VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

take4vf

Career matches4,775
Career win rate58.5%
Round win rate52.1%
Peak rank42
Distinct opponents167
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion421,9681,13183757.5%
Aoi411,03759644157.5%
Sarah4078846132758.5%
Lau3845326019357.4%
Vanessa382451529362.0%
Dural2061416568.5%
Jacky3572512170.8%
El Blaze3363350.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Shun64343053.1%+2.2
Akira61332854.1%-0.3
Lau57253243.9%-13.0
Kage52302257.7%+3.1
Lion42231954.8%-2.7
Jean34211361.8%+6.6
Jacky2921872.4%+17.6
Vanessa26141253.9%+0.1
Brad24111345.8%-5.5
Wolf24121250.0%-5.2
Pai2391439.1%-18.1
Sarah2091145.0%-19.8
Eileen1912763.2%+14.3
Taka158753.3%-0.3
El Blaze149564.3%+10.6
Lei Fei148657.1%-1.6
Aoi108280.0%+21.6
Goh74357.1%+15.2
Dural54180.0%+18.1
Jeffry43175.0%+15.0

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon75373849.3%-7.5
Low Fence61332854.1%+0.9
Open61313050.8%-5.6
Breakable Full Fence58273146.5%-11.8
Full Fence52282453.9%-1.2
Half Fence50311962.0%+7.0
Breakable Half Fence49272255.1%+5.3
Single Wall47281959.6%+7.1
Rectangle38241463.2%+7.5
Full Fence and Open2617965.4%+11.0

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls32254.0%55.1%-1.1
No walls16954.4%54.1%+0.3

Walls against open: -1.4 points (95% range -10.6 to +7.9), p 0.775 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ケツバッターA (Rank 40)2026/09/2283537.5%
あむざん (Rank 41)2026/09/1933161748.5%
マハリータまるこ (Rank 41)2026/09/1354180.0%
panda1496 (Rank 41)2026/09/0352340.0%
lapislazuli (Rank 37)2026/09/0264266.7%
ひかる (Rank 40)2026/08/22105550.0%
デネ (Rank 41)2026/08/22105550.0%
manatsu_7 (Rank 42)2026/08/2281712.5%
せろり☆ (Rank 43)2026/08/2262433.3%
うるヲ参拾 (Rank 39)2026/08/2174357.1%
hkt_papa (Rank 39)2026/08/1983537.5%
どっせ (Rank 38)2026/08/04126650.0%
ジークリオン (Rank 36)2026/07/3175271.4%
azn3_ayapin (Rank 35)2026/07/3154180.0%
ぱせり☆ (Rank 40)2026/07/2653260.0%
ぶひっサ (Rank 37)2026/07/2665183.3%
おかし (Rank 39)2026/07/261511473.3%
硬め濃いめ少なめお米 (Rank 41)2026/07/245050.0%
ねこむーと (Rank 38)2026/07/231413192.9%
hattori1357 (Rank 37)2026/07/2154180.0%
ハマラウ (Rank 42)2026/07/0463350.0%
再戦感謝です (Rank 39)2026/06/28550100.0%
ちび太☆らふぁ~る (Rank 42)2026/06/241881044.4%
Grandpa__Jean (Rank 41)2026/06/2484450.0%
orz (Rank 31)2026/05/0554180.0%

Round openings

Every character

guardG into evade up1436.7%
evade up into crouch dash forward1366.4%
Chudan Hiji'ate6P763.6%
Katousui2P552.6%
guardG into evade down502.4%
Juchou Senshou8P+K442.1%
Ouda6P+K into Oushu Hiji'ate6P+KP401.9%
Sou'unha66K351.6%
Gedan Shouda2P341.6%
forward movement into punchP341.6%
backward movement into forward punch+kick6P+K271.3%
forward dash into guardG271.3%
Chugeki6P251.2%
Banchu6P200.9%
Defensive Style: Stinger Low Blow200.9%

504 further openings account for the other 1,363 rounds.

Counted from 521 of the 544 matches played. The rest were not pulled for openings.

Aoi

evade up into crouch dash forward939.9%
guardG into evade up828.8%
Chudan Hiji'ate6P768.1%
Ouda6P+K into Oushu Hiji'ate6P+KP404.3%
Sou'unha66K353.7%
Gedan Shouda2P343.6%
guardG into evade down272.9%
forward movement into punchP232.5%
Maegeri3K171.8%
evade up into Chudan Hiji'ate6P151.6%
forward dash into Raijinha6K151.6%
evade up into punchP131.4%
guardG into Ouda6P+K121.3%
Koromoguruma66P111.2%
Maegeri3K into guardG111.2%

163 further openings account for the other 433 rounds.

Counted from 229 of the 246 matches played. The rest were not pulled for openings.

Lion

Katousui2P559.2%
Juchou Senshou8P+K447.3%
guardG into evade up396.5%
evade up into crouch dash forward335.5%
backward movement into forward punch+kick6P+K274.5%
Banchu6P203.3%
Taizan Soukoushu4P+K152.5%
forward dash into guardG132.2%
guardG into evade down132.2%
Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP122.0%
guardG into Banchu6P111.8%
Katousui2P into Banchu6P101.7%
guardG101.7%
evade down into guardG91.5%
Ukoushin46P+K into Ryusei Renkoushu46P+KP71.2%

144 further openings account for the other 281 rounds.

Vanessa

Defensive Style: Stinger Low Blow209.3%
Offensive Style: guard into evade up125.6%
Offensive Style: guard into evade down94.2%
Defensive Style: Bone Crush Middle73.3%
Defensive Style: Stinger Low Blow into guardG73.3%
Defensive Style: Sit Jab52.3%
Defensive Style: Wind Elbow52.3%
Defensive Style: guard into Stinger Low Blow1P+K52.3%
Defensive Style: guard into evade up52.3%
Defensive Style: Bone Crush Middle into guardG41.9%
Defensive Style: Cut-in Knee Kick41.9%
Offensive Style: backdash into evade up41.9%
Offensive Style: forward movement into punchP41.9%
Offensive Style: punch41.9%
Offensive Style: punch into One TwoPP41.9%

79 further openings account for the other 115 rounds.

Counted from 53 of the 56 matches played. The rest were not pulled for openings.

Lau

Chugeki6P2512.6%
backward movement into Kosoushou46P94.5%
Fukko Kensou1P84.0%
Fukko Kensou1P into guardG84.0%
guardG into evade up84.0%
Senchutai3K into guardG73.5%
Souchuken2P63.0%
Chugeki6P into crouch dash forward52.5%
forward dash into Chugeki6P52.5%
forward movement into punchP52.5%
Souko Sensou66P+K42.0%
backdash into Sako Soushou4P+K42.0%
forward dash into throwP+G42.0%
forward movement into RenshouPP42.0%
guardG into Chugeki6P42.0%

65 further openings account for the other 93 rounds.

Jacky

guardG into evade up128.8%
Middle Smash6P118.1%
Dash Hammer Kick66K85.9%
Middle Kick3K into guardG75.2%
evade up into crouch dash forward53.7%
Low Spin Kick1K+G42.9%
Slant Back Knuckle1P42.9%
backdash into Spin Heel Sword4K+G42.9%
guardG32.2%
guardG into evade down32.2%
punchP32.2%
punchP into Jab StraightPP32.2%
punchP into Punch High KickPK32.2%
Groin Kick6K+G21.5%
Jab StraightPP into Jab Double StraightPPP21.5%

47 further openings account for the other 62 rounds.

Counted from 32 of the 35 matches played. The rest were not pulled for openings.

Sarah

backdash into Crescent Heel4K+G416.0%
Hide Side Kick (Deflect)P+K28.0%
Rising Elbow6P28.0%
Stiletto66K28.0%
backdash into Switch Kick4K28.0%
evade up into crouch dash forward28.0%
forward dash into guardG28.0%
kickK28.0%
kickK into High Kick StraightKP28.0%
evade down into Leg Slicer2K+G14.0%
forward dash into throwP+G14.0%
guardG into evade down14.0%
punchP into evade down14.0%
punchP into evade up14.0%

El Blaze

Shadow Strike6P315.8%
backdash into Demon's Tail9P+KK210.5%
forward dash into Volcano Upper4P+K210.5%
guardG into evade down210.5%
guardG into evade up210.5%
Back Knuckle4P into Shadow Spin Kick4PK15.3%
High-Speed Jab46P into Shouda46PP15.3%
Rolling Low Knuckle1P15.3%
Sit Jab2P15.3%
Volcano Upper4P+K15.3%
crouch dash back15.3%
guardG into Volcano Upper4P+K15.3%
guardG into punchP15.3%