VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

BONZE

Career matches2,493
Career win rate50.9%
Round win rate48.9%
Peak rank34
Distinct opponents35
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira342,4931,2701,22350.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Goh126650.0%+0.6
Jean104640.0%-2.2
Kage95455.6%+21.8
Vanessa96366.7%+25.9
Eileen73442.9%-20.4
Brad61516.7%-35.9
Jacky51420.0%-27.6
Jeffry42250.0%+7.8
Wolf440100.0%+50.1
Aoi32166.7%+13.9
El Blaze21150.0%-9.4
Shun2020.0%-40.5
Lau1010.0%-36.0
Sarah1010.0%-36.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon102820.0%-22.7
Rectangle104640.0%-7.5
Open93633.3%-14.5
Full Fence85362.5%+20.1
Single Wall83537.5%-15.2
Breakable Full Fence660100.0%+57.2
Half Fence54180.0%+23.6
Low Fence52340.0%-6.2
Full Fence and Open43175.0%+31.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3953.8%46.0%+7.9
No walls2236.4%47.8%-11.5

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ダンプよっし~改 (Rank 37)2026/05/1131233.3%
究極無敵 (Rank 31)2026/05/11330100.0%
lapislazuli (Rank 35)2026/05/0931233.3%
かべごん (Rank 36)2026/05/0921150.0%
へにほに (Rank 35)2026/05/082020.0%
親愛なる隣人 (Rank 34)2026/05/07220100.0%
ガリバー (Rank 30)2026/05/061010.0%
ざとぅ@実直なVFをする (Rank 36)2026/05/0653260.0%
肉彦さん☆彡 (Rank 30)2026/05/0643175.0%
satsu-dachi (Rank 41)2026/05/062020.0%
寿司眼鉄 (Rank 30)2026/05/0632166.7%
Dark (Rank 31)2026/05/06110100.0%
トーマス軍団残党K (Rank 36)2026/05/052020.0%
jottolee (Rank 32)2026/05/0432166.7%
kzkm92678 (Rank 35)2026/05/0431233.3%
まーな/Maana (Rank 32)2026/05/04220100.0%
ぶらっく (Rank 33)2026/04/3032166.7%
いとー (Rank 29)2026/04/3041325.0%
れうくろった (Rank 33)2026/04/3031233.3%
waakuman (Rank 33)2026/04/181010.0%
躑躅 (Rank 32)2026/04/1841325.0%
タピる。 (Rank 34)2026/04/1831233.3%
チンタオ (Rank 33)2026/04/183030.0%
B軍団 (Rank 33)2026/04/1221150.0%
BokmyeonDaro (Rank 31)2026/03/291010.0%

Round openings

Akira

forward dash into Jouho Touken6P3912.7%
Rimon Chouchu66P289.1%
guardG into Souka Housui3P+K247.8%
guardG into evade down144.6%
guardG into throwP+G144.6%
forward dash123.9%
guardG into forward dash123.9%
guardG into Jouho Touken6P113.6%
evade down into Souka Housui3P+K103.3%
evade up into crouch dash forward103.3%
guardG into evade up82.6%
forward dash into Rimon Chouchu66P61.9%
guardG61.9%
evade up into Souka Housui3P+K51.6%
forward dash into throwP+G51.6%

64 further openings account for the other 103 rounds.