VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

vf_akira_love

Career matches5,712
Career win rate49.2%
Round win rate47.0%
Peak rank34
Distinct opponents166
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira344,0202,0022,01849.8%
Goh271,03750353448.5%
Wolf2965530634946.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira49252451.0%+2.0
Jacky48252352.1%+7.8
Aoi31112035.5%-13.7
Jeffry31191261.3%+22.3
Kage31131841.9%-4.3
El Blaze27141351.9%+3.9
Wolf27141351.9%+3.8
Pai2681830.8%-12.6
Lau2591636.0%-5.8
Lion23101343.5%-8.5
Jean2171433.3%-12.8
Sarah2081240.0%-7.9
Lei Fei178947.1%-2.6
Goh1610662.5%+22.6
Shun127558.3%+14.1
Taka103730.0%-17.4
Brad94544.4%-4.6
Vanessa41325.0%-19.1
Dural220100.0%+60.9
Eileen21150.0%-3.3

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence63283544.4%-0.5
Low Fence60283246.7%+0.3
Full Fence55183732.7%-16.8
Open48242450.0%+4.2
Breakable Half Fence43192444.2%+0.3
Single Wall43202346.5%-1.7
Breakable Full Fence38211755.3%+9.7
Octagon29101934.5%-10.6
Rectangle29151451.7%+6.7
Full Fence and Open75271.4%+21.8

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls25743.2%45.5%-2.3
No walls15147.7%46.8%+0.9

Walls against open: -3.2 points (95% range -13.1 to +6.8), p 0.531 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ニトロ (Rank 36)2026/09/1853260.0%
ぷこ (Rank 36)2026/09/18102820.0%
うめおに。 (Rank 33)2026/09/1682625.0%
kampfarkz (Rank 34)2026/09/095050.0%
へっぽこラウ (Rank 34)2026/09/09125741.7%
大谷 小平 (Rank 35)2026/09/0652340.0%
Phrazes_For_The_Young (Rank 34)2026/09/05135838.5%
クレウル (Rank 36)2026/08/2952340.0%
すぐる (Rank 34)2026/08/2951420.0%
fwnd1396 (Rank 34)2026/08/2862433.3%
しろJ (Rank 34)2026/08/216060.0%
manao_0609 (Rank 31)2026/08/2186275.0%
自作マニア@いにしえ (Rank 35)2026/08/1861516.7%
こうちゃん(`ー´)SRGM (Rank 26)2026/07/2842250.0%
syounai (Rank 30)2026/07/2553260.0%
bonbon (Rank 34)2026/07/2552340.0%
ガリバー (Rank 32)2026/07/2563350.0%
てーらい (Rank 32)2026/07/0464266.7%
HIROCHILL (Rank 29)2026/06/2852340.0%
Oo-Mujirushi-oO (Rank 29)2026/06/2252340.0%
発生26F打撃投げ (Rank 30)2026/05/2241325.0%
Yuzu (Rank 33)2026/05/226060.0%
イチゲン (Rank 28)2026/05/0951420.0%
seion_mode (Rank 27)2026/05/0954180.0%
imhanzo (Rank 27)2026/05/0885362.5%

Round openings

Every character

Senzankou66P+K1387.9%
crouch into Youhou33P1216.9%
Senzankou66P+K into throwP+G1176.7%
Rimon Chouchu66P804.6%
backdash into Jouho Senshou46P714.1%
Jouho Senshou46P603.4%
forward dash into Jouho Touken6P543.1%
Koboku214P392.2%
crouch dash forward into throwP+G382.2%
forward dash into forward punch+kick6P+K352.0%
Rimon Chouchu66P into Jouho Touken6P271.6%
backdash into Geimon Tessen46P+K+G271.6%
punchP into Jouho Touken6P261.5%
crouch into Denkou3PP251.4%
forward movement into punchP251.4%

265 further openings account for the other 861 rounds.

Akira

Senzankou66P+K13810.0%
crouch into Youhou33P1218.8%
Senzankou66P+K into throwP+G1178.5%
Rimon Chouchu66P805.8%
backdash into Jouho Senshou46P715.1%
Jouho Senshou46P604.3%
forward dash into Jouho Touken6P543.9%
Koboku214P392.8%
crouch dash forward into throwP+G362.6%
forward dash into forward punch+kick6P+K352.5%
Rimon Chouchu66P into Jouho Touken6P272.0%
backdash into Geimon Tessen46P+K+G272.0%
punchP into Jouho Touken6P261.9%
forward movement into punchP251.8%
crouch into Sokutai3K211.5%

147 further openings account for the other 504 rounds.

Goh

crouch into Denkou3PP2513.4%
crouch into Kirin33P158.1%
backdash into Karura4P+K137.0%
kickK94.8%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G84.3%
Raikou3P into Denkou3PP84.3%
crouch into Batousatsu3KP52.7%
crouch into Ni'oudaoshi3K+G52.7%
guardG into kickK42.1%
punchP42.1%
punchP into kickK42.1%
forward dash into Batousatsu3KP31.6%
forward dash into Ni'oudaoshi3K+G31.6%
guardG into Hoderi4P31.6%
guardG into crouch31.6%

55 further openings account for the other 74 rounds.

Wolf

Screw Hook63214P into Screw Lariat63214PP158.5%
Savate4K63.4%
backdash into Elbow Butt4P63.4%
backdash into Heavy Middle Kick3K+G63.4%
forward movement into Elbow Butt4P63.4%
Comet Hook1P into Knuckle Part1PP52.8%
Gasp Kneel Palm Bomb6P+K52.8%
Level Back CrushP+K into Gasp Kneel Palm Bomb6P+K52.8%
Low Drop Kick62K52.8%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K52.8%
backdash into Short Shoulder46P+K52.8%
Heavy Middle Kick3K+G42.3%
Heavy Middle Kick3K+G into forward dash42.3%
Quick Shoulder66P+K42.3%
crouch into Low Hammer2P42.3%

62 further openings account for the other 92 rounds.