VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

やつき

Career matches1,003
Career win rate72.2%
Round win rate56.7%
Peak rank43
Distinct opponents61
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky4393667326371.9%
Goh3667511676.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira27151255.6%-10.9
Kage1913668.4%-3.0
Lion139469.2%+11.7
Goh117463.6%+1.4
Jeffry117463.6%-4.8
Pai96366.7%+6.8
Brad75271.4%+18.1
Dural73442.9%-23.9
Jacky76185.7%+22.7
Taka64266.7%+13.8
Aoi54180.0%+14.5
Sarah54180.0%+7.6
Shun52340.0%-25.6
Eileen42250.0%-18.3
Lei Fei330100.0%+37.3
Wolf31233.3%-33.3
El Blaze21150.0%-11.7
Vanessa21150.0%-14.9
Jean110100.0%+26.8
Lau110100.0%+40.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence2415962.5%-3.2
Rectangle2191242.9%-24.9
Octagon2014670.0%+8.7
Low Fence1912763.2%-1.2
Single Wall1812666.7%+7.0
Open1713476.5%+10.5
Full Fence64266.7%-0.5
Full Fence and Open660100.0%+44.1
Half Fence54180.0%+11.9
Breakable Half Fence42250.0%-15.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls8060.0%64.6%-4.6
No walls5468.5%63.9%+4.6

Walls against open: -9.2 points (95% range -26.1 to +7.7), p 0.287 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

manatsu_7 (Rank 42)2026/08/30220100.0%
毎度♪ (Rank 42)2026/08/302020.0%
Mochi/かしわもち (Rank 41)2026/08/3032166.7%
サバオリ (Rank 41)2026/08/3032166.7%
ドナドナ7 (Rank 39)2026/08/30220100.0%
ペペロンチーノ (Rank 1)2026/08/30220100.0%
ガチバン (Rank 42)2026/08/2132166.7%
亜希 (Rank 43)2026/08/2132166.7%
MAR-KUN888 (Rank 32)2026/06/22220100.0%
みんみんさん (Rank 34)2026/06/2243175.0%
しょべるん (Rank 38)2026/06/2232166.7%
かえる (Rank 37)2026/06/2243175.0%
KA-GO (Rank 40)2026/06/2052340.0%
ikkyusaaan (Rank 41)2026/06/2074357.1%
ひらがなであおき (Rank 42)2026/06/2043175.0%
ミスターDOPPO 山田勝巳 (Rank 42)2026/06/1932166.7%
k-wofs (Rank 42)2026/06/1932166.7%
おかし (Rank 41)2026/06/191991047.4%
カルティカ (Rank 41)2026/06/1943175.0%
マハリータまるこ (Rank 39)2026/06/1932166.7%
wasakon777 (Rank 42)2026/06/1951420.0%
『ρε』.α (Rank 40)2026/06/1932166.7%
gucchi_1222 (Rank 43)2026/06/1932166.7%
iiv272 (Rank 42)2026/06/1941325.0%
アルチャチャ (Rank 40)2026/06/1932166.7%

Round openings

Every character

backdash into evade down335.4%
backdash into Spin Heel Sword4K+G325.2%
Dash Hammer Kick66K233.7%
backdash into Middle Smash6P233.7%
backdash into evade up223.6%
punchP into Jab StraightPP223.6%
Middle Smash6P203.2%
forward dash into Low Spin Kick1K+G193.1%
backdash into High Angle Upper Kick6K182.9%
backdash into Soukyu46P162.6%
forward movement into Jab StraightPP142.3%
Hiji'ate6P132.1%
backdash into Middle Smash Sword6PK132.1%
forward dash into Slant Back Knuckle1P121.9%
forward dash into throwP+G121.9%

160 further openings account for the other 324 rounds.

Jacky

backdash into Spin Heel Sword4K+G326.6%
backdash into evade down255.2%
Dash Hammer Kick66K234.8%
backdash into Middle Smash6P234.8%
punchP into Jab StraightPP224.6%
Middle Smash6P204.2%
forward dash into Low Spin Kick1K+G193.9%
backdash into High Angle Upper Kick6K183.7%
backdash into evade up183.7%
forward movement into Jab StraightPP142.9%
backdash into Middle Smash Sword6PK132.7%
forward dash into Slant Back Knuckle1P122.5%
Squat Straight2P112.3%
forward dash into throwP+G112.3%
Slide Shuffle (Deflect)4P+K+G81.7%

111 further openings account for the other 213 rounds.

Goh

backdash into Soukyu46P1611.9%
Hiji'ate6P139.7%
backdash into evade down86.0%
Sune'uchi2P53.7%
forward dash into guardG53.7%
backdash into Batousatsu3KP43.0%
backdash into evade up43.0%
crouch dash forward into kickK43.0%
punchP into Tsurane ShoudaPP43.0%
forward dash into Tsukikage6K32.2%
forward movement into Tsurane ShoudaPP32.2%
forward movement into punchP32.2%
Ni'oudaoshi3K+G21.5%
Soukyu46P into forward movement21.5%
backdash into Kurogane Kudaki66P21.5%

47 further openings account for the other 56 rounds.