Virtua Fighter 5 REVO · v1.10 · Region: Oceania
649453
Characters played — VF5's own record
| Shun | 31 | 3,298 | 1,763 | 1,535 | 53.5% |
|---|---|---|---|---|---|
| Jeffry | — | 901 | 428 | 473 | 47.5% |
| Akira | 22 | 260 | 114 | 146 | 43.9% |
| Eileen | 26 | 108 | 60 | 48 | 55.6% |
| Aoi | 26 | 9 | 5 | 4 | 55.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 15 | 11 | 4 | 73.3% | +1.6 |
|---|---|---|---|---|---|
| Wolf | 8 | 7 | 1 | 87.5% | +5.8 |
| Brad | 6 | 2 | 4 | 33.3% | -8.6 |
| Akira | 3 | 2 | 1 | 66.7% | +5.0 |
| Lion | 2 | 0 | 2 | 0.0% | -51.1 |
| Sarah | 2 | 0 | 2 | 0.0% | -34.8 |
| Shun | 2 | 2 | 0 | 100.0% | +74.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 6 | 4 | 2 | 66.7% | -21.8 |
|---|---|---|---|---|---|
| Full Fence and Open | 5 | 4 | 1 | 80.0% | +7.9 |
| Low Fence | 5 | 4 | 1 | 80.0% | +26.6 |
| Open | 5 | 2 | 3 | 40.0% | -16.5 |
| Breakable Full Fence | 4 | 2 | 2 | 50.0% | -4.9 |
| Breakable Half Fence | 4 | 2 | 2 | 50.0% | -1.4 |
| Octagon | 3 | 1 | 2 | 33.3% | -4.4 |
| Full Fence | 2 | 2 | 0 | 100.0% | +23.4 |
| Half Fence | 2 | 1 | 1 | 50.0% | +8.0 |
| Rectangle | 2 | 2 | 0 | 100.0% | +3.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 17 | 58.8% | 56.9% | +1.9 |
| No walls | 16 | 62.5% | 66.6% | -4.1 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| HayLongBae (Rank 11) | 11 | 9 | 2 | 81.8% |
|---|---|---|---|---|
| Dylan (Rank 22) | 6 | 2 | 4 | 33.3% |
| Swagnall (Rank 2) | 4 | 4 | 0 | 100.0% |
| ma0rib0y17 (Rank 14) | 4 | 3 | 1 | 75.0% |
| frozen_fish (Rank 23) | 3 | 2 | 1 | 66.7% |
| Donaya22 (Rank 22) | 2 | 0 | 2 | 0.0% |
| LPG (Rank 3) | 2 | 2 | 0 | 100.0% |
| Pernub1663 (Rank 29) | 2 | 2 | 0 | 100.0% |
| emespink (Rank 28) | 2 | 0 | 2 | 0.0% |
| 타우끼/taukee (Rank 37) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| Pernub1663 (Rank 29) | 2026/09/23 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| emespink (Rank 28) | 2026/09/22 | 2 | 0 | 2 | 0.0% |
| frozen_fish (Rank 23) | 2026/09/22 | 3 | 2 | 1 | 66.7% |
| 타우끼/taukee (Rank 37) | 2026/08/17 | 2 | 0 | 2 | 0.0% |
| HayLongBae (Rank 11) | 2026/07/28 | 11 | 9 | 2 | 81.8% |
| Dylan (Rank 22) | 2026/06/28 | 6 | 2 | 4 | 33.3% |
| Swagnall (Rank 2) | 2026/06/25 | 4 | 4 | 0 | 100.0% |
| ma0rib0y17 (Rank 14) | 2026/06/24 | 4 | 3 | 1 | 75.0% |
| Donaya22 (Rank 22) | 2026/06/24 | 2 | 0 | 2 | 0.0% |
| LPG (Rank 3) | 2026/06/22 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| Rimon Chouchu66P | 20 | 17.1% |
|---|---|---|
| evade up into crouch dash forward | 9 | 7.7% |
| evade up into crouch dash back | 4 | 3.4% |
| evade up into evade down | 4 | 3.4% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 3 | 2.6% |
| Senzankou66P+K into throwP+G | 3 | 2.6% |
| evade up into Kaikyusei4P | 3 | 2.6% |
| Haisenchu1P | 2 | 1.7% |
| Hou'oushu3P | 2 | 1.7% |
| Rimon Chouchu66P into backward movement | 2 | 1.7% |
| Senzankou66P+K | 2 | 1.7% |
| backdash | 2 | 1.7% |
| backward movement into Jouho Touken6P | 2 | 1.7% |
| backward movement into Kasen Chugeki6P | 2 | 1.7% |
| backward movement into Kasen Zenbokushou6PP | 2 | 1.7% |
49 further openings account for the other 55 rounds.
Akira
| Rimon Chouchu66P | 20 | 25.6% |
|---|---|---|
| evade up into crouch dash forward | 5 | 6.4% |
| Senzankou66P+K into throwP+G | 3 | 3.9% |
| evade up into Kaikyusei4P | 3 | 3.9% |
| evade up into crouch dash back | 3 | 3.9% |
| Rimon Chouchu66P into backward movement | 2 | 2.6% |
| Senzankou66P+K | 2 | 2.6% |
| backward movement into Jouho Touken6P | 2 | 2.6% |
| crouch dash back into Kaikyusei4P | 2 | 2.6% |
| crouch dash back into Koboku214P | 2 | 2.6% |
| evade up into ZanshuK+G | 2 | 2.6% |
| evade up into evade down | 2 | 2.6% |
| forward dash into Jouho Touken6P | 2 | 2.6% |
| forward dash into Rimon Chouchu66P | 2 | 2.6% |
| Housui2P | 1 | 1.3% |
25 further openings account for the other 25 rounds.
Shun
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 3 | 13.6% |
|---|---|---|
| evade up into crouch dash forward | 3 | 13.6% |
| Haisenchu1P | 2 | 9.1% |
| backward movement into Kasen Chugeki6P | 2 | 9.1% |
| backward movement into Kasen Zenbokushou6PP | 2 | 9.1% |
| evade up into evade down | 2 | 9.1% |
| Fukuchougeki2P | 1 | 4.5% |
| Haisenchu1P into guardG | 1 | 4.5% |
| Tenshin Haishu4P | 1 | 4.5% |
| backdash | 1 | 4.5% |
| backdash into Gyou'in Haishu3P | 1 | 4.5% |
| crouch into Tenshin Kashitai1K+G | 1 | 4.5% |
| evade up into crouch dash back | 1 | 4.5% |
| forward movement into punchP | 1 | 4.5% |
Aoi
| Hou'oushu3P | 2 | 11.8% |
|---|---|---|
| punchP into NirentotsuPP | 2 | 11.8% |
| Inshou43P+K | 1 | 5.9% |
| Kasane'ate46P | 1 | 5.9% |
| Kasumigeri2K into Kasuminagi2KP | 1 | 5.9% |
| Kusanagi2K+G | 1 | 5.9% |
| Kusanagi2K+G into Tenchi In'youP+K+G | 1 | 5.9% |
| Ryoushi43P into guardG | 1 | 5.9% |
| Tsumujikaze64P | 1 | 5.9% |
| backdash | 1 | 5.9% |
| crouch into Kusanagi2K+G | 1 | 5.9% |
| evade up into crouch dash forward | 1 | 5.9% |
| punchP | 1 | 5.9% |
| punchP into Chudan Hiji'ate6P | 1 | 5.9% |
| punchP into Ougimai4P | 1 | 5.9% |
Not counted here: Eileen. Their matches were not pulled for openings.
