VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jeffry

テカパン

Career matches146
Career win rate71.2%
Round win rate54.0%
Peak rank30
Distinct opponents5
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry301461044271.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Aoi220100.0%+28.2
Brad21150.0%-19.3
Jeffry21150.0%-37.1
Sarah220100.0%+28.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence and Open220100.0%+28.2
Octagon220100.0%+28.2
Open21150.0%-19.3
Breakable Full Fence110100.0%+32.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3100.0%76.4%+23.6
No walls250.0%64.4%-14.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

BANANA (Rank 29)220100.0%
REDdog.狂犬 (Rank 33)21150.0%
さいたま梅澤/T.Umezawa (Rank 29)220100.0%
bh_iflg (Rank 31)110100.0%
openlast (Rank 27)1010.0%

Most played opponents, most recent first

REDdog.狂犬 (Rank 33)2026/05/1521150.0%
bh_iflg (Rank 31)2026/05/15110100.0%
BANANA (Rank 29)2026/05/05220100.0%
さいたま梅澤/T.Umezawa (Rank 29)2026/05/05220100.0%
openlast (Rank 27)2026/05/051010.0%

Round openings

Jeffry

backdash into evade down616.2%
Middle Hell Stab6P+K410.8%
backdash into Megaton Knuckle43P+K38.1%
Dash Elbow66P into punchP25.4%
backdash into Double Hammer Down43P25.4%
backdash into Full Swing Upper33P25.4%
backward movement into evade down25.4%
evade down into Full Swing Upper33P25.4%
forward movement into punchP25.4%
Dash Elbow66P12.7%
Heavy Back Knuckle4P12.7%
backdash into Heavy Back Knuckle4P12.7%
backdash into Toe Kick2K12.7%
backward movement into throwP+G12.7%
crouch into Full Swing Upper33P12.7%

6 further openings account for the other 6 rounds.