Virtua Fighter 5 REVO · v1.10 · Region: Asia
NAGURA影
Characters played — VF5's own record
| Pai | 43 | 5,038 | 2,682 | 2,356 | 53.2% |
|---|---|---|---|---|---|
| Kage | 38 | 1,021 | 568 | 453 | 55.6% |
| Akira | 36 | 266 | 172 | 94 | 64.7% |
| Dural | — | 89 | 65 | 24 | 73.0% |
| Jean | — | 33 | 30 | 3 | 90.9% |
| El Blaze | 33 | 15 | 12 | 3 | 80.0% |
| Lau | 33 | 14 | 6 | 8 | 42.9% |
| Jacky | 33 | 9 | 4 | 5 | 44.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 121 | 59 | 62 | 48.8% | +0.3 |
|---|---|---|---|---|---|
| Akira | 100 | 51 | 49 | 51.0% | -5.2 |
| Jacky | 95 | 50 | 45 | 52.6% | -1.9 |
| Kage | 85 | 46 | 39 | 54.1% | -2.1 |
| Vanessa | 60 | 39 | 21 | 65.0% | +13.2 |
| Shun | 52 | 32 | 20 | 61.5% | +6.6 |
| Lion | 49 | 25 | 24 | 51.0% | -6.6 |
| Pai | 48 | 26 | 22 | 54.2% | +1.1 |
| Lei Fei | 44 | 25 | 19 | 56.8% | +5.6 |
| Brad | 41 | 24 | 17 | 58.5% | +0.7 |
| Wolf | 41 | 22 | 19 | 53.7% | +1.6 |
| Aoi | 36 | 20 | 16 | 55.6% | +0.8 |
| Eileen | 36 | 14 | 22 | 38.9% | -15.5 |
| Jean | 35 | 18 | 17 | 51.4% | -7.0 |
| El Blaze | 29 | 19 | 10 | 65.5% | +11.6 |
| Jeffry | 26 | 15 | 11 | 57.7% | +5.5 |
| Goh | 22 | 12 | 10 | 54.5% | -0.3 |
| Sarah | 22 | 8 | 14 | 36.4% | -19.8 |
| Taka | 17 | 10 | 7 | 58.8% | +8.9 |
| Dural | 4 | 4 | 0 | 100.0% | +44.1 |
0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 116 | 61 | 55 | 52.6% | -1.8 |
|---|---|---|---|---|---|
| Breakable Half Fence | 113 | 55 | 58 | 48.7% | -5.0 |
| Half Fence | 102 | 71 | 31 | 69.6% | +17.1 |
| Rectangle | 98 | 49 | 49 | 50.0% | -5.3 |
| Open | 96 | 46 | 50 | 47.9% | -7.8 |
| Full Fence | 95 | 54 | 41 | 56.8% | +2.8 |
| Octagon | 89 | 54 | 35 | 60.7% | +7.7 |
| Single Wall | 87 | 42 | 45 | 48.3% | -6.4 |
| Low Fence | 86 | 42 | 44 | 48.8% | -4.7 |
| Full Fence and Open | 46 | 29 | 17 | 63.0% | +11.0 |
1 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 613 | 56.1% | 54.0% | +2.1 |
| No walls | 269 | 48.3% | 54.1% | -5.8 |
Walls against open: +7.8 points (95% range +0.3 to +15.4), p 0.041 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| jinmenusagi (Rank 42) | 33 | 10 | 23 | 30.3% |
|---|---|---|---|---|
| manatsu_7 (Rank 43) | 33 | 8 | 25 | 24.2% |
| ハマラウ (Rank 42) | 27 | 12 | 15 | 44.4% |
| ゆ~やん3 (Rank 42) | 20 | 14 | 6 | 70.0% |
| 愛蒔らぶり (Rank 42) | 20 | 14 | 6 | 70.0% |
| jean (Rank 43) | 16 | 8 | 8 | 50.0% |
| Tokkovanessa_VF (Rank 41) | 15 | 7 | 8 | 46.7% |
| 『ρε』.α (Rank 41) | 15 | 3 | 12 | 20.0% |
| めがじぇね (Rank 42) | 15 | 2 | 13 | 13.3% |
| ビルちゃん (Rank 38) | 15 | 8 | 7 | 53.3% |
| sizzle (Rank 43) | 14 | 9 | 5 | 64.3% |
| デネ (Rank 40) | 13 | 8 | 5 | 61.5% |
| 指無しライダー (Rank 33) | 13 | 5 | 8 | 38.5% |
| ctraum (Rank 39) | 11 | 5 | 6 | 45.5% |
| あむざん (Rank 43) | 11 | 3 | 8 | 27.3% |
| H-CUBE 駅まえ (Rank 44) | 10 | 4 | 6 | 40.0% |
| banjar (Rank 38) | 10 | 6 | 4 | 60.0% |
| みっちー (Rank 42) | 10 | 5 | 5 | 50.0% |
| 堂島様 (Rank 43) | 10 | 4 | 6 | 40.0% |
| KA-GO (Rank 40) | 8 | 3 | 5 | 37.5% |
| こば次狼/covajiro (Rank 44) | 8 | 4 | 4 | 50.0% |
| ミニマム (Rank 42) | 8 | 5 | 3 | 62.5% |
| やそかみ (Rank 44) | 7 | 2 | 5 | 28.6% |
| ドランクン//Konpay (Rank 38) | 7 | 6 | 1 | 85.7% |
| ハッチンパモス (Rank 41) | 7 | 4 | 3 | 57.1% |
Most played opponents, most recent first
| sizzle (Rank 43) | 2026/09/23 | 14 | 9 | 5 | 64.3% |
|---|---|---|---|---|---|
| jinmenusagi (Rank 42) | 2026/09/22 | 33 | 10 | 23 | 30.3% |
| 愛蒔らぶり (Rank 42) | 2026/09/18 | 20 | 14 | 6 | 70.0% |
| やそかみ (Rank 44) | 2026/09/17 | 7 | 2 | 5 | 28.6% |
| ミニマム (Rank 42) | 2026/09/17 | 8 | 5 | 3 | 62.5% |
| ハッチンパモス (Rank 41) | 2026/09/17 | 7 | 4 | 3 | 57.1% |
| 『ρε』.α (Rank 41) | 2026/09/17 | 15 | 3 | 12 | 20.0% |
| ビルちゃん (Rank 38) | 2026/09/17 | 15 | 8 | 7 | 53.3% |
| あむざん (Rank 43) | 2026/09/17 | 11 | 3 | 8 | 27.3% |
| こば次狼/covajiro (Rank 44) | 2026/09/17 | 8 | 4 | 4 | 50.0% |
| ドランクン//Konpay (Rank 38) | 2026/09/14 | 7 | 6 | 1 | 85.7% |
| めがじぇね (Rank 42) | 2026/09/14 | 15 | 2 | 13 | 13.3% |
| jean (Rank 43) | 2026/09/14 | 16 | 8 | 8 | 50.0% |
| manatsu_7 (Rank 43) | 2026/09/14 | 33 | 8 | 25 | 24.2% |
| 堂島様 (Rank 43) | 2026/09/14 | 10 | 4 | 6 | 40.0% |
| みっちー (Rank 42) | 2026/09/13 | 10 | 5 | 5 | 50.0% |
| ctraum (Rank 39) | 2026/09/08 | 11 | 5 | 6 | 45.5% |
| 指無しライダー (Rank 33) | 2026/09/02 | 13 | 5 | 8 | 38.5% |
| Tokkovanessa_VF (Rank 41) | 2026/08/31 | 15 | 7 | 8 | 46.7% |
| H-CUBE 駅まえ (Rank 44) | 2026/08/25 | 10 | 4 | 6 | 40.0% |
| ハマラウ (Rank 42) | 2026/08/18 | 27 | 12 | 15 | 44.4% |
| banjar (Rank 38) | 2026/08/17 | 10 | 6 | 4 | 60.0% |
| デネ (Rank 40) | 2026/08/02 | 13 | 8 | 5 | 61.5% |
| ゆ~やん3 (Rank 42) | 2026/07/23 | 20 | 14 | 6 | 70.0% |
| KA-GO (Rank 40) | 2026/07/21 | 8 | 3 | 5 | 37.5% |
Round openings
Every character
| guardG into evade down | 189 | 5.0% |
|---|---|---|
| guardG | 168 | 4.5% |
| forward dash into guardG | 120 | 3.2% |
| backdash into evade down | 103 | 2.7% |
| backdash into guardG | 90 | 2.4% |
| Hi'en Tankyaku9K into guardG | 83 | 2.2% |
| Soukasui3P into Souka Senpukyaku3PK | 79 | 2.1% |
| guardG into throwP+G | 75 | 2.0% |
| Hi'en Tankyaku9K | 71 | 1.9% |
| Senchutai3K | 65 | 1.7% |
| guardG into Senchutai3K | 61 | 1.6% |
| evade down into forward dash | 51 | 1.4% |
| guardG into Souka Senpukyaku3PK | 51 | 1.4% |
| Senchuken6P | 47 | 1.2% |
| Soukasui3P | 44 | 1.2% |
538 further openings account for the other 2,481 rounds.
Counted from 946 of the 963 matches played. The rest were not pulled for openings.
Pai
| guardG into evade down | 162 | 5.3% |
|---|---|---|
| guardG | 135 | 4.5% |
| forward dash into guardG | 100 | 3.3% |
| Hi'en Tankyaku9K into guardG | 83 | 2.7% |
| backdash into evade down | 83 | 2.7% |
| backdash into guardG | 81 | 2.7% |
| Soukasui3P into Souka Senpukyaku3PK | 79 | 2.6% |
| Hi'en Tankyaku9K | 71 | 2.3% |
| Senchutai3K | 65 | 2.1% |
| guardG into throwP+G | 65 | 2.1% |
| guardG into Senchutai3K | 61 | 2.0% |
| guardG into Souka Senpukyaku3PK | 51 | 1.7% |
| Senchuken6P | 47 | 1.6% |
| Soukasui3P | 44 | 1.4% |
| guardG into Hi'en Tankyaku9K | 44 | 1.4% |
342 further openings account for the other 1,858 rounds.
Counted from 757 of the 763 matches played. The rest were not pulled for openings.
Kage
| Hagakure-ryu In Raijingeki46P+K | 29 | 6.9% |
|---|---|---|
| guardG | 28 | 6.7% |
| Rasen4P | 27 | 6.4% |
| guardG into evade down | 20 | 4.8% |
| Nakageri3K | 13 | 3.1% |
| guardG into Nakageri3K | 12 | 2.9% |
| backdash into evade down | 11 | 2.6% |
| backward movement into Nagiharai6P+K | 11 | 2.6% |
| Nagiharai6P+K | 8 | 1.9% |
| backdash into Furikakato OtoshiK+G | 8 | 1.9% |
| forward dash into Hiji'uchi6P | 8 | 1.9% |
| Nakageri3K into guardG | 7 | 1.7% |
| Ura Tsumujigeri44K | 7 | 1.7% |
| evade down into forward dash | 7 | 1.7% |
| forward dash into guardG | 7 | 1.7% |
126 further openings account for the other 216 rounds.
Counted from 106 of the 114 matches played. The rest were not pulled for openings.
Akira
| forward dash into Jouho Touken6P | 39 | 14.5% |
|---|---|---|
| Rimon Chouchu66P | 24 | 8.9% |
| Senzankou66P+K into throwP+G | 14 | 5.2% |
| guardG into forward dash | 11 | 4.1% |
| backdash into evade down | 8 | 3.0% |
| forward dash into throwP+G | 8 | 3.0% |
| guardG into Souka Housui3P+K | 8 | 3.0% |
| forward dash | 7 | 2.6% |
| forward dash into guardG | 7 | 2.6% |
| guardG into Jouho Touken6P | 7 | 2.6% |
| Rimon Chouchu66P into forward dash | 6 | 2.2% |
| backdash into Koboku214P | 6 | 2.2% |
| guardG into throwP+G | 6 | 2.2% |
| Senzankou66P+K into HoukenP+K+G | 5 | 1.9% |
| Souka Housui3P+K | 4 | 1.5% |
78 further openings account for the other 109 rounds.
Counted from 68 of the 71 matches played. The rest were not pulled for openings.
El Blaze
| forward dash into guardG | 5 | 20.8% |
|---|---|---|
| guardG | 3 | 12.5% |
| forward dash into Volcano Upper4P+K | 2 | 8.3% |
| guardG into evade down | 2 | 8.3% |
| ElbowP+K | 1 | 4.2% |
| backdash into evade down | 1 | 4.2% |
| evade up into forward dash | 1 | 4.2% |
| forward dash into Sit Jab2P | 1 | 4.2% |
| forward dash into punchP | 1 | 4.2% |
| forward dash into throwP+G | 1 | 4.2% |
| forward movement into forward dash | 1 | 4.2% |
| guardG into Shadow Strike6P | 1 | 4.2% |
| guardG into Sit Jab2P | 1 | 4.2% |
| guardG into backdash | 1 | 4.2% |
| guardG into throwP+G | 1 | 4.2% |
1 further openings account for the other 1 rounds.
Jacky
| Dash Hammer Kick66K | 2 | 9.1% |
|---|---|---|
| backdash into guardG | 2 | 9.1% |
| forward dash into Dragon Combination 11P+K | 2 | 9.1% |
| Jab StraightPP into Jab Double StraightPPP | 1 | 4.5% |
| Middle Smash6P into Punch High KickPK | 1 | 4.5% |
| Spinning Back Knuckle4P | 1 | 4.5% |
| backdash into Bil Jee6P+K | 1 | 4.5% |
| backdash into Chopping Blow2P+K | 1 | 4.5% |
| backdash into Dragon Combination 11P+K | 1 | 4.5% |
| backdash into Long Stride Back Knuckle4P+K | 1 | 4.5% |
| backward movement into evade down | 1 | 4.5% |
| crouch dash forward into High Angle Upper Kick6K | 1 | 4.5% |
| crouch into Low Spin Kick1K+G | 1 | 4.5% |
| forward dash into High Angle Upper Kick6K | 1 | 4.5% |
| forward dash into Long Stride Back Knuckle4P+K | 1 | 4.5% |
4 further openings account for the other 4 rounds.
Lau
| guardG into evade down | 2 | 13.3% |
|---|---|---|
| Chugeki6P | 1 | 6.7% |
| Fukko Kensou1P into guardG | 1 | 6.7% |
| Kosoushou46P into forward movement | 1 | 6.7% |
| Sako Soushou4P+K | 1 | 6.7% |
| Sako Soushou4P+K into punchP | 1 | 6.7% |
| Senchutai3K into guardG | 1 | 6.7% |
| Souchuken2P into guardG | 1 | 6.7% |
| backdash into Sako Soushou4P+K | 1 | 6.7% |
| forward dash into Chugeki6P | 1 | 6.7% |
| forward dash into guardG | 1 | 6.7% |
| guardG | 1 | 6.7% |
| guardG into Chugeki6P | 1 | 6.7% |
| guardG into forward dash | 1 | 6.7% |
