Virtua Fighter 5 REVO · v1.10 · Region: Asia
Shin_Gi_rU
Characters played — VF5's own record
| Jacky | 38 | 6,068 | 3,222 | 2,846 | 53.1% |
|---|---|---|---|---|---|
| Lei Fei | 39 | 3,134 | 1,717 | 1,417 | 54.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Sarah | 54 | 22 | 32 | 40.7% | -4.4 |
|---|---|---|---|---|---|
| Jean | 41 | 27 | 14 | 65.8% | +14.2 |
| Kage | 38 | 22 | 16 | 57.9% | +11.5 |
| Akira | 27 | 18 | 9 | 66.7% | +21.8 |
| Lion | 23 | 11 | 12 | 47.8% | +1.0 |
| Wolf | 21 | 11 | 10 | 52.4% | -1.1 |
| Lau | 19 | 10 | 9 | 52.6% | +5.8 |
| Vanessa | 19 | 3 | 16 | 15.8% | -23.6 |
| Aoi | 17 | 8 | 9 | 47.1% | -5.5 |
| Jacky | 16 | 5 | 11 | 31.2% | -12.8 |
| El Blaze | 14 | 4 | 10 | 28.6% | -24.8 |
| Jeffry | 14 | 7 | 7 | 50.0% | +2.2 |
| Goh | 11 | 5 | 6 | 45.5% | +0.7 |
| Pai | 10 | 4 | 6 | 40.0% | -9.2 |
| Taka | 10 | 1 | 9 | 10.0% | -35.2 |
| Brad | 8 | 4 | 4 | 50.0% | +11.4 |
| Shun | 8 | 3 | 5 | 37.5% | +0.5 |
| Eileen | 2 | 1 | 1 | 50.0% | -0.4 |
| Lei Fei | 2 | 1 | 1 | 50.0% | -1.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 42 | 18 | 24 | 42.9% | -5.9 |
|---|---|---|---|---|---|
| Breakable Full Fence | 41 | 16 | 25 | 39.0% | -11.7 |
| Half Fence | 40 | 20 | 20 | 50.0% | +4.5 |
| Full Fence | 36 | 19 | 17 | 52.8% | +6.3 |
| Breakable Half Fence | 33 | 16 | 17 | 48.5% | -0.7 |
| Single Wall | 32 | 15 | 17 | 46.9% | +3.2 |
| Rectangle | 30 | 14 | 16 | 46.7% | +0.4 |
| Low Fence | 29 | 12 | 17 | 41.4% | -5.2 |
| Octagon | 28 | 15 | 13 | 53.6% | +3.2 |
| Full Fence and Open | 20 | 10 | 10 | 50.0% | +2.6 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 208 | 48.1% | 48.0% | +0.0 |
| No walls | 103 | 43.7% | 46.3% | -2.6 |
Walls against open: +2.6 points (95% range -9.1 to +14.3), p 0.663 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| うるヲ参拾 (Rank 39) | 43 | 15 | 28 | 34.9% |
|---|---|---|---|---|
| stepan_BVFA (Rank 37) | 21 | 12 | 9 | 57.1% |
| lapislazuli (Rank 36) | 18 | 14 | 4 | 77.8% |
| くろね@のびしろF (Rank 34) | 15 | 9 | 6 | 60.0% |
| 究極無敵 (Rank 37) | 12 | 7 | 5 | 58.3% |
| Tokkovanessa_VF (Rank 41) | 11 | 2 | 9 | 18.2% |
| cyomiko (Rank 40) | 9 | 5 | 4 | 55.6% |
| くりたろう (Rank 37) | 8 | 3 | 5 | 37.5% |
| どっせ参謀 (Rank 38) | 8 | 3 | 5 | 37.5% |
| ジュリエッタ紗羅 (Rank 39) | 8 | 4 | 4 | 50.0% |
| ピーエス (Rank 38) | 8 | 4 | 4 | 50.0% |
| 都筑まもる君 (Rank 35) | 8 | 5 | 3 | 62.5% |
| でんでんでん123 (Rank 39) | 7 | 4 | 3 | 57.1% |
| Re:Biz (Rank 40) | 6 | 1 | 5 | 16.7% |
| ふかふか (Rank 36) | 6 | 5 | 1 | 83.3% |
| danimura (Rank 34) | 5 | 4 | 1 | 80.0% |
| fukuchan_tenjin (Rank 37) | 5 | 3 | 2 | 60.0% |
| montanmo (Rank 36) | 5 | 3 | 2 | 60.0% |
| spacex_falcon_heavy (Rank 41) | 5 | 2 | 3 | 40.0% |
| おろち ぽっぽ (Rank 42) | 5 | 1 | 4 | 20.0% |
| たたみん♪ (Rank 39) | 5 | 0 | 5 | 0.0% |
| つがさん (Rank 39) | 5 | 1 | 4 | 20.0% |
| デネ (Rank 41) | 5 | 1 | 4 | 20.0% |
| 指無しライダー (Rank 41) | 5 | 2 | 3 | 40.0% |
| 北斗神拳 弐ノ羅将 (Rank 39) | 4 | 1 | 3 | 25.0% |
Most played opponents, most recent first
| cyomiko (Rank 40) | 2026/06/20 | 9 | 5 | 4 | 55.6% |
|---|---|---|---|---|---|
| Tokkovanessa_VF (Rank 41) | 2026/06/20 | 11 | 2 | 9 | 18.2% |
| たたみん♪ (Rank 39) | 2026/06/20 | 5 | 0 | 5 | 0.0% |
| うるヲ参拾 (Rank 39) | 2026/06/20 | 43 | 15 | 28 | 34.9% |
| ピーエス (Rank 38) | 2026/06/20 | 8 | 4 | 4 | 50.0% |
| ジュリエッタ紗羅 (Rank 39) | 2026/06/20 | 8 | 4 | 4 | 50.0% |
| stepan_BVFA (Rank 37) | 2026/06/20 | 21 | 12 | 9 | 57.1% |
| でんでんでん123 (Rank 39) | 2026/06/20 | 7 | 4 | 3 | 57.1% |
| くろね@のびしろF (Rank 34) | 2026/06/20 | 15 | 9 | 6 | 60.0% |
| Re:Biz (Rank 40) | 2026/06/20 | 6 | 1 | 5 | 16.7% |
| spacex_falcon_heavy (Rank 41) | 2026/06/17 | 5 | 2 | 3 | 40.0% |
| おろち ぽっぽ (Rank 42) | 2026/06/12 | 5 | 1 | 4 | 20.0% |
| どっせ参謀 (Rank 38) | 2026/06/12 | 8 | 3 | 5 | 37.5% |
| デネ (Rank 41) | 2026/06/12 | 5 | 1 | 4 | 20.0% |
| montanmo (Rank 36) | 2026/06/12 | 5 | 3 | 2 | 60.0% |
| fukuchan_tenjin (Rank 37) | 2026/06/05 | 5 | 3 | 2 | 60.0% |
| 究極無敵 (Rank 37) | 2026/06/05 | 12 | 7 | 5 | 58.3% |
| ふかふか (Rank 36) | 2026/06/05 | 6 | 5 | 1 | 83.3% |
| lapislazuli (Rank 36) | 2026/06/05 | 18 | 14 | 4 | 77.8% |
| つがさん (Rank 39) | 2026/06/05 | 5 | 1 | 4 | 20.0% |
| 都筑まもる君 (Rank 35) | 2026/06/05 | 8 | 5 | 3 | 62.5% |
| くりたろう (Rank 37) | 2026/06/03 | 8 | 3 | 5 | 37.5% |
| danimura (Rank 34) | 2026/06/02 | 5 | 4 | 1 | 80.0% |
| 指無しライダー (Rank 41) | 2026/05/31 | 5 | 2 | 3 | 40.0% |
| 北斗神拳 弐ノ羅将 (Rank 39) | 2026/05/15 | 4 | 1 | 3 | 25.0% |
Round openings
Every character
| backdash into evade down | 92 | 6.6% |
|---|---|---|
| crouch into Squat Straight2P | 89 | 6.4% |
| backdash into evade up | 43 | 3.1% |
| crouch dash forward into forward dash | 37 | 2.6% |
| crouch dash forward into throwP+G | 34 | 2.4% |
| forward dash into evade down | 28 | 2.0% |
| forward dash into Low Spin Kick1K+G | 25 | 1.8% |
| backdash into throwP+G | 22 | 1.6% |
| crouch dash forward into Bil Jee6P+K | 22 | 1.6% |
| Slant Back Knuckle1P into Rage Kick1PK | 20 | 1.4% |
| forward dash into evade up | 19 | 1.4% |
| crouch dash forward into guardG | 18 | 1.3% |
| crouch into Middle Kick3K | 18 | 1.3% |
| punchP into crouch dash forward | 16 | 1.1% |
| backdash into Dash Hammer Kick66K | 15 | 1.1% |
319 further openings account for the other 900 rounds.
Counted from 353 of the 354 matches played. The rest were not pulled for openings.
Jacky
| crouch into Squat Straight2P | 89 | 7.4% |
|---|---|---|
| backdash into evade down | 73 | 6.1% |
| backdash into evade up | 39 | 3.2% |
| crouch dash forward into forward dash | 35 | 2.9% |
| forward dash into evade down | 27 | 2.2% |
| crouch dash forward into throwP+G | 26 | 2.2% |
| forward dash into Low Spin Kick1K+G | 25 | 2.1% |
| crouch dash forward into Bil Jee6P+K | 22 | 1.8% |
| Slant Back Knuckle1P into Rage Kick1PK | 20 | 1.7% |
| backdash into throwP+G | 19 | 1.6% |
| crouch into Middle Kick3K | 18 | 1.5% |
| forward dash into evade up | 18 | 1.5% |
| crouch dash forward into guardG | 16 | 1.3% |
| punchP into crouch dash forward | 16 | 1.3% |
| backdash into Dash Hammer Kick66K | 15 | 1.2% |
253 further openings account for the other 742 rounds.
Counted from 302 of the 303 matches played. The rest were not pulled for openings.
Lei Fei
| backdash into evade down | 19 | 9.6% |
|---|---|---|
| backdash into offensive move | 8 | 4.0% |
| crouch dash forward into throwP+G | 8 | 4.0% |
| crouch into Fukusoushou2P | 8 | 4.0% |
| backdash into Shishi DaichoukouK+GP | 7 | 3.5% |
| backdash into Shaten Renshou33PP | 6 | 3.0% |
| backdash into Shatenshou33P | 6 | 3.0% |
| Shatenshou33P into Shaten Renshou33PP | 5 | 2.5% |
| backdash into Hai Shiki2P+K+G | 5 | 2.5% |
| backdash into Shouhikyaku4K+G | 5 | 2.5% |
| forward dash into Toushou66P | 5 | 2.5% |
| forward dash into Zaban Hekishou66P+K | 5 | 2.5% |
| Dantai4K | 4 | 2.0% |
| backdash into evade up | 4 | 2.0% |
| forward dash into throwP+G | 4 | 2.0% |
72 further openings account for the other 99 rounds.
