VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

ちょこっとさん

Career matches6,262
Career win rate50.2%
Round win rate50.2%
Peak rank32
Distinct opponents19
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau326,2623,1463,11650.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf126650.0%+1.1
El Blaze96366.7%+21.3
Jacky7070.0%-49.3
Jeffry63350.0%-5.9
Sarah440100.0%+58.3
Aoi3030.0%-51.2
Kage220100.0%+40.1
Pai21150.0%+5.5
Lei Fei1010.0%-42.2
Taka110100.0%+45.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall124833.3%-18.3
Full Fence84450.0%+4.1
Breakable Full Fence53260.0%+4.4
Rectangle52340.0%-6.7
Full Fence and Open42250.0%+5.1
Open4040.0%-58.6
Half Fence21150.0%-4.0
Low Fence220100.0%+55.7
Octagon110100.0%+50.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2152.4%49.6%+2.8
No walls1833.3%48.4%-15.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ミッチー (Rank 32)2026/09/13220100.0%
candygaly11 (Rank 34)2026/09/131010.0%
44884 (Rank 30)2026/09/13117463.6%
night--ranger7 (Rank 33)2026/09/13220100.0%
fwnd1396 (Rank 32)2026/09/132020.0%
ケイメイざとぅ (Rank 31)2026/09/1342250.0%
LEO (Rank 31)2026/09/131010.0%
Zeekai (Rank 28)2026/09/13220100.0%
BANANA (Rank 31)2026/09/13220100.0%
Enazo_L18_lol (Rank 31)2026/09/13220100.0%
JOHNFLOE (Rank 29)2026/09/131010.0%
あばぎ (Rank 30)2026/09/131010.0%
zzzTekitou222zzz (Rank 31)2026/05/041010.0%
hsat0310 (Rank 34)2026/03/2932166.7%
west-muta (Rank 32)2026/03/292020.0%
Umemon2026 (Rank 34)2026/03/294040.0%
migu_garden (Rank 32)2026/03/2921150.0%
Jack (Rank 29)2026/03/2931233.3%
きよ丸 (Rank 33)2026/03/291010.0%

Round openings

Lau

backdash into evade up3819.2%
Senchutai3K115.6%
Kosoushou46P into forward dash105.0%
Touku Kosenkyaku9K into forward movement94.5%
forward movement into punchP63.0%
Sako Soushou4P+K into punchP52.5%
crouch dash forward into Sako Soushou4P+K52.5%
forward dash into throwP+G52.5%
guardG52.5%
guardG into throwP+G52.5%
Kosoushou46P into forward movement42.0%
Chugeki6P31.5%
Honshin Hekiken1P+K31.5%
Kokyaku Haiten7K31.5%
Senchutai3K into Senkyaku Chushou3KP31.5%

57 further openings account for the other 83 rounds.

Counted from 46 of the 47 matches played. The rest were not pulled for openings.