VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Europe

Shun

GOMVPGO

Career matches2,267
Career win rate62.8%
Round win rate54.1%
Peak rank33
Distinct opponents123
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun332,2631,42184262.8%
Lion2643175.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira135736254.1%+1.6
Pai75611481.3%+15.2
Lau61392263.9%+7.0
Lion57322556.1%+2.1
Jean55302554.5%-12.2
Jeffry52302257.7%-0.1
Vanessa50341668.0%+4.4
Kage34161847.1%-12.0
Sarah30141646.7%-7.8
Jacky28171160.7%-4.6
Goh2214863.6%+12.3
Aoi1814477.8%+14.3
Taka1531220.0%-19.6
Wolf157846.7%-10.4
Lei Fei134930.8%-24.3
Shun139469.2%+10.6
Dural125741.7%-11.2
Brad118372.7%+3.2
El Blaze115645.5%-18.5
Eileen104640.0%-13.8

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence90533758.9%+2.2
Octagon87513658.6%+1.0
Low Fence86523460.5%-0.9
Half Fence81542766.7%+4.8
Breakable Full Fence64333151.6%-1.2
Full Fence64343053.1%-2.7
Open62332953.2%-0.9
Rectangle61402165.6%+7.8
Single Wall61372460.7%+0.0
Full Fence and Open28151353.6%-12.7

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls44759.3%57.5%+1.8
No walls20958.4%58.9%-0.6

Walls against open: +2.4 points (95% range -6.7 to +11.4), p 0.608 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Smashquatch (Rank 31)93543958.1%
Taro_Pietro (Rank 26)45212446.7%
speedymat (Rank 27)3230293.8%
Rodryu (Rank 38)2872125.0%
luckystrike (Rank 28)2819967.9%
Dreamcast (Rank 27)2719870.4%
NantoSeiken (Rank 26)2620676.9%
SDrakeo (Rank 27)2415962.5%
arikbo1 (Rank 29)24141058.3%
yuzobox (Rank 27)2191242.9%
Citywolf (Rank 34)104640.0%
DelTaco (Rank 28)106460.0%
Lorcan (Rank 26)106460.0%
brogasaurusrex (Rank 31)103730.0%
Kreuz (Rank 32)97277.8%
Shenmueestamour (Rank 30)96366.7%
THR (Rank 34)92722.2%
Akumasama (Rank 33)81712.5%
EverlastingFGC[SCO] (Rank 33)84450.0%
_todouwu (Rank 30)84450.0%
b4i4radoslav|xliiv (Rank 40)84450.0%
joyKiller (Rank 29)83537.5%
quakehollow (Rank 27)87187.5%
CoolerTails (Rank 35)72528.6%
Drawn_ (Rank 27)71614.3%

Most played opponents, most recent first

CoolerTails (Rank 35)2026/08/0572528.6%
SDrakeo (Rank 27)2026/08/052415962.5%
Shenmueestamour (Rank 30)2026/08/0596366.7%
Rodryu (Rank 38)2026/08/022872125.0%
b4i4radoslav|xliiv (Rank 40)2026/07/3184450.0%
Dreamcast (Rank 27)2026/07/292719870.4%
DelTaco (Rank 28)2026/07/29106460.0%
speedymat (Rank 27)2026/07/273230293.8%
luckystrike (Rank 28)2026/07/272819967.9%
EverlastingFGC[SCO] (Rank 33)2026/07/2784450.0%
Citywolf (Rank 34)2026/07/27104640.0%
yuzobox (Rank 27)2026/07/262191242.9%
Akumasama (Rank 33)2026/07/2681712.5%
Drawn_ (Rank 27)2026/07/2271614.3%
Smashquatch (Rank 31)2026/07/2293543958.1%
Kreuz (Rank 32)2026/07/1797277.8%
arikbo1 (Rank 29)2026/07/1724141058.3%
THR (Rank 34)2026/06/2792722.2%
brogasaurusrex (Rank 31)2026/06/27103730.0%
Taro_Pietro (Rank 26)2026/06/2045212446.7%
Lorcan (Rank 26)2026/06/07106460.0%
quakehollow (Rank 27)2026/06/0687187.5%
NantoSeiken (Rank 26)2026/05/222620676.9%
joyKiller (Rank 29)2026/05/1083537.5%
_todouwu (Rank 30)2026/05/0684450.0%

Round openings

Every character

backdash into backward movement53219.1%
crouch into Haisenchu1P37413.4%
guardG31211.2%
backdash into guardG1364.9%
backward movement into guardG1294.6%
evade down into guardG1043.7%
backward movement into Kasen Zenbokushou6PP612.2%
backward movement into backdash481.7%
Kasen Chugeki6P into Kasen Zenbokushou6PP401.4%
crouch into Gyou'in Haishu3P391.4%
crouch into Haisenchu Kaikakyaku1PK381.4%
evade down361.3%
Haisenchu1P into Haisenchu Kaikakyaku1PK341.2%
backdash into Kasen Gyou'in6P+K+G341.2%
backdash240.9%

208 further openings account for the other 850 rounds.

Shun

backdash into backward movement53119.1%
crouch into Haisenchu1P37413.4%
guardG31211.2%
backdash into guardG1364.9%
backward movement into guardG1294.6%
evade down into guardG1043.7%
backward movement into Kasen Zenbokushou6PP612.2%
backward movement into backdash481.7%
Kasen Chugeki6P into Kasen Zenbokushou6PP401.4%
crouch into Gyou'in Haishu3P391.4%
crouch into Haisenchu Kaikakyaku1PK381.4%
evade down361.3%
Haisenchu1P into Haisenchu Kaikakyaku1PK341.2%
backdash into Kasen Gyou'in6P+K+G341.2%
backdash240.9%

205 further openings account for the other 845 rounds.

Lion

punchP into Koushu RensuiPP350.0%
Attai2K into Tousentai2KK+G116.7%
backdash into backward movement116.7%
crouch into Zensoutai2KK116.7%