VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Wolf

RubyEye

Career matches3,974
Career win rate48.7%
Round win rate49.9%
Peak rank32
Distinct opponents118
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf323,9261,9152,01148.8%
Sarah2625101540.0%
Jeffry2623121152.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf32171553.1%+5.4
Jacky31171454.8%+6.3
Akira22111150.0%+2.3
Lion1991047.4%-2.1
Aoi146842.9%-5.4
Pai136746.1%-3.8
Brad94544.4%-1.9
Goh94544.4%-3.6
Vanessa73442.9%-6.6
Jean61516.7%-35.0
Kage62433.3%-12.6
Lei Fei65183.3%+32.3
El Blaze41325.0%-21.4
Jeffry42250.0%-1.3
Sarah41325.0%-29.0
Lau330100.0%+48.4
Shun330100.0%+59.4
Eileen21150.0%-6.9
Taka2020.0%-41.2
Dural1010.0%-42.7

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon32191359.4%+14.4
Breakable Half Fence25121348.0%-0.9
Half Fence25141156.0%+6.1
Breakable Full Fence2112957.1%+8.3
Full Fence1981142.1%-5.2
Low Fence1981142.1%-10.9
Rectangle1811761.1%+13.8
Open156940.0%-7.8
Single Wall1441028.6%-20.9
Full Fence and Open4040.0%-51.3

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls14054.3%48.6%+5.6
No walls4837.5%49.4%-11.9

Walls against open: +17.5 points (95% range -0.3 to +35.3), p 0.054 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

dorobonyanko (Rank 32)2026/09/122020.0%
入れ込むかもしれない (Rank 30)2026/09/1131233.3%
白い妖精 (Rank 32)2026/09/1121150.0%
jityou5525 (Rank 33)2026/09/1042250.0%
n-nova06 (Rank 33)2026/09/0832166.7%
temp002 (Rank 30)2026/09/0752340.0%
mikumoJacky (Rank 34)2026/09/072020.0%
gzwiz53 (Rank 29)2026/09/0621150.0%
gonta_hawkfield (Rank 31)2026/08/313030.0%
EVOyan (Rank 29)2026/08/30550100.0%
ちぃかわ様☆ハンター (Rank 32)2026/08/2932166.7%
abcde-9m (Rank 28)2026/08/2721150.0%
souchou_hakahori (Rank 33)2026/08/2232166.7%
ぱーまん (Rank 30)2026/08/1732166.7%
オムレツハンター© (Rank 32)2026/08/1741325.0%
れもん@のびしろF (Rank 29)2026/07/0843175.0%
Uecchi-Ver53 (Rank 31)2026/06/27330100.0%
handesu519 (Rank 29)2026/06/25220100.0%
sicker02 (Rank 30)2026/06/2431233.3%
amga5315 (Rank 32)2026/06/2432166.7%
え~る (Rank 29)2026/06/2321150.0%
hsat0310 (Rank 33)2026/06/233030.0%
gairoku88 (Rank 32)2026/06/16330100.0%
たわばTAWABA (Rank 27)2026/06/1232166.7%
ぶる~す・ぴぃ~ (Rank 27)2026/05/20220100.0%

Round openings

Every character

forward movement into Elbow Butt4P8710.8%
Rolling Savate6K+G415.1%
Quick Shoulder66P+K263.2%
guardG263.2%
crouch dash forward into Arrow Knuckle3P253.1%
punchP into Jab StraightPP232.9%
evade down222.7%
crouch dash forward into throwP+G192.4%
evade down into Elbow Butt4P182.2%
Arrow Knuckle3P172.1%
guardG into evade down172.1%
Elbow Butt4P into punchP162.0%
guardG into evade up162.0%
evade up151.9%
Screw Hook63214P141.7%

184 further openings account for the other 422 rounds.

Wolf

forward movement into Elbow Butt4P8711.5%
Rolling Savate6K+G415.4%
Quick Shoulder66P+K263.4%
crouch dash forward into Arrow Knuckle3P253.3%
guardG243.2%
punchP into Jab StraightPP233.0%
evade down212.8%
crouch dash forward into throwP+G192.5%
evade down into Elbow Butt4P182.4%
Arrow Knuckle3P172.2%
Elbow Butt4P into punchP162.1%
guardG into evade up162.1%
Screw Hook63214P141.9%
evade up141.9%
guardG into evade down121.6%

161 further openings account for the other 384 rounds.

Sarah

Leg Slicer2K+G39.4%
backdash into Crescent Heel4K+G39.4%
Jab StraightPP into Flash Piston PunchPPP26.2%
Valkyrie Low1K+G into Valkyrie Sword1K+GK26.2%
guardG26.2%
Flash Piston PunchPPP into Combo Rising KneePPPK13.1%
Hide Side Kick (Deflect)P+K13.1%
Snap Side Chop3P13.1%
Snap Side Chop3P into Snap Side Chop Double3PP13.1%
backdash into Full Spin Heel Kick9K13.1%
crouch into Jackknife Middle Kick3KK13.1%
crouch into Low Spin Kick3K+G13.1%
crouch into Valkyrie Sword1K+GK13.1%
evade down into Serpent Toe Kick2P+K13.1%
evade up13.1%

10 further openings account for the other 10 rounds.

Jeffry

guardG into evade down533.3%
guardG into Low Knuckle2P213.3%
punchP213.3%
Hammer Slide1P into Grizzly Hammer1PP16.7%
crouch into Grizzly Hammer1PP16.7%
evade down16.7%
guardG into Tsunami Beat3K+G16.7%
guardG into punchP16.7%
punchP into Double KnucklePP16.7%