Virtua Fighter 5 REVO · v1.10 · Region: Asia
izuo_3
Characters played — VF5's own record
| Goh | 36 | 1,180 | 689 | 491 | 58.4% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lei Fei | 9 | 7 | 2 | 77.8% | +4.4 |
|---|---|---|---|---|---|
| Sarah | 7 | 5 | 2 | 71.4% | +1.8 |
| Aoi | 4 | 3 | 1 | 75.0% | -2.4 |
| Jacky | 4 | 2 | 2 | 50.0% | -20.7 |
| Akira | 3 | 3 | 0 | 100.0% | +35.4 |
| Shun | 3 | 1 | 2 | 33.3% | -27.8 |
| Wolf | 3 | 3 | 0 | 100.0% | +30.2 |
| El Blaze | 2 | 2 | 0 | 100.0% | +29.4 |
| Goh | 2 | 1 | 1 | 50.0% | -28.5 |
| Jeffry | 2 | 1 | 1 | 50.0% | -23.1 |
| Lion | 2 | 1 | 1 | 50.0% | -23.0 |
| Vanessa | 2 | 2 | 0 | 100.0% | +30.7 |
| Pai | 1 | 1 | 0 | 100.0% | +23.4 |
| Taka | 1 | 0 | 1 | 0.0% | -60.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 10 | 6 | 4 | 60.0% | -15.5 |
|---|---|---|---|---|---|
| Full Fence | 7 | 7 | 0 | 100.0% | +31.4 |
| Half Fence | 7 | 6 | 1 | 85.7% | +17.0 |
| Octagon | 6 | 4 | 2 | 66.7% | -8.3 |
| Breakable Full Fence | 4 | 2 | 2 | 50.0% | -20.0 |
| Open | 3 | 2 | 1 | 66.7% | -0.4 |
| Full Fence and Open | 2 | 2 | 0 | 100.0% | +37.9 |
| Rectangle | 2 | 2 | 0 | 100.0% | +30.9 |
| Single Wall | 2 | 1 | 1 | 50.0% | -17.4 |
| Low Fence | 1 | 0 | 1 | 0.0% | -78.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 36 | 75.0% | 72.0% | +3.0 |
| No walls | 6 | 50.0% | 68.6% | -18.6 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| きよ丸 (Rank 32) | 5 | 3 | 2 | 60.0% |
|---|---|---|---|---|
| なめ (Rank 33) | 4 | 3 | 1 | 75.0% |
| powdershadow72 (Rank 36) | 3 | 2 | 1 | 66.7% |
| シードーム ラウチェ (Rank 33) | 3 | 3 | 0 | 100.0% |
| 村長~災禍の中心~ (Rank 38) | 3 | 1 | 2 | 33.3% |
| 紺若 (Rank 35) | 3 | 3 | 0 | 100.0% |
| 7連休 (Rank 34) | 2 | 2 | 0 | 100.0% |
| HAM (Rank 33) | 2 | 2 | 0 | 100.0% |
| Kiri (Rank 37) | 2 | 2 | 0 | 100.0% |
| ekd (Rank 32) | 2 | 1 | 1 | 50.0% |
| あいりく (Rank 35) | 2 | 1 | 1 | 50.0% |
| お~ちゃん (Rank 32) | 2 | 2 | 0 | 100.0% |
| じゃんぬ兄(公認) (Rank 35) | 2 | 2 | 0 | 100.0% |
| カカリア (Rank 35) | 2 | 0 | 2 | 0.0% |
| トーマス軍団残党K (Rank 35) | 2 | 2 | 0 | 100.0% |
| montanmo (Rank 34) | 1 | 1 | 0 | 100.0% |
| nanbarabarara (Rank 36) | 1 | 0 | 1 | 0.0% |
| ぷこ (Rank 33) | 1 | 1 | 0 | 100.0% |
| ぼっさん (Rank 34) | 1 | 1 | 0 | 100.0% |
| ジークリオン (Rank 34) | 1 | 0 | 1 | 0.0% |
| 落花星人 (Rank 38) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| montanmo (Rank 34) | 2026/06/03 | 1 | 1 | 0 | 100.0% |
|---|---|---|---|---|---|
| Kiri (Rank 37) | 2026/05/17 | 2 | 2 | 0 | 100.0% |
| 落花星人 (Rank 38) | 2026/05/17 | 1 | 0 | 1 | 0.0% |
| なめ (Rank 33) | 2026/05/17 | 4 | 3 | 1 | 75.0% |
| シードーム ラウチェ (Rank 33) | 2026/05/17 | 3 | 3 | 0 | 100.0% |
| ぷこ (Rank 33) | 2026/05/17 | 1 | 1 | 0 | 100.0% |
| トーマス軍団残党K (Rank 35) | 2026/05/17 | 2 | 2 | 0 | 100.0% |
| じゃんぬ兄(公認) (Rank 35) | 2026/05/17 | 2 | 2 | 0 | 100.0% |
| 村長~災禍の中心~ (Rank 38) | 2026/05/17 | 3 | 1 | 2 | 33.3% |
| ぼっさん (Rank 34) | 2026/05/17 | 1 | 1 | 0 | 100.0% |
| HAM (Rank 33) | 2026/05/17 | 2 | 2 | 0 | 100.0% |
| nanbarabarara (Rank 36) | 2026/05/17 | 1 | 0 | 1 | 0.0% |
| powdershadow72 (Rank 36) | 2026/05/17 | 3 | 2 | 1 | 66.7% |
| 紺若 (Rank 35) | 2026/04/10 | 3 | 3 | 0 | 100.0% |
| ekd (Rank 32) | 2026/04/10 | 2 | 1 | 1 | 50.0% |
| カカリア (Rank 35) | 2026/04/10 | 2 | 0 | 2 | 0.0% |
| 7連休 (Rank 34) | 2026/04/02 | 2 | 2 | 0 | 100.0% |
| あいりく (Rank 35) | 2026/04/02 | 2 | 1 | 1 | 50.0% |
| ジークリオン (Rank 34) | 2026/04/02 | 1 | 0 | 1 | 0.0% |
| お~ちゃん (Rank 32) | 2026/03/31 | 2 | 2 | 0 | 100.0% |
| きよ丸 (Rank 32) | 2026/03/31 | 5 | 3 | 2 | 60.0% |
Round openings
Goh
| backdash into evade down | 24 | 12.8% |
|---|---|---|
| backdash into Karura4P+K | 23 | 12.3% |
| backdash into evade up | 14 | 7.5% |
| punchP | 13 | 7.0% |
| evade down into forward dash | 12 | 6.4% |
| Soukyu46P | 10 | 5.3% |
| backward movement into Hiji'ate6P | 9 | 4.8% |
| punchP into Tsurane ShoudaPP | 9 | 4.8% |
| Ni'oudaoshi3K+G | 4 | 2.1% |
| Sune'uchi2P into backward movement | 4 | 2.1% |
| evade down | 4 | 2.1% |
| evade down into crouch dash forward | 4 | 2.1% |
| Karura4P+K | 3 | 1.6% |
| Sune'uchi2P | 3 | 1.6% |
| backdash into Soukyu46P | 3 | 1.6% |
38 further openings account for the other 48 rounds.
