Virtua Fighter 5 REVO · v1.10 · Region: Asia
CrossGorgonzola
Characters played — VF5's own record
| Lau | 44 | 7,817 | 4,573 | 3,244 | 58.5% |
|---|---|---|---|---|---|
| Brad | 43 | 2,882 | 1,663 | 1,219 | 57.7% |
| Wolf | 42 | 1,683 | 871 | 812 | 51.8% |
| Akira | 41 | 784 | 441 | 343 | 56.2% |
| Jacky | 34 | 116 | 69 | 47 | 59.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lion | 150 | 80 | 70 | 53.3% | -4.5 |
|---|---|---|---|---|---|
| Goh | 136 | 78 | 58 | 57.4% | -0.3 |
| Lau | 132 | 75 | 57 | 56.8% | -4.2 |
| Sarah | 121 | 67 | 54 | 55.4% | -5.9 |
| Kage | 110 | 64 | 46 | 58.2% | -0.8 |
| Jacky | 101 | 61 | 40 | 60.4% | +0.8 |
| El Blaze | 100 | 56 | 44 | 56.0% | -0.6 |
| Shun | 94 | 58 | 36 | 61.7% | +3.3 |
| Vanessa | 94 | 52 | 42 | 55.3% | -4.4 |
| Akira | 84 | 45 | 39 | 53.6% | -6.3 |
| Brad | 74 | 45 | 29 | 60.8% | +1.3 |
| Lei Fei | 73 | 48 | 25 | 65.8% | +5.8 |
| Jeffry | 68 | 41 | 27 | 60.3% | -2.9 |
| Pai | 66 | 53 | 13 | 80.3% | +18.8 |
| Jean | 48 | 32 | 16 | 66.7% | +6.4 |
| Aoi | 42 | 31 | 11 | 73.8% | +10.8 |
| Wolf | 38 | 24 | 14 | 63.2% | +1.2 |
| Eileen | 21 | 15 | 6 | 71.4% | +11.9 |
| Taka | 9 | 6 | 3 | 66.7% | +1.5 |
| Dural | 7 | 4 | 3 | 57.1% | -7.7 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 189 | 111 | 78 | 58.7% | -0.4 |
|---|---|---|---|---|---|
| Breakable Full Fence | 182 | 106 | 76 | 58.2% | +0.2 |
| Full Fence | 163 | 107 | 56 | 65.6% | +6.4 |
| Rectangle | 160 | 99 | 61 | 61.9% | +2.6 |
| Half Fence | 159 | 96 | 63 | 60.4% | +0.5 |
| Low Fence | 150 | 76 | 74 | 50.7% | -8.9 |
| Open | 144 | 92 | 52 | 63.9% | +3.7 |
| Octagon | 142 | 86 | 56 | 60.6% | +1.0 |
| Breakable Half Fence | 124 | 72 | 52 | 58.1% | -1.9 |
| Full Fence and Open | 80 | 48 | 32 | 60.0% | -3.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 930 | 60.9% | 59.4% | +1.4 |
| No walls | 483 | 57.8% | 59.4% | -1.6 |
Walls against open: +3.0 points (95% range -2.7 to +8.8), p 0.298 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| shenron0321 (Rank 41) | 54 | 30 | 24 | 55.6% |
|---|---|---|---|---|
| cyomiko (Rank 41) | 52 | 33 | 19 | 63.5% |
| いくお (Rank 42) | 48 | 21 | 27 | 43.8% |
| あむざん (Rank 42) | 43 | 29 | 14 | 67.4% |
| ハマラウ (Rank 42) | 42 | 28 | 14 | 66.7% |
| manatsu_7 (Rank 42) | 34 | 23 | 11 | 67.7% |
| のりシオン (Rank 42) | 33 | 19 | 14 | 57.6% |
| 藪からBOY (Rank 41) | 31 | 15 | 16 | 48.4% |
| ATTIME (Rank 41) | 26 | 12 | 14 | 46.1% |
| Tokkovanessa_VF (Rank 42) | 24 | 16 | 8 | 66.7% |
| めがじぇね (Rank 43) | 23 | 14 | 9 | 60.9% |
| ちび太☆らふぁ~る (Rank 42) | 21 | 11 | 10 | 52.4% |
| かめやま (Rank 42) | 17 | 9 | 8 | 52.9% |
| Grandpa__Jean (Rank 39) | 15 | 12 | 3 | 80.0% |
| おかし (Rank 43) | 15 | 8 | 7 | 53.3% |
| 硬め濃いめ少なめお米 (Rank 43) | 15 | 6 | 9 | 40.0% |
| expensive-sand (Rank 40) | 14 | 7 | 7 | 50.0% |
| gucchi_1222 (Rank 43) | 14 | 7 | 7 | 50.0% |
| すぐる (Rank 42) | 14 | 5 | 9 | 35.7% |
| カルティカ (Rank 41) | 14 | 6 | 8 | 42.9% |
| ハナノコルンルン (Rank 41) | 14 | 9 | 5 | 64.3% |
| 堂島様 (Rank 43) | 13 | 8 | 5 | 61.5% |
| jinmenusagi (Rank 42) | 12 | 7 | 5 | 58.3% |
| おそろしく早いビート (Rank 35) | 12 | 4 | 8 | 33.3% |
| 愛蒔らぶり (Rank 41) | 12 | 3 | 9 | 25.0% |
Most played opponents, most recent first
| ATTIME (Rank 41) | 2026/09/23 | 26 | 12 | 14 | 46.1% |
|---|---|---|---|---|---|
| Tokkovanessa_VF (Rank 42) | 2026/09/23 | 24 | 16 | 8 | 66.7% |
| 堂島様 (Rank 43) | 2026/09/23 | 13 | 8 | 5 | 61.5% |
| いくお (Rank 42) | 2026/09/23 | 48 | 21 | 27 | 43.8% |
| かめやま (Rank 42) | 2026/09/18 | 17 | 9 | 8 | 52.9% |
| のりシオン (Rank 42) | 2026/09/18 | 33 | 19 | 14 | 57.6% |
| ハマラウ (Rank 42) | 2026/09/18 | 42 | 28 | 14 | 66.7% |
| 藪からBOY (Rank 41) | 2026/09/18 | 31 | 15 | 16 | 48.4% |
| あむざん (Rank 42) | 2026/09/17 | 43 | 29 | 14 | 67.4% |
| jinmenusagi (Rank 42) | 2026/09/17 | 12 | 7 | 5 | 58.3% |
| manatsu_7 (Rank 42) | 2026/09/17 | 34 | 23 | 11 | 67.7% |
| 愛蒔らぶり (Rank 41) | 2026/09/16 | 12 | 3 | 9 | 25.0% |
| ちび太☆らふぁ~る (Rank 42) | 2026/09/15 | 21 | 11 | 10 | 52.4% |
| cyomiko (Rank 41) | 2026/09/12 | 52 | 33 | 19 | 63.5% |
| shenron0321 (Rank 41) | 2026/09/12 | 54 | 30 | 24 | 55.6% |
| すぐる (Rank 42) | 2026/09/12 | 14 | 5 | 9 | 35.7% |
| めがじぇね (Rank 43) | 2026/09/04 | 23 | 14 | 9 | 60.9% |
| expensive-sand (Rank 40) | 2026/09/04 | 14 | 7 | 7 | 50.0% |
| カルティカ (Rank 41) | 2026/09/02 | 14 | 6 | 8 | 42.9% |
| 硬め濃いめ少なめお米 (Rank 43) | 2026/08/28 | 15 | 6 | 9 | 40.0% |
| ハナノコルンルン (Rank 41) | 2026/08/25 | 14 | 9 | 5 | 64.3% |
| Grandpa__Jean (Rank 39) | 2026/08/02 | 15 | 12 | 3 | 80.0% |
| おかし (Rank 43) | 2026/07/26 | 15 | 8 | 7 | 53.3% |
| おそろしく早いビート (Rank 35) | 2026/07/16 | 12 | 4 | 8 | 33.3% |
| gucchi_1222 (Rank 43) | 2026/06/25 | 14 | 7 | 7 | 50.0% |
Round openings
Every character
| crouch dash forward into throwP+G | 454 | 7.2% |
|---|---|---|
| forward dash into throwP+G | 306 | 4.9% |
| crouch dash forward into guardG | 273 | 4.3% |
| forward dash into guardG | 191 | 3.0% |
| Rimon Chouchu66P | 187 | 3.0% |
| forward movement into punchP | 185 | 2.9% |
| crouch dash forward into forward dash | 137 | 2.2% |
| backdash into evade down | 119 | 1.9% |
| Chugeki6P | 118 | 1.9% |
| forward dash into evade down | 105 | 1.7% |
| crouch dash forward into Jouho Touken6P | 93 | 1.5% |
| crouch dash forward into Sako Soushou4P+K | 83 | 1.3% |
| throwP+G | 80 | 1.3% |
| Fukko Kensou1P | 77 | 1.2% |
| backdash into guardG | 76 | 1.2% |
575 further openings account for the other 3,818 rounds.
Counted from 1,546 of the 1,568 matches played. The rest were not pulled for openings.
Lau
| crouch dash forward into throwP+G | 195 | 8.3% |
|---|---|---|
| Chugeki6P | 118 | 5.0% |
| crouch dash forward into guardG | 103 | 4.4% |
| forward dash into throwP+G | 91 | 3.9% |
| crouch dash forward into Sako Soushou4P+K | 83 | 3.5% |
| Fukko Kensou1P | 77 | 3.3% |
| backdash into Sako Soushou4P+K | 73 | 3.1% |
| forward dash into guardG | 71 | 3.0% |
| crouch into Senchutai3K | 55 | 2.3% |
| forward dash into Chugeki6P | 49 | 2.1% |
| Chugeki6P into punchP | 46 | 2.0% |
| Fukko Kensou1P into guardG | 43 | 1.8% |
| Sako Soushou4P+K into punchP | 42 | 1.8% |
| crouch dash forward into forward dash | 37 | 1.6% |
| Souko Sensou66P+K into crouch | 35 | 1.5% |
217 further openings account for the other 1,231 rounds.
Akira
| Rimon Chouchu66P | 187 | 11.2% |
|---|---|---|
| forward dash into throwP+G | 125 | 7.5% |
| crouch dash forward into Jouho Touken6P | 93 | 5.6% |
| crouch dash forward into throwP+G | 75 | 4.5% |
| Senzankou66P+K into throwP+G | 73 | 4.4% |
| forward movement into punchP | 68 | 4.1% |
| crouch dash forward into forward dash | 62 | 3.7% |
| forward dash into Jouho Touken6P | 56 | 3.4% |
| crouch dash forward into guardG | 51 | 3.1% |
| forward dash into evade down | 48 | 2.9% |
| forward dash into guardG | 47 | 2.8% |
| Yakuho Chouchu666P | 42 | 2.5% |
| backdash into evade down | 39 | 2.3% |
| forward dash into Souka Housui3P+K | 34 | 2.0% |
| backdash into Jouho Senshou46P | 29 | 1.7% |
139 further openings account for the other 636 rounds.
Wolf
| crouch dash forward into throwP+G | 114 | 8.3% |
|---|---|---|
| crouch dash forward into guardG | 75 | 5.5% |
| forward movement into punchP | 51 | 3.7% |
| forward dash into throwP+G | 49 | 3.6% |
| forward dash into guardG | 47 | 3.4% |
| Arrow Knuckle3P into guardG | 43 | 3.1% |
| Arrow Knuckle3P | 40 | 2.9% |
| crouch dash forward into Arrow Knuckle3P | 40 | 2.9% |
| backdash into evade down | 37 | 2.7% |
| Low Hammer2P | 36 | 2.6% |
| forward dash into Knee Lift6K | 36 | 2.6% |
| Quick Shoulder66P+K | 32 | 2.3% |
| backdash into guardG | 30 | 2.2% |
| throwP+G | 28 | 2.0% |
| backdash into Heavy Middle Kick3K+G | 23 | 1.7% |
184 further openings account for the other 688 rounds.
Counted from 335 of the 357 matches played. The rest were not pulled for openings.
Brad
| crouch dash forward into throwP+G | 69 | 7.7% |
|---|---|---|
| crouch dash forward into Jolt Upper3P | 49 | 5.5% |
| crouch dash forward into guardG | 44 | 4.9% |
| forward dash into throwP+G | 40 | 4.5% |
| forward movement into punchP | 36 | 4.0% |
| backdash into Destruction Body3P+K | 31 | 3.5% |
| forward dash into Sharp Shoot1P | 30 | 3.4% |
| forward dash into guardG | 26 | 2.9% |
| Middle Spin Kick66K | 25 | 2.8% |
| Elbow Hook6P | 21 | 2.3% |
| Sit Jab2P | 21 | 2.3% |
| throwP+G | 19 | 2.1% |
| crouch dash forward into forward dash | 17 | 1.9% |
| backdash into Stop Kick4K | 16 | 1.8% |
| backdash into evade down | 16 | 1.8% |
128 further openings account for the other 436 rounds.
Jacky
| punchP into Punch High KickPK | 3 | 13.0% |
|---|---|---|
| Dash Hammer Kick66K | 2 | 8.7% |
| Middle Smash6P | 2 | 8.7% |
| crouch dash forward into forward dash | 2 | 8.7% |
| crouch dash forward into punchP | 2 | 8.7% |
| Jab StraightPP into Jab Double StraightPPP | 1 | 4.3% |
| Slant Back Knuckle1P | 1 | 4.3% |
| backdash into Beat KnuckleP+K | 1 | 4.3% |
| backward movement into evade down | 1 | 4.3% |
| backward movement into throwP+G | 1 | 4.3% |
| crouch dash forward into Groin Kick6K+G | 1 | 4.3% |
| crouch dash forward into Squat Straight2P | 1 | 4.3% |
| crouch dash forward into throwP+G | 1 | 4.3% |
| forward dash into crouch dash forward | 1 | 4.3% |
| forward dash into evade down | 1 | 4.3% |
2 further openings account for the other 2 rounds.
