Virtua Fighter 5 REVO · v1.10 · Region: South America
まぼ
Characters played — VF5's own record
| Wolf | 36 | 533 | 358 | 175 | 67.2% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Kage | 24 | 16 | 8 | 66.7% | +7.9 |
|---|---|---|---|---|---|
| Akira | 18 | 8 | 10 | 44.4% | -14.1 |
| Jean | 18 | 8 | 10 | 44.4% | -23.8 |
| El Blaze | 16 | 8 | 8 | 50.0% | -10.3 |
| Jeffry | 16 | 7 | 9 | 43.8% | -19.9 |
| Lion | 16 | 9 | 7 | 56.2% | +0.4 |
| Jacky | 15 | 9 | 6 | 60.0% | -0.1 |
| Lau | 14 | 6 | 8 | 42.9% | -16.5 |
| Shun | 12 | 9 | 3 | 75.0% | +20.7 |
| Goh | 11 | 8 | 3 | 72.7% | +9.9 |
| Pai | 11 | 6 | 5 | 54.5% | -2.9 |
| Vanessa | 11 | 9 | 2 | 81.8% | +22.6 |
| Aoi | 10 | 10 | 0 | 100.0% | +42.2 |
| Lei Fei | 10 | 4 | 6 | 40.0% | -20.1 |
| Brad | 9 | 7 | 2 | 77.8% | +21.3 |
| Eileen | 8 | 6 | 2 | 75.0% | +13.3 |
| Sarah | 7 | 4 | 3 | 57.1% | -4.9 |
| Wolf | 5 | 5 | 0 | 100.0% | +35.6 |
| Dural | 1 | 0 | 1 | 0.0% | -64.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 35 | 18 | 17 | 51.4% | -9.4 |
|---|---|---|---|---|---|
| Half Fence | 28 | 18 | 10 | 64.3% | +7.2 |
| Octagon | 27 | 18 | 9 | 66.7% | +7.7 |
| Rectangle | 24 | 10 | 14 | 41.7% | -20.7 |
| Open | 23 | 10 | 13 | 43.5% | -18.9 |
| Single Wall | 22 | 14 | 8 | 63.6% | +2.3 |
| Full Fence | 21 | 15 | 6 | 71.4% | +16.6 |
| Low Fence | 19 | 13 | 6 | 68.4% | +7.3 |
| Breakable Half Fence | 16 | 11 | 5 | 68.8% | +7.6 |
| Full Fence and Open | 8 | 7 | 1 | 87.5% | +25.6 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 151 | 59.6% | 59.2% | +0.4 |
| No walls | 64 | 57.8% | 61.2% | -3.4 |
Walls against open: +3.9 points (95% range -11.1 to +18.9), p 0.614 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ゲッパー (Rank 35) | 7 | 5 | 2 | 71.4% |
|---|---|---|---|---|
| geche7stars (Rank 35) | 6 | 4 | 2 | 66.7% |
| ゆい (Rank 37) | 6 | 2 | 4 | 33.3% |
| 小名浜DC (Rank 33) | 6 | 1 | 5 | 16.7% |
| さとやんJ (Rank 35) | 5 | 1 | 4 | 20.0% |
| のびもあ (Rank 37) | 5 | 3 | 2 | 60.0% |
| ツッチー (Rank 34) | 5 | 3 | 2 | 60.0% |
| Fundoshi-Z (Rank 30) | 4 | 3 | 1 | 75.0% |
| おさげ (Rank 35) | 4 | 2 | 2 | 50.0% |
| ぱお (Rank 35) | 4 | 1 | 3 | 25.0% |
| らうらう (Rank 35) | 4 | 1 | 3 | 25.0% |
| エル・シエロ (Rank 36) | 4 | 0 | 4 | 0.0% |
| 村長~災禍の中心~ (Rank 38) | 4 | 2 | 2 | 50.0% |
| Aki (Rank 38) | 3 | 2 | 1 | 66.7% |
| Shin_Gi_rU (Rank 39) | 3 | 1 | 2 | 33.3% |
| junkman (Rank 37) | 3 | 2 | 1 | 66.7% |
| lapislazuli (Rank 35) | 3 | 1 | 2 | 33.3% |
| moto__666 (Rank 33) | 3 | 2 | 1 | 66.7% |
| onigiryy_14 (Rank 35) | 3 | 3 | 0 | 100.0% |
| くろね@のびしろF (Rank 34) | 3 | 2 | 1 | 66.7% |
| ねこむーと (Rank 35) | 3 | 2 | 1 | 66.7% |
| ジズー (Rank 31) | 3 | 2 | 1 | 66.7% |
| ラッキーボーイ (Rank 40) | 3 | 1 | 2 | 33.3% |
| 希望ウルフ (Rank 35) | 3 | 1 | 2 | 33.3% |
| 爆走夢歌 (Rank 37) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| ぱお (Rank 35) | 2026/05/25 | 4 | 1 | 3 | 25.0% |
|---|---|---|---|---|---|
| junkman (Rank 37) | 2026/05/22 | 3 | 2 | 1 | 66.7% |
| Aki (Rank 38) | 2026/05/22 | 3 | 2 | 1 | 66.7% |
| ツッチー (Rank 34) | 2026/05/22 | 5 | 3 | 2 | 60.0% |
| ゲッパー (Rank 35) | 2026/05/22 | 7 | 5 | 2 | 71.4% |
| ゆい (Rank 37) | 2026/05/22 | 6 | 2 | 4 | 33.3% |
| らうらう (Rank 35) | 2026/05/22 | 4 | 1 | 3 | 25.0% |
| さとやんJ (Rank 35) | 2026/05/22 | 5 | 1 | 4 | 20.0% |
| エル・シエロ (Rank 36) | 2026/05/22 | 4 | 0 | 4 | 0.0% |
| ラッキーボーイ (Rank 40) | 2026/05/22 | 3 | 1 | 2 | 33.3% |
| 村長~災禍の中心~ (Rank 38) | 2026/05/22 | 4 | 2 | 2 | 50.0% |
| moto__666 (Rank 33) | 2026/05/22 | 3 | 2 | 1 | 66.7% |
| のびもあ (Rank 37) | 2026/05/22 | 5 | 3 | 2 | 60.0% |
| 小名浜DC (Rank 33) | 2026/05/22 | 6 | 1 | 5 | 16.7% |
| おさげ (Rank 35) | 2026/05/20 | 4 | 2 | 2 | 50.0% |
| 爆走夢歌 (Rank 37) | 2026/05/20 | 3 | 1 | 2 | 33.3% |
| くろね@のびしろF (Rank 34) | 2026/05/17 | 3 | 2 | 1 | 66.7% |
| lapislazuli (Rank 35) | 2026/05/11 | 3 | 1 | 2 | 33.3% |
| geche7stars (Rank 35) | 2026/05/11 | 6 | 4 | 2 | 66.7% |
| ねこむーと (Rank 35) | 2026/05/11 | 3 | 2 | 1 | 66.7% |
| Shin_Gi_rU (Rank 39) | 2026/05/11 | 3 | 1 | 2 | 33.3% |
| 希望ウルフ (Rank 35) | 2026/05/09 | 3 | 1 | 2 | 33.3% |
| onigiryy_14 (Rank 35) | 2026/05/09 | 3 | 3 | 0 | 100.0% |
| Fundoshi-Z (Rank 30) | 2026/05/05 | 4 | 3 | 1 | 75.0% |
| ジズー (Rank 31) | 2026/05/05 | 3 | 2 | 1 | 66.7% |
Round openings
Wolf
| Rolling Savate6K+G | 89 | 9.4% |
|---|---|---|
| Arrow Knuckle3P | 73 | 7.7% |
| Low Hammer2P | 67 | 7.1% |
| Quick Shoulder66P+K | 46 | 4.8% |
| backdash into Kenka Kick1K+G | 43 | 4.5% |
| punchP | 37 | 3.9% |
| forward movement into Elbow Butt4P | 33 | 3.5% |
| Arrow Knuckle3P into guardG | 25 | 2.6% |
| evade up into crouch dash forward | 25 | 2.6% |
| Screw Hook63214P | 23 | 2.4% |
| Screw Hook63214P into Screw Lariat63214PP | 23 | 2.4% |
| crouch dash forward into Low Drop Kick62K | 21 | 2.2% |
| evade up into Heavy Toe Kick4K+G | 21 | 2.2% |
| evade down into crouch dash forward | 20 | 2.1% |
| forward dash into throwP+G | 18 | 1.9% |
133 further openings account for the other 385 rounds.
Counted from 231 of the 232 matches played. The rest were not pulled for openings.
