VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

D A I

Career matches3,824
Career win rate50.6%
Round win rate49.7%
Peak rank36
Distinct opponents208
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei363,8241,9341,89050.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf59392066.1%+13.1
Jacky58312753.5%-1.2
Akira53312258.5%+8.9
Pai49282157.1%+4.0
Jeffry46242252.2%-3.0
Goh41172441.5%-7.4
Vanessa37122532.4%-10.3
Lau36152141.7%-3.3
Aoi34231167.7%+17.0
Kage33151845.5%-0.6
Brad31171454.8%+8.8
Jean30102033.3%-14.4
Sarah30151550.0%+3.9
Shun29121741.4%-8.1
El Blaze21101147.6%-1.7
Lei Fei2081240.0%-6.4
Lion1551033.3%-17.0
Dural95455.6%-4.9
Taka93633.3%-17.6
Eileen52340.0%-5.6

0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open85444151.8%+4.5
Full Fence84404447.6%+0.3
Rectangle77443357.1%+6.5
Low Fence75324342.7%-8.2
Octagon70353550.0%+0.7
Single Wall70304042.9%-5.5
Breakable Full Fence59342557.6%+6.0
Half Fence53272650.9%-0.1
Breakable Half Fence34201458.8%+8.8
Full Fence and Open2461825.0%-30.9

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls37753.1%50.1%+2.9
No walls23046.1%48.5%-2.4

Walls against open: +5.4 points (95% range -2.8 to +13.5), p 0.195 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

kantoku0219 (Rank 36)2026/09/0685362.5%
paoya0423 (Rank 36)2026/09/03113827.3%
究極無敵 (Rank 38)2026/09/0363350.0%
yamaneko (Rank 32)2026/08/2986275.0%
★闘将拉麵男★ (Rank 37)2026/08/2961516.7%
タイヨウ (Rank 31)2026/08/29105550.0%
kansimamoto (Rank 35)2026/08/281551033.3%
インド人を右に (Rank 33)2026/08/2773442.9%
ぬっき~@ (Rank 35)2026/08/2795455.6%
会長さん (Rank 33)2026/08/2575271.4%
のーむ (Rank 37)2026/08/221541126.7%
NORESPECT (Rank 34)2026/08/2274357.1%
Mochi/かしわもち (Rank 38)2026/08/0564266.7%
delicioso (Rank 32)2026/08/05108280.0%
太鼓の別人@夏Bonus無し (Rank 33)2026/07/2984450.0%
zakisan (Rank 36)2026/07/2963350.0%
漂泊の民回線ジプシー (Rank 34)2026/07/29159660.0%
寿司眼鉄 (Rank 36)2026/07/2664266.7%
Koutei (Rank 32)2026/07/1695455.6%
oooomatsu (Rank 35)2026/07/1673442.9%
BloodyHera (Rank 33)2026/07/0963350.0%
rikubon-ps (Rank 37)2026/07/0861516.7%
HB (Rank 31)2026/06/21118372.7%
elpopo_3378 (Rank 34)2026/05/1272528.6%
guigui8393 (Rank 36)2026/05/0962433.3%

Round openings

Lei Fei

SokutankyakuK+G into Shishi DaichoukouK+GP2158.2%
crouch into Shatenshou33P1847.0%
Shatenshou33P into crouch1525.8%
Toushou66P1435.5%
backdash into offensive move1325.0%
backdash into evade up1104.2%
offensive move833.2%
backdash into Hai Shiki2P+K+G762.9%
evade down into throwP+G642.4%
evade up into crouch dash forward511.9%
Tenshi Ryusentai6K+G491.9%
backdash into evade down451.7%
punchP into Sayu ShoukenPP431.6%
offensive move into evade down391.5%
crouch into Zensoutai2K+G311.2%

264 further openings account for the other 1,205 rounds.

Counted from 641 of the 645 matches played. The rest were not pulled for openings.