VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

Shin_Gi_rU

Career matches9,202
Career win rate53.7%
Round win rate48.4%
Peak rank39
Distinct opponents83
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky386,0683,2222,84653.1%
Lei Fei393,1341,7171,41754.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Sarah54223240.7%-4.4
Jean41271465.8%+14.2
Kage38221657.9%+11.5
Akira2718966.7%+21.8
Lion23111247.8%+1.0
Wolf21111052.4%-1.1
Lau1910952.6%+5.8
Vanessa1931615.8%-23.6
Aoi178947.1%-5.5
Jacky1651131.2%-12.8
El Blaze1441028.6%-24.8
Jeffry147750.0%+2.2
Goh115645.5%+0.7
Pai104640.0%-9.2
Taka101910.0%-35.2
Brad84450.0%+11.4
Shun83537.5%+0.5
Eileen21150.0%-0.4
Lei Fei21150.0%-1.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open42182442.9%-5.9
Breakable Full Fence41162539.0%-11.7
Half Fence40202050.0%+4.5
Full Fence36191752.8%+6.3
Breakable Half Fence33161748.5%-0.7
Single Wall32151746.9%+3.2
Rectangle30141646.7%+0.4
Low Fence29121741.4%-5.2
Octagon28151353.6%+3.2
Full Fence and Open20101050.0%+2.6

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls20848.1%48.0%+0.0
No walls10343.7%46.3%-2.6

Walls against open: +2.6 points (95% range -9.1 to +14.3), p 0.663 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

cyomiko (Rank 40)2026/06/2095455.6%
Tokkovanessa_VF (Rank 41)2026/06/20112918.2%
たたみん♪ (Rank 39)2026/06/205050.0%
うるヲ参拾 (Rank 39)2026/06/2043152834.9%
ピーエス (Rank 38)2026/06/2084450.0%
ジュリエッタ紗羅 (Rank 39)2026/06/2084450.0%
stepan_BVFA (Rank 37)2026/06/202112957.1%
でんでんでん123 (Rank 39)2026/06/2074357.1%
くろね@のびしろF (Rank 34)2026/06/20159660.0%
Re:Biz (Rank 40)2026/06/2061516.7%
spacex_falcon_heavy (Rank 41)2026/06/1752340.0%
おろち ぽっぽ (Rank 42)2026/06/1251420.0%
どっせ参謀 (Rank 38)2026/06/1283537.5%
デネ (Rank 41)2026/06/1251420.0%
montanmo (Rank 36)2026/06/1253260.0%
fukuchan_tenjin (Rank 37)2026/06/0553260.0%
究極無敵 (Rank 37)2026/06/05127558.3%
ふかふか (Rank 36)2026/06/0565183.3%
lapislazuli (Rank 36)2026/06/051814477.8%
つがさん (Rank 39)2026/06/0551420.0%
都筑まもる君 (Rank 35)2026/06/0585362.5%
くりたろう (Rank 37)2026/06/0383537.5%
danimura (Rank 34)2026/06/0254180.0%
指無しライダー (Rank 41)2026/05/3152340.0%
北斗神拳 弐ノ羅将 (Rank 39)2026/05/1541325.0%

Round openings

Every character

backdash into evade down926.6%
crouch into Squat Straight2P896.4%
backdash into evade up433.1%
crouch dash forward into forward dash372.6%
crouch dash forward into throwP+G342.4%
forward dash into evade down282.0%
forward dash into Low Spin Kick1K+G251.8%
backdash into throwP+G221.6%
crouch dash forward into Bil Jee6P+K221.6%
Slant Back Knuckle1P into Rage Kick1PK201.4%
forward dash into evade up191.4%
crouch dash forward into guardG181.3%
crouch into Middle Kick3K181.3%
punchP into crouch dash forward161.1%
backdash into Dash Hammer Kick66K151.1%

319 further openings account for the other 900 rounds.

Counted from 353 of the 354 matches played. The rest were not pulled for openings.

Jacky

crouch into Squat Straight2P897.4%
backdash into evade down736.1%
backdash into evade up393.2%
crouch dash forward into forward dash352.9%
forward dash into evade down272.2%
crouch dash forward into throwP+G262.2%
forward dash into Low Spin Kick1K+G252.1%
crouch dash forward into Bil Jee6P+K221.8%
Slant Back Knuckle1P into Rage Kick1PK201.7%
backdash into throwP+G191.6%
crouch into Middle Kick3K181.5%
forward dash into evade up181.5%
crouch dash forward into guardG161.3%
punchP into crouch dash forward161.3%
backdash into Dash Hammer Kick66K151.2%

253 further openings account for the other 742 rounds.

Counted from 302 of the 303 matches played. The rest were not pulled for openings.

Lei Fei

backdash into evade down199.6%
backdash into offensive move84.0%
crouch dash forward into throwP+G84.0%
crouch into Fukusoushou2P84.0%
backdash into Shishi DaichoukouK+GP73.5%
backdash into Shaten Renshou33PP63.0%
backdash into Shatenshou33P63.0%
Shatenshou33P into Shaten Renshou33PP52.5%
backdash into Hai Shiki2P+K+G52.5%
backdash into Shouhikyaku4K+G52.5%
forward dash into Toushou66P52.5%
forward dash into Zaban Hekishou66P+K52.5%
Dantai4K42.0%
backdash into evade up42.0%
forward dash into throwP+G42.0%

72 further openings account for the other 99 rounds.