
Koryu Tenshinkyaku6K+G1163.4%
forward movement into punchP1053.1%
backward movement into Chugeki6P972.8%
backdash into evade up892.6%
Chugeki6P832.4%
Gako Choushitsu6K792.3%
Honshin Hekiken1P+K712.1%
Ko'en Senshi66K+G702.0%
Chisoutai2K+G682.0%
evade up into crouch dash forward571.7%
Ko'en Senshi66K+G into forward movement561.6%

320 further openings account for the other 1,908 rounds.

Kage

Rasen4P into Rasen Urageri4PK1588.9%
backdash into Gen'you4K+G864.8%
forward movement into punchP643.6%
backward movement into Nagiharai6P+K533.0%
backdash into evade up522.9%
Ryu'eikyaku66K502.8%
Rasen4P into Hagakure-ryu You Jumonji KamaeP+K+G492.8%
Rasen4P472.6%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP442.5%
backdash into Kodachinuki4K442.5%
Tsumujigeri2K+G402.2%
evade up into crouch dash forward382.1%
evade down into crouch dash forward341.9%
Nakageri3K321.8%
crouch into Nirenkyaku3KK301.7%

236 further openings account for the other 963 rounds.

Wolf

Quick Shoulder66P+K1458.2%
Arrow Knuckle3P985.5%
Low Hammer2P885.0%
Heavy Middle Kick3K+G804.5%
forward movement into punchP784.4%
forward movement into Elbow Butt4P734.1%
Arrow Knuckle3P into guardG623.5%
crouch dash back into Elbow Butt4P402.3%
Elbow Butt4P372.1%
evade down into Elbow Butt4P362.0%
backdash into Mow Down Chop1P+K352.0%
Heavy Middle Kick3K+G into guardG301.7%
Savate4K301.7%
Screw Hook63214P into Screw Lariat63214PP301.7%
backdash into evade up271.5%

233 further openings account for the other 884 rounds.

Counted from 436 of the 437 matches played. The rest were not pulled for openings.

Dural

Hi'en Tankyaku9K415.1%
forward movement into punchP384.7%
forward dash into Knee Kick6K313.9%
backdash into back kick+guard4K+G293.6%
Dash Hammer Kick66K253.1%
backdash into evade down253.1%
backdash into evade up232.9%
evade up into crouch dash forward232.9%
Attai2K into kick+guardK+G222.8%
backward movement into Rising Elbow6P222.8%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK182.2%
Nakageri3K182.2%
Spine Whip4P into Lumpini Combination4PK162.0%
guardG162.0%
evade down into crouch dash forward131.6%

190 further openings account for the other 441 rounds.

Taka

Hiji'ate6P114.3%
Kachi'age33P+K114.3%
Zangeki33P into forward movement114.3%
backdash into Kumoyaburi4P+K114.3%
backdash into crouch dash forward114.3%
forward movement into Tsuppari 2PP114.3%
kickK114.3%