Virtua Fighter 5 REVO · v1.10 · Region: Asia
hiro_pp0108
Characters played — VF5's own record
| Lion | 33 | 1,066 | 604 | 462 | 56.7% |
|---|---|---|---|---|---|
| Akira | 32 | 992 | 540 | 452 | 54.4% |
| Jeffry | 29 | 619 | 316 | 303 | 51.0% |
| Pai | 26 | 40 | 22 | 18 | 55.0% |
| Jacky | 27 | 18 | 11 | 7 | 61.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 37 | 20 | 17 | 54.0% | +2.4 |
|---|---|---|---|---|---|
| Jacky | 25 | 8 | 17 | 32.0% | -19.4 |
| El Blaze | 18 | 12 | 6 | 66.7% | +11.8 |
| Wolf | 17 | 11 | 6 | 64.7% | +9.6 |
| Jeffry | 16 | 6 | 10 | 37.5% | -12.7 |
| Goh | 15 | 6 | 9 | 40.0% | -7.2 |
| Jean | 11 | 7 | 4 | 63.6% | +18.8 |
| Sarah | 11 | 5 | 6 | 45.5% | -10.0 |
| Kage | 10 | 6 | 4 | 60.0% | +18.7 |
| Pai | 9 | 5 | 4 | 55.6% | +2.8 |
| Lion | 8 | 6 | 2 | 75.0% | +17.1 |
| Shun | 8 | 4 | 4 | 50.0% | +2.3 |
| Aoi | 7 | 2 | 5 | 28.6% | -17.8 |
| Lei Fei | 7 | 3 | 4 | 42.9% | -6.8 |
| Lau | 5 | 2 | 3 | 40.0% | -7.8 |
| Vanessa | 5 | 4 | 1 | 80.0% | +32.8 |
| Eileen | 4 | 2 | 2 | 50.0% | +0.0 |
| Brad | 3 | 0 | 3 | 0.0% | -50.0 |
| Dural | 3 | 2 | 1 | 66.7% | +14.9 |
| Taka | 2 | 1 | 1 | 50.0% | +3.5 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 31 | 16 | 15 | 51.6% | +2.3 |
|---|---|---|---|---|---|
| Open | 26 | 11 | 15 | 42.3% | -8.8 |
| Low Fence | 24 | 10 | 14 | 41.7% | -10.4 |
| Breakable Half Fence | 22 | 11 | 11 | 50.0% | -1.8 |
| Half Fence | 22 | 15 | 7 | 68.2% | +19.8 |
| Full Fence | 20 | 11 | 9 | 55.0% | +5.0 |
| Rectangle | 20 | 8 | 12 | 40.0% | -13.2 |
| Octagon | 19 | 10 | 9 | 52.6% | +3.3 |
| Breakable Full Fence | 16 | 6 | 10 | 37.5% | -11.7 |
| Full Fence and Open | 10 | 6 | 4 | 60.0% | +7.2 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 119 | 51.3% | 50.5% | +0.8 |
| No walls | 81 | 45.7% | 50.2% | -4.5 |
Walls against open: +5.3 points (95% range -8.7 to +19.3), p 0.461 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Ray'ne (Rank 33) | 6 | 4 | 2 | 66.7% |
|---|---|---|---|---|
| 漂泊の民回線ジプシー (Rank 34) | 6 | 3 | 3 | 50.0% |
| うめおに。 (Rank 34) | 5 | 1 | 4 | 20.0% |
| BANANA (Rank 29) | 4 | 3 | 1 | 75.0% |
| BigBoin (Rank 35) | 4 | 3 | 1 | 75.0% |
| CELIS (Rank 26) | 4 | 1 | 3 | 25.0% |
| dalmax72 (Rank 23) | 4 | 3 | 1 | 75.0% |
| 煽るアホは0721してろ (Rank 34) | 4 | 0 | 4 | 0.0% |
| all'arrabbiata563 (Rank 30) | 3 | 1 | 2 | 33.3% |
| juste (Rank 30) | 3 | 1 | 2 | 33.3% |
| syounai (Rank 30) | 3 | 2 | 1 | 66.7% |
| tamaneen (Rank 32) | 3 | 1 | 2 | 33.3% |
| え~る (Rank 29) | 3 | 2 | 1 | 66.7% |
| こうちゃん(`ー´)SRGM (Rank 26) | 3 | 2 | 1 | 66.7% |
| ひざくん☆中能登VF部 (Rank 33) | 3 | 3 | 0 | 100.0% |
| ヘニオ (Rank 33) | 3 | 2 | 1 | 66.7% |
| ルドルフ (Rank 31) | 3 | 0 | 3 | 0.0% |
| 躑躅 (Rank 34) | 3 | 0 | 3 | 0.0% |
| 鳩男 (Rank 31) | 3 | 2 | 1 | 66.7% |
| calmknight[냠냠] (Rank 30) | 2 | 2 | 0 | 100.0% |
| れもん@のびしろF (Rank 31) | 2 | 0 | 2 | 0.0% |
| タイヨウ (Rank 30) | 2 | 2 | 0 | 100.0% |
| フルメタル (Rank 29) | 2 | 1 | 1 | 50.0% |
| ヨドリバジャッキー (Rank 35) | 2 | 0 | 2 | 0.0% |
| 家庭内最弱の剛君 (Rank 27) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| 鳩男 (Rank 31) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| こうちゃん(`ー´)SRGM (Rank 26) | 2026/08/29 | 3 | 2 | 1 | 66.7% |
| ひざくん☆中能登VF部 (Rank 33) | 2026/08/24 | 3 | 3 | 0 | 100.0% |
| 煽るアホは0721してろ (Rank 34) | 2026/08/24 | 4 | 0 | 4 | 0.0% |
| ヨドリバジャッキー (Rank 35) | 2026/08/21 | 2 | 0 | 2 | 0.0% |
| calmknight[냠냠] (Rank 30) | 2026/08/18 | 2 | 2 | 0 | 100.0% |
| BigBoin (Rank 35) | 2026/08/18 | 4 | 3 | 1 | 75.0% |
| juste (Rank 30) | 2026/08/18 | 3 | 1 | 2 | 33.3% |
| れもん@のびしろF (Rank 31) | 2026/08/04 | 2 | 0 | 2 | 0.0% |
| all'arrabbiata563 (Rank 30) | 2026/08/04 | 3 | 1 | 2 | 33.3% |
| 躑躅 (Rank 34) | 2026/08/03 | 3 | 0 | 3 | 0.0% |
| syounai (Rank 30) | 2026/08/03 | 3 | 2 | 1 | 66.7% |
| BANANA (Rank 29) | 2026/08/03 | 4 | 3 | 1 | 75.0% |
| ヘニオ (Rank 33) | 2026/07/29 | 3 | 2 | 1 | 66.7% |
| 漂泊の民回線ジプシー (Rank 34) | 2026/07/27 | 6 | 3 | 3 | 50.0% |
| Ray'ne (Rank 33) | 2026/07/26 | 6 | 4 | 2 | 66.7% |
| フルメタル (Rank 29) | 2026/07/26 | 2 | 1 | 1 | 50.0% |
| tamaneen (Rank 32) | 2026/07/23 | 3 | 1 | 2 | 33.3% |
| え~る (Rank 29) | 2026/07/10 | 3 | 2 | 1 | 66.7% |
| ルドルフ (Rank 31) | 2026/07/08 | 3 | 0 | 3 | 0.0% |
| CELIS (Rank 26) | 2026/07/05 | 4 | 1 | 3 | 25.0% |
| タイヨウ (Rank 30) | 2026/06/20 | 2 | 2 | 0 | 100.0% |
| うめおに。 (Rank 34) | 2026/06/15 | 5 | 1 | 4 | 20.0% |
| dalmax72 (Rank 23) | 2026/06/02 | 4 | 3 | 1 | 75.0% |
| 家庭内最弱の剛君 (Rank 27) | 2026/06/02 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| backdash into back kick+guard4K+G | 46 | 5.3% |
|---|---|---|
| Elbow Butt6P into Elbow Hammer6PP | 36 | 4.1% |
| Rimon Chouchu66P | 36 | 4.1% |
| forward dash into Jouho Touken6P | 31 | 3.6% |
| Juchou Senshou8P+K | 29 | 3.3% |
| Shicchi Soutai3K+G | 26 | 3.0% |
| forward movement into Koushu RensuiPP | 23 | 2.6% |
| backdash into Double Hammer Down43P | 22 | 2.5% |
| backdash into Jouho Senshou46P | 22 | 2.5% |
| forward movement into punchP | 21 | 2.4% |
| Touku Rigou Bantaitetsu46K+G | 19 | 2.2% |
| Hammer Slide1P into Grizzly Hammer1PP | 18 | 2.1% |
| Souka Housui3P+K | 15 | 1.7% |
| Taizan Soukoushu4P+K | 15 | 1.7% |
| crouch into Low Knuckle2P | 15 | 1.7% |
209 further openings account for the other 495 rounds.
Lion
| backdash into back kick+guard4K+G | 46 | 14.3% |
|---|---|---|
| Juchou Senshou8P+K | 29 | 9.0% |
| Shicchi Soutai3K+G | 26 | 8.1% |
| forward movement into Koushu RensuiPP | 23 | 7.2% |
| Touku Rigou Bantaitetsu46K+G | 19 | 5.9% |
| Taizan Soukoushu4P+K | 15 | 4.7% |
| Shicchi Soutai3K+G into guardG | 13 | 4.0% |
| punchP into Kousoutai2K+G | 12 | 3.7% |
| crouch into Rakugekishou3PP | 10 | 3.1% |
| forward movement into punchP | 10 | 3.1% |
| guardG into Juchou Senshou8P+K | 8 | 2.5% |
| backdash into Touku Rigou Bantaitetsu46K+G | 6 | 1.9% |
| punchP into Souji SenpuP+K | 6 | 1.9% |
| Banchu6P | 5 | 1.6% |
| Shicchi Soutai3K+G into evade down | 5 | 1.6% |
56 further openings account for the other 88 rounds.
Jeffry
| Elbow Butt6P into Elbow Hammer6PP | 36 | 15.1% |
|---|---|---|
| backdash into Double Hammer Down43P | 22 | 9.2% |
| Hammer Slide1P into Grizzly Hammer1PP | 18 | 7.5% |
| crouch into Low Knuckle2P | 15 | 6.3% |
| guardG into Middle Hell Stab6P+K | 15 | 6.3% |
| backdash into Head Attack46P+K | 10 | 4.2% |
| backdash into Hammer Slide1P | 8 | 3.4% |
| backdash into Grizzly Hammer1PP | 7 | 2.9% |
| crouch dash forward into throwP+G | 7 | 2.9% |
| guardG into Grizzly Hammer1PP | 7 | 2.9% |
| crouch dash forward into Full Swing Upper33P | 6 | 2.5% |
| guardG into Side Kick3K | 6 | 2.5% |
| Elbow Butt6P | 5 | 2.1% |
| forward dash into Grizzly Hammer1PP | 5 | 2.1% |
| crouch into Full Swing Upper33P | 4 | 1.7% |
45 further openings account for the other 68 rounds.
Akira
| Rimon Chouchu66P | 36 | 16.4% |
|---|---|---|
| forward dash into Jouho Touken6P | 31 | 14.1% |
| backdash into Jouho Senshou46P | 22 | 10.0% |
| Souka Housui3P+K | 15 | 6.8% |
| Jouho Senshou46P | 12 | 5.5% |
| Souka Housui3P+K into guardG | 12 | 5.5% |
| backdash into Souka Housui3P+K | 8 | 3.6% |
| forward dash into Souka Housui3P+K | 8 | 3.6% |
| evade up into Koboku214P | 7 | 3.2% |
| backdash into Koboku214P | 6 | 2.7% |
| evade down into Koboku214P | 5 | 2.3% |
| Rimon Chouchu66P into forward dash | 4 | 1.8% |
| guardG into Koboku214P | 4 | 1.8% |
| forward dash into Chouyoushu1P | 3 | 1.4% |
| forward movement into guardG | 3 | 1.4% |
35 further openings account for the other 44 rounds.
Pai
| forward movement into punchP | 10 | 14.5% |
|---|---|---|
| backdash into Honrakukyaku46K+G | 8 | 11.6% |
| Honshin Soukyaku1K+G | 4 | 5.8% |
| Soukasui3P into Souka Senpukyaku3PK | 4 | 5.8% |
| backdash into Enbikyaku3K+G | 3 | 4.3% |
| punchP into RenkentaiPK | 3 | 4.3% |
| Enbu Renkyaku6K+G | 2 | 2.9% |
| Honrakukyaku46K+G | 2 | 2.9% |
| Honshin Soukyaku1K+G into guardG | 2 | 2.9% |
| Koutankyaku66K into Renkan Tanheki66KP | 2 | 2.9% |
| Senchuken6P | 2 | 2.9% |
| forward movement into RaigekishouPPP | 2 | 2.9% |
| guardG into Rikensui1P | 2 | 2.9% |
| Enbikyaku3K+G | 1 | 1.4% |
| Enbikyaku3K+G into forward dash | 1 | 1.4% |
21 further openings account for the other 21 rounds.
Jacky
| backdash into Spin Heel Sword4K+G | 4 | 20.0% |
|---|---|---|
| Middle Smash6P into Middle Smash Back Knuckle6PP | 2 | 10.0% |
| crouch dash forward into Lightning Back Knuckle3PPP | 2 | 10.0% |
| Middle Smash6P | 1 | 5.0% |
| Middle Smash Back Knuckle6PP into Middle Back Knuckle Spin6PPK | 1 | 5.0% |
| Middle Smash6P into Middle Smash Sword6PK | 1 | 5.0% |
| Slide Shuffle (Deflect)4P+K+G into Spinning KickK+G | 1 | 5.0% |
| Squat Straight2P into punchP | 1 | 5.0% |
| crouch dash forward into Middle Kick3K | 1 | 5.0% |
| forward dash into High Angle Upper Kick6K | 1 | 5.0% |
| forward dash into Low Spin Kick1K+G | 1 | 5.0% |
| forward dash into Middle Smash6P | 1 | 5.0% |
| guardG | 1 | 5.0% |
| guardG into Beat KnuckleP+K | 1 | 5.0% |
| throwP+G | 1 | 5.0% |
