VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

Reezent_Sousui

Career matches5,479
Career win rate50.8%
Round win rate48.8%
Peak rank38
Distinct opponents145
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean385,4792,7852,69450.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira112526046.4%-3.0
Sarah88286031.8%-16.3
Kage85493657.6%+9.5
Jean71462564.8%+15.4
Lau62263641.9%-3.7
Aoi53223141.5%-5.7
Shun53213239.6%-3.0
Lion51163531.4%-20.3
Wolf44301468.2%+24.3
Vanessa40261465.0%+13.8
Lei Fei37211656.8%+7.1
Goh30161453.3%+8.9
Jacky30131743.3%-5.2
Jeffry2251722.7%-17.0
Taka20101050.0%+5.9
El Blaze1971236.8%-6.7
Brad94544.4%+7.7
Pai72528.6%-17.4
Dural64266.7%+13.3
Eileen2020.0%-43.6

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open96435344.8%-2.5
Rectangle96474949.0%+1.2
Breakable Full Fence94534156.4%+7.4
Full Fence93385540.9%-4.3
Single Wall92425045.6%-2.3
Breakable Half Fence84384645.2%-2.4
Low Fence82334940.2%-4.5
Octagon75383750.7%+3.4
Half Fence62332953.2%+4.0
Full Fence and Open28131546.4%+1.6

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls50449.0%47.7%+1.3
No walls27043.7%46.4%-2.7

Walls against open: +4.0 points (95% range -3.7 to +11.7), p 0.308 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

PuzzG/ぱず爺 (Rank 36)2026/09/162013765.0%
てーらい (Rank 33)2026/09/16139469.2%
stepan_BVFA (Rank 37)2026/09/16115645.5%
あいりく (Rank 36)2026/09/1529101934.5%
kampfarkz (Rank 33)2026/09/15127558.3%
AOEアオイ (Rank 34)2026/09/141716194.1%
うるヲ参拾 (Rank 39)2026/09/142632311.5%
ヘニオ (Rank 34)2026/09/1470412958.6%
ゲッパー (Rank 38)2026/09/121871138.9%
lapislazuli (Rank 37)2026/09/09117463.6%
VF12360-PC (Rank 38)2026/09/0837172046.0%
morningevening (Rank 40)2026/09/08101910.0%
マハリータまるこ (Rank 40)2026/09/081551033.3%
都筑まもる君 (Rank 34)2026/09/08136746.1%
でんでんでん123V (Rank 39)2026/09/051941521.1%
オダム道 (Rank 36)2026/08/2394544.4%
フェイス (Rank 35)2026/08/221913668.4%
くろね@のびしろF (Rank 36)2026/08/2224131154.2%
小名浜DC (Rank 38)2026/08/22124833.3%
まっきー氏 (Rank 40)2026/08/0396366.7%
ジークリオン (Rank 36)2026/07/291771041.2%
ふかふか (Rank 38)2026/07/27128466.7%
翠嵐 (Rank 37)2026/05/201331023.1%
B.G.co (Rank 36)2026/04/25116554.5%
デネ (Rank 37)2026/04/17104640.0%

Round openings

Jean

Gyaku Seikenzuki66P66119.2%
Shitanagi Shutou1P1995.8%
evade down into Gyaku Seikenzuki66P1725.0%
Harai'uke (Deflect)4P+K+G into throwP+G1454.2%
evade up into Gyaku Seikenzuki66P1243.6%
evade up into throwP+G1153.3%
Hizageri4K into Kousenshu4KP1123.2%
evade down into forward dash972.8%
evade down into throwP+G972.8%
guardG952.8%
punchP into kickK912.6%
punchP822.4%
guardG into punchP752.2%
crouch dash forward into throwP+G742.1%
crouch dash forward into evade down661.9%

219 further openings account for the other 1,242 rounds.