VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

CrossGorgonzola

Career matches13,282
Career win rate57.4%
Round win rate55.3%
Peak rank44
Distinct opponents290
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau447,8174,5733,24458.5%
Brad432,8821,6631,21957.7%
Wolf421,68387181251.8%
Akira4178444134356.2%
Jacky34116694759.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lion150807053.3%-4.5
Goh136785857.4%-0.3
Lau132755756.8%-4.2
Sarah121675455.4%-5.9
Kage110644658.2%-0.8
Jacky101614060.4%+0.8
El Blaze100564456.0%-0.6
Shun94583661.7%+3.3
Vanessa94524255.3%-4.4
Akira84453953.6%-6.3
Brad74452960.8%+1.3
Lei Fei73482565.8%+5.8
Jeffry68412760.3%-2.9
Pai66531380.3%+18.8
Jean48321666.7%+6.4
Aoi42311173.8%+10.8
Wolf38241463.2%+1.2
Eileen2115671.4%+11.9
Taka96366.7%+1.5
Dural74357.1%-7.7

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall1891117858.7%-0.4
Breakable Full Fence1821067658.2%+0.2
Full Fence1631075665.6%+6.4
Rectangle160996161.9%+2.6
Half Fence159966360.4%+0.5
Low Fence150767450.7%-8.9
Open144925263.9%+3.7
Octagon142865660.6%+1.0
Breakable Half Fence124725258.1%-1.9
Full Fence and Open80483260.0%-3.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls93060.9%59.4%+1.4
No walls48357.8%59.4%-1.6

Walls against open: +3.0 points (95% range -2.7 to +8.8), p 0.298 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ATTIME (Rank 41)2026/09/2326121446.1%
Tokkovanessa_VF (Rank 42)2026/09/232416866.7%
堂島様 (Rank 43)2026/09/23138561.5%
いくお (Rank 42)2026/09/2348212743.8%
かめやま (Rank 42)2026/09/18179852.9%
のりシオン (Rank 42)2026/09/1833191457.6%
ハマラウ (Rank 42)2026/09/1842281466.7%
藪からBOY (Rank 41)2026/09/1831151648.4%
あむざん (Rank 42)2026/09/1743291467.4%
jinmenusagi (Rank 42)2026/09/17127558.3%
manatsu_7 (Rank 42)2026/09/1734231167.7%
愛蒔らぶり (Rank 41)2026/09/16123925.0%
ちび太☆らふぁ~る (Rank 42)2026/09/1521111052.4%
cyomiko (Rank 41)2026/09/1252331963.5%
shenron0321 (Rank 41)2026/09/1254302455.6%
すぐる (Rank 42)2026/09/12145935.7%
めがじぇね (Rank 43)2026/09/042314960.9%
expensive-sand (Rank 40)2026/09/04147750.0%
カルティカ (Rank 41)2026/09/02146842.9%
硬め濃いめ少なめお米 (Rank 43)2026/08/28156940.0%
ハナノコルンルン (Rank 41)2026/08/25149564.3%
Grandpa__Jean (Rank 39)2026/08/021512380.0%
おかし (Rank 43)2026/07/26158753.3%
おそろしく早いビート (Rank 35)2026/07/16124833.3%
gucchi_1222 (Rank 43)2026/06/25147750.0%

Round openings

Every character

crouch dash forward into throwP+G4547.2%
forward dash into throwP+G3064.9%
crouch dash forward into guardG2734.3%
forward dash into guardG1913.0%
Rimon Chouchu66P1873.0%
forward movement into punchP1852.9%
crouch dash forward into forward dash1372.2%
backdash into evade down1191.9%
Chugeki6P1181.9%
forward dash into evade down1051.7%
crouch dash forward into Jouho Touken6P931.5%
crouch dash forward into Sako Soushou4P+K831.3%
throwP+G801.3%
Fukko Kensou1P771.2%
backdash into guardG761.2%

575 further openings account for the other 3,818 rounds.

Counted from 1,546 of the 1,568 matches played. The rest were not pulled for openings.

Lau

crouch dash forward into throwP+G1958.3%
Chugeki6P1185.0%
crouch dash forward into guardG1034.4%
forward dash into throwP+G913.9%
crouch dash forward into Sako Soushou4P+K833.5%
Fukko Kensou1P773.3%
backdash into Sako Soushou4P+K733.1%
forward dash into guardG713.0%
crouch into Senchutai3K552.3%
forward dash into Chugeki6P492.1%
Chugeki6P into punchP462.0%
Fukko Kensou1P into guardG431.8%
Sako Soushou4P+K into punchP421.8%
crouch dash forward into forward dash371.6%
Souko Sensou66P+K into crouch351.5%

217 further openings account for the other 1,231 rounds.

Akira

Rimon Chouchu66P18711.2%
forward dash into throwP+G1257.5%
crouch dash forward into Jouho Touken6P935.6%
crouch dash forward into throwP+G754.5%
Senzankou66P+K into throwP+G734.4%
forward movement into punchP684.1%
crouch dash forward into forward dash623.7%
forward dash into Jouho Touken6P563.4%
crouch dash forward into guardG513.1%
forward dash into evade down482.9%
forward dash into guardG472.8%
Yakuho Chouchu666P422.5%
backdash into evade down392.3%
forward dash into Souka Housui3P+K342.0%
backdash into Jouho Senshou46P291.7%

139 further openings account for the other 636 rounds.

Wolf

crouch dash forward into throwP+G1148.3%
crouch dash forward into guardG755.5%
forward movement into punchP513.7%
forward dash into throwP+G493.6%
forward dash into guardG473.4%
Arrow Knuckle3P into guardG433.1%
Arrow Knuckle3P402.9%
crouch dash forward into Arrow Knuckle3P402.9%
backdash into evade down372.7%
Low Hammer2P362.6%
forward dash into Knee Lift6K362.6%
Quick Shoulder66P+K322.3%
backdash into guardG302.2%
throwP+G282.0%
backdash into Heavy Middle Kick3K+G231.7%

184 further openings account for the other 688 rounds.

Counted from 335 of the 357 matches played. The rest were not pulled for openings.

Brad

crouch dash forward into throwP+G697.7%
crouch dash forward into Jolt Upper3P495.5%
crouch dash forward into guardG444.9%
forward dash into throwP+G404.5%
forward movement into punchP364.0%
backdash into Destruction Body3P+K313.5%
forward dash into Sharp Shoot1P303.4%
forward dash into guardG262.9%
Middle Spin Kick66K252.8%
Elbow Hook6P212.3%
Sit Jab2P212.3%
throwP+G192.1%
crouch dash forward into forward dash171.9%
backdash into Stop Kick4K161.8%
backdash into evade down161.8%

128 further openings account for the other 436 rounds.

Jacky

punchP into Punch High KickPK313.0%
Dash Hammer Kick66K28.7%
Middle Smash6P28.7%
crouch dash forward into forward dash28.7%
crouch dash forward into punchP28.7%
Jab StraightPP into Jab Double StraightPPP14.3%
Slant Back Knuckle1P14.3%
backdash into Beat KnuckleP+K14.3%
backward movement into evade down14.3%
backward movement into throwP+G14.3%
crouch dash forward into Groin Kick6K+G14.3%
crouch dash forward into Squat Straight2P14.3%
crouch dash forward into throwP+G14.3%
forward dash into crouch dash forward14.3%
forward dash into evade down14.3%

2 further openings account for the other 2 rounds.