Virtua Fighter 5 REVO · v1.10 · Region: South America
★笑☆怒★笑☆怒★
Characters played — VF5's own record
| Lau | 33 | 3,180 | 1,634 | 1,546 | 51.4% |
|---|---|---|---|---|---|
| Shun | 29 | 1,698 | 895 | 803 | 52.7% |
| Wolf | 28 | 532 | 274 | 258 | 51.5% |
| Jacky | 27 | 526 | 267 | 259 | 50.8% |
| Lion | — | 24 | 12 | 12 | 50.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 85 | 44 | 41 | 51.8% | +7.0 |
|---|---|---|---|---|---|
| Wolf | 81 | 41 | 40 | 50.6% | +3.8 |
| Jacky | 67 | 38 | 29 | 56.7% | +13.9 |
| Sarah | 50 | 24 | 26 | 48.0% | +2.6 |
| Goh | 46 | 14 | 32 | 30.4% | -15.3 |
| Aoi | 43 | 20 | 23 | 46.5% | -0.6 |
| Kage | 39 | 16 | 23 | 41.0% | -4.9 |
| Shun | 38 | 15 | 23 | 39.5% | -11.2 |
| Pai | 35 | 17 | 18 | 48.6% | +2.0 |
| Jeffry | 34 | 15 | 19 | 44.1% | -1.5 |
| Jean | 33 | 12 | 21 | 36.4% | -10.6 |
| Vanessa | 28 | 15 | 13 | 53.6% | +2.4 |
| Lion | 26 | 12 | 14 | 46.1% | -5.8 |
| Lau | 25 | 11 | 14 | 44.0% | +1.0 |
| Lei Fei | 25 | 8 | 17 | 32.0% | -10.9 |
| Eileen | 24 | 10 | 14 | 41.7% | -3.7 |
| Brad | 22 | 9 | 13 | 40.9% | -5.8 |
| El Blaze | 21 | 14 | 7 | 66.7% | +17.1 |
| Taka | 17 | 6 | 11 | 35.3% | -6.8 |
| Dural | 7 | 4 | 3 | 57.1% | +15.3 |
0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 82 | 40 | 42 | 48.8% | +2.6 |
|---|---|---|---|---|---|
| Full Fence | 81 | 39 | 42 | 48.1% | +0.4 |
| Octagon | 78 | 40 | 38 | 51.3% | +6.4 |
| Open | 78 | 36 | 42 | 46.1% | -1.2 |
| Rectangle | 78 | 34 | 44 | 43.6% | -0.4 |
| Low Fence | 74 | 30 | 44 | 40.5% | -7.2 |
| Breakable Full Fence | 72 | 30 | 42 | 41.7% | -5.7 |
| Breakable Half Fence | 70 | 31 | 39 | 44.3% | -0.7 |
| Single Wall | 69 | 34 | 35 | 49.3% | +3.7 |
| Full Fence and Open | 20 | 9 | 11 | 45.0% | -3.6 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 461 | 46.4% | 45.9% | +0.5 |
| No walls | 221 | 45.2% | 46.7% | -1.5 |
Walls against open: +2.0 points (95% range -6.0 to +10.0), p 0.631 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| しゅが~nsr (Rank 26) | 11 | 6 | 5 | 54.5% |
|---|---|---|---|---|
| PIECE-Estate66 (Rank 34) | 10 | 2 | 8 | 20.0% |
| fazz00r (Rank 29) | 9 | 4 | 5 | 44.4% |
| カミナリおやじ (Rank 29) | 9 | 5 | 4 | 55.6% |
| Teruo_1114 (Rank 32) | 8 | 4 | 4 | 50.0% |
| defuai (Rank 33) | 6 | 1 | 5 | 16.7% |
| happy_shuri (Rank 33) | 6 | 3 | 3 | 50.0% |
| nanami.madogiwa (Rank 30) | 6 | 2 | 4 | 33.3% |
| こて (Rank 27) | 6 | 4 | 2 | 66.7% |
| れもん@のびしろF (Rank 33) | 6 | 2 | 4 | 33.3% |
| Gala85818 (Rank 27) | 5 | 2 | 3 | 40.0% |
| dr5046_ryo (Rank 31) | 5 | 2 | 3 | 40.0% |
| jityou5525 (Rank 29) | 5 | 1 | 4 | 20.0% |
| mirrorhouse (Rank 31) | 5 | 3 | 2 | 60.0% |
| ohtenki (Rank 30) | 5 | 4 | 1 | 80.0% |
| ふぇに (Rank 35) | 5 | 2 | 3 | 40.0% |
| や。 (Rank 27) | 5 | 3 | 2 | 60.0% |
| ガリバー (Rank 31) | 5 | 3 | 2 | 60.0% |
| Jeon (Rank 28) | 4 | 1 | 3 | 25.0% |
| Koutei (Rank 28) | 4 | 2 | 2 | 50.0% |
| TOMORV (Rank 27) | 4 | 1 | 3 | 25.0% |
| aomaro-IX (Rank 29) | 4 | 4 | 0 | 100.0% |
| hot-milk-www (Rank 30) | 4 | 2 | 2 | 50.0% |
| simusimu500 (Rank 29) | 4 | 3 | 1 | 75.0% |
| 金子です (Rank 31) | 4 | 1 | 3 | 25.0% |
Most played opponents, most recent first
| mirrorhouse (Rank 31) | 2026/09/18 | 5 | 3 | 2 | 60.0% |
|---|---|---|---|---|---|
| PIECE-Estate66 (Rank 34) | 2026/09/18 | 10 | 2 | 8 | 20.0% |
| jityou5525 (Rank 29) | 2026/09/18 | 5 | 1 | 4 | 20.0% |
| Teruo_1114 (Rank 32) | 2026/09/18 | 8 | 4 | 4 | 50.0% |
| れもん@のびしろF (Rank 33) | 2026/09/14 | 6 | 2 | 4 | 33.3% |
| nanami.madogiwa (Rank 30) | 2026/09/13 | 6 | 2 | 4 | 33.3% |
| ふぇに (Rank 35) | 2026/09/11 | 5 | 2 | 3 | 40.0% |
| カミナリおやじ (Rank 29) | 2026/09/07 | 9 | 5 | 4 | 55.6% |
| hot-milk-www (Rank 30) | 2026/09/06 | 4 | 2 | 2 | 50.0% |
| fazz00r (Rank 29) | 2026/08/30 | 9 | 4 | 5 | 44.4% |
| defuai (Rank 33) | 2026/08/30 | 6 | 1 | 5 | 16.7% |
| 金子です (Rank 31) | 2026/08/29 | 4 | 1 | 3 | 25.0% |
| dr5046_ryo (Rank 31) | 2026/08/29 | 5 | 2 | 3 | 40.0% |
| や。 (Rank 27) | 2026/08/25 | 5 | 3 | 2 | 60.0% |
| aomaro-IX (Rank 29) | 2026/08/03 | 4 | 4 | 0 | 100.0% |
| ohtenki (Rank 30) | 2026/08/03 | 5 | 4 | 1 | 80.0% |
| こて (Rank 27) | 2026/08/03 | 6 | 4 | 2 | 66.7% |
| happy_shuri (Rank 33) | 2026/07/31 | 6 | 3 | 3 | 50.0% |
| ガリバー (Rank 31) | 2026/07/13 | 5 | 3 | 2 | 60.0% |
| Gala85818 (Rank 27) | 2026/07/13 | 5 | 2 | 3 | 40.0% |
| TOMORV (Rank 27) | 2026/07/13 | 4 | 1 | 3 | 25.0% |
| しゅが~nsr (Rank 26) | 2026/06/10 | 11 | 6 | 5 | 54.5% |
| simusimu500 (Rank 29) | 2026/05/30 | 4 | 3 | 1 | 75.0% |
| Jeon (Rank 28) | 2026/04/06 | 4 | 1 | 3 | 25.0% |
| Koutei (Rank 28) | 2026/03/27 | 4 | 2 | 2 | 50.0% |
Round openings
Every character
| forward dash into guardG | 166 | 5.6% |
|---|---|---|
| backdash into backward movement | 156 | 5.2% |
| forward dash into forward movement | 146 | 4.9% |
| Honshin Hekiken1P+K | 113 | 3.8% |
| crouch into Shakashou3P | 92 | 3.1% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 82 | 2.8% |
| Gyou'in Haishu3P | 80 | 2.7% |
| Haisenchu1P | 69 | 2.3% |
| crouch into Chisoutai2K+G | 64 | 2.1% |
| punchP | 64 | 2.1% |
| Touku Kosenkyaku9K | 58 | 1.9% |
| Kokyaku Haiten7K | 56 | 1.9% |
| Saishikkyaku4K | 52 | 1.7% |
| forward dash into punchP | 52 | 1.7% |
| backdash into guardG | 50 | 1.7% |
368 further openings account for the other 1,687 rounds.
Lau
| backdash into backward movement | 133 | 7.1% |
|---|---|---|
| Honshin Hekiken1P+K | 113 | 6.1% |
| forward dash into guardG | 104 | 5.6% |
| forward dash into forward movement | 101 | 5.4% |
| crouch into Shakashou3P | 92 | 4.9% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 82 | 4.4% |
| crouch into Chisoutai2K+G | 64 | 3.4% |
| Touku Kosenkyaku9K | 58 | 3.1% |
| Kokyaku Haiten7K | 56 | 3.0% |
| Saishikkyaku4K | 52 | 2.8% |
| Gako Choushitsu6K | 46 | 2.5% |
| Koryu Tenshinkyaku6K+G | 41 | 2.2% |
| backdash into guardG | 36 | 1.9% |
| crouch into Senchutai3K | 31 | 1.7% |
| Fukko Kensou1P | 30 | 1.6% |
180 further openings account for the other 823 rounds.
Shun
| Gyou'in Haishu3P | 80 | 9.8% |
|---|---|---|
| Haisenchu1P | 69 | 8.5% |
| forward dash into guardG | 53 | 6.5% |
| forward dash into forward movement | 38 | 4.7% |
| punchP | 38 | 4.7% |
| Gyou'in Haishu3P into evade down | 32 | 3.9% |
| evade down into Kasen Zenbokushou6PP | 27 | 3.3% |
| forward dash into punchP | 21 | 2.6% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 20 | 2.5% |
| Haisenchu1P into backdash | 18 | 2.2% |
| Ryubikyaku8K+G | 18 | 2.2% |
| backdash into backward movement | 18 | 2.2% |
| Tanhi ChougekiK+G | 17 | 2.1% |
| Toukyaku6K+G | 17 | 2.1% |
| Gyou'in Haishu3P into Kasen Zenbokushou6PP | 14 | 1.7% |
110 further openings account for the other 333 rounds.
Jacky
| Dash Hammer Kick66K into High Angle Upper Kick6K | 20 | 11.7% |
|---|---|---|
| punchP | 13 | 7.6% |
| Spin Heel Sword4K+G | 12 | 7.0% |
| punchP into Punch High KickPK | 12 | 7.0% |
| crouch into Squat Straight2P | 10 | 5.8% |
| Middle Smash6P | 6 | 3.5% |
| crouch into Low Spin Kick1K+G | 6 | 3.5% |
| Low Spin Kick1K+G | 5 | 2.9% |
| Dragon Combination 11P+K into punchP | 4 | 2.3% |
| High Angle Upper Kick6K into kickK | 4 | 2.3% |
| Slant Back Knuckle1P into Rage Kick1PK | 4 | 2.3% |
| Standing Knee Kick4K | 4 | 2.3% |
| forward dash into guardG | 4 | 2.3% |
| forward dash into throwP+G | 4 | 2.3% |
| Beat KnuckleP+K into Beat & Back KnuckleP+KP | 3 | 1.8% |
44 further openings account for the other 60 rounds.
Wolf
| backdash into Heavy Middle Kick3K+G | 9 | 6.4% |
|---|---|---|
| crouch into Low Hammer2P | 9 | 6.4% |
| Rolling Savate6K+G | 8 | 5.7% |
| Low Drop Kick62K | 7 | 5.0% |
| kickK | 7 | 5.0% |
| Heavy Middle Kick3K+G | 6 | 4.3% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 6 | 4.3% |
| Elbow Butt4P | 5 | 3.5% |
| forward dash into forward movement | 5 | 3.5% |
| forward dash into guardG | 5 | 3.5% |
| Arrow Knuckle3P | 4 | 2.8% |
| Face Lift Kick3K into Low Drop Kick62K | 4 | 2.8% |
| punchP | 4 | 2.8% |
| throwP+G | 4 | 2.8% |
| Elbow Butt4P into punchP | 3 | 2.1% |
39 further openings account for the other 55 rounds.
