Virtua Fighter 5 REVO · v1.10 · Region: Asia
RubyEye
Characters played — VF5's own record
| Wolf | 32 | 3,926 | 1,915 | 2,011 | 48.8% |
|---|---|---|---|---|---|
| Sarah | 26 | 25 | 10 | 15 | 40.0% |
| Jeffry | 26 | 23 | 12 | 11 | 52.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 32 | 17 | 15 | 53.1% | +5.4 |
|---|---|---|---|---|---|
| Jacky | 31 | 17 | 14 | 54.8% | +6.3 |
| Akira | 22 | 11 | 11 | 50.0% | +2.3 |
| Lion | 19 | 9 | 10 | 47.4% | -2.1 |
| Aoi | 14 | 6 | 8 | 42.9% | -5.4 |
| Pai | 13 | 6 | 7 | 46.1% | -3.8 |
| Brad | 9 | 4 | 5 | 44.4% | -1.9 |
| Goh | 9 | 4 | 5 | 44.4% | -3.6 |
| Vanessa | 7 | 3 | 4 | 42.9% | -6.6 |
| Jean | 6 | 1 | 5 | 16.7% | -35.0 |
| Kage | 6 | 2 | 4 | 33.3% | -12.6 |
| Lei Fei | 6 | 5 | 1 | 83.3% | +32.3 |
| El Blaze | 4 | 1 | 3 | 25.0% | -21.4 |
| Jeffry | 4 | 2 | 2 | 50.0% | -1.3 |
| Sarah | 4 | 1 | 3 | 25.0% | -29.0 |
| Lau | 3 | 3 | 0 | 100.0% | +48.4 |
| Shun | 3 | 3 | 0 | 100.0% | +59.4 |
| Eileen | 2 | 1 | 1 | 50.0% | -6.9 |
| Taka | 2 | 0 | 2 | 0.0% | -41.2 |
| Dural | 1 | 0 | 1 | 0.0% | -42.7 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 32 | 19 | 13 | 59.4% | +14.4 |
|---|---|---|---|---|---|
| Breakable Half Fence | 25 | 12 | 13 | 48.0% | -0.9 |
| Half Fence | 25 | 14 | 11 | 56.0% | +6.1 |
| Breakable Full Fence | 21 | 12 | 9 | 57.1% | +8.3 |
| Full Fence | 19 | 8 | 11 | 42.1% | -5.2 |
| Low Fence | 19 | 8 | 11 | 42.1% | -10.9 |
| Rectangle | 18 | 11 | 7 | 61.1% | +13.8 |
| Open | 15 | 6 | 9 | 40.0% | -7.8 |
| Single Wall | 14 | 4 | 10 | 28.6% | -20.9 |
| Full Fence and Open | 4 | 0 | 4 | 0.0% | -51.3 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 140 | 54.3% | 48.6% | +5.6 |
| No walls | 48 | 37.5% | 49.4% | -11.9 |
Walls against open: +17.5 points (95% range -0.3 to +35.3), p 0.054 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| EVOyan (Rank 29) | 5 | 5 | 0 | 100.0% |
|---|---|---|---|---|
| temp002 (Rank 30) | 5 | 2 | 3 | 40.0% |
| jityou5525 (Rank 33) | 4 | 2 | 2 | 50.0% |
| れもん@のびしろF (Rank 29) | 4 | 3 | 1 | 75.0% |
| オムレツハンター© (Rank 32) | 4 | 1 | 3 | 25.0% |
| Uecchi-Ver53 (Rank 31) | 3 | 3 | 0 | 100.0% |
| amga5315 (Rank 32) | 3 | 2 | 1 | 66.7% |
| gairoku88 (Rank 32) | 3 | 3 | 0 | 100.0% |
| gonta_hawkfield (Rank 31) | 3 | 0 | 3 | 0.0% |
| hsat0310 (Rank 33) | 3 | 0 | 3 | 0.0% |
| n-nova06 (Rank 33) | 3 | 2 | 1 | 66.7% |
| sicker02 (Rank 30) | 3 | 1 | 2 | 33.3% |
| souchou_hakahori (Rank 33) | 3 | 2 | 1 | 66.7% |
| たわばTAWABA (Rank 27) | 3 | 2 | 1 | 66.7% |
| ちぃかわ様☆ハンター (Rank 32) | 3 | 2 | 1 | 66.7% |
| ぱーまん (Rank 30) | 3 | 2 | 1 | 66.7% |
| 入れ込むかもしれない (Rank 30) | 3 | 1 | 2 | 33.3% |
| abcde-9m (Rank 28) | 2 | 1 | 1 | 50.0% |
| dorobonyanko (Rank 32) | 2 | 0 | 2 | 0.0% |
| gzwiz53 (Rank 29) | 2 | 1 | 1 | 50.0% |
| handesu519 (Rank 29) | 2 | 2 | 0 | 100.0% |
| mikumoJacky (Rank 34) | 2 | 0 | 2 | 0.0% |
| え~る (Rank 29) | 2 | 1 | 1 | 50.0% |
| ぶる~す・ぴぃ~ (Rank 27) | 2 | 2 | 0 | 100.0% |
| 白い妖精 (Rank 32) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| dorobonyanko (Rank 32) | 2026/09/12 | 2 | 0 | 2 | 0.0% |
|---|---|---|---|---|---|
| 入れ込むかもしれない (Rank 30) | 2026/09/11 | 3 | 1 | 2 | 33.3% |
| 白い妖精 (Rank 32) | 2026/09/11 | 2 | 1 | 1 | 50.0% |
| jityou5525 (Rank 33) | 2026/09/10 | 4 | 2 | 2 | 50.0% |
| n-nova06 (Rank 33) | 2026/09/08 | 3 | 2 | 1 | 66.7% |
| temp002 (Rank 30) | 2026/09/07 | 5 | 2 | 3 | 40.0% |
| mikumoJacky (Rank 34) | 2026/09/07 | 2 | 0 | 2 | 0.0% |
| gzwiz53 (Rank 29) | 2026/09/06 | 2 | 1 | 1 | 50.0% |
| gonta_hawkfield (Rank 31) | 2026/08/31 | 3 | 0 | 3 | 0.0% |
| EVOyan (Rank 29) | 2026/08/30 | 5 | 5 | 0 | 100.0% |
| ちぃかわ様☆ハンター (Rank 32) | 2026/08/29 | 3 | 2 | 1 | 66.7% |
| abcde-9m (Rank 28) | 2026/08/27 | 2 | 1 | 1 | 50.0% |
| souchou_hakahori (Rank 33) | 2026/08/22 | 3 | 2 | 1 | 66.7% |
| ぱーまん (Rank 30) | 2026/08/17 | 3 | 2 | 1 | 66.7% |
| オムレツハンター© (Rank 32) | 2026/08/17 | 4 | 1 | 3 | 25.0% |
| れもん@のびしろF (Rank 29) | 2026/07/08 | 4 | 3 | 1 | 75.0% |
| Uecchi-Ver53 (Rank 31) | 2026/06/27 | 3 | 3 | 0 | 100.0% |
| handesu519 (Rank 29) | 2026/06/25 | 2 | 2 | 0 | 100.0% |
| sicker02 (Rank 30) | 2026/06/24 | 3 | 1 | 2 | 33.3% |
| amga5315 (Rank 32) | 2026/06/24 | 3 | 2 | 1 | 66.7% |
| え~る (Rank 29) | 2026/06/23 | 2 | 1 | 1 | 50.0% |
| hsat0310 (Rank 33) | 2026/06/23 | 3 | 0 | 3 | 0.0% |
| gairoku88 (Rank 32) | 2026/06/16 | 3 | 3 | 0 | 100.0% |
| たわばTAWABA (Rank 27) | 2026/06/12 | 3 | 2 | 1 | 66.7% |
| ぶる~す・ぴぃ~ (Rank 27) | 2026/05/20 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| forward movement into Elbow Butt4P | 87 | 10.8% |
|---|---|---|
| Rolling Savate6K+G | 41 | 5.1% |
| Quick Shoulder66P+K | 26 | 3.2% |
| guardG | 26 | 3.2% |
| crouch dash forward into Arrow Knuckle3P | 25 | 3.1% |
| punchP into Jab StraightPP | 23 | 2.9% |
| evade down | 22 | 2.7% |
| crouch dash forward into throwP+G | 19 | 2.4% |
| evade down into Elbow Butt4P | 18 | 2.2% |
| Arrow Knuckle3P | 17 | 2.1% |
| guardG into evade down | 17 | 2.1% |
| Elbow Butt4P into punchP | 16 | 2.0% |
| guardG into evade up | 16 | 2.0% |
| evade up | 15 | 1.9% |
| Screw Hook63214P | 14 | 1.7% |
184 further openings account for the other 422 rounds.
Wolf
| forward movement into Elbow Butt4P | 87 | 11.5% |
|---|---|---|
| Rolling Savate6K+G | 41 | 5.4% |
| Quick Shoulder66P+K | 26 | 3.4% |
| crouch dash forward into Arrow Knuckle3P | 25 | 3.3% |
| guardG | 24 | 3.2% |
| punchP into Jab StraightPP | 23 | 3.0% |
| evade down | 21 | 2.8% |
| crouch dash forward into throwP+G | 19 | 2.5% |
| evade down into Elbow Butt4P | 18 | 2.4% |
| Arrow Knuckle3P | 17 | 2.2% |
| Elbow Butt4P into punchP | 16 | 2.1% |
| guardG into evade up | 16 | 2.1% |
| Screw Hook63214P | 14 | 1.9% |
| evade up | 14 | 1.9% |
| guardG into evade down | 12 | 1.6% |
161 further openings account for the other 384 rounds.
Sarah
| Leg Slicer2K+G | 3 | 9.4% |
|---|---|---|
| backdash into Crescent Heel4K+G | 3 | 9.4% |
| Jab StraightPP into Flash Piston PunchPPP | 2 | 6.2% |
| Valkyrie Low1K+G into Valkyrie Sword1K+GK | 2 | 6.2% |
| guardG | 2 | 6.2% |
| Flash Piston PunchPPP into Combo Rising KneePPPK | 1 | 3.1% |
| Hide Side Kick (Deflect)P+K | 1 | 3.1% |
| Snap Side Chop3P | 1 | 3.1% |
| Snap Side Chop3P into Snap Side Chop Double3PP | 1 | 3.1% |
| backdash into Full Spin Heel Kick9K | 1 | 3.1% |
| crouch into Jackknife Middle Kick3KK | 1 | 3.1% |
| crouch into Low Spin Kick3K+G | 1 | 3.1% |
| crouch into Valkyrie Sword1K+GK | 1 | 3.1% |
| evade down into Serpent Toe Kick2P+K | 1 | 3.1% |
| evade up | 1 | 3.1% |
10 further openings account for the other 10 rounds.
Jeffry
| guardG into evade down | 5 | 33.3% |
|---|---|---|
| guardG into Low Knuckle2P | 2 | 13.3% |
| punchP | 2 | 13.3% |
| Hammer Slide1P into Grizzly Hammer1PP | 1 | 6.7% |
| crouch into Grizzly Hammer1PP | 1 | 6.7% |
| evade down | 1 | 6.7% |
| guardG into Tsunami Beat3K+G | 1 | 6.7% |
| guardG into punchP | 1 | 6.7% |
| punchP into Double KnucklePP | 1 | 6.7% |
