Virtua Fighter 5 REVO · v1.10 · Region: Asia
migu_garden
Characters played — VF5's own record
| Pai | 35 | 4,324 | 2,213 | 2,111 | 51.2% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 91 | 44 | 47 | 48.4% | +4.9 |
|---|---|---|---|---|---|
| Akira | 90 | 46 | 44 | 51.1% | +3.5 |
| Jeffry | 64 | 33 | 31 | 51.6% | +3.2 |
| Wolf | 50 | 32 | 18 | 64.0% | +14.6 |
| Jean | 43 | 21 | 22 | 48.8% | +4.1 |
| Lau | 42 | 11 | 31 | 26.2% | -9.6 |
| Goh | 36 | 16 | 20 | 44.4% | +3.3 |
| Kage | 34 | 18 | 16 | 52.9% | +8.8 |
| Dural | 25 | 12 | 13 | 48.0% | +4.1 |
| Aoi | 24 | 7 | 17 | 29.2% | -11.9 |
| Brad | 23 | 9 | 14 | 39.1% | -3.2 |
| Lion | 23 | 8 | 15 | 34.8% | -4.9 |
| Shun | 22 | 7 | 15 | 31.8% | -10.0 |
| Vanessa | 21 | 6 | 15 | 28.6% | -22.3 |
| Pai | 19 | 4 | 15 | 21.1% | -20.9 |
| Sarah | 15 | 4 | 11 | 26.7% | -15.7 |
| El Blaze | 12 | 4 | 8 | 33.3% | -15.6 |
| Taka | 11 | 3 | 8 | 27.3% | -5.7 |
| Lei Fei | 10 | 5 | 5 | 50.0% | +7.9 |
| Eileen | 5 | 3 | 2 | 60.0% | +19.9 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 75 | 36 | 39 | 48.0% | +1.7 |
|---|---|---|---|---|---|
| Low Fence | 74 | 28 | 46 | 37.8% | -5.7 |
| Half Fence | 71 | 38 | 33 | 53.5% | +13.0 |
| Single Wall | 70 | 33 | 37 | 47.1% | +0.9 |
| Open | 69 | 33 | 36 | 47.8% | +5.2 |
| Breakable Full Fence | 68 | 35 | 33 | 51.5% | +7.7 |
| Rectangle | 63 | 21 | 42 | 33.3% | -10.8 |
| Breakable Half Fence | 60 | 28 | 32 | 46.7% | +1.9 |
| Octagon | 51 | 18 | 33 | 35.3% | -10.1 |
| Full Fence and Open | 38 | 16 | 22 | 42.1% | -5.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 388 | 45.4% | 44.3% | +1.1 |
| No walls | 213 | 44.1% | 44.1% | +0.0 |
Walls against open: +1.1 points (95% range -7.1 to +9.3), p 0.799 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| マクシミリアン15世 (Rank 32) | 24 | 15 | 9 | 62.5% |
|---|---|---|---|---|
| 무파ZeroBlue (Rank 34) | 22 | 12 | 10 | 54.5% |
| orz (Rank 30) | 19 | 14 | 5 | 73.7% |
| zakisan (Rank 36) | 15 | 6 | 9 | 40.0% |
| ふぇに (Rank 32) | 15 | 6 | 9 | 40.0% |
| calmknight[냠냠] (Rank 31) | 14 | 8 | 6 | 57.1% |
| タイヨウ (Rank 32) | 14 | 7 | 7 | 50.0% |
| ヘニオ (Rank 34) | 14 | 7 | 7 | 50.0% |
| テクノモデル (Rank 35) | 13 | 8 | 5 | 61.5% |
| 太鼓の別人@夏Bonus無し (Rank 34) | 11 | 8 | 3 | 72.7% |
| hikabun (Rank 36) | 10 | 2 | 8 | 20.0% |
| ニトロ (Rank 34) | 10 | 4 | 6 | 40.0% |
| ★闘将拉麵男★ (Rank 38) | 9 | 1 | 8 | 11.1% |
| かえる (Rank 38) | 9 | 3 | 6 | 33.3% |
| 寿司眼鉄 (Rank 37) | 9 | 2 | 7 | 22.2% |
| 猫鼻 (Rank 32) | 9 | 5 | 4 | 55.6% |
| 타우끼/taukee (Rank 37) | 9 | 2 | 7 | 22.2% |
| Umemon2026 (Rank 37) | 8 | 2 | 6 | 25.0% |
| interceptor (Rank 39) | 8 | 3 | 5 | 37.5% |
| juste (Rank 30) | 8 | 3 | 5 | 37.5% |
| onigiryy_14 (Rank 36) | 8 | 2 | 6 | 25.0% |
| aona (Rank 36) | 7 | 2 | 5 | 28.6% |
| fwnd1396 (Rank 31) | 7 | 5 | 2 | 71.4% |
| zaduhkj (Rank 35) | 7 | 2 | 5 | 28.6% |
| やまだ.com (Rank 37) | 7 | 3 | 4 | 42.9% |
Most played opponents, most recent first
| orz (Rank 30) | 2026/09/14 | 19 | 14 | 5 | 73.7% |
|---|---|---|---|---|---|
| ふぇに (Rank 32) | 2026/09/14 | 15 | 6 | 9 | 40.0% |
| 무파ZeroBlue (Rank 34) | 2026/09/13 | 22 | 12 | 10 | 54.5% |
| juste (Rank 30) | 2026/09/12 | 8 | 3 | 5 | 37.5% |
| マクシミリアン15世 (Rank 32) | 2026/09/12 | 24 | 15 | 9 | 62.5% |
| zaduhkj (Rank 35) | 2026/09/09 | 7 | 2 | 5 | 28.6% |
| hikabun (Rank 36) | 2026/09/09 | 10 | 2 | 8 | 20.0% |
| 寿司眼鉄 (Rank 37) | 2026/09/07 | 9 | 2 | 7 | 22.2% |
| ニトロ (Rank 34) | 2026/09/06 | 10 | 4 | 6 | 40.0% |
| zakisan (Rank 36) | 2026/09/04 | 15 | 6 | 9 | 40.0% |
| タイヨウ (Rank 32) | 2026/09/04 | 14 | 7 | 7 | 50.0% |
| ★闘将拉麵男★ (Rank 38) | 2026/09/04 | 9 | 1 | 8 | 11.1% |
| ヘニオ (Rank 34) | 2026/09/04 | 14 | 7 | 7 | 50.0% |
| calmknight[냠냠] (Rank 31) | 2026/09/04 | 14 | 8 | 6 | 57.1% |
| やまだ.com (Rank 37) | 2026/09/04 | 7 | 3 | 4 | 42.9% |
| 太鼓の別人@夏Bonus無し (Rank 34) | 2026/09/03 | 11 | 8 | 3 | 72.7% |
| Umemon2026 (Rank 37) | 2026/08/30 | 8 | 2 | 6 | 25.0% |
| onigiryy_14 (Rank 36) | 2026/08/29 | 8 | 2 | 6 | 25.0% |
| かえる (Rank 38) | 2026/08/29 | 9 | 3 | 6 | 33.3% |
| 타우끼/taukee (Rank 37) | 2026/08/18 | 9 | 2 | 7 | 22.2% |
| 猫鼻 (Rank 32) | 2026/08/06 | 9 | 5 | 4 | 55.6% |
| テクノモデル (Rank 35) | 2026/07/26 | 13 | 8 | 5 | 61.5% |
| fwnd1396 (Rank 31) | 2026/07/24 | 7 | 5 | 2 | 71.4% |
| aona (Rank 36) | 2026/07/21 | 7 | 2 | 5 | 28.6% |
| interceptor (Rank 39) | 2026/06/24 | 8 | 3 | 5 | 37.5% |
Round openings
Pai
| Hi'en Tankyaku9K | 176 | 6.7% |
|---|---|---|
| Ensei Haijinkyaku7K+G | 169 | 6.4% |
| backdash into evade up | 153 | 5.8% |
| forward movement into RenshouPP | 144 | 5.5% |
| Senchuken6P | 110 | 4.2% |
| backdash into Souka Rensui3PP | 104 | 4.0% |
| forward movement into punchP | 97 | 3.7% |
| Honshin Soukyaku1K+G | 86 | 3.3% |
| backdash into Soukasui3P | 86 | 3.3% |
| Soukasui3P | 81 | 3.1% |
| Honshin Soukyaku1K+G into guardG | 54 | 2.1% |
| guardG | 48 | 1.8% |
| guardG into evade down | 48 | 1.8% |
| crouch into Souka Rensui3PP | 47 | 1.8% |
| guardG into Hi'en Tankyaku9K | 47 | 1.8% |
229 further openings account for the other 1,176 rounds.
Counted from 648 of the 660 matches played. The rest were not pulled for openings.
