Virtua Fighter 5 REVO · v1.10 · Region: Asia
hattori1357
Characters played — VF5's own record
| El Blaze | 39 | 4,081 | 2,090 | 1,991 | 51.2% |
|---|---|---|---|---|---|
| Brad | 36 | 3,662 | 1,837 | 1,825 | 50.2% |
| Kage | 36 | 3,641 | 1,787 | 1,854 | 49.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jean | 132 | 72 | 60 | 54.5% | +6.6 |
|---|---|---|---|---|---|
| Goh | 130 | 64 | 66 | 49.2% | +3.0 |
| Jacky | 122 | 59 | 63 | 48.4% | +0.7 |
| Sarah | 122 | 59 | 63 | 48.4% | +2.8 |
| Akira | 117 | 59 | 58 | 50.4% | +3.4 |
| Lau | 101 | 52 | 49 | 51.5% | +3.6 |
| Jeffry | 91 | 35 | 56 | 38.5% | -9.0 |
| Kage | 91 | 37 | 54 | 40.7% | -3.4 |
| Shun | 86 | 42 | 44 | 48.8% | +5.5 |
| Vanessa | 80 | 40 | 40 | 50.0% | +3.8 |
| Aoi | 74 | 33 | 41 | 44.6% | -2.0 |
| Wolf | 67 | 25 | 42 | 37.3% | -10.7 |
| Brad | 61 | 27 | 34 | 44.3% | -3.9 |
| El Blaze | 57 | 28 | 29 | 49.1% | +0.2 |
| Pai | 51 | 24 | 27 | 47.1% | -3.2 |
| Lion | 48 | 19 | 29 | 39.6% | -9.6 |
| Taka | 27 | 6 | 21 | 22.2% | -18.2 |
| Eileen | 26 | 13 | 13 | 50.0% | +5.2 |
| Lei Fei | 26 | 15 | 11 | 57.7% | +11.2 |
| Dural | 7 | 1 | 6 | 14.3% | -31.9 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 178 | 86 | 92 | 48.3% | +0.6 |
|---|---|---|---|---|---|
| Rectangle | 176 | 85 | 91 | 48.3% | +1.9 |
| Breakable Full Fence | 157 | 63 | 94 | 40.1% | -7.5 |
| Half Fence | 157 | 64 | 93 | 40.8% | -6.6 |
| Breakable Half Fence | 147 | 64 | 83 | 43.5% | -3.9 |
| Full Fence | 142 | 70 | 72 | 49.3% | +2.3 |
| Low Fence | 137 | 62 | 75 | 45.3% | -3.3 |
| Octagon | 130 | 72 | 58 | 55.4% | +11.3 |
| Open | 130 | 68 | 62 | 52.3% | +6.4 |
| Full Fence and Open | 75 | 30 | 45 | 40.0% | -6.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 909 | 46.0% | 46.6% | -0.6 |
| No walls | 445 | 48.5% | 47.5% | +1.0 |
Walls against open: -1.6 points (95% range -7.4 to +4.1), p 0.582 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ゲッパー (Rank 34) | 52 | 26 | 26 | 50.0% |
|---|---|---|---|---|
| くろね@のびしろF (Rank 36) | 32 | 20 | 12 | 62.5% |
| lapislazuli (Rank 37) | 29 | 14 | 15 | 48.3% |
| ジャキる。 (Rank 32) | 28 | 14 | 14 | 50.0% |
| お~ちゃん (Rank 34) | 27 | 15 | 12 | 55.6% |
| 寿司眼鉄 (Rank 36) | 27 | 16 | 11 | 59.3% |
| RUSH (Rank 37) | 24 | 10 | 14 | 41.7% |
| MikuMartineau (Rank 32) | 23 | 15 | 8 | 65.2% |
| stepan_BVFA (Rank 37) | 22 | 10 | 12 | 45.5% |
| ぷこ (Rank 35) | 21 | 12 | 9 | 57.1% |
| PuzzG/ぱず爺 (Rank 36) | 20 | 9 | 11 | 45.0% |
| 小名浜DC (Rank 35) | 20 | 9 | 11 | 45.0% |
| たたみん♪ (Rank 39) | 18 | 7 | 11 | 38.9% |
| たあぼさん (Rank 34) | 17 | 10 | 7 | 58.8% |
| ぺーくんだよ (Rank 36) | 16 | 9 | 7 | 56.2% |
| ワクワク (Rank 34) | 16 | 10 | 6 | 62.5% |
| onigiryy_14 (Rank 35) | 15 | 6 | 9 | 40.0% |
| ピーエス (Rank 38) | 15 | 5 | 10 | 33.3% |
| ヘニオ (Rank 34) | 15 | 7 | 8 | 46.7% |
| ∈挙動不審∋ (Rank 35) | 14 | 10 | 4 | 71.4% |
| トーマス軍団残党K (Rank 37) | 14 | 9 | 5 | 64.3% |
| のびもあ (Rank 36) | 13 | 6 | 7 | 46.1% |
| うるヲ参拾 (Rank 38) | 11 | 3 | 8 | 27.3% |
| どっせ (Rank 36) | 11 | 2 | 9 | 18.2% |
| ぶーん (Rank 34) | 11 | 8 | 3 | 72.7% |
Most played opponents, most recent first
| お~ちゃん (Rank 34) | 2026/09/17 | 27 | 15 | 12 | 55.6% |
|---|---|---|---|---|---|
| ピーエス (Rank 38) | 2026/09/14 | 15 | 5 | 10 | 33.3% |
| ゲッパー (Rank 34) | 2026/09/14 | 52 | 26 | 26 | 50.0% |
| ジャキる。 (Rank 32) | 2026/09/14 | 28 | 14 | 14 | 50.0% |
| たあぼさん (Rank 34) | 2026/09/14 | 17 | 10 | 7 | 58.8% |
| ヘニオ (Rank 34) | 2026/09/14 | 15 | 7 | 8 | 46.7% |
| PuzzG/ぱず爺 (Rank 36) | 2026/09/13 | 20 | 9 | 11 | 45.0% |
| onigiryy_14 (Rank 35) | 2026/09/13 | 15 | 6 | 9 | 40.0% |
| ぶーん (Rank 34) | 2026/09/13 | 11 | 8 | 3 | 72.7% |
| ワクワク (Rank 34) | 2026/09/13 | 16 | 10 | 6 | 62.5% |
| ∈挙動不審∋ (Rank 35) | 2026/09/13 | 14 | 10 | 4 | 71.4% |
| stepan_BVFA (Rank 37) | 2026/09/07 | 22 | 10 | 12 | 45.5% |
| RUSH (Rank 37) | 2026/09/06 | 24 | 10 | 14 | 41.7% |
| たたみん♪ (Rank 39) | 2026/09/06 | 18 | 7 | 11 | 38.9% |
| くろね@のびしろF (Rank 36) | 2026/09/06 | 32 | 20 | 12 | 62.5% |
| 寿司眼鉄 (Rank 36) | 2026/09/02 | 27 | 16 | 11 | 59.3% |
| ぺーくんだよ (Rank 36) | 2026/08/30 | 16 | 9 | 7 | 56.2% |
| ぷこ (Rank 35) | 2026/08/30 | 21 | 12 | 9 | 57.1% |
| どっせ (Rank 36) | 2026/08/22 | 11 | 2 | 9 | 18.2% |
| のびもあ (Rank 36) | 2026/08/22 | 13 | 6 | 7 | 46.1% |
| 小名浜DC (Rank 35) | 2026/07/26 | 20 | 9 | 11 | 45.0% |
| lapislazuli (Rank 37) | 2026/07/21 | 29 | 14 | 15 | 48.3% |
| うるヲ参拾 (Rank 38) | 2026/07/13 | 11 | 3 | 8 | 27.3% |
| トーマス軍団残党K (Rank 37) | 2026/06/29 | 14 | 9 | 5 | 64.3% |
| MikuMartineau (Rank 32) | 2026/06/07 | 23 | 15 | 8 | 65.2% |
Round openings
Every character
| guardG into throwP+G | 343 | 5.6% |
|---|---|---|
| crouch dash back into evade down | 323 | 5.3% |
| Sit Jab | 279 | 4.5% |
| backdash into evade down | 233 | 3.8% |
| forward movement into punchP | 225 | 3.7% |
| backdash into guardG | 158 | 2.6% |
| backdash into backward movement | 157 | 2.5% |
| punchP | 154 | 2.5% |
| backdash into Stop Kick4K | 128 | 2.1% |
| guardG into evade down | 120 | 1.9% |
| crouch into Sit Jab | 113 | 1.8% |
| punchP into Rasen4P | 101 | 1.6% |
| evade down into throwP+G | 96 | 1.6% |
| Sharp Shoot1P | 91 | 1.5% |
| crouch into throwP+G | 90 | 1.5% |
591 further openings account for the other 3,535 rounds.
Brad
| Sit Jab2P | 173 | 8.1% |
|---|---|---|
| backdash into Stop Kick4K | 128 | 6.0% |
| guardG into throwP+G | 118 | 5.5% |
| Sharp Shoot1P | 91 | 4.2% |
| Jackal Straight46P+K | 77 | 3.6% |
| crouch into Sit Jab2P | 76 | 3.5% |
| backdash into guardG | 74 | 3.5% |
| backdash into evade down | 63 | 2.9% |
| punchP | 63 | 2.9% |
| backdash into backward movement | 51 | 2.4% |
| forward movement into punchP | 48 | 2.2% |
| Middle Spin Kick66K into Ten Kao6K | 44 | 2.1% |
| guardG into evade down | 41 | 1.9% |
| crouch dash back into evade down | 40 | 1.9% |
| evade down into throwP+G | 36 | 1.7% |
231 further openings account for the other 1,018 rounds.
Kage
| guardG into throwP+G | 110 | 5.5% |
|---|---|---|
| crouch dash back into evade down | 102 | 5.1% |
| punchP into Rasen4P | 101 | 5.0% |
| backdash into evade down | 83 | 4.1% |
| Jizuridan2P | 70 | 3.5% |
| backdash into backward movement | 68 | 3.4% |
| crouch into Nirenkyaku3KK | 64 | 3.2% |
| crouch into Jizuridan2P | 56 | 2.8% |
| backdash into guardG | 52 | 2.6% |
| guardG into evade down | 45 | 2.2% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 43 | 2.1% |
| guardG | 43 | 2.1% |
| punchP | 41 | 2.0% |
| Rasen4P into Rasen Urageri4PK | 38 | 1.9% |
| Sokudan1P into Rasen4P | 34 | 1.7% |
257 further openings account for the other 1,066 rounds.
El Blaze
| crouch dash back into evade down | 181 | 9.1% |
|---|---|---|
| forward movement into punchP | 158 | 7.9% |
| guardG into throwP+G | 115 | 5.8% |
| Sit Jab2P | 106 | 5.3% |
| backdash into evade down | 87 | 4.4% |
| crouch into throwP+G | 50 | 2.5% |
| punchP | 50 | 2.5% |
| crouch dash forward into throwP+G | 40 | 2.0% |
| backdash into backward movement | 38 | 1.9% |
| crouch dash back into Head Smash Kick46K | 38 | 1.9% |
| crouch into Sit Jab2P | 37 | 1.9% |
| backdash | 34 | 1.7% |
| crouch dash back into throwP+G | 34 | 1.7% |
| guardG into evade down | 34 | 1.7% |
| backdash into guardG | 32 | 1.6% |
226 further openings account for the other 955 rounds.
