VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Aoi

BFGC|McMoney

Career matches2,225
Career win rate56.5%
Round win rate53.5%
Peak rank36
Distinct opponents53
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi362,2081,24196756.2%
Pai2717170100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira33151845.5%-6.8
Brad28141450.0%-6.5
Lau28131546.4%+0.8
Kage2516964.0%+4.0
Jacky2215768.2%+8.0
El Blaze178947.1%+4.5
Sarah1712570.6%+8.5
Taka1641225.0%-25.9
Aoi129375.0%+18.9
Vanessa126650.0%+4.3
Wolf118372.7%+12.9
Jeffry104640.0%-8.8
Jean64266.7%-5.8
Lion62433.3%-26.5
Shun64266.7%+14.9
Goh440100.0%+10.6
Lei Fei32166.7%+1.4
Pai220100.0%+3.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open39251464.1%+5.3
Rectangle34142041.2%-15.1
Octagon33191457.6%+0.9
Half Fence3022873.3%+13.2
Breakable Full Fence27151255.6%+1.4
Breakable Half Fence24101441.7%-1.9
Single Wall24131154.2%+5.5
Low Fence189950.0%-4.9
Full Fence179852.9%-1.8
Full Fence and Open42250.0%-14.8

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls16553.9%54.6%-0.6
No walls8158.0%55.4%+2.6

Walls against open: -3.3 points (95% range -15.9 to +9.3), p 0.611 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Chris (Rank 36)2026/07/2495455.6%
UltraSeBassツ (Rank 35)2026/07/1785362.5%
IphanatikI (Rank 33)2026/07/1764266.7%
OG_Gmr85 (Rank 1)2026/07/17440100.0%
Ravenous123 (Rank 32)2026/06/24149564.3%
HappyFriendLau (Rank 33)2026/06/24660100.0%
Denkai (Rank 43)2026/06/2451420.0%
VectorMan- (Rank 34)2026/06/21105550.0%
Jiikae (Rank 30)2026/06/161712570.6%
seedash (Rank 31)2026/06/16107370.0%
live4eva_ (Rank 40)2026/06/1451420.0%
ChilePiquín (Rank 32)2026/06/1352340.0%
LeverlessisHard|Ant0 (Rank 35)2026/06/1393633.3%
KDQIBushido (Rank 36)2026/06/131421214.3%
CMoney012 (Rank 40)2026/06/137070.0%
brucelabestia (Rank 34)2026/06/061551033.3%
itrap (Rank 29)2026/05/28440100.0%
Based_Ganja (Rank 31)2026/05/1241325.0%
Svengeance999 (Rank 32)2026/05/1262433.3%
BLACKALERT!!! (Rank 41)2026/05/12104640.0%
kungfusmurf (Rank 35)2026/05/12114736.4%
illa_NoiZe (Rank 28)2026/04/16440100.0%
Yam (Rank 21)2026/04/16660100.0%
StayRealChill (Rank 32)2026/03/29440100.0%
onuelito (Rank 35)2026/03/28113827.3%

Round openings

Every character

crouch dash back into crouch10510.3%
crouch into Maegeri3K797.8%
crouch dash forward into Hou'oushu3P686.7%
Ouda6P+K into Oushu Hiji'ate6P+KP626.1%
Kusanagi2K+G535.2%
Hou'oushu3P494.8%
crouch dash back into Hou'oushu3P262.6%
Chudan Hiji'ate6P into Tsumujisakura6PP252.5%
Chudan Hiji'ate6P222.2%
Tenchi In'youP+K+G202.0%
guardG202.0%
crouch dash back into evade down171.7%
Maegeri3K151.5%
backdash into evade down131.3%
forward movement into back punch+kick4P+K131.3%

170 further openings account for the other 429 rounds.

Aoi

crouch dash back into crouch10510.7%
crouch into Maegeri3K798.1%
crouch dash forward into Hou'oushu3P686.9%
Ouda6P+K into Oushu Hiji'ate6P+KP626.3%
Kusanagi2K+G535.4%
Hou'oushu3P495.0%
crouch dash back into Hou'oushu3P262.6%
Chudan Hiji'ate6P into Tsumujisakura6PP252.5%
Chudan Hiji'ate6P222.2%
Tenchi In'youP+K+G202.0%
guardG202.0%
crouch dash back into evade down171.7%
Maegeri3K151.5%
forward movement into back punch+kick4P+K131.3%
Jousei Ryusenshou214P+K121.2%

151 further openings account for the other 394 rounds.

Pai

Senchuken6P616.7%
backdash into evade down411.1%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK25.6%
Soukasui3P into backward movement25.6%
crouch dash forward into Souanshou3P+K25.6%
punchP into kickK25.6%
Hi'en Tankyaku9K12.8%
Honshin Soukyaku1K+G12.8%
Shi'en Settai2K+G12.8%
Souka Rensui3PP into Souka Raigekishou3PPP12.8%
backdash into Ensei SenpukyakuK+G12.8%
backdash into Ensei Toukikyaku46KK12.8%
backdash into Enshi Soushou66P12.8%
backdash into Renkan Tanheki66KP12.8%
backdash into punchP12.8%

9 further openings account for the other 9 rounds.