Virtua Fighter 5 REVO · v1.10 · Region: Asia
ざとぅ
Characters played — VF5's own record
| Kage | 38 | 3,844 | 1,991 | 1,853 | 51.8% |
|---|---|---|---|---|---|
| El Blaze | 33 | 620 | 342 | 278 | 55.2% |
| Dural | 26 | 5 | 1 | 4 | 20.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 60 | 35 | 25 | 58.3% | +4.7 |
|---|---|---|---|---|---|
| Wolf | 52 | 27 | 25 | 51.9% | -5.3 |
| Akira | 50 | 31 | 19 | 62.0% | +4.5 |
| Shun | 44 | 29 | 15 | 65.9% | +12.2 |
| Jeffry | 38 | 24 | 14 | 63.2% | +11.2 |
| Goh | 37 | 20 | 17 | 54.0% | -2.8 |
| Lion | 37 | 21 | 16 | 56.8% | -1.7 |
| Lei Fei | 32 | 21 | 11 | 65.6% | +5.8 |
| Jean | 31 | 12 | 19 | 38.7% | -19.8 |
| Kage | 31 | 11 | 20 | 35.5% | -16.8 |
| Lau | 31 | 18 | 13 | 58.1% | +7.2 |
| Sarah | 30 | 13 | 17 | 43.3% | -13.8 |
| Brad | 28 | 12 | 16 | 42.9% | -12.5 |
| Aoi | 24 | 12 | 12 | 50.0% | -8.2 |
| Vanessa | 20 | 13 | 7 | 65.0% | +16.1 |
| Pai | 16 | 10 | 6 | 62.5% | +9.5 |
| El Blaze | 12 | 8 | 4 | 66.7% | +10.8 |
| Taka | 9 | 5 | 4 | 55.6% | -1.0 |
| Dural | 4 | 2 | 2 | 50.0% | +7.5 |
| Eileen | 1 | 1 | 0 | 100.0% | +45.7 |
0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 68 | 40 | 28 | 58.8% | +3.6 |
|---|---|---|---|---|---|
| Half Fence | 65 | 29 | 36 | 44.6% | -11.8 |
| Open | 65 | 40 | 25 | 61.5% | +3.6 |
| Single Wall | 62 | 38 | 24 | 61.3% | +4.6 |
| Rectangle | 61 | 35 | 26 | 57.4% | +1.0 |
| Octagon | 60 | 29 | 31 | 48.3% | -3.1 |
| Breakable Full Fence | 56 | 32 | 24 | 57.1% | +4.9 |
| Low Fence | 48 | 26 | 22 | 54.2% | +0.6 |
| Full Fence | 44 | 27 | 17 | 61.4% | +4.7 |
| Full Fence and Open | 25 | 14 | 11 | 56.0% | -2.0 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 354 | 54.2% | 54.7% | -0.4 |
| No walls | 175 | 59.4% | 56.6% | +2.8 |
Walls against open: -3.2 points (95% range -12.6 to +6.2), p 0.502 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| soul-to-denchi (Rank 32) | 8 | 4 | 4 | 50.0% |
|---|---|---|---|---|
| ふぇに (Rank 32) | 8 | 6 | 2 | 75.0% |
| koiketyan (Rank 27) | 7 | 5 | 2 | 71.4% |
| オージ (Rank 30) | 7 | 6 | 1 | 85.7% |
| ジャキる。 (Rank 32) | 7 | 3 | 4 | 42.9% |
| 肉彦さん☆彡 (Rank 32) | 7 | 4 | 3 | 57.1% |
| BeheritX5674 (Rank 29) | 6 | 4 | 2 | 66.7% |
| yamaneko (Rank 32) | 6 | 2 | 4 | 33.3% |
| 弾丸(だんまる) (Rank 27) | 6 | 2 | 4 | 33.3% |
| 村長~災禍の中心~ (Rank 37) | 6 | 5 | 1 | 83.3% |
| 9779797 (Rank 26) | 5 | 4 | 1 | 80.0% |
| BONZE (Rank 33) | 5 | 2 | 3 | 40.0% |
| W_takahashi_LJ (Rank 33) | 5 | 3 | 2 | 60.0% |
| hikabun (Rank 37) | 5 | 4 | 1 | 80.0% |
| kansimamoto (Rank 35) | 5 | 2 | 3 | 40.0% |
| motor_colt61 (Rank 34) | 5 | 4 | 1 | 80.0% |
| nassy-0106 (Rank 31) | 5 | 2 | 3 | 40.0% |
| nasumiso (Rank 27) | 5 | 4 | 1 | 80.0% |
| qwetrrin (Rank 30) | 5 | 4 | 1 | 80.0% |
| ゆ~やん3 (Rank 38) | 5 | 0 | 5 | 0.0% |
| ゼータ(MSZ-006) (Rank 39) | 5 | 2 | 3 | 40.0% |
| ルビーロマン葵 (Rank 33) | 5 | 3 | 2 | 60.0% |
| hsat0310 (Rank 36) | 4 | 4 | 0 | 100.0% |
| remiuyu (Rank 30) | 4 | 4 | 0 | 100.0% |
| yta_k (Rank 34) | 4 | 4 | 0 | 100.0% |
Most played opponents, most recent first
| remiuyu (Rank 30) | 2026/09/23 | 4 | 4 | 0 | 100.0% |
|---|---|---|---|---|---|
| ルビーロマン葵 (Rank 33) | 2026/09/23 | 5 | 3 | 2 | 60.0% |
| ジャキる。 (Rank 32) | 2026/09/23 | 7 | 3 | 4 | 42.9% |
| soul-to-denchi (Rank 32) | 2026/09/23 | 8 | 4 | 4 | 50.0% |
| W_takahashi_LJ (Rank 33) | 2026/09/22 | 5 | 3 | 2 | 60.0% |
| yta_k (Rank 34) | 2026/09/22 | 4 | 4 | 0 | 100.0% |
| motor_colt61 (Rank 34) | 2026/09/14 | 5 | 4 | 1 | 80.0% |
| yamaneko (Rank 32) | 2026/09/13 | 6 | 2 | 4 | 33.3% |
| 肉彦さん☆彡 (Rank 32) | 2026/09/13 | 7 | 4 | 3 | 57.1% |
| nassy-0106 (Rank 31) | 2026/09/13 | 5 | 2 | 3 | 40.0% |
| BeheritX5674 (Rank 29) | 2026/09/13 | 6 | 4 | 2 | 66.7% |
| ふぇに (Rank 32) | 2026/09/13 | 8 | 6 | 2 | 75.0% |
| qwetrrin (Rank 30) | 2026/09/13 | 5 | 4 | 1 | 80.0% |
| オージ (Rank 30) | 2026/09/13 | 7 | 6 | 1 | 85.7% |
| nasumiso (Rank 27) | 2026/09/12 | 5 | 4 | 1 | 80.0% |
| 弾丸(だんまる) (Rank 27) | 2026/09/12 | 6 | 2 | 4 | 33.3% |
| 9779797 (Rank 26) | 2026/09/12 | 5 | 4 | 1 | 80.0% |
| koiketyan (Rank 27) | 2026/09/12 | 7 | 5 | 2 | 71.4% |
| hsat0310 (Rank 36) | 2026/09/06 | 4 | 4 | 0 | 100.0% |
| kansimamoto (Rank 35) | 2026/08/25 | 5 | 2 | 3 | 40.0% |
| ゆ~やん3 (Rank 38) | 2026/08/24 | 5 | 0 | 5 | 0.0% |
| 村長~災禍の中心~ (Rank 37) | 2026/08/24 | 6 | 5 | 1 | 83.3% |
| ゼータ(MSZ-006) (Rank 39) | 2026/08/24 | 5 | 2 | 3 | 40.0% |
| BONZE (Rank 33) | 2026/05/06 | 5 | 2 | 3 | 40.0% |
| hikabun (Rank 37) | 2026/04/30 | 5 | 4 | 1 | 80.0% |
Round openings
Every character
| backdash | 148 | 7.0% |
|---|---|---|
| evade up | 125 | 5.9% |
| Ura Tsumujigeri44K | 71 | 3.4% |
| crouch dash back | 67 | 3.2% |
| backdash into Demon's Tail9P+KK | 60 | 2.8% |
| backdash into guardG | 58 | 2.7% |
| evade up into kickK | 56 | 2.6% |
| punchP | 53 | 2.5% |
| backdash into evade up | 52 | 2.5% |
| Senpugeri7K | 46 | 2.2% |
| forward movement into punchP | 45 | 2.1% |
| Shadow Strike6P | 44 | 2.1% |
| evade up into backdash | 44 | 2.1% |
| Senpugeri7K into backdash | 41 | 1.9% |
| Sokuten44P+K+G into Hagakure-ryu You Jumonji KamaeP+K+G | 35 | 1.6% |
318 further openings account for the other 1,176 rounds.
Counted from 531 of the 587 matches played. The rest were not pulled for openings.
El Blaze
| backdash | 130 | 11.7% |
|---|---|---|
| backdash into Demon's Tail9P+KK | 60 | 5.4% |
| evade up | 59 | 5.3% |
| crouch dash back | 58 | 5.2% |
| backdash into guardG | 53 | 4.8% |
| backdash into evade up | 46 | 4.1% |
| Shadow Strike6P | 44 | 4.0% |
| crouch dash back into evade down | 23 | 2.1% |
| Volcano Upper4P+K | 22 | 2.0% |
| forward movement into punchP | 22 | 2.0% |
| punchP | 21 | 1.9% |
| backdash into Volcano Knee6K+G | 20 | 1.8% |
| evade up into backdash | 20 | 1.8% |
| backdash into Demon Dance9P+K | 19 | 1.7% |
| backdash into throwP+G | 19 | 1.7% |
171 further openings account for the other 495 rounds.
Counted from 274 of the 330 matches played. The rest were not pulled for openings.
Kage
| Ura Tsumujigeri44K | 71 | 7.1% |
|---|---|---|
| evade up | 66 | 6.6% |
| evade up into kickK | 49 | 4.9% |
| Senpugeri7K | 46 | 4.6% |
| Senpugeri7K into backdash | 41 | 4.1% |
| Sokuten44P+K+G into Hagakure-ryu You Jumonji KamaeP+K+G | 35 | 3.5% |
| Sokuten44P+K+G | 33 | 3.3% |
| punchP | 32 | 3.2% |
| Hiji'uchi6P | 25 | 2.5% |
| Rasen4P | 24 | 2.4% |
| backdash into Furikakato OtoshiK+G | 24 | 2.4% |
| evade up into backdash | 24 | 2.4% |
| Senpugeri7K into evade up | 23 | 2.3% |
| Sokuten44P+K+G into Hagakure-ryu In Shippujin4P+K+G | 23 | 2.3% |
| forward movement into punchP | 23 | 2.3% |
148 further openings account for the other 464 rounds.
Dural
| Dash Hammer Kick66K into Knee Kick6K | 1 | 14.3% |
|---|---|---|
| Dragon Smash Cannon1K | 1 | 14.3% |
| Somersault Kick7K into Somersault Zwei7KK | 1 | 14.3% |
| backdash into back, forward, forward kick+guard466K+G | 1 | 14.3% |
| down kick+guard2K+G | 1 | 14.3% |
| punchP into backward movement | 1 | 14.3% |
| punchP into evade down | 1 | 14.3% |
