Virtua Fighter 5 REVO · v1.10 · Region: Middle East
OCHA&NORI
Characters played — VF5's own record
| Jacky | 31 | 1,524 | 893 | 631 | 58.6% |
|---|---|---|---|---|---|
| Akira | 31 | 1,453 | 847 | 606 | 58.3% |
| Wolf | 31 | 1,343 | 790 | 553 | 58.8% |
| Jean | 31 | 1,162 | 670 | 492 | 57.7% |
| Jeffry | 31 | 734 | 481 | 253 | 65.5% |
| Lei Fei | 32 | 655 | 408 | 247 | 62.3% |
| Kage | 31 | 632 | 385 | 247 | 60.9% |
| Pai | 31 | 335 | 220 | 115 | 65.7% |
| Brad | 32 | 287 | 186 | 101 | 64.8% |
| Taka | — | 245 | 169 | 76 | 69.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 34 | 21 | 13 | 61.8% | +7.2 |
|---|---|---|---|---|---|
| El Blaze | 29 | 16 | 13 | 55.2% | +1.5 |
| Wolf | 27 | 11 | 16 | 40.7% | -17.6 |
| Jeffry | 21 | 9 | 12 | 42.9% | -12.9 |
| Lei Fei | 16 | 9 | 7 | 56.2% | +9.2 |
| Vanessa | 15 | 4 | 11 | 26.7% | -19.8 |
| Shun | 14 | 6 | 8 | 42.9% | -3.5 |
| Aoi | 13 | 12 | 1 | 92.3% | +29.8 |
| Goh | 12 | 6 | 6 | 50.0% | +2.0 |
| Pai | 12 | 8 | 4 | 66.7% | +2.6 |
| Jacky | 9 | 7 | 2 | 77.8% | +23.2 |
| Brad | 6 | 2 | 4 | 33.3% | -3.8 |
| Jean | 6 | 6 | 0 | 100.0% | +49.6 |
| Taka | 6 | 4 | 2 | 66.7% | +10.9 |
| Kage | 5 | 3 | 2 | 60.0% | +10.0 |
| Lau | 5 | 0 | 5 | 0.0% | -49.6 |
| Sarah | 5 | 5 | 0 | 100.0% | +3.3 |
| Eileen | 4 | 3 | 1 | 75.0% | +20.4 |
| Lion | 4 | 0 | 4 | 0.0% | -54.6 |
| Dural | 2 | 1 | 1 | 50.0% | -16.1 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 35 | 24 | 11 | 68.6% | +15.1 |
|---|---|---|---|---|---|
| Open | 34 | 19 | 15 | 55.9% | -4.3 |
| Half Fence | 29 | 11 | 18 | 37.9% | -18.6 |
| Breakable Half Fence | 27 | 16 | 11 | 59.3% | +6.8 |
| Low Fence | 22 | 14 | 8 | 63.6% | +12.0 |
| Single Wall | 22 | 10 | 12 | 45.5% | -5.7 |
| Rectangle | 21 | 10 | 11 | 47.6% | -4.2 |
| Octagon | 20 | 12 | 8 | 60.0% | +7.0 |
| Breakable Full Fence | 16 | 9 | 7 | 56.2% | +2.7 |
| Full Fence and Open | 10 | 4 | 6 | 40.0% | -16.2 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 148 | 55.4% | 53.9% | +1.5 |
| No walls | 78 | 55.1% | 55.1% | +0.0 |
Walls against open: +1.5 points (95% range -13.2 to +16.3), p 0.840 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 44884 (Rank 30) | 52 | 24 | 28 | 46.1% |
|---|---|---|---|---|
| VanWinkle (Rank 32) | 12 | 7 | 5 | 58.3% |
| CELIS (Rank 27) | 9 | 6 | 3 | 66.7% |
| majide (Rank 32) | 9 | 3 | 6 | 33.3% |
| cokeshi (Rank 28) | 8 | 6 | 2 | 75.0% |
| nekodiver2 (Rank 8) | 5 | 5 | 0 | 100.0% |
| こて (Rank 27) | 5 | 3 | 2 | 60.0% |
| kagesada (Rank 33) | 4 | 1 | 3 | 25.0% |
| pinturicchio (Rank 29) | 4 | 4 | 0 | 100.0% |
| tanechin (Rank 27) | 4 | 4 | 0 | 100.0% |
| さざび (Rank 29) | 4 | 4 | 0 | 100.0% |
| のーむ (Rank 34) | 4 | 0 | 4 | 0.0% |
| 幻 (Rank 32) | 4 | 2 | 2 | 50.0% |
| 肉彦さん☆彡 (Rank 32) | 4 | 1 | 3 | 25.0% |
| CDM_rui.jp (Rank 32) | 3 | 2 | 1 | 66.7% |
| ER_higante (Rank 29) | 3 | 0 | 3 | 0.0% |
| ekd (Rank 31) | 3 | 1 | 2 | 33.3% |
| tamaneen (Rank 31) | 3 | 3 | 0 | 100.0% |
| windowkhs (Rank 27) | 3 | 3 | 0 | 100.0% |
| はげまん (Rank 28) | 3 | 2 | 1 | 66.7% |
| ぴょろすぽ (Rank 31) | 3 | 2 | 1 | 66.7% |
| オムレツハンター© (Rank 32) | 3 | 1 | 2 | 33.3% |
| カリス★まっくすさん (Rank 30) | 3 | 2 | 1 | 66.7% |
| チョコチップ (Rank 29) | 3 | 0 | 3 | 0.0% |
| ブリブリ飯店堺店 (Rank 24) | 3 | 3 | 0 | 100.0% |
Most played opponents, most recent first
| さざび (Rank 29) | 2026/09/15 | 4 | 4 | 0 | 100.0% |
|---|---|---|---|---|---|
| 44884 (Rank 30) | 2026/09/15 | 52 | 24 | 28 | 46.1% |
| pinturicchio (Rank 29) | 2026/09/15 | 4 | 4 | 0 | 100.0% |
| VanWinkle (Rank 32) | 2026/09/14 | 12 | 7 | 5 | 58.3% |
| チョコチップ (Rank 29) | 2026/09/14 | 3 | 0 | 3 | 0.0% |
| majide (Rank 32) | 2026/09/14 | 9 | 3 | 6 | 33.3% |
| ぴょろすぽ (Rank 31) | 2026/09/14 | 3 | 2 | 1 | 66.7% |
| 肉彦さん☆彡 (Rank 32) | 2026/09/13 | 4 | 1 | 3 | 25.0% |
| tanechin (Rank 27) | 2026/09/12 | 4 | 4 | 0 | 100.0% |
| 幻 (Rank 32) | 2026/09/06 | 4 | 2 | 2 | 50.0% |
| CDM_rui.jp (Rank 32) | 2026/09/05 | 3 | 2 | 1 | 66.7% |
| CELIS (Rank 27) | 2026/08/23 | 9 | 6 | 3 | 66.7% |
| のーむ (Rank 34) | 2026/08/18 | 4 | 0 | 4 | 0.0% |
| tamaneen (Rank 31) | 2026/07/14 | 3 | 3 | 0 | 100.0% |
| カリス★まっくすさん (Rank 30) | 2026/07/11 | 3 | 2 | 1 | 66.7% |
| cokeshi (Rank 28) | 2026/07/06 | 8 | 6 | 2 | 75.0% |
| ER_higante (Rank 29) | 2026/06/26 | 3 | 0 | 3 | 0.0% |
| nekodiver2 (Rank 8) | 2026/06/22 | 5 | 5 | 0 | 100.0% |
| オムレツハンター© (Rank 32) | 2026/05/28 | 3 | 1 | 2 | 33.3% |
| kagesada (Rank 33) | 2026/05/13 | 4 | 1 | 3 | 25.0% |
| こて (Rank 27) | 2026/05/13 | 5 | 3 | 2 | 60.0% |
| windowkhs (Rank 27) | 2026/05/10 | 3 | 3 | 0 | 100.0% |
| はげまん (Rank 28) | 2026/05/10 | 3 | 2 | 1 | 66.7% |
| ekd (Rank 31) | 2026/05/06 | 3 | 1 | 2 | 33.3% |
| ブリブリ飯店堺店 (Rank 24) | 2026/04/22 | 3 | 3 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 38 | 3.9% |
|---|---|---|
| forward dash into evade up | 30 | 3.1% |
| forward movement into evade up | 28 | 2.9% |
| backward movement into evade up | 27 | 2.8% |
| evade down into crouch dash forward | 23 | 2.4% |
| crouch dash forward into evade down | 17 | 1.7% |
| guardG | 17 | 1.7% |
| crouch into Squat Straight2P | 14 | 1.4% |
| punchP | 14 | 1.4% |
| forward dash into guardG | 12 | 1.2% |
| forward dash into throwP+G | 11 | 1.1% |
| forward movement into throwP+G | 11 | 1.1% |
| evade up into crouch dash forward | 10 | 1.0% |
| forward dash into Jouho Touken6P | 10 | 1.0% |
| forward dash into evade down | 10 | 1.0% |
406 further openings account for the other 704 rounds.
Counted from 243 of the 245 matches played. The rest were not pulled for openings.
Wolf
| forward movement into evade up | 12 | 4.0% |
|---|---|---|
| backward movement into evade up | 11 | 3.6% |
| backdash into evade up | 9 | 3.0% |
| evade down into Mow Down Chop1P+K | 9 | 3.0% |
| crouch into Low Hammer2P | 8 | 2.7% |
| crouch into Low Smash2K | 8 | 2.7% |
| evade down into crouch dash forward | 8 | 2.7% |
| forward dash into evade up | 8 | 2.7% |
| guardG | 7 | 2.3% |
| forward movement into punchP | 6 | 2.0% |
| punchP | 6 | 2.0% |
| crouch dash forward into Arrow Knuckle3P | 5 | 1.7% |
| crouch dash forward into evade down | 5 | 1.7% |
| crouch into Heavy Middle Kick3K+G | 5 | 1.7% |
| evade down into guardG | 5 | 1.7% |
119 further openings account for the other 189 rounds.
Jacky
| crouch into Squat Straight2P | 14 | 5.2% |
|---|---|---|
| backdash into evade up | 11 | 4.1% |
| backward movement into evade up | 8 | 3.0% |
| forward dash into evade up | 6 | 2.2% |
| forward dash into Spin Heel Sword4K+G | 5 | 1.9% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 4 | 1.5% |
| crouch dash forward into Smash Straight3P | 4 | 1.5% |
| crouch dash forward into evade down | 4 | 1.5% |
| crouch into Low Spin Kick1K+G | 4 | 1.5% |
| evade down into Spin Heel Sword4K+G | 4 | 1.5% |
| evade down into crouch dash forward | 4 | 1.5% |
| evade up into crouch dash forward | 4 | 1.5% |
| forward dash into guardG | 4 | 1.5% |
| forward dash into throwP+G | 4 | 1.5% |
| Dash Hammer Kick66K | 3 | 1.1% |
133 further openings account for the other 187 rounds.
Akira
| forward dash into Jouho Touken6P | 10 | 7.9% |
|---|---|---|
| Rimon Chouchu66P | 9 | 7.1% |
| Housui2P | 5 | 4.0% |
| Senzankou66P+K into throwP+G | 5 | 4.0% |
| backdash into evade up | 5 | 4.0% |
| forward dash into evade up | 5 | 4.0% |
| crouch dash forward into Rimon Chouchu66P | 4 | 3.2% |
| evade down into Housui2P | 3 | 2.4% |
| evade down into Souka Housui3P+K | 3 | 2.4% |
| evade down into crouch dash forward | 3 | 2.4% |
| evade up into crouch dash forward | 3 | 2.4% |
| forward dash into guardG | 3 | 2.4% |
| forward movement into Souka Housui3P+K | 3 | 2.4% |
| forward movement into evade up | 3 | 2.4% |
| Housui2P into backward movement | 2 | 1.6% |
47 further openings account for the other 60 rounds.
Counted from 31 of the 33 matches played. The rest were not pulled for openings.
Pai
| Hi'en Tankyaku9K | 6 | 5.2% |
|---|---|---|
| forward dash into evade down | 5 | 4.3% |
| forward dash into evade up | 5 | 4.3% |
| forward movement into throwP+G | 5 | 4.3% |
| backdash into evade up | 4 | 3.5% |
| forward movement into evade up | 4 | 3.5% |
| Enshi Soushou66P into Hien Dantai66PK | 3 | 2.6% |
| crouch dash forward into evade down | 3 | 2.6% |
| crouch into Souka Raigekishou3PPP | 3 | 2.6% |
| Ensei Soushouheki4P | 2 | 1.7% |
| backdash into evade down | 2 | 1.7% |
| backdash into throwP+G | 2 | 1.7% |
| crouch into Honshin Soukyaku1K+G | 2 | 1.7% |
| crouch into Souchuken2P | 2 | 1.7% |
| evade down into crouch dash forward | 2 | 1.7% |
63 further openings account for the other 65 rounds.
Kage
| crouch into Jizuridan2P | 5 | 7.6% |
|---|---|---|
| forward movement into evade up | 4 | 6.1% |
| Rasen4P into Rasen Urageri4PK | 3 | 4.5% |
| backdash into evade up | 3 | 4.5% |
| evade down into crouch dash forward | 3 | 4.5% |
| guardG | 3 | 4.5% |
| punchP | 3 | 4.5% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 2 | 3.0% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 2 | 3.0% |
| evade down into forward dash | 2 | 3.0% |
| evade up into Nagiharai6P+K | 2 | 3.0% |
| forward dash into Kasumi Yaiba66P+K | 2 | 3.0% |
| forward dash into evade up | 2 | 3.0% |
| forward movement into evade down | 2 | 3.0% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 1 | 1.5% |
27 further openings account for the other 27 rounds.
Jeffry
| backdash into evade up | 5 | 8.8% |
|---|---|---|
| Dash Elbow66P into Dash Elbow Upper66PP | 4 | 7.0% |
| crouch into Low Knuckle2P | 3 | 5.3% |
| crouch into Side Kick3K | 3 | 5.3% |
| crouch dash forward into evade down | 2 | 3.5% |
| evade down into Low Knuckle2P | 2 | 3.5% |
| evade up into Full Swing Upper33P | 2 | 3.5% |
| forward movement into crouch dash forward | 2 | 3.5% |
| forward movement into punchP | 2 | 3.5% |
| guardG | 2 | 3.5% |
| Kenka Kick66K+G | 1 | 1.8% |
| Low Knuckle2P into evade down | 1 | 1.8% |
| Low Knuckle2P into forward dash | 1 | 1.8% |
| Low Knuckle2P into forward movement | 1 | 1.8% |
| Megaton Knuckle43P+K | 1 | 1.8% |
25 further openings account for the other 25 rounds.
Lei Fei
| crouch into Bunkyaku3K | 2 | 8.3% |
|---|---|---|
| forward movement into evade up | 2 | 8.3% |
| backdash into evade up | 1 | 4.2% |
| backdash into throwP+G | 1 | 4.2% |
| backward movement into Kaisei Tento1P+K | 1 | 4.2% |
| backward movement into Kakushu Suigeki6P | 1 | 4.2% |
| backward movement into evade up | 1 | 4.2% |
| crouch dash back into Chinheki4P+K | 1 | 4.2% |
| crouch dash back into guardG | 1 | 4.2% |
| crouch dash forward into Chinheki4P+K | 1 | 4.2% |
| crouch dash forward into Kakushu Suigeki6P | 1 | 4.2% |
| crouch dash forward into Toushou66P | 1 | 4.2% |
| crouch dash forward into evade down | 1 | 4.2% |
| crouch into Chinheki4P+K | 1 | 4.2% |
| crouch into Hai Shiki2P+K+G | 1 | 4.2% |
7 further openings account for the other 7 rounds.
Jean
| backward movement into evade up | 2 | 22.2% |
|---|---|---|
| Maegeri~InabikariKP into Maegeri~InazumazukiKPP | 1 | 11.1% |
| Shitamaeken2P | 1 | 11.1% |
| evade down into Renge Karitsumi2K+G | 1 | 11.1% |
| forward dash into Nishin KakegeriPPK | 1 | 11.1% |
| forward dash into throwP+G | 1 | 11.1% |
| forward movement into Shitamaeken2P | 1 | 11.1% |
| punchP into Gyaku Seikenzuki66P | 1 | 11.1% |
Brad
| evade down into crouch dash forward | 2 | 25.0% |
|---|---|---|
| forward dash into evade up | 2 | 25.0% |
| Middle Spin Kick66K | 1 | 12.5% |
| forward dash into evade down | 1 | 12.5% |
| guardG | 1 | 12.5% |
| punchP into crouch | 1 | 12.5% |
