Virtua Fighter 5 REVO · v1.10 · Region: Asia
KWGC-Union
Characters played — VF5's own record
| Eileen | 42 | 1,186 | 715 | 471 | 60.3% |
|---|---|---|---|---|---|
| Lion | 39 | 941 | 535 | 406 | 56.9% |
| Kage | 40 | 929 | 554 | 375 | 59.6% |
| Wolf | 39 | 776 | 453 | 323 | 58.4% |
| Akira | 38 | 674 | 400 | 274 | 59.4% |
| Jacky | 36 | 653 | 383 | 270 | 58.6% |
| Lau | 39 | 586 | 355 | 231 | 60.6% |
| Goh | 34 | 420 | 237 | 183 | 56.4% |
| Jeffry | — | 64 | 43 | 21 | 67.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 55 | 30 | 25 | 54.5% | +7.7 |
|---|---|---|---|---|---|
| Wolf | 44 | 23 | 21 | 52.3% | +5.2 |
| Aoi | 37 | 20 | 17 | 54.0% | +6.6 |
| Vanessa | 35 | 17 | 18 | 48.6% | -2.9 |
| Jacky | 33 | 20 | 13 | 60.6% | +14.6 |
| Kage | 33 | 17 | 16 | 51.5% | -3.2 |
| Lau | 30 | 11 | 19 | 36.7% | -14.0 |
| Shun | 20 | 9 | 11 | 45.0% | -7.8 |
| Jean | 17 | 5 | 12 | 29.4% | -25.5 |
| Lion | 16 | 6 | 10 | 37.5% | -5.8 |
| Sarah | 16 | 9 | 7 | 56.2% | +8.0 |
| Pai | 13 | 7 | 6 | 53.9% | +8.1 |
| Taka | 11 | 5 | 6 | 45.5% | -16.6 |
| Lei Fei | 10 | 5 | 5 | 50.0% | +5.9 |
| El Blaze | 9 | 4 | 5 | 44.4% | -7.5 |
| Jeffry | 9 | 5 | 4 | 55.6% | +6.0 |
| Dural | 6 | 2 | 4 | 33.3% | -2.7 |
| Goh | 4 | 1 | 3 | 25.0% | -19.1 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 50 | 28 | 22 | 56.0% | +8.5 |
|---|---|---|---|---|---|
| Breakable Full Fence | 49 | 24 | 25 | 49.0% | +1.1 |
| Rectangle | 47 | 23 | 24 | 48.9% | +2.0 |
| Full Fence | 45 | 23 | 22 | 51.1% | +0.1 |
| Breakable Half Fence | 43 | 13 | 30 | 30.2% | -17.1 |
| Octagon | 41 | 20 | 21 | 48.8% | +0.6 |
| Single Wall | 31 | 16 | 15 | 51.6% | -2.6 |
| Low Fence | 29 | 14 | 15 | 48.3% | -3.8 |
| Open | 25 | 15 | 10 | 60.0% | +10.1 |
| Full Fence and Open | 21 | 8 | 13 | 38.1% | -13.9 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 275 | 47.6% | 48.1% | -0.4 |
| No walls | 85 | 52.9% | 52.3% | +0.7 |
Walls against open: -1.1 points (95% range -15.2 to +13.0), p 0.877 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| STAGEW(ON)@스테이지원 (Rank 40) | 25 | 11 | 14 | 44.0% |
|---|---|---|---|---|
| stepan_BVFA (Rank 37) | 13 | 8 | 5 | 61.5% |
| じゃんぬ兄(公認) (Rank 37) | 13 | 7 | 6 | 53.9% |
| まっきー氏 (Rank 38) | 12 | 10 | 2 | 83.3% |
| ジュリエッタ紗羅 (Rank 41) | 12 | 4 | 8 | 33.3% |
| PuzzG/ぱず爺 (Rank 36) | 11 | 5 | 6 | 45.5% |
| ひかる (Rank 39) | 11 | 3 | 8 | 27.3% |
| マハリータまるこ (Rank 40) | 11 | 7 | 4 | 63.6% |
| 都筑まもる君 (Rank 33) | 10 | 6 | 4 | 60.0% |
| manatsu_7 (Rank 43) | 9 | 3 | 6 | 33.3% |
| 大◤◥尉 (Rank 38) | 9 | 6 | 3 | 66.7% |
| 背場 (Rank 42) | 9 | 2 | 7 | 22.2% |
| P式截拳道こくとう (Rank 41) | 8 | 4 | 4 | 50.0% |
| せくきゃみ (Rank 40) | 8 | 7 | 1 | 87.5% |
| めがじぇね (Rank 41) | 8 | 1 | 7 | 12.5% |
| ちぃつが (Rank 41) | 7 | 4 | 3 | 57.1% |
| マサオチョップの廻天 (Rank 39) | 7 | 2 | 5 | 28.6% |
| ミスターDOPPO 山田勝巳 (Rank 41) | 7 | 4 | 3 | 57.1% |
| FreddieKing (Rank 38) | 5 | 2 | 3 | 40.0% |
| cyomiko (Rank 40) | 5 | 2 | 3 | 40.0% |
| どらうるふ (Rank 38) | 5 | 1 | 4 | 20.0% |
| ばりこて☆銀狼 (Rank 38) | 5 | 2 | 3 | 40.0% |
| ダンプよっし~改 (Rank 38) | 5 | 3 | 2 | 60.0% |
| 獨孤求勝 (Rank 37) | 5 | 2 | 3 | 40.0% |
| クレウル (Rank 34) | 4 | 1 | 3 | 25.0% |
Most played opponents, most recent first
| PuzzG/ぱず爺 (Rank 36) | 2026/09/08 | 11 | 5 | 6 | 45.5% |
|---|---|---|---|---|---|
| FreddieKing (Rank 38) | 2026/09/08 | 5 | 2 | 3 | 40.0% |
| マハリータまるこ (Rank 40) | 2026/09/08 | 11 | 7 | 4 | 63.6% |
| manatsu_7 (Rank 43) | 2026/09/08 | 9 | 3 | 6 | 33.3% |
| ちぃつが (Rank 41) | 2026/09/08 | 7 | 4 | 3 | 57.1% |
| マサオチョップの廻天 (Rank 39) | 2026/09/08 | 7 | 2 | 5 | 28.6% |
| ひかる (Rank 39) | 2026/09/08 | 11 | 3 | 8 | 27.3% |
| P式截拳道こくとう (Rank 41) | 2026/09/03 | 8 | 4 | 4 | 50.0% |
| stepan_BVFA (Rank 37) | 2026/09/03 | 13 | 8 | 5 | 61.5% |
| STAGEW(ON)@스테이지원 (Rank 40) | 2026/09/03 | 25 | 11 | 14 | 44.0% |
| ミスターDOPPO 山田勝巳 (Rank 41) | 2026/09/03 | 7 | 4 | 3 | 57.1% |
| 都筑まもる君 (Rank 33) | 2026/08/28 | 10 | 6 | 4 | 60.0% |
| クレウル (Rank 34) | 2026/08/28 | 4 | 1 | 3 | 25.0% |
| 大◤◥尉 (Rank 38) | 2026/08/18 | 9 | 6 | 3 | 66.7% |
| ジュリエッタ紗羅 (Rank 41) | 2026/08/18 | 12 | 4 | 8 | 33.3% |
| じゃんぬ兄(公認) (Rank 37) | 2026/08/18 | 13 | 7 | 6 | 53.9% |
| まっきー氏 (Rank 38) | 2026/08/18 | 12 | 10 | 2 | 83.3% |
| めがじぇね (Rank 41) | 2026/08/05 | 8 | 1 | 7 | 12.5% |
| ばりこて☆銀狼 (Rank 38) | 2026/08/04 | 5 | 2 | 3 | 40.0% |
| せくきゃみ (Rank 40) | 2026/08/04 | 8 | 7 | 1 | 87.5% |
| cyomiko (Rank 40) | 2026/08/04 | 5 | 2 | 3 | 40.0% |
| 背場 (Rank 42) | 2026/04/14 | 9 | 2 | 7 | 22.2% |
| どらうるふ (Rank 38) | 2026/04/14 | 5 | 1 | 4 | 20.0% |
| ダンプよっし~改 (Rank 38) | 2026/04/09 | 5 | 3 | 2 | 60.0% |
| 獨孤求勝 (Rank 37) | 2026/04/03 | 5 | 2 | 3 | 40.0% |
Round openings
Every character
| backdash into evade down | 245 | 14.9% |
|---|---|---|
| forward movement into punchP | 69 | 4.2% |
| backdash into Jouho Touken6P | 49 | 3.0% |
| crouch into Low Hammer2P | 45 | 2.7% |
| crouch into Housui2P | 42 | 2.6% |
| forward dash into Jouho Touken6P | 30 | 1.8% |
| backdash into Karura4P+K | 28 | 1.7% |
| backdash into throwP+G | 27 | 1.6% |
| crouch into Sune'uchi2P | 21 | 1.3% |
| Ura Tsumujigeri44K into Kodachinuki4K | 18 | 1.1% |
| crouch into Katousui2P | 17 | 1.0% |
| guardG | 15 | 0.9% |
| Rimon Chouchu66P into Jouho Touken6P | 14 | 0.8% |
| backward movement into evade down | 13 | 0.8% |
| Kosoushou46P into forward movement | 12 | 0.7% |
404 further openings account for the other 997 rounds.
Akira
| backdash into Jouho Touken6P | 49 | 16.5% |
|---|---|---|
| backdash into evade down | 44 | 14.8% |
| crouch into Housui2P | 42 | 14.1% |
| forward dash into Jouho Touken6P | 30 | 10.1% |
| Rimon Chouchu66P into Jouho Touken6P | 14 | 4.7% |
| backdash into Goko Shutsudou3K+GP | 10 | 3.4% |
| Rimon Chouchu66P | 8 | 2.7% |
| Chouyoushu1P | 7 | 2.4% |
| forward dash into Rimon Chouchu66P | 7 | 2.4% |
| backdash into Jouho Senshou46P | 6 | 2.0% |
| backward movement into Jouho Touken6P | 6 | 2.0% |
| Jouho Senshou46P into forward movement | 5 | 1.7% |
| backdash into Rimon Chouchu66P | 5 | 1.7% |
| guardG into Chouyoushu1P | 4 | 1.4% |
| Chouyoushu1P into guardG | 3 | 1.0% |
44 further openings account for the other 57 rounds.
Wolf
| crouch into Low Hammer2P | 45 | 16.7% |
|---|---|---|
| backdash into evade down | 43 | 15.9% |
| backdash into throwP+G | 13 | 4.8% |
| backdash into Elbow Butt4P | 12 | 4.4% |
| forward movement into punchP | 12 | 4.4% |
| backdash into Quick Shoulder66P+K | 9 | 3.3% |
| Rolling Savate6K+G | 8 | 3.0% |
| backdash into Heavy Middle Kick3K+G | 8 | 3.0% |
| backdash into Mow Down Chop1P+K | 8 | 3.0% |
| backdash into Savate4K | 7 | 2.6% |
| Heavy Middle Kick3K+G | 6 | 2.2% |
| Heavy Middle Kick3K+G into guardG | 3 | 1.1% |
| Low Drop Kick62K | 3 | 1.1% |
| Quick Shoulder66P+K | 3 | 1.1% |
| Quick Shoulder66P+K into forward movement | 3 | 1.1% |
62 further openings account for the other 87 rounds.
Eileen
| forward movement into punchP | 31 | 14.6% |
|---|---|---|
| backdash into evade down | 14 | 6.6% |
| Sokutantai3K into guardG | 12 | 5.6% |
| backdash into Enkou Kenka46P | 9 | 4.2% |
| Enkou Kenka46P into forward movement | 8 | 3.8% |
| backdash into Enkou Nyurin66P | 8 | 3.8% |
| backdash into Hikou Senshi66K | 8 | 3.8% |
| Douchu6P into crouch dash forward | 7 | 3.3% |
| Hikou Senshi66K | 7 | 3.3% |
| crouch into Fukushinshou2P | 7 | 3.3% |
| forward movement into Enkou RensouPP | 6 | 2.8% |
| offensive move | 6 | 2.8% |
| Hikou Senshi66K into Hikou Niki6K | 4 | 1.9% |
| backdash into Ribyou Hoso43P+K | 4 | 1.9% |
| forward movement into Rensou HekizanPPP | 4 | 1.9% |
58 further openings account for the other 78 rounds.
Kage
| backdash into evade down | 33 | 15.5% |
|---|---|---|
| Ura Tsumujigeri44K into Kodachinuki4K | 18 | 8.4% |
| backdash into Ryubisen44K+G | 12 | 5.6% |
| Ryu'eikyaku66K | 11 | 5.2% |
| Rasen4P | 7 | 3.3% |
| Tsumujigeri2K+G | 6 | 2.8% |
| guardG into Rasen4P | 6 | 2.8% |
| Hiji'uchi6P | 5 | 2.4% |
| Rakujin Gaeri44P into Rasen4P | 5 | 2.4% |
| backdash into Rasen4P | 5 | 2.4% |
| forward movement into SandangekiPPP | 5 | 2.4% |
| guardG | 5 | 2.4% |
| guardG into Rasen Urageri4PK | 5 | 2.4% |
| Ryubisen44K+G | 4 | 1.9% |
| Ura Tsumujigeri44K | 4 | 1.9% |
48 further openings account for the other 82 rounds.
Lion
| backdash into evade down | 35 | 16.5% |
|---|---|---|
| crouch into Katousui2P | 17 | 8.0% |
| backdash into Touku Rigou Bantaitetsu46K+G | 11 | 5.2% |
| backdash into Tourou Youzan66P+KP | 9 | 4.2% |
| forward movement into punchP | 9 | 4.2% |
| backdash into Senshippo66P | 8 | 3.8% |
| backdash into evade up | 7 | 3.3% |
| Soukoushu66P+K into Tourou Youzan66P+KP | 6 | 2.8% |
| Juchou Senshou8P+K | 4 | 1.9% |
| Kouho Hachihonsui44P+K | 4 | 1.9% |
| Kouho Hachihonsui44P+K into forward dash | 4 | 1.9% |
| backdash into forward punch+kick6P+K | 4 | 1.9% |
| guardG into Juchou Senshou8P+K | 4 | 1.9% |
| Dantai3K into evade down | 3 | 1.4% |
| Kouho Hachihonsui44P+K into forward movement | 3 | 1.4% |
58 further openings account for the other 84 rounds.
Goh
| backdash into evade down | 46 | 23.6% |
|---|---|---|
| backdash into Karura4P+K | 28 | 14.4% |
| crouch into Sune'uchi2P | 21 | 10.8% |
| Soukyu46P into forward movement | 12 | 6.2% |
| Ni'oudaoshi3K+G | 8 | 4.1% |
| forward movement into punchP | 8 | 4.1% |
| backdash into Garyu66K | 5 | 2.6% |
| backdash into Batousatsu3KP | 4 | 2.0% |
| backdash into Soukyu46P | 4 | 2.0% |
| backdash into throwP+G | 4 | 2.0% |
| backdash into Hiji'ate6P | 3 | 1.5% |
| backward movement into Soukyu46P | 3 | 1.5% |
| Hiji'ate6P | 2 | 1.0% |
| backdash into Kirin33P | 2 | 1.0% |
| backdash into Ni'oudaoshi3K+G | 2 | 1.0% |
39 further openings account for the other 43 rounds.
Lau
| backdash into evade down | 18 | 13.4% |
|---|---|---|
| Kosoushou46P into forward movement | 12 | 9.0% |
| Fukko Kensou1P | 10 | 7.5% |
| backdash into Souko Sensou66P+K | 9 | 6.7% |
| backward movement into Kosoushou46P | 6 | 4.5% |
| backdash into Rouko Tankai6P+K | 5 | 3.7% |
| Chisoutai2K+G | 4 | 3.0% |
| Chugeki6P | 4 | 3.0% |
| Fukko Kensou1P into guardG | 4 | 3.0% |
| backdash into Sako Soushou4P+K | 4 | 3.0% |
| backdash into Chisoutai2K+G | 3 | 2.2% |
| backdash into Kosoushou46P | 3 | 2.2% |
| crouch dash back into Kosoushou46P | 3 | 2.2% |
| forward movement into punchP | 3 | 2.2% |
| guardG | 3 | 2.2% |
34 further openings account for the other 43 rounds.
Jacky
| backdash into evade down | 12 | 11.1% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 9 | 8.3% |
| Side Hook Turn44P into Spinning Back Knuckle4P | 8 | 7.4% |
| forward movement into Jab Double StraightPPP | 7 | 6.5% |
| Low Spin Kick1K+G | 6 | 5.6% |
| Middle Spin Kick46K+G | 5 | 4.6% |
| backdash into Dash Hammer Kick66K | 5 | 4.6% |
| guardG into backdash | 4 | 3.7% |
| Spin Heel Sword4K+G into forward movement | 3 | 2.8% |
| backdash into Middle Smash6P | 3 | 2.8% |
| backward movement into evade down | 3 | 2.8% |
| crouch into Squat Straight2P | 3 | 2.8% |
| forward movement into Jab StraightPP | 3 | 2.8% |
| forward movement into punchP | 3 | 2.8% |
| Middle Smash6P into evade down | 2 | 1.9% |
30 further openings account for the other 32 rounds.
