VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Eileen

KWGC-Union

Career matches6,229
Career win rate59.0%
Round win rate50.5%
Peak rank42
Distinct opponents113
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen421,18671547160.3%
Lion3994153540656.9%
Kage4092955437559.6%
Wolf3977645332358.4%
Akira3867440027459.4%
Jacky3665338327058.6%
Lau3958635523160.6%
Goh3442023718356.4%
Jeffry64432167.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira55302554.5%+7.7
Wolf44232152.3%+5.2
Aoi37201754.0%+6.6
Vanessa35171848.6%-2.9
Jacky33201360.6%+14.6
Kage33171651.5%-3.2
Lau30111936.7%-14.0
Shun2091145.0%-7.8
Jean1751229.4%-25.5
Lion1661037.5%-5.8
Sarah169756.2%+8.0
Pai137653.9%+8.1
Taka115645.5%-16.6
Lei Fei105550.0%+5.9
El Blaze94544.4%-7.5
Jeffry95455.6%+6.0
Dural62433.3%-2.7
Goh41325.0%-19.1

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence50282256.0%+8.5
Breakable Full Fence49242549.0%+1.1
Rectangle47232448.9%+2.0
Full Fence45232251.1%+0.1
Breakable Half Fence43133030.2%-17.1
Octagon41202148.8%+0.6
Single Wall31161551.6%-2.6
Low Fence29141548.3%-3.8
Open25151060.0%+10.1
Full Fence and Open2181338.1%-13.9

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls27547.6%48.1%-0.4
No walls8552.9%52.3%+0.7

Walls against open: -1.1 points (95% range -15.2 to +13.0), p 0.877 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

PuzzG/ぱず爺 (Rank 36)2026/09/08115645.5%
FreddieKing (Rank 38)2026/09/0852340.0%
マハリータまるこ (Rank 40)2026/09/08117463.6%
manatsu_7 (Rank 43)2026/09/0893633.3%
ちぃつが (Rank 41)2026/09/0874357.1%
マサオチョップの廻天 (Rank 39)2026/09/0872528.6%
ひかる (Rank 39)2026/09/08113827.3%
P式截拳道こくとう (Rank 41)2026/09/0384450.0%
stepan_BVFA (Rank 37)2026/09/03138561.5%
STAGEW(ON)@스테이지원 (Rank 40)2026/09/0325111444.0%
ミスターDOPPO 山田勝巳 (Rank 41)2026/09/0374357.1%
都筑まもる君 (Rank 33)2026/08/28106460.0%
クレウル (Rank 34)2026/08/2841325.0%
大◤◥尉 (Rank 38)2026/08/1896366.7%
ジュリエッタ紗羅 (Rank 41)2026/08/18124833.3%
じゃんぬ兄(公認) (Rank 37)2026/08/18137653.9%
まっきー氏 (Rank 38)2026/08/181210283.3%
めがじぇね (Rank 41)2026/08/0581712.5%
ばりこて☆銀狼 (Rank 38)2026/08/0452340.0%
せくきゃみ (Rank 40)2026/08/0487187.5%
cyomiko (Rank 40)2026/08/0452340.0%
背場 (Rank 42)2026/04/1492722.2%
どらうるふ (Rank 38)2026/04/1451420.0%
ダンプよっし~改 (Rank 38)2026/04/0953260.0%
獨孤求勝 (Rank 37)2026/04/0352340.0%

Round openings

Every character

backdash into evade down24514.9%
forward movement into punchP694.2%
backdash into Jouho Touken6P493.0%
crouch into Low Hammer2P452.7%
crouch into Housui2P422.6%
forward dash into Jouho Touken6P301.8%
backdash into Karura4P+K281.7%
backdash into throwP+G271.6%
crouch into Sune'uchi2P211.3%
Ura Tsumujigeri44K into Kodachinuki4K181.1%
crouch into Katousui2P171.0%
guardG150.9%
Rimon Chouchu66P into Jouho Touken6P140.8%
backward movement into evade down130.8%
Kosoushou46P into forward movement120.7%

404 further openings account for the other 997 rounds.

Akira

backdash into Jouho Touken6P4916.5%
backdash into evade down4414.8%
crouch into Housui2P4214.1%
forward dash into Jouho Touken6P3010.1%
Rimon Chouchu66P into Jouho Touken6P144.7%
backdash into Goko Shutsudou3K+GP103.4%
Rimon Chouchu66P82.7%
Chouyoushu1P72.4%
forward dash into Rimon Chouchu66P72.4%
backdash into Jouho Senshou46P62.0%
backward movement into Jouho Touken6P62.0%
Jouho Senshou46P into forward movement51.7%
backdash into Rimon Chouchu66P51.7%
guardG into Chouyoushu1P41.4%
Chouyoushu1P into guardG31.0%

44 further openings account for the other 57 rounds.

Wolf

crouch into Low Hammer2P4516.7%
backdash into evade down4315.9%
backdash into throwP+G134.8%
backdash into Elbow Butt4P124.4%
forward movement into punchP124.4%
backdash into Quick Shoulder66P+K93.3%
Rolling Savate6K+G83.0%
backdash into Heavy Middle Kick3K+G83.0%
backdash into Mow Down Chop1P+K83.0%
backdash into Savate4K72.6%
Heavy Middle Kick3K+G62.2%
Heavy Middle Kick3K+G into guardG31.1%
Low Drop Kick62K31.1%
Quick Shoulder66P+K31.1%
Quick Shoulder66P+K into forward movement31.1%

62 further openings account for the other 87 rounds.

Eileen

forward movement into punchP3114.6%
backdash into evade down146.6%
Sokutantai3K into guardG125.6%
backdash into Enkou Kenka46P94.2%
Enkou Kenka46P into forward movement83.8%
backdash into Enkou Nyurin66P83.8%
backdash into Hikou Senshi66K83.8%
Douchu6P into crouch dash forward73.3%
Hikou Senshi66K73.3%
crouch into Fukushinshou2P73.3%
forward movement into Enkou RensouPP62.8%
offensive move62.8%
Hikou Senshi66K into Hikou Niki6K41.9%
backdash into Ribyou Hoso43P+K41.9%
forward movement into Rensou HekizanPPP41.9%

58 further openings account for the other 78 rounds.

Kage

backdash into evade down3315.5%
Ura Tsumujigeri44K into Kodachinuki4K188.4%
backdash into Ryubisen44K+G125.6%
Ryu'eikyaku66K115.2%
Rasen4P73.3%
Tsumujigeri2K+G62.8%
guardG into Rasen4P62.8%
Hiji'uchi6P52.4%
Rakujin Gaeri44P into Rasen4P52.4%
backdash into Rasen4P52.4%
forward movement into SandangekiPPP52.4%
guardG52.4%
guardG into Rasen Urageri4PK52.4%
Ryubisen44K+G41.9%
Ura Tsumujigeri44K41.9%

48 further openings account for the other 82 rounds.

Lion

backdash into evade down3516.5%
crouch into Katousui2P178.0%
backdash into Touku Rigou Bantaitetsu46K+G115.2%
backdash into Tourou Youzan66P+KP94.2%
forward movement into punchP94.2%
backdash into Senshippo66P83.8%
backdash into evade up73.3%
Soukoushu66P+K into Tourou Youzan66P+KP62.8%
Juchou Senshou8P+K41.9%
Kouho Hachihonsui44P+K41.9%
Kouho Hachihonsui44P+K into forward dash41.9%
backdash into forward punch+kick6P+K41.9%
guardG into Juchou Senshou8P+K41.9%
Dantai3K into evade down31.4%
Kouho Hachihonsui44P+K into forward movement31.4%

58 further openings account for the other 84 rounds.

Goh

backdash into evade down4623.6%
backdash into Karura4P+K2814.4%
crouch into Sune'uchi2P2110.8%
Soukyu46P into forward movement126.2%
Ni'oudaoshi3K+G84.1%
forward movement into punchP84.1%
backdash into Garyu66K52.6%
backdash into Batousatsu3KP42.0%
backdash into Soukyu46P42.0%
backdash into throwP+G42.0%
backdash into Hiji'ate6P31.5%
backward movement into Soukyu46P31.5%
Hiji'ate6P21.0%
backdash into Kirin33P21.0%
backdash into Ni'oudaoshi3K+G21.0%

39 further openings account for the other 43 rounds.

Lau

backdash into evade down1813.4%
Kosoushou46P into forward movement129.0%
Fukko Kensou1P107.5%
backdash into Souko Sensou66P+K96.7%
backward movement into Kosoushou46P64.5%
backdash into Rouko Tankai6P+K53.7%
Chisoutai2K+G43.0%
Chugeki6P43.0%
Fukko Kensou1P into guardG43.0%
backdash into Sako Soushou4P+K43.0%
backdash into Chisoutai2K+G32.2%
backdash into Kosoushou46P32.2%
crouch dash back into Kosoushou46P32.2%
forward movement into punchP32.2%
guardG32.2%

34 further openings account for the other 43 rounds.

Jacky

backdash into evade down1211.1%
backdash into Spin Heel Sword4K+G98.3%
Side Hook Turn44P into Spinning Back Knuckle4P87.4%
forward movement into Jab Double StraightPPP76.5%
Low Spin Kick1K+G65.6%
Middle Spin Kick46K+G54.6%
backdash into Dash Hammer Kick66K54.6%
guardG into backdash43.7%
Spin Heel Sword4K+G into forward movement32.8%
backdash into Middle Smash6P32.8%
backward movement into evade down32.8%
crouch into Squat Straight2P32.8%
forward movement into Jab StraightPP32.8%
forward movement into punchP32.8%
Middle Smash6P into evade down21.9%

30 further openings account for the other 32 rounds.