Virtua Fighter 5 REVO · v1.10 · Region: Asia
靠山晶
Characters played — VF5's own record
| Akira | 34 | 3,084 | 1,436 | 1,648 | 46.6% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 3 | 2 | 1 | 66.7% | +74.6 |
|---|---|---|---|---|---|
| Lau | 1 | 0 | 1 | 0.0% | -74.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 3 | 2 | 1 | 66.7% | +74.6 |
|---|---|---|---|---|---|
| Octagon | 1 | 0 | 1 | 0.0% | -74.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 4 | 50.0% | 50.0% | +0.0 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| KWGC-Union (Rank 35) | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|
| 漂泊の民回線ジプシー (Rank 33) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| 漂泊の民回線ジプシー (Rank 33) | 2026/04/30 | 1 | 0 | 1 | 0.0% |
|---|---|---|---|---|---|
| KWGC-Union (Rank 35) | 2026/04/03 | 3 | 2 | 1 | 66.7% |
Round openings
Akira
| Rimon Chouchu66P into Jouho Touken6P | 3 | 16.7% |
|---|---|---|
| backdash into evade up | 2 | 11.1% |
| crouch dash back into backdash | 2 | 11.1% |
| forward dash into Housui2P | 2 | 11.1% |
| Housui2P | 1 | 5.6% |
| crouch dash back into Koboku214P | 1 | 5.6% |
| crouch dash forward into Youhou33P | 1 | 5.6% |
| crouch dash forward into guardG | 1 | 5.6% |
| forward dash into Jouho Touken6P | 1 | 5.6% |
| forward dash into Souka Housui3P+K | 1 | 5.6% |
| forward dash into Youhou33P | 1 | 5.6% |
| forward dash into evade up | 1 | 5.6% |
| guardG | 1 | 5.6% |
