Virtua Fighter 5 REVO · v1.10 · Region: Asia
hkt_papa
Characters played — VF5's own record
| Shun | 40 | 2,873 | 1,491 | 1,382 | 51.9% |
|---|---|---|---|---|---|
| Akira | 28 | 25 | 21 | 4 | 84.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Kage | 41 | 20 | 21 | 48.8% | +1.0 |
|---|---|---|---|---|---|
| Lau | 41 | 13 | 28 | 31.7% | -13.9 |
| Shun | 38 | 19 | 19 | 50.0% | +2.4 |
| Vanessa | 38 | 14 | 24 | 36.8% | -12.2 |
| Akira | 33 | 18 | 15 | 54.5% | +5.0 |
| Jacky | 31 | 19 | 12 | 61.3% | +11.6 |
| Lion | 31 | 17 | 14 | 54.8% | +4.2 |
| El Blaze | 27 | 11 | 16 | 40.7% | +0.1 |
| Goh | 26 | 14 | 12 | 53.9% | +8.4 |
| Wolf | 25 | 14 | 11 | 56.0% | +11.8 |
| Aoi | 21 | 9 | 12 | 42.9% | -4.2 |
| Jean | 15 | 7 | 8 | 46.7% | -6.0 |
| Jeffry | 14 | 8 | 6 | 57.1% | +8.7 |
| Brad | 13 | 4 | 9 | 30.8% | -12.2 |
| Sarah | 13 | 7 | 6 | 53.9% | +4.3 |
| Pai | 12 | 4 | 8 | 33.3% | -20.1 |
| Taka | 8 | 3 | 5 | 37.5% | +1.7 |
| Eileen | 2 | 2 | 0 | 100.0% | +51.3 |
| Dural | 1 | 0 | 1 | 0.0% | -34.2 |
| Lei Fei | 1 | 1 | 0 | 100.0% | +34.6 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 57 | 32 | 25 | 56.1% | +10.8 |
|---|---|---|---|---|---|
| Octagon | 56 | 19 | 37 | 33.9% | -12.0 |
| Half Fence | 45 | 25 | 20 | 55.6% | +8.0 |
| Single Wall | 45 | 21 | 24 | 46.7% | +2.3 |
| Open | 43 | 18 | 25 | 41.9% | -3.9 |
| Full Fence | 41 | 17 | 24 | 41.5% | -8.5 |
| Breakable Full Fence | 36 | 17 | 19 | 47.2% | -3.1 |
| Rectangle | 28 | 11 | 17 | 39.3% | -11.0 |
| Breakable Half Fence | 23 | 11 | 12 | 47.8% | -1.2 |
| Full Fence and Open | 22 | 12 | 10 | 54.5% | +8.9 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 229 | 43.7% | 48.0% | -4.3 |
| No walls | 145 | 49.0% | 45.7% | +3.3 |
Walls against open: -7.6 points (95% range -18.2 to +3.0), p 0.160 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| デネ (Rank 42) | 15 | 6 | 9 | 40.0% |
|---|---|---|---|---|
| montanmo (Rank 38) | 13 | 8 | 5 | 61.5% |
| テクノモデル (Rank 36) | 12 | 9 | 3 | 75.0% |
| ハマラウ (Rank 41) | 11 | 3 | 8 | 27.3% |
| ひかる (Rank 40) | 10 | 5 | 5 | 50.0% |
| らぶり。 (Rank 40) | 10 | 3 | 7 | 30.0% |
| どっせ (Rank 37) | 9 | 5 | 4 | 55.6% |
| Tokkovanessa_VF (Rank 41) | 8 | 2 | 6 | 25.0% |
| take4vf (Rank 41) | 8 | 5 | 3 | 62.5% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41) | 7 | 3 | 4 | 42.9% |
| いくお (Rank 42) | 7 | 1 | 6 | 14.3% |
| じゃんぬ兄(公認) (Rank 37) | 7 | 3 | 4 | 42.9% |
| ツッチー (Rank 38) | 7 | 3 | 4 | 42.9% |
| デビブル (Rank 42) | 7 | 5 | 2 | 71.4% |
| 漂泊の民回線ジプシー (Rank 37) | 7 | 1 | 6 | 14.3% |
| JANGGANG (Rank 40) | 6 | 2 | 4 | 33.3% |
| STAGEW(ON)@스테이지원 (Rank 42) | 6 | 1 | 5 | 16.7% |
| ゲッパー (Rank 38) | 6 | 2 | 4 | 33.3% |
| ドランクン//Konpay (Rank 38) | 6 | 4 | 2 | 66.7% |
| 寿司眼鉄 (Rank 35) | 6 | 2 | 4 | 33.3% |
| 藪からBOY (Rank 42) | 6 | 4 | 2 | 66.7% |
| PuzzG/ぱず爺 (Rank 36) | 5 | 4 | 1 | 80.0% |
| cyborgG (Rank 38) | 5 | 2 | 3 | 40.0% |
| ヘニオ (Rank 33) | 5 | 4 | 1 | 80.0% |
| 指無しライダー (Rank 42) | 5 | 2 | 3 | 40.0% |
Most played opponents, most recent first
| 漂泊の民回線ジプシー (Rank 37) | 2026/09/12 | 7 | 1 | 6 | 14.3% |
|---|---|---|---|---|---|
| じゃんぬ兄(公認) (Rank 37) | 2026/09/12 | 7 | 3 | 4 | 42.9% |
| 指無しライダー (Rank 42) | 2026/09/10 | 5 | 2 | 3 | 40.0% |
| ツッチー (Rank 38) | 2026/09/08 | 7 | 3 | 4 | 42.9% |
| ゲッパー (Rank 38) | 2026/09/08 | 6 | 2 | 4 | 33.3% |
| ハマラウ (Rank 41) | 2026/09/08 | 11 | 3 | 8 | 27.3% |
| デネ (Rank 42) | 2026/09/03 | 15 | 6 | 9 | 40.0% |
| ひかる (Rank 40) | 2026/09/02 | 10 | 5 | 5 | 50.0% |
| 藪からBOY (Rank 42) | 2026/09/02 | 6 | 4 | 2 | 66.7% |
| ドランクン//Konpay (Rank 38) | 2026/09/02 | 6 | 4 | 2 | 66.7% |
| デビブル (Rank 42) | 2026/09/02 | 7 | 5 | 2 | 71.4% |
| Tokkovanessa_VF (Rank 41) | 2026/08/31 | 8 | 2 | 6 | 25.0% |
| montanmo (Rank 38) | 2026/08/31 | 13 | 8 | 5 | 61.5% |
| STAGEW(ON)@스테이지원 (Rank 42) | 2026/08/31 | 6 | 1 | 5 | 16.7% |
| いくお (Rank 42) | 2026/08/27 | 7 | 1 | 6 | 14.3% |
| ヘニオ (Rank 33) | 2026/08/27 | 5 | 4 | 1 | 80.0% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41) | 2026/08/24 | 7 | 3 | 4 | 42.9% |
| JANGGANG (Rank 40) | 2026/08/19 | 6 | 2 | 4 | 33.3% |
| take4vf (Rank 41) | 2026/08/19 | 8 | 5 | 3 | 62.5% |
| どっせ (Rank 37) | 2026/08/03 | 9 | 5 | 4 | 55.6% |
| テクノモデル (Rank 36) | 2026/06/18 | 12 | 9 | 3 | 75.0% |
| PuzzG/ぱず爺 (Rank 36) | 2026/06/18 | 5 | 4 | 1 | 80.0% |
| らぶり。 (Rank 40) | 2026/06/12 | 10 | 3 | 7 | 30.0% |
| cyborgG (Rank 38) | 2026/06/11 | 5 | 2 | 3 | 40.0% |
| 寿司眼鉄 (Rank 35) | 2026/06/11 | 6 | 2 | 4 | 33.3% |
Round openings
Every character
| crouch into Haisenchu1P | 174 | 10.0% |
|---|---|---|
| Gyou'in Haishu3P | 126 | 7.3% |
| forward dash into throwP+G | 96 | 5.5% |
| guardG into Chubu Soutenkyaku66K | 75 | 4.3% |
| guardG | 74 | 4.3% |
| guardG into evade down | 66 | 3.8% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 51 | 2.9% |
| guardG into evade up | 48 | 2.8% |
| guardG into throwP+G | 43 | 2.5% |
| offensive move into guardG | 43 | 2.5% |
| offensive move | 39 | 2.2% |
| Tenshin Benshu4P+K | 36 | 2.1% |
| guardG into backdash | 36 | 2.1% |
| backdash into guardG | 34 | 2.0% |
| Gyou'in Haishu3P into guardG | 26 | 1.5% |
172 further openings account for the other 767 rounds.
Shun
| crouch into Haisenchu1P | 174 | 10.2% |
|---|---|---|
| Gyou'in Haishu3P | 126 | 7.4% |
| forward dash into throwP+G | 93 | 5.5% |
| guardG into Chubu Soutenkyaku66K | 75 | 4.4% |
| guardG | 72 | 4.2% |
| guardG into evade down | 64 | 3.8% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 51 | 3.0% |
| guardG into evade up | 48 | 2.8% |
| offensive move into guardG | 43 | 2.5% |
| guardG into throwP+G | 42 | 2.5% |
| offensive move | 39 | 2.3% |
| Tenshin Benshu4P+K | 36 | 2.1% |
| guardG into backdash | 36 | 2.1% |
| backdash into guardG | 33 | 1.9% |
| Gyou'in Haishu3P into guardG | 26 | 1.5% |
160 further openings account for the other 746 rounds.
Akira
| Senzankou66P+K | 4 | 13.3% |
|---|---|---|
| Geimon Tessen46P+K+G into HoukenP+K+G | 3 | 10.0% |
| forward dash into throwP+G | 3 | 10.0% |
| backdash into Koboku214P | 2 | 6.7% |
| guardG | 2 | 6.7% |
| guardG into evade down | 2 | 6.7% |
| guardG into forward dash | 2 | 6.7% |
| Chouzan Housui46P+K into SoutoP+K | 1 | 3.3% |
| Geimon Tessen46P+K+G | 1 | 3.3% |
| Rimon Chouchu66P into punchP | 1 | 3.3% |
| backdash into guardG | 1 | 3.3% |
| forward dash into Jouho Touken6P | 1 | 3.3% |
| forward dash into Souka Housui3P+K | 1 | 3.3% |
| forward dash into crouch | 1 | 3.3% |
| forward movement into SoutoP+K | 1 | 3.3% |
4 further openings account for the other 4 rounds.
