VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

NAGURA影

Career matches6,485
Career win rate54.6%
Round win rate52.3%
Peak rank43
Distinct opponents256
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai435,0382,6822,35653.2%
Kage381,02156845355.6%
Akira362661729464.7%
Dural89652473.0%
Jean3330390.9%
El Blaze331512380.0%
Lau33146842.9%
Jacky3394544.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau121596248.8%+0.3
Akira100514951.0%-5.2
Jacky95504552.6%-1.9
Kage85463954.1%-2.1
Vanessa60392165.0%+13.2
Shun52322061.5%+6.6
Lion49252451.0%-6.6
Pai48262254.2%+1.1
Lei Fei44251956.8%+5.6
Brad41241758.5%+0.7
Wolf41221953.7%+1.6
Aoi36201655.6%+0.8
Eileen36142238.9%-15.5
Jean35181751.4%-7.0
El Blaze29191065.5%+11.6
Jeffry26151157.7%+5.5
Goh22121054.5%-0.3
Sarah2281436.4%-19.8
Taka1710758.8%+8.9
Dural440100.0%+44.1

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence116615552.6%-1.8
Breakable Half Fence113555848.7%-5.0
Half Fence102713169.6%+17.1
Rectangle98494950.0%-5.3
Open96465047.9%-7.8
Full Fence95544156.8%+2.8
Octagon89543560.7%+7.7
Single Wall87424548.3%-6.4
Low Fence86424448.8%-4.7
Full Fence and Open46291763.0%+11.0

1 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls61356.1%54.0%+2.1
No walls26948.3%54.1%-5.8

Walls against open: +7.8 points (95% range +0.3 to +15.4), p 0.041 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

sizzle (Rank 43)2026/09/23149564.3%
jinmenusagi (Rank 42)2026/09/2233102330.3%
愛蒔らぶり (Rank 42)2026/09/182014670.0%
やそかみ (Rank 44)2026/09/1772528.6%
ミニマム (Rank 42)2026/09/1785362.5%
ハッチンパモス (Rank 41)2026/09/1774357.1%
『ρε』.α (Rank 41)2026/09/171531220.0%
ビルちゃん (Rank 38)2026/09/17158753.3%
あむざん (Rank 43)2026/09/17113827.3%
こば次狼/covajiro (Rank 44)2026/09/1784450.0%
ドランクン//Konpay (Rank 38)2026/09/1476185.7%
めがじぇね (Rank 42)2026/09/141521313.3%
jean (Rank 43)2026/09/14168850.0%
manatsu_7 (Rank 43)2026/09/143382524.2%
堂島様 (Rank 43)2026/09/14104640.0%
みっちー (Rank 42)2026/09/13105550.0%
ctraum (Rank 39)2026/09/08115645.5%
指無しライダー (Rank 33)2026/09/02135838.5%
Tokkovanessa_VF (Rank 41)2026/08/31157846.7%
H-CUBE 駅まえ (Rank 44)2026/08/25104640.0%
ハマラウ (Rank 42)2026/08/1827121544.4%
banjar (Rank 38)2026/08/17106460.0%
デネ (Rank 40)2026/08/02138561.5%
ゆ~やん3 (Rank 42)2026/07/232014670.0%
KA-GO (Rank 40)2026/07/2183537.5%

Round openings

Every character

guardG into evade down1895.0%
guardG1684.5%
forward dash into guardG1203.2%
backdash into evade down1032.7%
backdash into guardG902.4%
Hi'en Tankyaku9K into guardG832.2%
Soukasui3P into Souka Senpukyaku3PK792.1%
guardG into throwP+G752.0%
Hi'en Tankyaku9K711.9%
Senchutai3K651.7%
guardG into Senchutai3K611.6%
evade down into forward dash511.4%
guardG into Souka Senpukyaku3PK511.4%
Senchuken6P471.2%
Soukasui3P441.2%

538 further openings account for the other 2,481 rounds.

Counted from 946 of the 963 matches played. The rest were not pulled for openings.

Pai

guardG into evade down1625.3%
guardG1354.5%
forward dash into guardG1003.3%
Hi'en Tankyaku9K into guardG832.7%
backdash into evade down832.7%
backdash into guardG812.7%
Soukasui3P into Souka Senpukyaku3PK792.6%
Hi'en Tankyaku9K712.3%
Senchutai3K652.1%
guardG into throwP+G652.1%
guardG into Senchutai3K612.0%
guardG into Souka Senpukyaku3PK511.7%
Senchuken6P471.6%
Soukasui3P441.4%
guardG into Hi'en Tankyaku9K441.4%

342 further openings account for the other 1,858 rounds.

Counted from 757 of the 763 matches played. The rest were not pulled for openings.

Kage

Hagakure-ryu In Raijingeki46P+K296.9%
guardG286.7%
Rasen4P276.4%
guardG into evade down204.8%
Nakageri3K133.1%
guardG into Nakageri3K122.9%
backdash into evade down112.6%
backward movement into Nagiharai6P+K112.6%
Nagiharai6P+K81.9%
backdash into Furikakato OtoshiK+G81.9%
forward dash into Hiji'uchi6P81.9%
Nakageri3K into guardG71.7%
Ura Tsumujigeri44K71.7%
evade down into forward dash71.7%
forward dash into guardG71.7%

126 further openings account for the other 216 rounds.

Counted from 106 of the 114 matches played. The rest were not pulled for openings.

Akira

forward dash into Jouho Touken6P3914.5%
Rimon Chouchu66P248.9%
Senzankou66P+K into throwP+G145.2%
guardG into forward dash114.1%
backdash into evade down83.0%
forward dash into throwP+G83.0%
guardG into Souka Housui3P+K83.0%
forward dash72.6%
forward dash into guardG72.6%
guardG into Jouho Touken6P72.6%
Rimon Chouchu66P into forward dash62.2%
backdash into Koboku214P62.2%
guardG into throwP+G62.2%
Senzankou66P+K into HoukenP+K+G51.9%
Souka Housui3P+K41.5%

78 further openings account for the other 109 rounds.

Counted from 68 of the 71 matches played. The rest were not pulled for openings.

El Blaze

forward dash into guardG520.8%
guardG312.5%
forward dash into Volcano Upper4P+K28.3%
guardG into evade down28.3%
ElbowP+K14.2%
backdash into evade down14.2%
evade up into forward dash14.2%
forward dash into Sit Jab2P14.2%
forward dash into punchP14.2%
forward dash into throwP+G14.2%
forward movement into forward dash14.2%
guardG into Shadow Strike6P14.2%
guardG into Sit Jab2P14.2%
guardG into backdash14.2%
guardG into throwP+G14.2%

1 further openings account for the other 1 rounds.

Jacky

Dash Hammer Kick66K29.1%
backdash into guardG29.1%
forward dash into Dragon Combination 11P+K29.1%
Jab StraightPP into Jab Double StraightPPP14.5%
Middle Smash6P into Punch High KickPK14.5%
Spinning Back Knuckle4P14.5%
backdash into Bil Jee6P+K14.5%
backdash into Chopping Blow2P+K14.5%
backdash into Dragon Combination 11P+K14.5%
backdash into Long Stride Back Knuckle4P+K14.5%
backward movement into evade down14.5%
crouch dash forward into High Angle Upper Kick6K14.5%
crouch into Low Spin Kick1K+G14.5%
forward dash into High Angle Upper Kick6K14.5%
forward dash into Long Stride Back Knuckle4P+K14.5%

4 further openings account for the other 4 rounds.

Lau

guardG into evade down213.3%
Chugeki6P16.7%
Fukko Kensou1P into guardG16.7%
Kosoushou46P into forward movement16.7%
Sako Soushou4P+K16.7%
Sako Soushou4P+K into punchP16.7%
Senchutai3K into guardG16.7%
Souchuken2P into guardG16.7%
backdash into Sako Soushou4P+K16.7%
forward dash into Chugeki6P16.7%
forward dash into guardG16.7%
guardG16.7%
guardG into Chugeki6P16.7%
guardG into forward dash16.7%